So, since no one started the topic yet, I guess I'll start one.
I have some concerns on the new species grouping of draches, windies and the premium draches.
Quite simply, at the moment there are 4 types of different drachs, but the limit is 3. That means there will be no way to put one each of them in the same ritual Is it possible to change the rules a bit?
While directly raising the number limit to 4 will cause too much boost, maybe dividing the sub-types of draches could work instead. Considering how the GG drach and the windy is more the damage type, while the rusty and rein is the support/boost type, maybe a separate species for them could work? Like, 2 limit for damage drach species, and 2 limit for support drach species. After all, draches without boosters is not that much stronger compared to normal creatures, and adding one more limit to a damage drach won't unbalance them much =\
Um.. yeah, that's from me. Overall though, I like the concept and it certainly will bring more flavour to the combat system.
Please post your own feedbacks of the new system