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Muratus del Mur

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  1. Upvote
    Muratus del Mur reacted to Curiose in Artificial Zero   
    Yes. Artificial Zero.

    The topic comes from a dream that I had, and some information I had come across in my younger years. That information relates to Lucid Dreaming.

    Lucid Dreaming is where you can dream, be awake for that dream, and even maybe manipulate what happens while you're dreaming. The latter happening takes a lot of practice, and A LOT of training to become.. 'lucid' to speak. The information stated something of how to do so, but anyone can do it. You just need to be able to realize when you are dreaming. A lot of engineers like to use this method because while you dream, your entire subconscious is unlocked. Your imagination is no longer on hold, you can create new things, architectures, inventions, anything! The hard part is basically remembering it in the end.

    For myself, I constantly have periods where I can clearly see the dream while it is happening. It was only in one dream where I knew I was dreaming, and I told myself that plenty of times. However... this is where the title comes in.

    Artificial Zero. I do not remember, but I believe I was speaking philosophically to someone about the placement of zero. What is Zero? A placement, a number? It must have been something locked in my subconscious, otherwise-- why else would it have randomly come up?

    So. What are your thoughts on lucid dreaming and "artificial zero?"
  2. Upvote
    Muratus del Mur reacted to Pig in Artificial Zero   
    Lucid dreaming:
    Some look for something so badly and yet unawere of it that they manage to switch consciousness with the dream world. Others have meanings that wait for them and can't come out consciously nor by normal dream, that they get to experience a lucid dream without intending to do so. Others smoke or worse

    Artificial Zero:
    Now thats a thing to consider. Zero by nature is artificial. Considering zero is a convention to refer to something unreachable actually, sayin "artificial zero" has more of a dream explenation. I would say in a dream kind of meaning, artificial zero is a realisation, a subconscious discovery. Philosophicaly speaking, artificial zero is an irony.

    *oink
    feed me some corn for that answer
  3. Upvote
    Muratus del Mur reacted to Pig in No Pines in MD?   
    I would suspect there are two obvious reasons for that.

    1) There is a christmas tree that is a symbol in general, i guess in this game there is also something similar. Any other pine tree would feel hurt to see one of them killed in such a festive way each year. It would also lower the significance of the Christmas tree and its meaning.
    2) The company building this game realy hates me and thought of this when they designed this game so I wont enjoy pine in my food. This is obviously a conspiracy aimed at me and pigs in general!



    This is getting really concerning and life threatening. I would also like to ask a very important question to the developers of this game... why isn't there a coca plant in MD? Its very tasty. What are you aiming at by that??

    I heard about trees named bob, places with NO plants, a weird obsession about nightshade and relatives of that species, and now i see this atrocity...NO PINE TREES

    This plant-racism should stop! Listen to the pig instinct inside you and protest with me WE WANT PINE!



    In case my piggish humor isn't humanely acceptable for the pine haters, i appologise for this irony.
  4. Upvote
    Muratus del Mur got a reaction from Espartano in What you think about this?   
    You know, just to mention this, i feel "best game" based on raw trafic and "votes" is such a wrong concept. Doesn't make a gam better at all if its able to send more traffic to them, it only makes it more "popular" at most. Popularity is an indirect measure of "best".

    Anyway, this whole bbgsite thing motivated me to do something regarding this. As you know i run other mmorpg related sites, and there will be a change.

    Remember i said there will be party with gifts and all that if we get a reward there?

    Well, I think that the amount of votes md has gathered, compared to its number of active players to other games, is _enormous_ so regardless of what you (i say 'you' yes, so 'you' get the credit for it) manage to acomplish in bbgsites "best game" competition, I believe you already deserve that party. I am impressed by the amount of motivation i saw. We might not have the swarm of players others have ...but hey... a few but good, right?



