--- Mur: this was implemented, slightly modified ----
Massive Mental Fatigue
massivementalfatigue|target_player=a,e;target_abilities=aimedhit,haoticdamage;deadoralive=onlydead;mark=fatigue;val=70%;duration=5
All creatures doing Aimed Hit and Haotic Damage and dying during the combat, will be 70% mentally tired for the next 5 battles.
Template: markforcritabilities
Dependencies:
Fatigue mark (added and available for other actions too)
----till here---
Also added an other one "Mental Fatigue" , that does this just to aimed hit and to enemy crits.
"Enemy creatures doing Aimed Hit and dying during the combat, will be 30% mentally tired for the next 5 battles."
"Mental Fatigue"
Description: Gives the mental Fatigue mark to creatures attacking with aimed hit
markforcritabilities|mark=mentalfatigue;power=20%;duration=1;mustdie=no;targets=a;target_abilities=aimedhit
After a creature has used aimed hit they are mentally strained from the focus needed and will need some time to recover. During this time they will be slightly weaker and unable to focus as well.