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(Zl-eye-f)-nea

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  1. Upvote
    (Zl-eye-f)-nea got a reaction from Sparrhawk in Roleplay: Ifs, Ands, And Buts...   
    Get ready for a long one...

    [b][i]Aeo:
    Would you make a list of your weaknesses in your pages? I lied, as part of the RP. DUHH!! you would hide your weaknesses as well. actually i don't think i've ever seen a list of weak spots in ANY PLAYER PAGE.[/i][/b]
    In general Role Play games, your character description (in MD, that’s your papers for the most part) is there so that people playing with you are aware of what they see visually and potentially what they are or are not able to interact with in regards to you. That doesn’t mean you make a list of weaknesses you are correct. However, it does mean that your story should at the very least allude to them. Especially if you are playing something irregular that people won’t be able to draw conclusions from, because they arn’t inside your brain to see what you feel is obvious. Your papers are not your RP, so writing lies in them, in my opinion, is a terrible thing to do. Your papers/description are/is there for ooc informational purposes in order for those playing with you to be more well informed. If you don’t want someone to know something, then of course don’t put it there. Anything visual should be there because their character could see it anyway, other than that, it’s down to how well you interact with others in game as to whether you can pull something off or not.

    [b][i]Aeo:
    and no, RP shouldn't be based off game mechanics. it will simply spawn some gods into this world and trillions of weaklings crawling around.that would utterly squash the creativity of new players and make them leave the game before they even get a taste of it

    Udgard:
    It's a bit hard with stats and trying to *hit* people that *dodge*, but I found my way around that and just cast a frog spell if necessary. They can't *resisted the spell with magical dragon scale armor* when they're clearly saying *ribbit*

    Burns:
    There are limits imposed by the game such as illusions[/i][/b] - (not a quote, but my summary of a post)

    This isn’t like any other live text based role play game. It isn’t a free world, there is a world built around you. That’s the confusing thing. You are born into Magic Duel as whatever age you choose, but no matter what age you are, you are still a new born. At least that’s how I see it. You worry about spawning gods....but you have no issue with god-modding...seems odd to me. Ud demonstrates the game mechanics in play there, so does Burns, I would have thought that that would be an adequate explanation no?

    [b][i]Aeo:
    you can't just make a program that stops you from saying *kills Mur*[/i][/b]
    No one suggested that. They just suggested that that was a very dull thing to do, and I’ll explain my view on that at the end of this post.

    [b][i]Aeo:
    Godmodders will always be here.[/i][/b]
    As long as you are happy for people to act in a certain way, they will. I could say...thieves will always be around, but I doubt that would stop you from installing an alarm system in your house. So you are correct, they will always be around , but I fail to see your point?

    [b][i]Aeo:
    Oh, and Udgard, asuming you were a new player, would you play this game for a year and a half, striving everyday to rise your stats, getting beaten up by older players, just to be allowed to say *attempts to kick X or Y*?!
    and then to be answered *dodges*!?[/i][/b]
    Have you considered why role play should be an attempt and not an act? As you said earlier, not all your information is likely in your papers. Only you truly know the limits and strengths of a well thought out character. As such, only you could say how they would or would not react, what they could or could not dodge. I could not just walk up to your character and hit him, for all I know your character might have the ability to dodge me very easily. I can go to hit you, I can try to hit you, but then you say whether I do or not. I give you that freedom and trust. I give you the freedom to show me what and who your character is, and in turn you give me the same respect and freedom. As a result we build both a knowledge of one another’s character and also a respect for each other’s actions. Sometimes I realise I will get hit, because you write the RP in a clear enough way, and I know my character well enough. It’s a story we build after all. One argument I hear often is “everyone wants to win though”, of course, and if you understand that properly, then sometimes you will allow yourself to get hit, sometimes you will lose. That’s called mutual respect. Of course sometimes enforced action will happen, more often than not when it is a friendly gesture, because the point is for everyone to feel involved, understood, and respected, and of course for the story to progress and build. The latter is a bit of a complicated one, but I think I've explained what I mean.

    [b][i]Tarq
    roleplaying should consider what a character cannot do as much as what s/he can do.[/i][/b]
    Couldn’t agree more.

    [b][i]Aeo:
    you are trying to manipulate us, by using your influence in this game and what you have best here. Not like anything's wrong with that, but it's just the most annoying, self centered thing I can think of.

    the more you try to deny or forbid something, the more everybody will try to do it[/i][/b]

    It’s not about trying to deny or forbid you. It’s about making interaction just that, and not some grab for power or to demonstrate the girth, or lack of, in a certain area of your anatomy. It’s about making role play viable. When you say “you” are trying to manipulate “us”, could you clarify precisely what it is you mean by that?

