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Jubaris

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Everything posted by Jubaris

  1. He is also accused of making a genocide indirectly, by making weapons of mass destruction - tokens. Countless creatures lay dead now because of his invention!
  2. Probably nobody bid so far? 3 GC for a Shade
  3. I like the idea of having a whole family from one original pepper... Like I keep maintaining my Pepper 'bloodline' ( ), and eventually, if someone of my relatives become a farmer, I give them those seeds to make a pepper farm! First Pepper farm with cultural/historical background!
  4. “I don’t want to be human. I want to see gamma rays; I want to hear x-rays, and I… I wanna, I wanna smell dark matter. I want to reach out with something other than these prehensile paws, and feel the solar wind of a super nova FLOWING over me. I’m a machine… and I could know much more.”

    1. Maebius

      Maebius

      ennui ergo ergot?! :P

  5. does having an unconfirmed account actually changes your game experience?
  6. Bin Laden confirmed his death, he plans retribution!

  7. ole Maxi Rodriguez! x)

  8. If it were WPs as rewards for example, this could be characterized as WP trading and such (heavy abusing). But the rewards are anniversary aramours so, we have few conclusions: 1) either they are BFH's aramours, and by that, he is free to gift them to whomever he wants, and is free to make close friends compete for them, nothing controversial 2) they aren't BFH's aramours but official ones, therefore Mur's rewards - we all know that Mur made a lot of 'subjective' gifts over time so something like this wouldn't be anything radical, and besides, even when he is wrong, you can't do anything about it so resistance is futile (to treat this as unfair, you would have to treat every gift by Mur as an unfair act. He got me into this trap once by gifting me a Windy for Christmas, now my guilt cannot make me to question his gift-acts unless of course I dispose that Windy, which I wouldn't like to do just yet ) and by being official prizes, it of course means that it was made with Mur's instructions or just approval.
  9. Pip, can you clarify again what is acceptable for you for that tokened rusty? People made offers but you ignored... can you make it clear in more details what you would like to get for it? (what would you accept)
  10. how about a Rusty and 7 GC for your tokened rusty?
  11. withdrawn (this offer, my last one offer stands - 10 gc for tokened rusty)
  12. 22 tokened rusty - 10 gc
  13. [quote] Rustgold Drach Age: 276 Stored Heat: 1 816 288 Tokens: claw1, blooddrop1, blooddrop2, emeraldglare, jewelshards, purpurfog, firedrop, darkshield, claw3, goldbelt, stardust, kellethafire, purpurmoon, sunshine, blacktear, onyxfangs, darksky, blooddrop3, claw2, enlightning, osirisbelt, blackdiamonds [/quote] 8 gold coins
  14. damn. As old as sin! Happy birthday Fyrd!
  15. 2 rusties and 20 silver cuppon (does that fit your terms?)
  16. It's not the same. Forum reputation is technically irrelevant. In Game reputation, regarding votes, is rated on your fame, subjective choice I guess. You also raise your vote power by participating in every voting that takes place (those official ones, like the kingships, which are announced in the side bar) The use of those reputations for now is used only on those official votes.
  17. a known thing about numbers and colors people assign to them was used by Mur as one of the MDA DNA Tests. During random randoming (as in my active work of thinking/working on random stuff), thought fell to me, why not ask which color would you assign to MD lands? Nothing serious, answer just for the sake of sacred randomness... My choice would be: Golemus - Orange (but visualizing the map of Golemus would have also, aside the major orange, mixture of yellow and red - as separate colors and its variations, not as combinations into orange ) Loreroot - Slightly Darker Green (visualizing the map would be the green Loreroot forests with gentle blue waters) Marind Bell - White (visualizing the map would be white land with lots of shade details of its objects and land shape. Lake would be pictured as water shown by almost faded blue, where fading leads to white) Necrovion - Black (visualizing would lead to small white details for the sake of contrast and clearance of objects) Perhaps, one day, when people actually decide to make flags for their lands or such, they would use such colors? in which colors do you see MD lands? x)
  18. aha! lies! you weren't really back!

