this is not something to "open your eyes" or point to something you like or dont, just to remind you:)
i`m looking forward for some comments, especially from some people:D:)
Iron Rule
Magic of this realm stands largely upon the will of real characters who created a MD personas to be all that in this realm, what he or she want in real world. Most people use MD as some kind of escape mechanism, or hiding place, or just a place to dream unbound. The difference between them in real world, and them as part of this realm is seen by me as “Iron Rule”. That is the gap that prevents people from falling into a trap of exchanging their real life with that they created in MD. Why “Iron Rule”? Because iron is heavy but painfully soft metal which weights down all those who wish to fly here, and as such, is prone to all kinds of damage and destructions, while rules tend to be broken which boosts the already unchained sense of freedom here. Ironically, the more we are free here, the more we are bound in real life. Which makes of us more prisoners than free people. The awareness of this gap can vary from person to person. Some willingly embrace the escape while trying to forget things that awaits for them in real life, making them, in time, hard to draw a line where their real self begins, and MD persona ends. Some other people, however, always keep in mind in which world is meant to dream and which one is meant to live in, these people often possess extreme strength of character or their lives are not something to flee from as much of those in first group.
Iron rule can be measured by complexity of MD persona from which a part of creativity is deducted according to connection between their minds and souls. Some people have deep and complex characters based on amount of time they spent making it, while some others spent little time but poured their creativity into what they want to be, and of course, countless shades in between them. This all makes Iron Rule visible to me, or not visible at all. Some people often get a feeling of being defeated if confronted by “young” individuals who often claim that MD is just a game, a “game” nothing more. This is largely because they know how right those young ones are. It makes them feel almost worthless because all they made and all success they achieve are made and achieved in MD, not real life. Then someone came and tell them “this is only a game”… It makes everything they have worked on good for nothing. Which is not fair, its not nice to remind people of this just because of the fact of being right. If people want to live in dreamworld, and to dream in real one, let them, they need to be gently awoken, not slapped many times where it hurt most. Souls of these people, are aged beyond comprehension, and while they appear smiling and cheering, know that somewhere deep inside, in some corner forgotten by love, crouch a child with thousands of pains as its playing mates. To be torn apart between young years of body and mind on one side, and aged old soul on the other, and still appear as cheerful and happy, is indeed worthy of every respect. As simply as it sounds, MD is indeed a game, but for some people it is also much more.
Although this “rule” is not written or even acknowledged, that does not make it unreal, on the contrary, it makes us even more vulnerable to its grasp, no matter how many times we break it. In the end, it wont be the welcoming feeling of Marind Bell or sense of fear in Necrovion that will greet us, no, only the cold touch of real world that will shatter that strange emotion of belonging we have in MD. Because, in truth, MD is made to add magic to our lives, real lives, not to “make” it for us…