    [b][i]Jester
    I don't play MD to fight. I play MD to interact with friends[/i][/b]
    This is the main thing really isn’t it. People role play... to play. If you choose to god-mod and you meet another god-modder then...no one will ever win or lose, there will be no story just a big bash up with very little of any interest for anyone else involved. Role play gets cut short so quickly because someone decides to just walk in somewhere, hack everyone to death, and walk out again. Is it really such a surprise then that people either ignore that sort of thing or argue with the person who did it? The god-modder has just walked into a piece of game play they don’t understand and have no part in (yet), then decide to obliterate it, ruining the game for everyone involved instead of adding to it. It is the same on a one on one basis too. Coming up to me and saying you chop Bob down accomplishes nothing, it doesn’t move the game forward, it doesn’t seem realistic and it doesn’t make me want to play with you. How about creeping along against the wall trying so Z doesn’t see you? Then Z might or might not see you. If he doesn’t see you, creep some more, then get to Bob, then get your axe out, run your thumb across it...do you see where I’m going with this? You elongate your actions, you make the game, you create the story, you make people want to play. For me, Burns (yes, shock horror, Burns, supposedly a grinder) is a very good example of someone who does this extremely well.

    Anyway, that's my two cents as you guys like to say.

    Z
  2. Upvote
    (Zl-eye-f)-nea got a reaction from Lady Renata in Roleplay: Ifs, Ands, And Buts...   
    Get ready for a long one...

    [b][i]Aeo:
    Would you make a list of your weaknesses in your pages? I lied, as part of the RP. DUHH!! you would hide your weaknesses as well. actually i don't think i've ever seen a list of weak spots in ANY PLAYER PAGE.[/i][/b]
    In general Role Play games, your character description (in MD, that’s your papers for the most part) is there so that people playing with you are aware of what they see visually and potentially what they are or are not able to interact with in regards to you. That doesn’t mean you make a list of weaknesses you are correct. However, it does mean that your story should at the very least allude to them. Especially if you are playing something irregular that people won’t be able to draw conclusions from, because they arn’t inside your brain to see what you feel is obvious. Your papers are not your RP, so writing lies in them, in my opinion, is a terrible thing to do. Your papers/description are/is there for ooc informational purposes in order for those playing with you to be more well informed. If you don’t want someone to know something, then of course don’t put it there. Anything visual should be there because their character could see it anyway, other than that, it’s down to how well you interact with others in game as to whether you can pull something off or not.

    [b][i]Aeo:
    and no, RP shouldn't be based off game mechanics. it will simply spawn some gods into this world and trillions of weaklings crawling around.that would utterly squash the creativity of new players and make them leave the game before they even get a taste of it

    Udgard:
    It's a bit hard with stats and trying to *hit* people that *dodge*, but I found my way around that and just cast a frog spell if necessary. They can't *resisted the spell with magical dragon scale armor* when they're clearly saying *ribbit*

    Burns:
    There are limits imposed by the game such as illusions[/i][/b] - (not a quote, but my summary of a post)

    This isn’t like any other live text based role play game. It isn’t a free world, there is a world built around you. That’s the confusing thing. You are born into Magic Duel as whatever age you choose, but no matter what age you are, you are still a new born. At least that’s how I see it. You worry about spawning gods....but you have no issue with god-modding...seems odd to me. Ud demonstrates the game mechanics in play there, so does Burns, I would have thought that that would be an adequate explanation no?

    [b][i]Aeo:
    you can't just make a program that stops you from saying *kills Mur*[/i][/b]
    No one suggested that. They just suggested that that was a very dull thing to do, and I’ll explain my view on that at the end of this post.

    [b][i]Aeo:
    Godmodders will always be here.[/i][/b]
    As long as you are happy for people to act in a certain way, they will. I could say...thieves will always be around, but I doubt that would stop you from installing an alarm system in your house. So you are correct, they will always be around , but I fail to see your point?

    [b][i]Aeo:
    Oh, and Udgard, asuming you were a new player, would you play this game for a year and a half, striving everyday to rise your stats, getting beaten up by older players, just to be allowed to say *attempts to kick X or Y*?!
    and then to be answered *dodges*!?[/i][/b]
    Have you considered why role play should be an attempt and not an act? As you said earlier, not all your information is likely in your papers. Only you truly know the limits and strengths of a well thought out character. As such, only you could say how they would or would not react, what they could or could not dodge. I could not just walk up to your character and hit him, for all I know your character might have the ability to dodge me very easily. I can go to hit you, I can try to hit you, but then you say whether I do or not. I give you that freedom and trust. I give you the freedom to show me what and who your character is, and in turn you give me the same respect and freedom. As a result we build both a knowledge of one another’s character and also a respect for each other’s actions. Sometimes I realise I will get hit, because you write the RP in a clear enough way, and I know my character well enough. It’s a story we build after all. One argument I hear often is “everyone wants to win though”, of course, and if you understand that properly, then sometimes you will allow yourself to get hit, sometimes you will lose. That’s called mutual respect. Of course sometimes enforced action will happen, more often than not when it is a friendly gesture, because the point is for everyone to feel involved, understood, and respected, and of course for the story to progress and build. The latter is a bit of a complicated one, but I think I've explained what I mean.