  19. [b][player]Fyrd Argentus[/player][/b] - O[i]ne of the "middle-aged" people, integrated member of the community, leader of the Legend Speakers. Known quest-maker too, but not that known as a fighter.[/i] VERSUS [b][player]Apophys[/player][/b] - [i]One of the older players, yet as far as I know, he spent some time as an inactive one as well.[/i] [b][i]First fight - Apophys attacks Fyrd[/i][/b] Line Up: [img]http://www.dodaj.rs/f/1l/oz/Bao6QC1/apophys-attacking.jpg[/img] [log=Influence] Loading apophys creatures Loading Fyrd Argentus creatures Applying 100% of apophys's energetic influence Applying 75% of Fyrd Argentus's energetic influence Influences for apophys ###### Crusty: creatureboost, antifreeze, freeze, levelscare Kite gets unfrozen Gnarl^s Fancy gets frozen Fawkes: poweraura, regenaura, attackbonus, freeze Gnarl^s Fancy gets frozen Kite: poweraura, regenaura, attackbonus, freeze Descant gets frozen Burns: creatureboost, antifreeze Pyro gets unfrozen Plasma: creatureboost, antifreeze Burns gets unfrozen Pyro: creatureboost, antifreeze Pyro gets unfrozen Influences for Fyrd Argentus ###### Fyrd^s Fancy: poweraura, regenaura, attackbonus, freeze Crusty gets frozen Marind\"s Fancy: poweraura, regenaura, attackbonus, freeze Plasma gets frozen Basso Profundo: creatureboost [/log] [log=Fight] - Contralto receives 27062 energy burn (attacking creature consumes 4605 Ve and remains with 14123 Ve) creature DIES! - Marind\"s Fancy receives 20272 energy burn (attacking creature consumes 3472 Ve and remains with 10651 Ve) creature DIES! - Descant receives 15047 energy burn (attacking creature consumes 2619 Ve and remains with 8032 Ve) and remains with 5998 vitality - Basso Profundo receives 10716 energy burn (attacking creature consumes 1975 Ve and remains with 6057 Ve) and remains with 10329 vitality apophys's Pyro does energyburn to strong creature(s) of Fyrd Argentus and: - Basso Profundo receives 26495 energy burn (attacking creature consumes 4605 Ve and remains with 14123 Ve) creature DIES! apophys's Kite cant find any enemy creatures to target, skipping turn Fyrd Argentus's Descant remains frozen, skipping turn apophys's Fawkes does weaken to multirandom creature(s) of Fyrd Argentus and: - Weaken defence effect: -219 - maintains weaken on Fyrd^s Fancy weaken (round:2 weaken: defence=-219|from 181 to -38; ) and remains with 18745 vitality - Weaken defence effect: -219 - maintains weaken on Gnarl^s Fancy weaken (round:2 weaken: defence=-219|from 181 to -38; ) and remains with 20620 vitality Fyrd Argentus's Gnarl^s Fancy remains frozen, skipping turn Fyrd Argentus's Fyrd^s Fancy does weaken to multirandom creature(s) of apophys and: - Weaken defence effect: -489 - maintains weaken on Fawkes weaken (round:2 weaken: defence=-489|from 150 to -339; ) and remains with 14928 vitality - Weaken defence effect: -489 - maintains weaken on Kite weaken (round:2 weaken: defence=-489|from 150 to -339; ) and remains with 14928 vitality - Weaken defence effect: -489 - maintains weaken on Plasma weaken (round:2 weaken: defence=-489|from 835 to 346; ) and remains with 18728 vitality [b]###### START ROUND "1" ######[/b] Applying temporary effects for apophys, slot 4 : weaken (round:1 weaken: defence=-489|from 150 to -339; ) weaken (round:0 weaken: effect ended) Applying temporary effects for apophys, slot 6 : weaken (round:1 weaken: defence=-489|from 150 to -339; ) weaken (round:0 weaken: effect ended) Applying temporary effects for apophys, slot 2 : weaken (round:1 weaken: defence=-489|from 835 to 346; ) weaken (round:0 weaken: effect ended) Applying temporary effects for Fyrd Argentus, slot 1 : weaken (round:1 weaken: defence=-219|from 181 to -38; ) weaken (round:0 weaken: effect ended) Applying temporary effects for Fyrd Argentus, slot 6 : weaken (round:1 weaken: defence=-219|from 181 to -38; ) weaken (round:0 weaken: effect ended) apophys's Crusty remains frozen, skipping turn apophys's Plasma remains frozen, skipping turn apophys's Burns cant find any enemy creatures to target, skipping turn apophys's Pyro does energyburn to strong creature(s) of Fyrd Argentus and: - Descant receives 20169 energy burn (attacking creature consumes 3472 Ve and remains with 10651 