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Passant the Weak

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Everything posted by Passant the Weak

  1. Just try it! You can start looking at what oethrs do... then I am sure you will find your own way.
  2. happy Birthday. May the madmess allow you a break for today.
  3. [quote name='Brulant' timestamp='1299243451' post='79954'] That being said, I was already getting beaten into a pulp by the aforementioned MP4s, all this announcement means is that I can't get my creatures to the same level as theirs , so I'll just have to find some clever rits that monopolize on what creatures I already have [/quote] I think you answered yourself. Same goes for the few crazy ones you can find at MP3. If the campers want to keep on staying at low MP levels, so be it. They won't be a trouble anymore when we move to next MP.
  4. Welcome Arius! I am new too (just passed my first month) and i bet you will be amazed by the depth of the game and its community. Have fun!
  5. [quote name='Maebius' timestamp='1299096167' post='79856'] ... and the Mur Giveth, and the Mur taketh away. (drat, that was fast!) [/quote] Well yes but... shouldn't it be the same for MP4? Or the problem will just slip from MP3 to MP4...
  6. As a n00b weak MP3, I feel entitled to answer. If a MP3 states that the park rules are Non Damage fights only, I feel easy to tell him: No you're wrong. And reminds him that the Park rules are not really rules of the game, but an agreement between players, that he and anyone is entitled to break. If I, as a n00b, manage to say that, I guess that veteran will find better way to say it themselves. I personnaly have had difficulties to understand how to set a non damage ritual (for healing purpose for example) with a creature tat is supposed to do damages... or to Martyrism... Understanding that (and why combo is important) seem to me very important for my future. I had less problems with differen possibilities of doing killing rituals along the way.... although the main limitation is my basic creature collection (well, that one is rowing though!) And finally, if someone is only playing with non damage in the park... well... so be it! The first time he will go out he will be a good meal for other's creatures. is that really a problem? Or do you, veterans, think tat all newbies are just a bunch of <put the word you want to use here> that have total non sense and will never be able to have a good fight? IMO, in MD like in any other game, you have to expect a natural selection to operate, and not all players to manage to grow up... That's life. Enjoy those wh manage instead of focusing on those who don't.
  7. Welcome to the wonderful world of MD. I think most of the detailed answers have been given before, but as a fellow n00b myself (less than 1 month old), I would like to add my 2cts. To enjoy this game the most, don't ask too many questions at the beginning. Just explore it like a newborn you are. Be patient, read carefully the hints that pop up at top right of the screen. Explore, see what you get to do. Explore, talk to people you meet. Explore, see what you have missed the previous time you,ve explored that location. After a while you will be able to set some goals to yourself. And that will open new possibilities, and you will explore more and discover more. And then you will decide what you want to do next. Not all players have the same goal in MD. It's so open and free that possibilities are really huge. Good luck!
  8. Not sure I understood well. Are we supposed to have access to the team forum yet? (I can't see anyt new forum around). Or shall we register for it? Thanks!
  9. Voted Yes. And as a newbie, my vote should count twice!
  10. While I agree with that suggestion because I am as lazy as I am weak, I don't see why you need to refresh the page? I just scroll down/up when I see no unused link until I am sure I have clicked them all. Still, I support the suggestion.
  11. Dares to send his first PM on the forum