    [b][i]Tarq
    roleplaying should consider what a character cannot do as much as what s/he can do.[/i][/b]
    Couldn’t agree more.

    [b][i]Aeo:
    you are trying to manipulate us, by using your influence in this game and what you have best here. Not like anything's wrong with that, but it's just the most annoying, self centered thing I can think of.

    the more you try to deny or forbid something, the more everybody will try to do it[/i][/b]

    It’s not about trying to deny or forbid you. It’s about making interaction just that, and not some grab for power or to demonstrate the girth, or lack of, in a certain area of your anatomy. It’s about making role play viable. When you say “you” are trying to manipulate “us”, could you clarify precisely what it is you mean by that?

    [b][i]Jester
    I don't play MD to fight. I play MD to interact with friends[/i][/b]
    This is the main thing really isn’t it. People role play... to play. If you choose to god-mod and you meet another god-modder then...no one will ever win or lose, there will be no story just a big bash up with very little of any interest for anyone else involved. Role play gets cut short so quickly because someone decides to just walk in somewhere, hack everyone to death, and walk out again. Is it really such a surprise then that people either ignore that sort of thing or argue with the person who did it? The god-modder has just walked into a piece of game play they don’t understand and have no part in (yet), then decide to obliterate it, ruining the game for everyone involved instead of adding to it. It is the same on a one on one basis too. Coming up to me and saying you chop Bob down accomplishes nothing, it doesn’t move the game forward, it doesn’t seem realistic and it doesn’t make me want to play with you. How about creeping along against the wall trying so Z doesn’t see you? Then Z might or might not see you. If he doesn’t see you, creep some more, then get to Bob, then get your axe out, run your thumb across it...do you see where I’m going with this? You elongate your actions, you make the game, you create the story, you make people want to play. For me, Burns (yes, shock horror, Burns, supposedly a grinder) is a very good example of someone who does this extremely well.

    Anyway, that's my two cents as you guys like to say.

    Z
  3. Downvote
    (Zl-eye-f)-nea got a reaction from Watcher in Roleplay: Ifs, Ands, And Buts...   
    Get ready for a long one...

    [b][i]Aeo:
    Would you make a list of your weaknesses in your pages? I lied, as part of the RP. DUHH!! you would hide your weaknesses as well. actually i don't think i've ever seen a list of weak spots in ANY PLAYER PAGE.[/i][/b]
    In general Role Play games, your character description (in MD, that’s your papers for the most part) is there so that people playing with you are aware of what they see visually and potentially what they are or are not able to interact with in regards to you. That doesn’t mean you make a list of weaknesses you are correct. However, it does mean that your story should at the very least allude to them. Especially if you are playing something irregular that people won’t be able to draw conclusions from, because they arn’t inside your brain to see what you feel is obvious. Your papers are not your RP, so writing lies in them, in my opinion, is a terrible thing to do. Your papers/description are/is there for ooc informational purposes in order for those playing with you to be more well informed. If you don’t want someone to know something, then of course don’t put it there. Anything visual should be there because their character could see it anyway, other than that, it’s down to how well you interact with others in game as to whether you can pull something off or not.

    [b][i]Aeo:
    and no, RP shouldn't be based off game mechanics. it will simply spawn some gods into this world and trillions of weaklings crawling around.that would utterly squash the creativity of new players and make them leave the game before they even get a taste of it

    Udgard:
    It's a bit hard with stats and trying to *hit* people that *dodge*, but I found my way around that and just cast a frog spell if necessary. They can't *resisted the spell with magical dragon scale armor* when they're clearly saying *ribbit*

    Burns:
    There are limits imposed by the game such as illusions[/i][/b] - (not a quote, but my summary of a post)

    This isn’t like any other live text based role play game. It isn’t a free world, there is a world built around you. That’s the confusing thing. You are born into Magic Duel as whatever age you choose, but no matter what age you are, you are still a new born. At least that’s how I see it. You worry about spawning gods....but you have no issue with god-modding...seems odd to me. Ud demonstrates the game mechanics in play there, so does Burns, I would have thought that that would be an adequate explanation no?

    [b][i]Aeo:
    you can't just make a program that stops you from saying *kills Mur*[/i][/b]
    No one suggested that. They just suggested that that was a very dull thing to do, and I’ll explain my view on that at the end of this post.

    [b][i]Aeo:
    Godmodders will always be here.[/i][/b]
    As long as you are happy for people to act in a certain way, they will. I could say...thieves will always be around, but I doubt that would stop you from installing an alarm system in your house. So you are correct, they will always be around , but I fail to see your point?