Ve) creature DIES! apophys's Kite cant find any enemy creatures to target, skipping turn apophys's Fawkes cant find any enemy creatures to target, skipping turn Fyrd Argentus's Gnarl^s Fancy remains frozen, skipping turn Fyrd Argentus's Fyrd^s Fancy does weaken to multirandom creature(s) of apophys and: - Weaken defence effect: -489 - maintains weaken on Kite weaken (round:3 weaken: defence=-489|from -339 to -828; ) and remains with 14928 vitality - Weaken defence effect: -489 - maintains weaken on Burns weaken (round:2 weaken: defence=-489|from 835 to 346; ) and remains with 6057 vitality - Weaken defence effect: -489 - maintains weaken on Pyro weaken (round:2 weaken: defence=-489|from 835 to 346; ) and remains with 10651 vitality [b]###### START ROUND "2" ######[/b] Applying temporary effects for apophys, slot 4 : Applying temporary effects for apophys, slot 6 : weaken (round:2 weaken: defence=-489|from -339 to -828; ) Applying temporary effects for apophys, slot 1 : weaken (round:1 weaken: defence=-489|from 835 to 346; ) weaken (round:0 weaken: effect ended) Applying temporary effects for apophys, slot 2 : Applying temporary effects for apophys, slot 3 : weaken (round:1 weaken: defence=-489|from 835 to 346; ) weaken (round:0 weaken: effect ended) Applying temporary effects for Fyrd Argentus, slot 1 : Applying temporary effects for Fyrd Argentus, slot 6 : apophys's Crusty remains frozen, skipping turn apophys's Plasma remains frozen, skipping turn apophys's Burns does energyburn to multirandom creature(s) of Fyrd Argentus and: - Fyrd^s Fancy receives 8755 energy burn (attacking creature consumes 1489 Ve and remains with 4568 Ve) and remains with 9990 vitality - Gnarl^s Fancy receives 6558 energy burn (attacking creature consumes 1123 Ve and remains with 3445 Ve) and remains with 14062 vitality apophys's Pyro does energyburn to strong creature(s) of Fyrd Argentus and: - Fyrd^s Fancy receives 15532 energy burn (attacking creature consumes 2619 Ve and remains with 8032 Ve) creature DIES! apophys's Kite cant find any enemy creatures to target, skipping turn apophys's Fawkes cant find any enemy creatures to target, skipping turn Fyrd Argentus's Gnarl^s Fancy remains frozen, skipping turn [b]###### START ROUND "3" ######[/b] Applying temporary effects for apophys, slot 4 : Applying temporary effects for apophys, slot 6 : weaken (round:1 weaken: defence=-489|from -339 to -828; ) weaken (round:0 weaken: effect ended) Applying temporary effects for apophys, slot 1 : Applying temporary effects for apophys, slot 2 : Applying temporary effects for apophys, slot 3 : Applying temporary effects for Fyrd Argentus, slot 6 : apophys's Crusty remains frozen, skipping turn apophys's Plasma remains frozen, skipping turn apophys's Burns cant find any enemy creatures to target, skipping turn apophys's Pyro does energyburn to strong creature(s) of Fyrd Argentus and: - Gnarl^s Fancy receives 11449 energy burn (attacking creature consumes 1975 Ve and remains with 6057 Ve) and remains with 2613 vitality apophys's Kite cant find any enemy creatures to target, skipping turn apophys's Fawkes cant find any enemy creatures to target, skipping turn Fyrd Argentus's Gnarl^s Fancy remains frozen, skipping turn [b]###### START ROUND "4" ######[/b] Applying temporary effects for apophys, slot 4 : Applying temporary effects for apophys, slot 6 : Applying temporary effects for apophys, slot 1 : Applying temporary effects for apophys, slot 2 : Applying temporary effects for apophys, slot 3 : Applying temporary effects for Fyrd Argentus, slot 6 : apophys's Crusty remains frozen, skipping turn apophys's Plasma remains frozen, skipping turn apophys's Burns cant find any enemy creatures to target, skipping turn apophys's Pyro does energyburn to strong creature(s) of Fyrd Argentus and: - Gnarl^s Fancy receives 8317 energy burn (attacking creature consumes 1489 Ve and remains with 4568 Ve) creature DIES! apophys's Kite cant find any enemy creatures to target, skipping turn ... apophys WINS! [/log] [i][b]Second Fight - Fyrd attacks Apophys[/b][/i] Line Up: [img]http://www.dodaj.rs/f/3q/An/1bLz8ncx/fyrd-attacking.jpg[/img] [log=Influence] Loading Fyrd Argentus creatures Loading apophys creatures Applying 