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Chewett

Root Admin
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Everything posted by Chewett

  1. Forum created to discuss these changes, as before contact me if you want to be involved in this project: https://magicduel.invisionzone.com/forum/342-md-rework-gateway-islandlhotutorials/
  2. We also gave them a predefined set of creatures to pick from so they could decide what to use during the combat as you can give creatures too in the illusions The original idea was to (as you suggest) have land fights where everyone gets the "same" stuff and can fight against each other as soldiers. See "Loreroot Guardian X" illusions. I imagine Torch Contests whereby everyone has the "same" stats so strategy is more important.
  3. We did break a few characters though
  4. We actually have used illusions for combat tournaments before, I think I coded some things up for @Sunfire
  5. Does anyone else want to sign up so we can trial this new item? ????
  6. The DB dump won't cause you to become "fixed idle" but some of the teleportation might, its been a long standing bug which I haven't investigated into personally.
  7. Given the lack of interest I might not run it this year. I will who is around on Saturday/Sunday.
  8. summary: help Steno figure out what the answer to his own riddle is. Is this the beginning of a new quest chain? He doesn’t know either! timeline: now until 5/5 23:59 ST reward: all sensible answers-1SC and event plushies. Actual answer 1GC, 10 extra plushies, steno’s gratitude( which may take many forms))
  9. Aelis - Archivist for a Day https://magicduel.invisionzone.com/topic/19240-archivist-for-a-day/ Channel your inner Archivist and contribute to the MDA collection by documenting a subject of your choice. Rewards: 1st: Anni. creature + WP (if we have at least 3 entries); 2nd: Anni. creature + 1 GC; 3rd: Anni. creature + 5 SC; Anni. creatures might also be rewarded to high scoring entries not in the top 3; All submissions, regardless of score, get at least 5 SC or a spell stone; If there are at least 6 entries, Kyphis will also award a rare 6th Anniversary Aramor to his favorite entry. Deadline: April 29th
  10. (Mur: Energy burn sounds like an ability that could be based on an other shards ability that actually considers heat) This relates to: markskillmodify|marks=energyburnt;block=20%;target_skills=defense
  11. (Mur: GOOD) This relates to: markskillmodify|marks=mentalfatigue;block=20%;target_skills=initiative
  12. (Mur: GOOD) This relates to: markskillmodify|marks=shamed;block=5%;target_skills=attack
  13. "Shamed" (Mur: GOOD) Description: The shame mark is given to a creature who has lost the last battle when attacking with damage markforcritabilities|mark=shame;power=5%;duration=1;deadoralive=onlydead;targets=a;target_abilities=damage The creatures sense of honour has been lost after losing a battle and faces a slightly reduced attack
  14. --- Mur: this was implemented, slightly modified ---- Massive Mental Fatigue massivementalfatigue|target_player=a,e;target_abilities=aimedhit,haoticdamage;deadoralive=onlydead;mark=fatigue;val=70%;duration=5 All creatures doing Aimed Hit and Haotic Damage and dying during the combat, will be 70% mentally tired for the next 5 battles. Template: markforcritabilities Dependencies: Fatigue mark (added and available for other actions too) ----till here--- Also added an other one "Mental Fatigue" , that does this just to aimed hit and to enemy crits. "Enemy creatures doing Aimed Hit and dying during the combat, will be 30% mentally tired for the next 5 battles." "Mental Fatigue" Description: Gives the mental Fatigue mark to creatures attacking with aimed hit markforcritabilities|mark=mentalfatigue;power=20%;duration=1;mustdie=no;targets=a;target_abilities=aimedhit After a creature has used aimed hit they are mentally strained from the focus needed and will need some time to recover. During this time they will be slightly weaker and unable to focus as well.
  15. "Energy Burnt" Description: Gives Energetic Burn mark to those hit by energy burn markforcritabilities|mark=energyburnt;power=20%;duration=5;mustdie=onlydead;targets=e;target_abilities=energyburn I think it would be interesting to mark creatures who have been hit by energy burn "strongly" and make them weaker over the next few fights. Similar to how a burn continues to hurt over time.
  16. I assume if none are set, they just get the mark?
  17. Would you think it should be time gated, once every x period of time?
  18. Imagine it was available at GoE if location matters.
  19. Anything. What would you pay? Items/coins/credits/creatures/etc.
  20. If you could pay something to reduce your heat, what would you consider an acceptable cost and what amount of heat would it take off you? This question relates to a new feature I am working on.
  21. This phase has begun.
  22. Don't apologise, if its unclear to you its unclear to someone else I really appreciate these bug reports. I will spruce up Mur's wording and report back.
  23. Thanks Fyrd, I will get your guinea pig cage ready
  24. Although it is somewhat unclear, it is not giving you more erolins but merely filling the ones you do up with heat

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