    [b][i]Aeo:
    Oh, and Udgard, asuming you were a new player, would you play this game for a year and a half, striving everyday to rise your stats, getting beaten up by older players, just to be allowed to say *attempts to kick X or Y*?!
    and then to be answered *dodges*!?[/i][/b]
    Have you considered why role play should be an attempt and not an act? As you said earlier, not all your information is likely in your papers. Only you truly know the limits and strengths of a well thought out character. As such, only you could say how they would or would not react, what they could or could not dodge. I could not just walk up to your character and hit him, for all I know your character might have the ability to dodge me very easily. I can go to hit you, I can try to hit you, but then you say whether I do or not. I give you that freedom and trust. I give you the freedom to show me what and who your character is, and in turn you give me the same respect and freedom. As a result we build both a knowledge of one another’s character and also a respect for each other’s actions. Sometimes I realise I will get hit, because you write the RP in a clear enough way, and I know my character well enough. It’s a story we build after all. One argument I hear often is “everyone wants to win though”, of course, and if you understand that properly, then sometimes you will allow yourself to get hit, sometimes you will lose. That’s called mutual respect. Of course sometimes enforced action will happen, more often than not when it is a friendly gesture, because the point is for everyone to feel involved, understood, and respected, and of course for the story to progress and build. The latter is a bit of a complicated one, but I think I've explained what I mean.

    [b][i]Tarq
    roleplaying should consider what a character cannot do as much as what s/he can do.[/i][/b]
    Couldn’t agree more.

    [b][i]Aeo:
    you are trying to manipulate us, by using your influence in this game and what you have best here. Not like anything's wrong with that, but it's just the most annoying, self centered thing I can think of.

    the more you try to deny or forbid something, the more everybody will try to do it[/i][/b]

    It’s not about trying to deny or forbid you. It’s about making interaction just that, and not some grab for power or to demonstrate the girth, or lack of, in a certain area of your anatomy. It’s about making role play viable. When you say “you” are trying to manipulate “us”, could you clarify precisely what it is you mean by that?

    [b][i]Jester
    I don't play MD to fight. I play MD to interact with friends[/i][/b]
    This is the main thing really isn’t it. People role play... to play. If you choose to god-mod and you meet another god-modder then...no one will ever win or lose, there will be no story just a big bash up with very little of any interest for anyone else involved. Role play gets cut short so quickly because someone decides to just walk in somewhere, hack everyone to death, and walk out again. Is it really such a surprise then that people either ignore that sort of thing or argue with the person who did it? The god-modder has just walked into a piece of game play they don’t understand and have no part in (yet), then decide to obliterate it, ruining the game for everyone involved instead of adding to it. It is the same on a one on one basis too. Coming up to me and saying you chop Bob down accomplishes nothing, it doesn’t move the game forward, it doesn’t seem realistic and it doesn’t make me want to play with you. How about creeping along against the wall trying so Z doesn’t see you? Then Z might or might not see you. If he doesn’t see you, creep some more, then get to Bob, then get your axe out, run your thumb across it...do you see where I’m going with this? You elongate your actions, you make the game, you create the story, you make people want to play. For me, Burns (yes, shock horror, Burns, supposedly a grinder) is a very good example of someone who does this extremely well.

    Anyway, that's my two cents as you guys like to say.

    Z
  4. Upvote
    (Zl-eye-f)-nea reacted to dst in The Caretakers   
    It seems to me that Fenrir is afraid and wants to "demolish" phantasm's idea .
    As I said: I think phantasm has a better idea then you Fenrir.
    And since you asked about game mechanics: What will you use, Fenrir, to perform those dark rituals and whatever you have said in there cause it seems to me that you thought of a different thing then phantasm did.
  5. Downvote
    (Zl-eye-f)-nea reacted to Aeoshattr in Creature Stable   
    you didn't get the point. it's not like doubling the extra slots in the md shop. if you sttable a creature, it still keeps the slot in your inventory occupied. you just cannot use that creature in rituals, and if you stable all of them you'd appear as without defending forces. it's for new players that don't have a chance against older ones. i mean honestly, that hint that says " a new player can defeat an older one with enough skill and a good ritual" is totally fake. for instance, there is absolutely no way to beat dst, who has super high initiative. just making a point here, not suggesting anything. or MRD, with his super high attack. seriously. new players don't have drachorns, birdies, tormented souls, unholy priests, whatsoever. besides, all the latest upgrades have come in the aid of old players. did any of you look at the stats boosts given by the equipment to an mp3? and at the stats boosts given to an old rpc? seriously now...