  12. Seems that we have 2 (almost) self-proclaimed team leaders. I suggest that we move on to the team formation until someone else claims for leadership; We are not in a democracy, those who want power have to take it and Fyrd and Metal Bunny did it. Each his own way. May I also suggest that Metal Bunny opens a thread similar to Fyrd's for keeping track of his recruits? Cheers!
  13. I have applied to be in the Strong team, yet I have no idea what the strong team is. If you feel that this is the strong team and don't mind seeing it weakened, then pick me in your team Sir Fyrd Argentus. Greetings. [b]EDIT[/b]: Detailed application I might be off during the event (I have holidays scheduled around that time but no confirmation of the exact date yet). Therefore I would happily try to contribute before the event starts. My best position would be a kind of[b] Riddle tester[/b], if you need some.
  14. I voted yes. I used the TC to enter Loreroot; I want to precise that i was not given the idea by anyone but it came to my mind that this was achievable and then I asked confirmation to another player. This to say, that you don't need someone spoiling it to figure out. So why did I vote yes? Because entering Loreroot, while giving the satisfaction of achieving something, is kinda spoilish... And maybe not tha fun on the long run... That being said, while the possibility is here, I will certainly try and use it next time to visit Necrovion...
  15. I vote for team "The Strong" vs team "The Weak". And i plan on joining "The Strong". I'm very excited about all this. I still have to figure out the exact date (having a couple week off the net in April scares me abit...) but I look forward to discovering that new territory along with having fun with riddles. I vote for Bunny as President of team The Weak (best thing to do is to appoint very quickly 2 leaders whoever they are).
  16. Wow! wow wow!!! I told you in game that I love your avatar... Now I discover it has some brothers and sisters. That's trukky good work you put down here. As a newbye I've been rapidly attract by artwork in MD. It's so different from the rest of the world... And I feel that your work is fitting very well with the spirit of the game. To provide suggestion now, I believe you would make a big step further by trying new poses as someone suggested... but if you don't you still stay as a top class avy drawer in my mind. Grats!
  17. I have finished the quest myself. Of course, since I am a slow guy, I finished it late but... I would like to join my voice to Xrieg's and publicly thank Rhaegar for a very helpful introduction to MD.
  18. Happy birthday sensei! Be happy, this is the first day of the rest of your life.
  19. Hello! I am very new to teh game (1 week old or so), and I would like to post a few comments about what bothered me the most in my beginning. But first of all, i'd like to say that I was attracted to the game (following a link in a voting site) precisely because the Main page stated that it was [b]different[/b]. I seem to remember it mentioned it being an [b]experience[/b] for teh player or something like that. nd that's why i registered. That means, that the game play is something I won't complain about. I understand that i understand almost nothing about whats going on in my adventure... and yet I enjoy it. So my remarks will be very basic about what had a bad influence on me in the beginning. 1. [b]Too much complex reading at the very beginning[/b] Don't get me wrong: teh story is very good and shouldn't be simplified... But for example the Principles that you encounter at the very beginning and that you have to chose... I know its written that if you don't understand them, just follow your instinct. But I would have [b]very[/b] appreciated asummary of each principle in 1 sentence (just like a slogan if you see what I mean) 2. [b]Navigation through the map is sometimes confusing[/b] The navigation interface, through the word art describing the scene is great. But it's confusing when you are used to classical games. in those games, the west is at the left and the east at the right. So it's easy to navigate. Here we have a piece of artwork that is not necessarily oriented towards the North. And I got confused a lot at the beginning when i did not know the places. Going west while I was following an arrow to the right... My suggestion: put a compass indicating the North on each page 3. [b]Information on AP needed to reach a place[/b] I don't know if the problem is on my side, but at some places, the arrows leading to the next secen don't provide information about that scene (name and number of AP required). For a newbye it's sometimes a trap: we follow an atrrow to realize it cost us all our remaining AP while we would have made an other choice if we knew it. Also in a place that requires more AP than your max, you would like to know how many you are missing, to build a strategy to go there. I had no problem going to ANgien shrine, just because I knew how many AP I was missing. However, exploring the tribunal, I faced a close door, and no idea of how many AP I am missing... hard to build a strategy then. If this is intentional, well, I don't get the fun of it. If it's just a missing information, then I think you would help newbyes by fixing it. Thats all for me! Not big deal, as you can see. For the rest, grats on building something... [b]different[/b]!
  20. OK, I'm a very newbye here, and I obviously don't understand MD world well enough to know where to search things. I sometimes don't even know what I am searching. So take what i say with a grain of salt... As a newbye, what intrigues me the most is Lands, alliance and their history. I would like to find a place wher I could see a word about past wars and dispute, or inter-Lands weddings and so on. From your last post Curiose, I understand that might be more dealing with archivists. But if someone would take some past facts and make buzz around them (you know like a documentary show on a TV channel, that explains how such war started and bla bla), then i think I would jump into it in order to better understand this world, even if it's a small piece of it. Again, forgive me if I'm off topic on this, but at least I tried.
  21. Where am I?

    1. Maebius

      Maebius

      wherever you go, there you are.

    2. Passant the Weak

      Passant the Weak

      Going somewhere... That's a challenge.

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