Pipstickz Posted May 27, 2018 Report Share Posted May 27, 2018 I think resources should keep generating after they hit their cap, we'll use an example of 10/10: Resource is left at 10/10, replenishment takes it into Untended Status: 11, 12...15/10 being Overgrown Status Then when replenishment hits the Overgrown resource, it drops to 3/10 In other words, +1 every day (or maybe +10% would work better, because with a flat +1 scenes like DQ would probably never reach Overgrown status) it's left Untended until it hits 1.5xCap, then it drops to 1/3xCap This way ignored resources will suffer. Messy room messy mind, afterall. I'm hoping a feature like this would urge citizens to work together to properly tend their respective lands and prompt them to educate eachother on the nature of resources I would imagine Fenths being exempt for obvious reasons, I did think of water being an issue, but I don't really think it is afterall. Dhyone 1 Quote Link to comment Share on other sites More sharing options...
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