Would cubes have great value or be almost worthless?
[quote name='Muratus del Mur' date='15 November 2009 - 03:07 AM' timestamp='1258247237' post='47494']
Issues that slow me down:
- what happens on the long run, 50k players means 50k new items, cube (as trade item) infaltion will be hight.
- what happens at mp4, mp5, will get an other cube, of course not, then how will it go.
- what will be the rewuirements and tasks to activate the cube to continue story mode. I am thinking of making it a puzzle based on the awsome device shadowseeker sent me
[/quote]
Quite a few things spring to mind:
-Make them untradeable
-Getting another cube simply merges it into/replaces your current one
Alternatively:
-A player can assemble bigger cubes to perform some cool ability...maybe start with 9[sup]0[/sup], then 9[sup]1[/sup], 9[sup]2[/sup]...etc
-Allow a player to collect cubes and they can "relive" their story mode, see the other persons, or unlock new story paths?
Giving cubes value would lead to farming alts for accumulating cubes and a newbie could easily be ripped off for their cube.
But since the is that person's specific cube, it could have value only for them while none to others.
Equipment cannot be traded, and if it could it would only have limited value to those unable to get some piece of gear for lack of VP (apart from some equipment that isn't available, but there isn't enoguh of that for every one )
It only really holds value for the the person who buys it, maybe something similar could be done?