    besides, getting attacked all the time makes you lose loyalty and honor. in my opinion it doesn't make things complicated. and burns, compare your stats to mine. it's obvious why i came up with this idea, now because i'm a coward, but because i fail to see the point in fighting a battle you have absolutely no chance of winning.
  6. Upvote
    (Zl-eye-f)-nea reacted to Kafuuka in Roleplay: Ifs, Ands, And Buts...   
    [quote name='Aeoshattr' date='10 September 2009 - 12:14 PM' timestamp='1252577643' post='41390']
    I RP a lot in MD and i DO admit i tend to godmod. But my godmod is different (now i'm expecting posts from someone saying like hell it is). I always follow the role written in my pages, therefore my weaknesses and strengths are settled. What amazes me is that most try to cut my arms, even though i am an energy being (sry, i mix ooc with ic here...) and they're saying you godmod. well, excuse me, think about using a different weapon when you attack someone like me, duhh... Returning to my godmodding problem...[/quote]
    And I quote from http://magicduel.com/players/Aeoshattr :
    "Material weapons cannot harm me, except The Subtle Knife. Yet *grins* it is in my possession." -> Just how many immaterial weapons are there in MD?
    "I have ascended, i am no longer allowed to interfere with lower planes of existence." -> Isn't fighting interfering?

    Unless it is explained in chapters 1-6, I don't see any weaknesses nor what exactly a pure energy being is. If I were to rely on physics, pure energy (no restmass) equals photons, or light. Yet I doubt that this is what you meant by 'pure energy being'. And since I don't know how you manifest, it's going to be difficult to guess your weaknesses.
    At least with a werewolf you can assume they are highly allergic to silver and can rely on your tea spoon in an emergency.

    [quote]Many use weapons in combat and godmod. i agree, you can godmod for a while, but then your character, no matter what type of race it is, will grow tired. same with magic. especially with magic. let's just say godmodding consumes a lot of energy. i think anyone would agree to that.
    OMG i don't understand what i wrote anymore, too many ideas XD
    Now, i agree with godmodding, but only for a short wile, like "the super-duper-ultimate-no-one-can-beat-power of that character. but just for a short while, with consequences. i mean you can't just cast your most powerfull spell then hop away happily...[/quote]
    Swinging your sword isn't godmodding, chanting an incantation to make the room very bright isn't godmodding. Both should be tiring if you keep them up for a while. However there are lots of people that want to cast spells the equivalent of a nuclear bomb. And lots of people that think they are capable of dodging everything. Those are not just energy consuming feats, they are the boring rusults of RPing a fight without loosing; escalation:
    A swings at B, B dodges and swings back [i]harder, better, faster, stronger.[/i]
    A dodges, preferably in the middle of a long jump (rule of cool: mid air dodging is awesome!)
    B chants an instant levitation spell and pursues A in an areal battle (because we all read too much Dragon Ball manga and anyone that can't fly is a douchebag)
    A speeds up till s/he reaches the speed of light
    Kafuuka walks in and makes a joke about A and B being fat, then bakes two pies and throws them into their faces.
  7. Upvote
    (Zl-eye-f)-nea reacted to Granos in Seals Of Six   
    [spoiler]
    First of all I will start by stating this: Since October of 2008 I have lead and administrated the hidden faction of the Brotherhood of Void Destinies. We have always functioned under the radar, under the guise of controlling and spreading mis-information. We have infiltrated every alliance (not guilds) for reasons such as control and mass manipulation of others as well as holding others hostage from the shadows. Not many people would know of our existence other than for the fact that we have done so to keep our presence known to a small extent in order to insight questions and fear. Many strong players have been part of the brotherhood, as well as notable ones.. Although, due to the nature of the organization, their names will remain known to them and high ranking members only (unless specifically requested). Loyalty has always been our strongest suit in the Brotherhood, as one cannot betray or argue with those they do not know they are affiliated with until, that is they are fully ready. It has always been structured in such a way that only the high ranked members have earned the right to actually be viable members, and would continue to do so if an official alliance was to come of this.

    We have always been dedicated to the secrets of the lands, manipulation of the spreading of facts as well of mis-information, which has lead to great power among our ranks, many of us have dedicated ourselves to the creation of quests for the realms as we have discovered that such power and rewards are far to easily gained and thus we take the necessary means to inhibit others while keeping our hold of power over others. We have always been neutral to a degree in the sense that we equally despise all others for their sickening weakness and how easily distracted they are.

    The structure of the Brotherhood of Void Destinies is as follows:

    Possible Recruits: Sleepers
    Probation: Acrolytes
    Apprenticed: Fangs

    Pre-Mastery: Brothers
    Elite: Assassins

    Leaders: Speakers
    Leader: Listener

    Given its structure, we would only have seats in the actual alliance for those of Rank of Brother and above, whilst keeping other agents within the other alliances, which we can say openly as they have already become far to integrated within each one's structure for us to worry about removal--inhibiting our plans. We have never used or condoned the use of alts for any of our works or actions to which in my opinion is one of our greatest strengths all we do and have is based on individuals.

    The alliance as itself would be mainly used for contact means and setting of contracts with other individuals and alliances for things which hold the Brotherhoods interest and lust for power for the sake of inhibiting others. As well the communication interface offered by it would greatly expedite things as PM's are quite horrid those who know me know I get anywhere from 20 to 50 pm's a day...