  5. Downvote
    Muratus del Mur got a reaction from Sephirah Caelum in The four dimensional shape equivalent of sound   
    he he .. i love it when its called abiliy not disorder


    [quote]"Equally important, however, is the idea that a creative person can also use his/her unique synesthetic abilities to make a living and bring significant contributions to the world. Such talents as utilized by artists and other creative individuals are highlighted within."[/quote]
  6. Upvote
    Muratus del Mur got a reaction from apophys in What you think about this?   
    You know, just to mention this, i feel "best game" based on raw trafic and "votes" is such a wrong concept. Doesn't make a gam better at all if its able to send more traffic to them, it only makes it more "popular" at most. Popularity is an indirect measure of "best".

    Anyway, this whole bbgsite thing motivated me to do something regarding this. As you know i run other mmorpg related sites, and there will be a change.

    Remember i said there will be party with gifts and all that if we get a reward there?

    Well, I think that the amount of votes md has gathered, compared to its number of active players to other games, is _enormous_ so regardless of what you (i say 'you' yes, so 'you' get the credit for it) manage to acomplish in bbgsites "best game" competition, I believe you already deserve that party. I am impressed by the amount of motivation i saw. We might not have the swarm of players others have ...but hey... a few but good, right?



  7. Upvote
    Muratus del Mur got a reaction from Luke27 in What you think about this?   
    You know, just to mention this, i feel "best game" based on raw trafic and "votes" is such a wrong concept. Doesn't make a gam better at all if its able to send more traffic to them, it only makes it more "popular" at most. Popularity is an indirect measure of "best".

    Anyway, this whole bbgsite thing motivated me to do something regarding this. As you know i run other mmorpg related sites, and there will be a change.

    Remember i said there will be party with gifts and all that if we get a reward there?

    Well, I think that the amount of votes md has gathered, compared to its number of active players to other games, is _enormous_ so regardless of what you (i say 'you' yes, so 'you' get the credit for it) manage to acomplish in bbgsites "best game" competition, I believe you already deserve that party. I am impressed by the amount of motivation i saw. We might not have the swarm of players others have ...but hey... a few but good, right?



  8. Upvote
    Muratus del Mur got a reaction from (Zl-eye-f)-nea in What you think about this?   
    You know, just to mention this, i feel "best game" based on raw trafic and "votes" is such a wrong concept. Doesn't make a gam better at all if its able to send more traffic to them, it only makes it more "popular" at most. Popularity is an indirect measure of "best".

    Anyway, this whole bbgsite thing motivated me to do something regarding this. As you know i run other mmorpg related sites, and there will be a change.

    Remember i said there will be party with gifts and all that if we get a reward there?

    Well, I think that the amount of votes md has gathered, compared to its number of active players to other games, is _enormous_ so regardless of what you (i say 'you' yes, so 'you' get the credit for it) manage to acomplish in bbgsites "best game" competition, I believe you already deserve that party. I am impressed by the amount of motivation i saw. We might not have the swarm of players others have ...but hey... a few but good, right?



  9. Upvote
    Muratus del Mur got a reaction from Seigheart in What you think about this?   
    You know, just to mention this, i feel "best game" based on raw trafic and "votes" is such a wrong concept. Doesn't make a gam better at all if its able to send more traffic to them, it only makes it more "popular" at most. Popularity is an indirect measure of "best".

    Anyway, this whole bbgsite thing motivated me to do something regarding this. As you know i run other mmorpg related sites, and there will be a change.

    Remember i said there will be party with gifts and all that if we get a reward there?

    Well, I think that the amount of votes md has gathered, compared to its number of active players to other games, is _enormous_ so regardless of what you (i say 'you' yes, so 'you' get the credit for it) manage to acomplish in bbgsites "best game" competition, I believe you already deserve that party. I am impressed by the amount of motivation i saw. We might not have the swarm of players others have ...but hey... a few but good, right?



  10. Upvote
    Muratus del Mur reacted to cutler121 in 2481 vs 1028   
    Ok,

    So this is just about as random as you can get, but it does provide a nice mathematical formula for the (correct) two numbers Mur provided and the first number in the sequence also just happens to be the exact number of days in a year which is interesting.


