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Chew

Root Admin
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Everything posted by Chew

  1. This was a change that a number of people talked about and agreed on. Most of you guys were around when Mur was asking for people to discuss it and none of you came forward. Think up some decent changes, ones that can actually be implemented and we can improve the situation. This was on my list as something to do, It had a definite values that I could implement and approval from those that were discussing the changes. If there is something that you can present, agree on, and is implementable then we can move forward :) The problem with most of the new ideas is that they are general ideas but are not implementable since they do not have specific values/ideas I can actually implement. They are very general and hand wavy. Im very open to changes here guys, Thats the whole point of "perpetually in beta". If nothing, this announcement has actually got people talking and thinking as to how to balance the changes rather than the 6 or so people that were discussing it before. So, Lets discuss. And unlike most discussions, actually get a solution :)
  2. The minority that purchase them get large amounts of stats :)
  3. Interesting to note that tokens are not bought that often in actuality according to the current shop and creature/token distribution, Most of the money is not made from those branches. If money is your concern, I wouldnt worry about it :)
  4. Feel free to propose a better solution, We talked to a number of grinders and you did not appear when we asked for people to comment how to change things (this was a number of months ago now) The tokens were identified as the main thing in the shop that differentiated paying players from ones that did not. If you had money you could get 960% extra stats from sacrificing a creature, is that fair? Your only complaint is that grinders of the past X years had it better than you now will in the future, This is mooted again and again when features change for the positive or negative that "In the past we had it harder/easier and therefore its not fair". The change is needed to try and balance out paying and non-paying players, those that pay for tokens still get a bonus compared to those that dont which I still think is unfair. Our mission in MD was previously that no paid shop feature should influence gameplay. This has changed since MD was founded but we shall attempt to ensure that, even on some level, its slightly fairer. 960% additional stats for money is not fair.
  5. Upgrading doesnt require exploration points (I believe?). Therefore farms can still be made.
  6. What is the benefit of changing the game to how you describe? I dont see a massive benefit here.
  7. MAOR bugs added :) All tabs cleared :)
  8. This is part of the detailed inventory change/fix/things. Will probably be worked on sometime. Related non-closed bug: http://magicduel.invisionzone.com/topic/12331-possible-cake-bug/ This one is closed
  9. Secondary bug report that has been closed: http://magicduel.invisionzone.com/topic/12091-heat-stones-stacked-or-not/
  10. Elu apparently selectable in rit then illegal actions Should fix, Look how eggs work to resolve
  11. Morphs are counted as max :) Santa is no longer counted as a max name creature. marked as complete.
  12. Chew replied to Dragual's topic in Resolved Bugs
    Message me if you need help on the wiki :)
  13. I should have resolved the issue a while ago. New features should be posted as new features. Otherwise, Good day :) moved to closed
  14. geoip was broken, I fixed it :) many years ago
  15. language is going to be confirmed to english only for a while, closed til we fix the language system then we can re-report this
  16. cloudflare issues, damn I hate cloudflare. closed
  17. unable to reproduce
  18. Again CTD as me, will resolve sometime
  19. moved for now, sending information to the avatar people can help resolve it
  20. could not reproduce
  21. It is a bug, (I was CTD at that time) but something that needs further thought before fixed moved into resolved for now
  22. Thanky grido :)
  23. Secondary topic moved to resolved, primary topic: http://magicduel.invisionzone.com/topic/14104-strange-behavior-of-messages-and-cloud-sorting-feature/
  24. Item cloud is murs code, its faffy, flash, and scary. Needless to say I dont use it. I will spend some time looking into it sometime and will probably make a non flash version of it, basic tabular style, but wont be too soon. Secondary topic: http://magicduel.invisionzone.com/topic/14086-personal-messages-sorting-cloud/
  25. Chew replied to a post in a topic in Resolved Bugs
    Another guest, how odd... marked as could not reproduce

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