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Fyrd Argentus

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Posts posted by Fyrd Argentus

  1. This is a contest to encourage people to build up their character's depth (to mix my metaphors).

    Below are sets of Role Play Items each of which go together in a theme. 

    Your job is to write an essay explaining why the items in a particular theme fit your own character.  (Alts okay, but specify which you are writing about).  One point for each valid point in your argument, and one point for each complementary RP Item you already have, and for each corresponding element in your Avy.

    The number of prizes awarded for each theme will be square root of the number of serious submissions (FRD).  Top prize is - you get the collection of RP Items.

    Contest ends theme by theme when I arbitrarily close down a given theme and award prizes for it.

    #1 Wrangler has:

    Cowboy Hat

    Worn Boots

    Used Rope

    Bridle

    Saddle

    Stirrups

    Knator Essence Aftershave

     

    #2 Explorer

    Unfinished Treasure Map

    Cracked Barometer Broken Compass (Unless you'd rather....)

    Pinhole Camera

    Butterfly Net

    Scarab Beetle Fossil

    Fossilized Leaf

    Fishing Pole

    Fly Lure

     

    #3 Undercover Detective

    Unaddressed Ransom Note

    Dead Man's Whisper

    Bloody Veil

    Bloody Handkerchief

    Grassan Footprint

    Children's Detective Set

    Curly Wig

    Fake White Beard

    Fake mustache and nose

     

  2. With the "Live Help Operator" program dead, and the MP6 perks negligible given the potential active adept population and the weakness of low level MP6 spells, I suggest giving MP6 the LHO spells, at least as long as they remain MP6.

    Yes, I'm the only viable candidate to join Syrian as an MP6 but, right now, when I go MP6 I lose training opportunities with non-allied players and get a worthless spell.  The extra principle doesn't stick around long enough to build it up.  So, MP6 is now more of a curse than a blessing.

  3. After changing the way triggers work, a number of things now give you an alert message that you can't do anything about except move the mouse there and click OK.

    These include skills given when collecting resources and use of some special tools - in particular my pickle-making jar.

    I'd much rather have this stuff show up in chat (for skills, it should be on the same line as the resource result) and not have to do this extra work.

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