    The sequence I define as Mur#(N) is


    Mur#(N) = (6-N)*( N^5 + (N+1)^4 + (N+2)^3 + (N+3)^2 + (N+4)^1 + (N+1)*(2*N)^2 + (N-1)^(N+1))

    The first four Mur numbers are :

    Mur#(1) = 365 <--- Days in a year
    Mur#(2) = 1028 <--- Murs first number
    Mur#(3) = 2481 <--- Murs second number
    Mur#(4) = 4970 <--- any significance?


    Cutler
  11. Upvote
    Muratus del Mur got a reaction from Kyphis the Bard in Spent credits gift shop   
    I talked a while ago about a secondary shop / permanent tombola , that will consider your total supporter status (spend plus current credits) and allow you to pick certain things from a list.

    The details about how this shop will function should be discussed there (or moved here by a mod maybe?), i am opening this topic to start making a list of potential items in this gift shop. I call it gift shop because you wont be spending extra on them , they are things you can pick for having credits or spending them on other things. All previous values, everything your supporter tag sais will be considered.


    please reply with your suggestions, and most important, vets, please warn me if any of the items in this shop hurt the concepts md is based on, i might miss some things. For example B/W creatures are never to be "sold" for money dependent things, but only WP. Active days will _NEVER_ be influenced either down or up by any spell or purchased item, and so on.. mostly you know these things, or feel how they should be.
    This list should contain ONLY things you cant get in the shop or wp shop. Silver and gold are the exception because they matter as ammounts not as individual items (like morphs)


    consider it will be a shop with limited stoc across users and not for each user so if one gets the big gift , the others wont see it anymore.

    100 spent credits per item, maybe more maybe less, suggestions are welcome.


    Check the tombola awards , something like that i am thinking.
  12. Downvote
    Muratus del Mur got a reaction from Sephirah Caelum in Actual Sanity?   
    its not that simple , to get free of the maze you need to be aware of its rules, beat it by its rules, otherwise you will just be a rat in denial.
    Its sadly fight one has to fight against the others that don't realise yet their slavery.
  13. Upvote
    Muratus del Mur got a reaction from Darigan in Actual Sanity?   
    its not that simple , to get free of the maze you need to be aware of its rules, beat it by its rules, otherwise you will just be a rat in denial.
    Its sadly fight one has to fight against the others that don't realise yet their slavery.
  14. Upvote
    Muratus del Mur got a reaction from aaront222 in You know you've been on MD too much when...   
    this topic is indeed awsome, makes me laugh every time

    add this:
    I have a cat (one of 4) that is quite dumb, i guess thinking of md too much made me think
    one day to ..upgrade.. it and i was confused i couldn't find the requirements. *blink*

    reading forums at 6am while on mobile connection at 2kb/sec is for noob md addicts to brag about, i need more heavy stuff to feel something is not right
  15. Upvote
    Muratus del Mur got a reaction from Jester in You know you've been on MD too much when...   
    this topic is indeed awsome, makes me laugh every time

    add this:
    I have a cat (one of 4) that is quite dumb, i guess thinking of md too much made me think
    one day to ..upgrade.. it and i was confused i couldn't find the requirements. *blink*

    reading forums at 6am while on mobile connection at 2kb/sec is for noob md addicts to brag about, i need more heavy stuff to feel something is not right
  16. Upvote
    Muratus del Mur got a reaction from nadrolski in You know you've been on MD too much when...   
    this topic is indeed awsome, makes me laugh every time

    add this:
    I have a cat (one of 4) that is quite dumb, i guess thinking of md too much made me think
    one day to ..upgrade.. it and i was confused i couldn't find the requirements. *blink*

    reading forums at 6am while on mobile connection at 2kb/sec is for noob md addicts to brag about, i need more heavy stuff to feel something is not right
  17. Upvote
    Muratus del Mur got a reaction from Kamisha in Newbies, What Upset/scare You All?   
    warning long post ahead.


    alright, its more clear for me now that i have a very unusual concept of how md should be .. because most of the things described as issues are planned to be so.

