Everything posted by Chewett
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Seigheart's Guide to the Gateway Island
This is super outdated, I wouldn't recommend linking to it anymore.
- Lets get Wiiya back
- Lets get Wiiya back
- Lets get Wiiya back
- Lets get Wiiya back
- Lets get Wiiya back
- Lets get Wiiya back
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Active Player Tally
Eggy said they were.
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Unable to Login After Password Reset
Is this still happening?
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Enchanted while drunk Bug
This has been resolved.
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When "Drunk" and "Enchanted" chat will break only printing "drunkenchanted"
This has been resolved.
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Forge claims enchanted 0% but turns out to be enchanted
This has been resolved.
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Feedback on "Casual Gamer" score and achievements
Unless we find someone who will purposely lose for us (Hey Mallos, Mr negative 10000 stats) I'm not sure it's going to tend much in the upward direction. I haven't been able to find many people that want to play and the latest tournament got cancelled. Just because of the random chance in many of the games, it's going to be hard, and who wants to play someone good (whose score is tending up) if your score just gets reduced. I'm happy to leave it as it is, but I don't think anyone is going to push for the achievement given the difficultly as it stands.
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Quality of Life Wishlist for MD
Being able to create rituals from a creature group would be super useful.
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Feedback on "Casual Gamer" score and achievements
The "Casual gamer" score only increases when you win, and decreases when you lose. Essentially this means that even if you win "most" it's going to take a while to get any points at all. Ledah and I played two games, won and lost one each, and ended up with the same total. This means that "Reach a casual gamer score of 2800. A record that took years of tables, and the realm knows the name." is likely to never happen. I would suggest that instead of it being an absolute ranking, you gain 1 for losing, 2 for winning. Then each game does increase your score a little. Even with that, scoring 2800 will take a LONG time.
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A bit of MD in Lego
I would like to give a wishpoint for creativity. Normally I would just do it but as not a GM I would like to ask @Muratus del Mur if is this permitted?
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Extreme Magicduel
It was a long time again, a different chew, a liter of vodka, and a LONG night. I gained so much loyalty and Syrian was hot for months
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Companion heat testing
Interesting feedback, thanks for sharing!
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Extreme Magicduel
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where else to use primordials
I posted my idea here: https://forum.magicduel.com/topic/29247-gotta-train-em-all-pri-mor-dia-als/
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Gotta Train em all - PRI-MOR-DIA-ALS
@Muratus del Mur was looking for ideas about how primordials could be used. Personally I would appreciate a simple app that (with regular attention) you fed a primordial and slowly grew it through it's levels. Playing with it and making it do it's animations. Using the currently existing primordials. Getting your first primordial Answer a number of multiple choice questions so it pairs you up with your first primordial. Any one of the currently existing ones. Feed it regularly, tend to it's needs Visiting the app you would need to do a number of things: Feed it to keep it's stats up Have different food give different stats Have food be like 3-6 options, where each has pro's and cons to it's various stats Heal/comfort it Sometimes it would get hurt, or be unhappy and you would need to play with it regularly Different "conditions" it could get would need you to select the right thing Once enough "happiness" points had been gained, it would evolve into the next form Build It's enclosure Every day you can send off your primordial to gather resources (any MD resources) You choose what category (water, stone, lumber) and it collects a random resource in that bucket when it comes back Use those to upgrade where it lives, customising it from various options Eventually you get the option to build more primordial houses and get more! Get more primordials Once you have built more houses, you can get more primordials! Collect them all Maybe breed them together as a late game feature?!?!?!
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Quality of Life Wishlist for MD
Being able to link to individual bugs on this page would be useful to share information: https://magicduel.com/bugfixes.php
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Tax the auctions!
Honestly this idea is never going to be popular, but it’s the right thing to do to stop inflation that is causing real issues for new players. Seeing a simple avatar priced at 100GC is demoralising. At the end of the day it’s up to Mur to decide how he wants to fix inflation. This is one option.
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Tax the auctions!
i must admit I don’t want to be aligned with ledah. Scrap the tax! Make it a flat fee of some kind. We need more things like the willows shop shopkeeper (that works wonderfully and I am proud of creating) that ferries coins elsewhere. It funds the TK if you didn’t know.
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Tax the auctions!
“We would move off the auction for large purchases” Perfect, it creates dynamism, you lose a lot of flexibility but gain gold. It’s a perfect mechanic. I have also been one of the largest sellers, bar Mur, and would happily sacrifice 10% to have all the benefits of coin exchange, auto finding sellers, managing the auction process. It was always a pain before, I doubt anyone would actually return, it’s just greedy people wanting every silver. Solve the inflation, Tax the auction.