25% of Fyrd Argentus's energetic influence Applying 100% of apophys's energetic influence Influences for Fyrd Argentus ###### Fyrd^s Fancy: poweraura, regenaura, attackbonus, freeze Plasma gets frozen Whitey Boy: morale, attackbonus, attackbonus Imperial Aramor Assassin: morale, attackbonus, attackbonus Imperial Aramor Assassin: morale, attackbonus, attackbonus Marind\"s Fancy: poweraura, regenaura, attackbonus, freeze Fawkes gets frozen Imperial Aramor Warrior: morale, attackbonus, attackbonus Influences for apophys ###### Kite: poweraura, regenaura, attackbonus, freeze Whitey Boy gets frozen Lucifer: creatureboost Burns: creatureboost, antifreeze Kite gets unfrozen Judas: vampiricaura [/log] [log=Fight] Fyrd Argentus's Imperial Aramor Assassin does damage to random creature(s) of apophys and: - Plasma receives 1 damage (luck: cancel effect) and remains with 13912 vitality Fyrd Argentus's Imperial Aramor Assassin does damage to random creature(s) of apophys and: - Judas receives 6984 damage and remains with 3323 vitality Fyrd Argentus's Whitey Boy remains frozen, skipping turn Fyrd Argentus's Imperial Aramor Warrior does damage to random creature(s) of apophys and: - Burns receives 9231 damage and remains with 4127 vitality apophys's Lucifer does energyburn to strong creature(s) of Fyrd Argentus and: - Imperial Aramor Warrior receives 13034 energy burn(luck: double effect) (attacking creature consumes 2188 Ve and remains with 10225 Ve) creature DIES! Fyrd Argentus's Marind\"s Fancy does weaken to multirandom creature(s) of apophys and: - Weaken defence effect: -106 - maintains weaken on Fawkes weaken (round:2 weaken: defence=-106|from 150 to 44; ) and remains with 10113 vitality - Weaken defence effect: -106 - maintains weaken on Plasma weaken (round:2 weaken: defence=-106|from 835 to 729; ) and remains with 13912 vitality - Weaken defence effect: -106 - maintains weaken on Judas weaken (round:2 weaken: defence=-106|from 145 to 39; ) and remains with 3323 vitality apophys's Judas cant find any enemy creatures to target, skipping turn apophys's Plasma remains frozen, skipping turn apophys's Burns does energyburn to multirandom creature(s) of Fyrd Argentus and: - Fyrd^s Fancy receives 5585 energy burn (attacking creature consumes 943 Ve and remains with 3184 Ve) creature DIES! - Trying to do energy burn with vitality under max causes serious damage to self and drops vitality to 2984 - Not enough vitality for energy burn and remains with 2545 vitality - Trying to do energy burn with vitality under max causes serious damage to self and drops vitality to 2784 - Not enough vitality for energy burn and remains with 3817 vitality - Trying to do energy burn with vitality under max causes serious damage to self and drops vitality to 2584 - Not enough vitality for energy burn and remains with 1659 vitality apophys's Kite does weaken to multirandom creature(s) of Fyrd Argentus and: - Weaken defence effect: -219 - maintains weaken on Imperial Aramor Assassin weaken (round:2 weaken: defence=-219|from 79 to -140; ) and remains with 3817 vitality - Weaken defence effect: -219 - maintains weaken on Imperial Aramor Assassin weaken (round:2 weaken: defence=-219|from 108 to -111; ) and remains with 2545 vitality - Weaken defence effect: -219 - maintains weaken on Marind\"s Fancy weaken (round:2 weaken: defence=-219|from 555 to 336; ) and remains with 1659 vitality apophys's Fawkes remains frozen, skipping turn [b]###### START ROUND "1" ######[/b] Applying temporary effects for Fyrd Argentus, slot 4 : weaken (round:1 weaken: defence=-219|from 79 to -140; ) weaken (round:0 weaken: effect ended) Applying temporary effects for Fyrd Argentus, slot 5 : weaken (round:1 weaken: defence=-219|from 108 to -111; ) weaken (round:0 weaken: effect ended) Applying temporary effects for Fyrd Argentus, slot 3 : weaken (round:1 weaken: defence=-219|from 555 to 336; ) weaken (round:0 weaken: effect ended) Applying temporary effects for apophys, slot 4 : weaken (round:1 weaken: defence=-106|from 150 to 44; ) weaken (round:0 weaken: effect ended) Applying temporary effects for apophys, slot 3 : weaken (round:1 weaken: defence=-106|from 835 to 729; ) weaken (round:0 weaken: effect ended) Applying