    I know how a game should be, the cursive flow of solvable quests that keep you active, spiced with optional increased difficulty stages. The character classes with selectable sets of abilities ordered nicely in branches and such. etc etc ...etc

    I am trying for 5 years to fight all that. MD is supposed to reach you indirectly and bring certain things in some to life, not to drag you step by step through a series of setups. Otherwise if i would have made md like that, and use the 'techniques' used in md, i would be a rich fat guy and MD would have zillions of users

    I am not trying to make it more commercial. I am trying however not to scare away those that until now were attracted by md and used to stay.


    I could explain each situation you describe as hindering to noobs, they are mainly the filters those that are around long enough heard of. I am not very sure i want to do that however. Its true they are not staded as such and they appear as a indirect result of how md is 'badly made' or 'unfinished'. Other things are really unfinished and will be eventually, like the full use of principles. Yet their MAIN use is the one to put players mind in motion and make him intrigued about them, wanting to digg more, and if he diggs he will find about them more than just a game means. In that aspect they act as great character attractors quite well. Obviously i cant say that in the help files.


    One unexpected thing ..better said something with uncalculated effects... are the player quests. A rating could help quite a lot and its a planned feature since i implemented wishpoints. WP rating is related to quest quality, questi winner gets a wp and he can rate back depending on how valuable the quest seemed to him AFTER he solved it (to avoid frustrated people). One day will get done i hope. I can not guarantee over what players create as quests, and a new player might consider them as the game itself. I also don't plan on adding more integrated quests, md is not a series of quests, its not a series of anything..in fact everything should go in parallel not in series if you get my point.


    And about /me vs ** thing.. in my opinion, which sadly is the only opinion that matters when it is about conceptual things in md, /me makes the speaker differentiate too much between in-character and out-of-character. I want a more natural behaviour of players not a theatrical one. when i started md i had no idea what role-play is (yeah)..my concept of role-play was that players will just be themselves but will obviously "fail" or better said "succeed" to be fully themselves , so the played character will be eventually different than they are in reality. By that, certain aspects of their true self will come forth and could be enhanced, trained, or changed, repaired. Interesting how rp looked for me back then when i didn't knew this thing had a name assigned to it.
    So /me won;t be added to the list of rp triggers because is suited in an environement where slash is used for various other commands, not in one where i can use whatever else i consider appropriate. Keeping standards is obviously not my concern. MD defies standards in itself.



    [b]Suggestion:
    Will it do a major difference if before registration a clear message will be shown to the future player, stating very clear that MD is not a game where you have to do things in order so you get to its end, but a WORLD where you enter by doing those things but in the end you are on your own to experience it as you can.[/b]

    this message could also have a 10sec delay so you cant click next just to skip it, dictatorship style, so they get used to things around here

    Most..sorry, all... of the people that managed to understand what md is are those that somehow developed their so called "role" in ways that have nothing to do with a predefined quest/adventure game. Its also them that managed to stick around most because from their point of view the things achieved are out of md's range...and its just so..md is just the ground that facilitates some things, but what things...it just up to you.
    I am talking about people that changed their life with things learned here, changed themselves, and most interesting for me, managed to change others. I consider the active days to be of amazing accuracy of that, since you can't stay in a place that you fail to survive. They even have the needed 'error' in them, its called Venger ..i need one day to meet that guy and figure out how is it possible to play without playing, lol. (inside joke for those that look at active vet list)


    I realised only recently what the effects of a 8-fold balance systems are,..not sure if you will understand this but ... "it reaches outside its reality".