    Regardless of possessing an alliance or not the Brotherhood will continue as we always have, and we will destroy all others in hopes of getting closer to the void. Be it through direct or indirect means...
    [/spoiler]
  8. Upvote
    (Zl-eye-f)-nea reacted to kaye in Why do you protect Bob   
    [font="Comic Sans MS"][/font][size="3"][/size][color="#556B2F"][/color]
    I wanted to protect Bob because I wanted to,.....
    Bob was the first one to show me what love is,.,,,
    Bob has been in pain for so long and ([i]damn those creatures hurting Him[/i])
    I hope I can be of help in easing that pain,... We are what we call norms in performing such disaster and Bob is Natyre itself.......
    [quote]Heart has a reason that even reason itself cannot understand [/quote]
  9. Upvote
    (Zl-eye-f)-nea reacted to Fenrir Greycloth in Hello There   
    Hello...

    Lately I have been really loose with my words and opinions. I haven't been respecting others feelings when I post my opinions. In reallife I am really a decent guy, and I thought it was apparent that I was percieved as such here as well(but with a loud mouth and a cold mind). I had a discussion with a few people today and I realised that not everyone can be clinical when looking at things.

    Now I believe I owe a few people sincere apologies. First of all; sage, windy, and Mya.

    I have been especially harsh on you three because I didn't agree with some of your tendencies. You are all good, caring individuals. I know that, I respect it. And because you have such big hearts you take what I say much harder than anyone else. I am truely sorry for any and all of thing things I have said to and about you that may have hurt you.

    The next apology goes out to the entire magic duel community. I have said some pretty dumb things in an even dumber way. I realise my way of conveying ideas isn't conventional nor appreciated. From this point forward I shall speak with a kinder tongue and more sensitive to others.

    I know that some of you will think this is another way to seek attention but it isn't. And I know I said I don't believe in apologies except where they are sincere. As of right now, I cannot prove my sincereity but all I ask I'd that you give me some time to prove myself to you. I know aome may never take kindly to mr, that is fine... Not everyone can be the best of friends... But hopefully tue rest of you guys can at least wait and see.
  10. Upvote
    (Zl-eye-f)-nea reacted to Windy in Hello There   
    On behalf of my alt, Windy. I accept your apology. It takes a big man to come out and apologize in public like that.

    Let us start with a clean slate and and let by gones be by gones. Do come to the pub more often. I know Windy would like that.
  11. Upvote
    (Zl-eye-f)-nea reacted to SageWoman in Hello There   
    [quote name='Fenrir Greycloth' date='29 August 2009 - 06:38 PM' timestamp='1251589122' post='40438']
    Hello...

    Lately I have been really loose with my words and opinions. I haven't been respecting others feelings when I post my opinions. In reallife I am really a decent guy, and I thought it was apparent that I was percieved as such here as well(but with a loud mouth and a cold mind). I had a discussion with a few people today and I realised that not everyone can be clinical when looking at things.

    Now I believe I owe a few people sincere apologies. First of all; sage, windy, and Mya.

    I have been especially harsh on you three because I didn't agree with some of your tendencies. You are all good, caring individuals. I know that, I respect it. And because you have such big hearts you take what I say much harder than anyone else. I am truely sorry for any and all of thing things I have said to and about you that may have hurt you.

    The next apology goes out to the entire magic duel community. I have said some pretty dumb things in an even dumber way. I realise my way of conveying ideas isn't conventional nor appreciated. From this point forward I shall speak with a kinder tongue and more sensitive to others.

    I know that some of you will think this is another way to seek attention but it isn't. And I know I said I don't believe in apologies except where they are sincere. As of right now, I cannot prove my sincerity but all I ask I'd that you give me some time to prove myself to you. I know some may never take kindly to mr, that is fine... Not everyone can be the best of friends... But hopefully tue rest of you guys can at least wait and see.
    [/quote]

    That you apologized publicly proves to me of your sincerity. I accept and believe a fresh start is a good step to take. I extend my hand in friendship.
  12. Upvote
    (Zl-eye-f)-nea reacted to Kafuuka in Adding Years   
    I've often wondered how people count the days if the sun doesn't set at a fixed frequency. But if you want years, I vote to call this one the year of the wilderwind. Next year can be the year of the drachorn etc. It keeps more mystery and fantasy feel to it, and you don't have to add a zero point to it, nor 200X.
  13. Upvote
    (Zl-eye-f)-nea reacted to Chewett in The Group I Have Made Called The Tribunals Researchers   
    [quote name='redneck' date='01 September 2009 - 02:10 AM' timestamp='1251767451' post='40580']
    umm chewett you got a lil mistake there bud i made it up!! did i evr say it was a fact nope i sure didnt so plz make sure you know what your taling nout before you open your mouth

    -thnx redneck^^
    [/quote]

    Thats the problem... You cant make up history. You need to think and research. That was the point i was trying to make

    If you want an alliance to research a land, you need to actually research it. You cant just make up facts and then get an alliance.
  14. Upvote
    (Zl-eye-f)-nea reacted to Peace in The Group I Have Made Called The Tribunals Researchers   
    If I see someone wanted to create a new alliance with a specific role that firsts fits to MD and then also fills the requierments (mostly the right information about the land he/she wishes to be affiliated with), I would help.