temporary effects for apophys, slot 5 : weaken (round:1 weaken: defence=-106|from 145 to 39; ) weaken (round:0 weaken: effect ended) Fyrd Argentus's Imperial Aramor Assassin does damage to random creature(s) of apophys and: - Judas receives 6949 damage creature DIES! Fyrd Argentus's Imperial Aramor Assassin does damage to random creature(s) of apophys and: - Burns receives 6294 damage creature DIES! Fyrd Argentus's Whitey Boy remains frozen, skipping turn apophys's Lucifer does energyburn to strong creature(s) of Fyrd Argentus and: - Imperial Aramor Assassin receives 5546 energy burn (attacking creature consumes 901 Ve and remains with 9324 Ve) creature DIES! Fyrd Argentus's Marind\"s Fancy does weaken to multirandom creature(s) of apophys and: - Weaken defence effect: -106 - maintains weaken on Fawkes weaken (round:3 weaken: defence=-106|from 44 to -62; ) and remains with 10113 vitality - Weaken defence effect: -106 - maintains weaken on Kite weaken (round:2 weaken: defence=-106|from 150 to 44; ) and remains with 10113 vitality - Weaken defence effect: -106 - maintains weaken on Lucifer weaken (round:2 weaken: defence=-106|from 635 to 529; ) and remains with 9324 vitality apophys's Plasma remains frozen, skipping turn apophys's Kite does weaken to multirandom creature(s) of Fyrd Argentus and: - Weaken defence effect: -219 - maintains weaken on Whitey Boy weaken (round:2 weaken: defence=-219|from 190 to -29; ) and remains with 2545 vitality - Weaken defence effect: -219 - maintains weaken on Imperial Aramor Assassin weaken (round:3 weaken: defence=-219|from -111 to -330; ) and remains with 2545 vitality apophys's Fawkes remains frozen, skipping turn [b]###### START ROUND "2" ######[/b] Applying temporary effects for Fyrd Argentus, slot 1 : weaken (round:1 weaken: defence=-219|from 190 to -29; ) weaken (round:0 weaken: effect ended) Applying temporary effects for Fyrd Argentus, slot 5 : weaken (round:2 weaken: defence=-219|from -111 to -330; ) Applying temporary effects for Fyrd Argentus, slot 3 : Applying temporary effects for apophys, slot 4 : weaken (round:2 weaken: defence=-106|from 44 to -62; ) Applying temporary effects for apophys, slot 6 : weaken (round:1 weaken: defence=-106|from 150 to 44; ) weaken (round:0 weaken: effect ended) Applying temporary effects for apophys, slot 1 : weaken (round:1 weaken: defence=-106|from 635 to 529; ) weaken (round:0 weaken: effect ended) Applying temporary effects for apophys, slot 3 : Fyrd Argentus's Imperial Aramor Assassin does damage to random creature(s) of apophys and: - Fawkes receives 7050 damage and remains with 3063 vitality Fyrd Argentus's Whitey Boy remains frozen, skipping turn apophys's Lucifer does energyburn to strong creature(s) of Fyrd Argentus and: - Imperial Aramor Assassin receives 5260 energy burn (attacking creature consumes 822 Ve and remains with 8502 Ve) creature DIES! Fyrd Argentus's Marind\"s Fancy does weaken to multirandom creature(s) of apophys and: - Weaken defence effect: -106 - maintains weaken on Fawkes weaken (round:3 weaken: defence=-106|from -62 to -168; ) and remains with 3063 vitality - Weaken defence effect: -106 - maintains weaken on Kite weaken (round:3 weaken: defence=-106|from 44 to -62; ) and remains with 10113 vitality - Weaken defence effect: -106 - maintains weaken on Lucifer weaken (round:3 weaken: defence=-106|from 529 to 423; ) and remains with 8502 vitality - Weaken defence effect: -106 - maintains weaken on Plasma weaken (round:3 weaken: defence=-106|from 835 to 729; ) and remains with 13912 vitality apophys's Plasma remains frozen, skipping turn apophys's Kite does weaken to multirandom creature(s) of Fyrd Argentus and: - Weaken defence effect: -219 - maintains weaken on Whitey Boy weaken (round:3 weaken: defence=-219|from -29 to -248; ) and remains with 2545 vitality - Weaken defence effect: -219 - maintains weaken on Marind\"s Fancy weaken (round:3 weaken: defence=-219|from 555 to 336; ) and remains with 1659 vitality ... Fight ended because it was too long. Player that lost the most of his army looses ... apophys WINS! 68.803799% vs 49.314269% [/log]
  20. then you get a serious welcome back! x)

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