    Back on topic, your comments are VERY useful, those of the noobs that replied to this topic and had under 10 posts at the time they did contact me for a little thank you/welcome gift. (pray you dont have old alts or you will die in pain, lol). i didnt counted how many you are but to make things a bit more chalanging, this is valid only for the first 4 people to contact me.

    spoiler so you see how things work.
    as each character should do in md, i am adding to my requirements the things that i consider valuable in someone. that is very personal and only valid for certain cases, i do realise that, but its a personal role i play here and not how md is entirely.
    The real reward stated above is actually for the noobs that were involved enough to check back if it was a reply to their post and also had the patience to read all this long post i wrote here, which in itself is sort of a personality filter too. Same like the 24h waiting.

    My secret Ary will be following this too i hope or i will lock her in the dungeon with some zombies .. oh, we dont have a dungeon, hmmm...and no zombies...i wonder why..lol
  18. Upvote
    Muratus del Mur got a reaction from Atrumist in The four dimensional shape equivalent of sound   
    he he .. i love it when its called abiliy not disorder


    [quote]"Equally important, however, is the idea that a creative person can also use his/her unique synesthetic abilities to make a living and bring significant contributions to the world. Such talents as utilized by artists and other creative individuals are highlighted within."[/quote]
  19. Upvote
    Muratus del Mur got a reaction from Kyphis the Bard in Newbies, What Upset/scare You All?   
    warning long post ahead.


    alright, its more clear for me now that i have a very unusual concept of how md should be .. because most of the things described as issues are planned to be so.

    I know how a game should be, the cursive flow of solvable quests that keep you active, spiced with optional increased difficulty stages. The character classes with selectable sets of abilities ordered nicely in branches and such. etc etc ...etc

    I am trying for 5 years to fight all that. MD is supposed to reach you indirectly and bring certain things in some to life, not to drag you step by step through a series of setups. Otherwise if i would have made md like that, and use the 'techniques' used in md, i would be a rich fat guy and MD would have zillions of users

    I am not trying to make it more commercial. I am trying however not to scare away those that until now were attracted by md and used to stay.


    I could explain each situation you describe as hindering to noobs, they are mainly the filters those that are around long enough heard of. I am not very sure i want to do that however. Its true they are not staded as such and they appear as a indirect result of how md is 'badly made' or 'unfinished'. Other things are really unfinished and will be eventually, like the full use of principles. Yet their MAIN use is the one to put players mind in motion and make him intrigued about them, wanting to digg more, and if he diggs he will find about them more than just a game means. In that aspect they act as great character attractors quite well. Obviously i cant say that in the help files.


    One unexpected thing ..better said something with uncalculated effects... are the player quests. A rating could help quite a lot and its a planned feature since i implemented wishpoints. WP rating is related to quest quality, questi winner gets a wp and he can rate back depending on how valuable the quest seemed to him AFTER he solved it (to avoid frustrated people). One day will get done i hope. I can not guarantee over what players create as quests, and a new player might consider them as the game itself. I also don't plan on adding more integrated quests, md is not a series of quests, its not a series of anything..in fact everything should go in parallel not in series if you get my point.


    And about /me vs ** thing.. in my opinion, which sadly is the only opinion that matters when it is about conceptual things in md, /me makes the speaker differentiate too much between in-character and out-of-character. I want a more natural behaviour of players not a theatrical one. when i started md i had no idea what role-play is (yeah)..my concept of role-play was that players will just be themselves but will obviously "fail" or better said "succeed" to be fully themselves , so the played character will be eventually different than they are in reality. By that, certain aspects of their true self will come forth and could be enhanced, trained, or changed, repaired. Interesting how rp looked for me back then when i didn't knew this thing had a name assigned to it.
    So /me won;t be added to the list of rp triggers because is suited in an environement where slash is used for various other commands, not in one where i can use whatever else i consider appropriate. Keeping standards is obviously not my concern. MD defies standards in itself.



