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MaGoHi

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Everything posted by MaGoHi

  1. :D thats where i have been the past week :Dhttp://storenow.net/download/d6b0710e7569cfcef9ff962c6d195537/20160211_090958.jpg
  2. :D thats where i have been the past week :D
  3. MaGoHi

    Guard System

    I see, well the main idea is to be able to protect/guard/defend someone, the regulations and details, how one can obtain this ability and what it costs are what i want to find out here in this topic
  4. MaGoHi

    Guard System

    I know guardian army, this would be on a much smaller scale, and more specific, if you fear guardian army would get devalued it could also be a special feature Also i forgot to mention that Player B (the protected) doesnt get the wins, it is more like a shield for player B except that the fights get redirected to player A (as if player A throws himself/herself between the Attacker and the guarded player)
  5. MaGoHi

    New ideas

    Guarding System http://magicduel.invisionzone.com/topic/17068-guard-system/
  6. MaGoHi

    Guard System

    I noticed that i've been missing something in MD that would in my opinon benefit the game. A Guard System. The reason i noticed it was because i wanted to prevent someone to get more losses and combine that with RP, if you want to RP to protect/guard someone (as in defend him/her from incoming attacks) it doesnt work. So i thought it would be nice to have some sort of Guard System, it could work like that: 1) Player A wants to guard/protect player B. 2) Player A clicks the protect option (this could be either like adding a friend or like choosing a protector with textfield). 3) Player B gets a notification to agree or decline the guarding offer. 4a) Player B declines and nothing happens. 4b) Player B accepts and all incoming fights get for Player B get redirected to Player A. This is pretty convenient and could be abused if you could "guard" an unlimited amount of players, so it would have some restrictions, this could be like: Player B can only be guarded by 1 Player at a time. You can protect 1 Player, for every 10k of Att or Def Player A can additionally guard 1 more Player. Player B has to agree to being guarded. (So if Player B is grinding negative stats, Player A cant sabotage it). Player B can always withdraw/cancel being guarded, without agreement of Player A. with both mentioned regulations active Player A cant abuse the system to get more incoming fight to farm more wins. Lintara helped me by finding restrictions for it. i ask hereby for constructive criticism :D -Mag
  7. Happy Birthday Aeoshattr!!! lots of luck and health :D
  8. No sacrificed crits, no spells used
  9. Ok, so it worked after i named this one "Exfoliating Pimp" also got skin from it, i guess the topic can be closed, i apologise for assuming that this was a bug when it was just my mistake
  10. It was my first christmas, i had fun, a big thank you to all the people that made it possible :D
  11. ah, ok i'll try that, i'll be able to name my second pimp in two days, i'll see then if its working
  12. Ah, ok, but there was a textfield below the textbox for the name that said it was a creature that could do that, i have another lvl 1 pimp that will be due in 3 days i can take a screenshot then
  13. I named a Pimped Grasan "Exfoliating Grasan" and it accepted the name, that was two or three days ago, today i looked at my creature list and saw that its name changed to "Pimped Grasan II"
  14. MaGoHi

    Lube Auction!

    Take two "Empty paint can" and connect them with a "String" on the bottom of each can to get "cans on a string" so that you can call me from GoE when i''m cleaning UG again :D
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