    In this particular case I disagree 100% with this idea.

    Yes, it would be nice to see an alliance for the Tribunal, but in order to do this you must first [b]wait[/b] for the land to be created. How will you have a group that speaks of information and researches when you lack information yourself?

    And I do not agree with the fact that just because you were rejected from some alliances you believe that you have what it needs to create your own.

    I do agree with Chewett, Awiiya and Fenrir.
  15. Upvote
    (Zl-eye-f)-nea reacted to awiiya in The Group I Have Made Called The Tribunals Researchers   
    Redneck, did you miss the part where Mur said, "NO HISTORY!"? I think he repeated it multiple times in multiple places.

    Digging up the history of an area is fruitless, because there is, in fact, no history. Rather, you need to make a history for that land, NOT by imagining it, but by doing it.

    For example: instead of saying, "The Pub at the Tribunal once held Jacko's Pub, built in 1800, and there were demons galore," create the pub, create the name, and go from there.

    The history doesn't exist. You're digging for nothing, and if you make it up and write it down, all you have in your hands is a pack of lies.

    Awi
  16. Upvote
    (Zl-eye-f)-nea reacted to Burns in Roleplay: Ifs, Ands, And Buts...   
    ahmmm...
    seems you have yet failed to notice how deep stories the real roles have...

    of course the muffin-man will give out muffins when he's in the mood, the dark side has cookies, the fighters talk about fight...

    if you find a demon talking about hell, you consider it RP, too, so why not have some SERIOUSLY GOOD RP about muffins with Firs?
    or learn from a combat-pro? or join the dark side to get a free cookie?

    i'd consider most conversations about music, politics, astro-physics and such OOC, but even those issues are coverd by some chars in MD, just think of Bootes, the Celestial Observer... (unfortunately, i'm growing old... 80% of all people wouldn't even know who the Ninjunny or Acid-Hitler are...)

    idk what to say on the topic, since all the good points were already made...

    what i'd like to add though: no matter how crappy the idea of a role is, be it vampire, demon, pyromancer, elemental wizard, whatever, and no matter how overpowerd they are *cough*godmodders-with-even-knowing*cough*, one can make a good role out of it if they get their chance....

    however, if you take your chance and waste it, don't come crying about not being respected as what you are... i don't respect anybody who claims to heal in 5 seconds after my Grasan crushed him, unless he has either hundreds of regen or thousands of power -.-
  17. Upvote
    (Zl-eye-f)-nea reacted to I am Bored in Removal Of The Acceptance Of Alts   
    and although i only read about half of the first page, i will make this comment on alts, Sometimes it doesn't work if another person is on the other end of the RP, like when The Puzzle Master was chasing Bored Clone and ended up in The Marble Dale Park, i don't know how many of you remember it as it was so long ago, but that wouldn't have worked if it had been 2 different people in the RP, as it is they are both me. some times it takes alts to do things seperate players can't.
  18. Upvote
    (Zl-eye-f)-nea reacted to Firsanthalas in Phantasm's Question   
    Personally, I find questions like 'Whats for lunch?' to be much more pressing. I can't do anything about what happening in the beginning and when the end of the universe comes, I probably won't be around. If I am, well I won't have to worry about it then either will I?
    But what I'm having for lunch could determine many things.

    Ohh and Einstein was wrong, see signature below
  19. Upvote
    (Zl-eye-f)-nea reacted to aero in Phantasm's Question   
    [quote name='Watcher' date='24 August 2009 - 04:09 AM' timestamp='1251101392' post='40148']
    Research subjects thoroughly before you spout off nonsense.

    There are several theoretical ends to the universe.
    The first that comes to mind is a concept referred to as the "heat death of the universe," where the universe reaches a maximum state of entropy. There is no movement. There is no altering from one state to another. Without the movement or exchanging of energy, or "work," in another word, life is impossible. That is but one end to the universe.

    You would do well to think more before you speak at all.
    [/quote]

    Watcher, I know all of the major theories, big crunch, big rip, that heat death one you mentioned, etc. I was referring to matter. What could destroy the matter in the universe. It is considered impossible after all. In all of those theories matter remains, so how could one determine the the universe actually ends with these things. There probably wouldn't be any life, but there would be other things. And what of other universes? There must be one that is still "cosmos like" as we would define, or maybe even have a completely unique structure. And maybe the "end" is just part of an elaborate cycle of birth and death.