    [b]Suggestion:
    Will it do a major difference if before registration a clear message will be shown to the future player, stating very clear that MD is not a game where you have to do things in order so you get to its end, but a WORLD where you enter by doing those things but in the end you are on your own to experience it as you can.[/b]

    this message could also have a 10sec delay so you cant click next just to skip it, dictatorship style, so they get used to things around here

    Most..sorry, all... of the people that managed to understand what md is are those that somehow developed their so called "role" in ways that have nothing to do with a predefined quest/adventure game. Its also them that managed to stick around most because from their point of view the things achieved are out of md's range...and its just so..md is just the ground that facilitates some things, but what things...it just up to you.
    I am talking about people that changed their life with things learned here, changed themselves, and most interesting for me, managed to change others. I consider the active days to be of amazing accuracy of that, since you can't stay in a place that you fail to survive. They even have the needed 'error' in them, its called Venger ..i need one day to meet that guy and figure out how is it possible to play without playing, lol. (inside joke for those that look at active vet list)


    I realised only recently what the effects of a 8-fold balance systems are,..not sure if you will understand this but ... "it reaches outside its reality".

    Back on topic, your comments are VERY useful, those of the noobs that replied to this topic and had under 10 posts at the time they did contact me for a little thank you/welcome gift. (pray you dont have old alts or you will die in pain, lol). i didnt counted how many you are but to make things a bit more chalanging, this is valid only for the first 4 people to contact me.

    spoiler so you see how things work.
    as each character should do in md, i am adding to my requirements the things that i consider valuable in someone. that is very personal and only valid for certain cases, i do realise that, but its a personal role i play here and not how md is entirely.
    The real reward stated above is actually for the noobs that were involved enough to check back if it was a reply to their post and also had the patience to read all this long post i wrote here, which in itself is sort of a personality filter too. Same like the 24h waiting.

    My secret Ary will be following this too i hope or i will lock her in the dungeon with some zombies .. oh, we dont have a dungeon, hmmm...and no zombies...i wonder why..lol
  20. Downvote
    Muratus del Mur got a reaction from Watcher in You know you've been on MD too much when...   
    this topic is indeed awsome, makes me laugh every time

    add this:
    I have a cat (one of 4) that is quite dumb, i guess thinking of md too much made me think
    one day to ..upgrade.. it and i was confused i couldn't find the requirements. *blink*

    reading forums at 6am while on mobile connection at 2kb/sec is for noob md addicts to brag about, i need more heavy stuff to feel something is not right
  21. Upvote
    Muratus del Mur reacted to explorer in Newbies, What Upset/scare You All?   
    I'm only a day or two in, so for whatever that or this is worth:

    I have a habit of playing a game for a couple hours and abandoning it - came here because the banner said "different," and it seems to be (and my interest has lasted more than two hours )

    Throwing in classes and all the rest of the RPG Standard Operating Procedure would be, well, standard. I have no clue what, if anything, the choice of magic principles does in gameplay, but I am intrigued by the very vagueness - very different from the same old "mage/sorcerer/cleric, fire/ice/illusion school, raise int/dex/wis, etc. stuff, which are old hat and predictable. If you want marketability, maybe it would help, I am of the opinion that most people want what they already know, see: tv and radio programming (at least everywhere I've lived), but it would seem to remove a part of the niche appeal (and could you pick up a sizable chunk of the people who want something closer to the same old thing with graphics consisting of charcoal drawings? I honestly don't know, but it strikes me as unlikely)

    I haven't figured out any of the puzzles yet, but I'm probably not the one to ask, I've never been too good at questing.

    And I like the asterisks - I just used them expecting them to show up as I typed them, after (charactername:) Seems pretty standard on message boards and chat. Was pleasantly surprised at the function. *nods in approval*

    Emotes are distinct from actions? Guess I don't know the scene that well.

    Is there an explanation of controls/gameplay/non-spoiler concepts somewhere other than those two in-game pages? Pretty sure those answer the creature healing question Novice asked; at the moment I'm wondering what the "bind vitality" listed on my rituals means. Oh, is that the defense value I set for the ritual when I bound it? Guess I'll check on that next combat round.
  22. Upvote
    Muratus del Mur got a reaction from Shemhazaj in Newbies, What Upset/scare You All?   
    i suggest to do an experiment, one or more vets should take a random noob (that actually talks or asks something first) and spoil everything for him, like for idiots, tell him everything he needs to know, step by step, where to go what to do , how and what to click to solve puzzles, everything he asks and when he is not asking let him know you can help him if he cant do it himself. lets see how this will influence his behaviour.

    unfortunatly its a marketing problem, ...now days "game" defines something disconnecting, relaxing, like looney toons. What i wanted here was an adventure, not as a game, but at all levels, mostly regarding human interaction. basically its not a game, and most expect a game. makes people lose patience fast. either we should change the way its presented, invitation only or such, or make it more game like by adding the classical skills branches and shit, to make people see they gather skill points or so...idk..i dont feel creative when it comes to change md into somehting more commercial sry.


    very useful topic anyway, might be needed to make it permanent and advertise it better to the noobs. or even make it periodic, like starting it over with a number, so that noobs wont get scared to read a 100 posts topic, or not to let them influenced by previous ideas.
  23. Upvote
    Muratus del Mur got a reaction from Kyphis the Bard in Musings on DNA   
    when designing a feature that cant be finished untill it has actual data, priority is to gather the data. Current dna is exactly that, the RAW gathered data. The fact that there are almost no matches is beyond my espectations and tells me the gathered data is quite interesting. The matching, when that part will be complete, will not look for identical dna as it doeas now (its pointless, shows maybe luck only) , but will do grouping by subgroups. For exemple the color to number association is a totally separated part of the dna string and within that part certain color associations could be also grouped together and people compared by those subgroups.

    The purpose is more wild than you might think. It is not to profile the person behind the player, or the player account itself, but to profile the person to player integration. There is something i can best associate with a "dictionary" that each person (not player) has, and that dictionary of perspectives applies in certain ways when someone isolates a part of himself into a player account. I might be wrong, but i think the choices in the dna questions are made as per account not per person.

    The later uses within the game world are wild. In a few words it *could* add options to the game engine such as :

    prediction of someones actions in a given situation
    why: a certain situation could be profiled in a similar way and then compared to player dna to see tendency of choices

    a certain automated sense of group cohesion
    why: the dna choices describe how a personality connects to its surroundings, based on that some cases are incompatible while others are likely to fit well together

    ability to adjust a role to an individual and achieve things otherwise impossible
    example: what would you say the shade sentinel could actualy make you fear it in the most real, out of game way, and without doing anything explicit in that regard... scarry but possible.

    the other uses i can think of i am not sure if they are..ummm.. legal, lol, so i will stop here for now.

    In any case, the big big problem is the rate of suitable subjects. Only some people are suited for the color association tests and only some for the symbol tests. It covers just 60% (raw) of the population , based on a survey made in md long ago. It will not be possible to create a general valid mechanism, but if the accuracy is detected then it can be used only in those cases that fit 80-90% , for role specific actions.


    Consider this research and not a pending feature, because there are two cases in wich i might shut it down...it works too good, or it doesn't work at all.


    Sadly i have no psychology background and i also couldn't find anything similar documented anywhere so i am probably stepping in the dark here and i will discover thigs that others found other better ways to discover...but... there is also a chance that a new way will discover very new things also, don't you think?
  24. Upvote
    Muratus del Mur got a reaction from Sharazhad in painting   
    results of an "idle" day
    oil on canvas, three separate parts
    the wall is orange in case you wonder

    [attachment=2479:tablou.jpg]
  25. Upvote
    Muratus del Mur got a reaction from Atrumist in painting   
    results of an "idle" day
    oil on canvas, three separate parts
    the wall is orange in case you wonder

    [attachment=2479:tablou.jpg]
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