    You would do well not to judge someone's post before you grasp how much they know...
  20. Downvote
    (Zl-eye-f)-nea reacted to Liberty4life in Md Radio Station   
    this is like opening business that is providing tons of goods to market for which market has no demands, resulting in big failure of business

    ya wanna create online radio for 400 active players?
    how much of them would be even interested in opening that radio and listening to it at least 2h per day, each day
    what it would be on that radio, news from md? all daily news in which most of players are interested can be told in 5 mins, md educational part? ya can use half a hour per day for that and after month ya will be repeating yourself, if not sooner, radio must be running 24/7 becoz we have players all over world, so wots other content? md related content would be less than 1 hour, so 23h just pure music... k how ever ya wish but then its not md radio

    conclusion if ya will have more than 5 listeners to radio at given time consider it HUGE success, equal to becoming gm
    ya wont get enough personel as well as not enough contents to cover all this, lol look mdnp was getting out monthly and they had wot? not so big section of news, commeniting history events, entertainment part, ritual tips, and thats more or less it, and look now, they are gone last 3 months no new edition came out

    if newspapers which were getting out once per month with only 10 pages cant cover their pages with quality news, then how in the hell will radio survive?!?!?!?

    sure i would support this idea if md had 250k players and 10k rpcs, but like this.... radio??? for who??
  21. Upvote
    (Zl-eye-f)-nea reacted to Granos in Md Radio Station   
    1 - It would be based off a separate site one of my servers.

    2 - There are a few peoplet thats being worked on, it depends on if others wish too If not I can get others from my other Stations to fill in temporarily

    3 - Its and outside project being opened to those in MD, given that discussion of properties, is not illegal that is a non issue

    4 - I think you may need to learn how to read...

    5 - I have full licensing ( non issue)

    6 - Those details will be addressed to the people participating in the project as prior, as for how people listen, Either by url built in or in the media program of their choice. You seem to mis-understand the concept of radio.. and the internet..

    Because you seem to be bad at reading I will repeat myself, It will be hosted on one of my servers. Not through some Random website.
  22. Downvote
    (Zl-eye-f)-nea reacted to Mcvitie in Md Radio Station   
    It is a good idea indeed but I must agree with chewett.It would require painstakingly huge amounts of time to create and get running.
    What you really need to think about are'

    1)How will it be set up?- From the MD toolbar or via a seperate website?

    2)Permanant "Djs" you can't just have random people selected each day, even if that DID work then the flow would soon dry up.

    3)The main person you should talk to is Mur.He is the owner of all copyright and trademark rights so it would be up to him if you could create it or not.

    4)Like Chewett said the topics would start to repeat, which in ways is good for young players but bad for old players.So you will always be relying on new players to tune in.

    5)What would it be mainly?A music site-if so there are probably copyright issues there also.Topics in MD? General chat?

    6)How would it work is the biggest question? .How do you get people from all over the world to talk in one place?Or is it going to be chat based like MD?Also how would it be broadcasted?

    Oh and this is just a personal thought but if you are using a free station website then it would not be as safe, reliable or as good in general than one you pay for.You would have to check the website for virsuses ect ect.You don't want hundreds of peoples computors breaking down...do you?

    Sorry to try and spoil all of this

    I have already said yes to the idea on poll because I would like to give it a try.
    It might be fun

    ~~Mcvitie~~

    (P.s Im not always this grumpy )
  23. Downvote
    (Zl-eye-f)-nea reacted to Mcvitie in Guerrilla Intelligence Faction   
    Would the following characters please contact me [u][b]ASAP[/b][/u];

    Indigo
    Mojgani
    [s]Gorshtak
    *frostas*[/s][s]*MasterB*[/s]

    Thankyou

    ~~Mcvitie~~
  24. Downvote
    (Zl-eye-f)-nea got a reaction from Watcher in Roleplay: Ifs, Ands, And Buts...   
    I want to know what you, the general players, consider to be good or bad role play. I don't consider this to be totally subjective as a topic either might I add, in some respects quite the opposite.

    I will take one example. Someone decided to call me a small minded idiot recently over the issue of role play. I won't name the person for you, but the reason was that I consider turning into a giant black blob via one line of text, then eating the entirity of Bob in another line of text, then spitting him out in the next line of text - godmodding in it's most obvious form (quite apart from being lazy in the extreme) and he doesn't think that is modding at all.

    So im interested in what the current population of MD feel about RP at the moment.

    Z
  25. Upvote
    (Zl-eye-f)-nea got a reaction from Tzaroth747 in Roleplay: Ifs, Ands, And Buts...   
    I want to know what you, the general players, consider to be good or bad role play. I don't consider this to be totally subjective as a topic either might I add, in some respects quite the opposite.

    I will take one example. Someone decided to call me a small minded idiot recently over the issue of role play. I won't name the person for you, but the reason was that I consider turning into a giant black blob via one line of text, then eating the entirity of Bob in another line of text, then spitting him out in the next line of text - godmodding in it's most obvious form (quite apart from being lazy in the extreme) and he doesn't think that is modding at all.

    So im interested in what the current population of MD feel about RP at the moment.

    Z
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