Jump to content

Chewett

Root Admin
  • Posts

    28,520
  • Joined

  • Last visited

  • Days Won

    648

Everything posted by Chewett

  1. A25 is a codename which is used to refer to the big changes in MD that come with removal of flash and a variety of "new age" MD features such as the ability to modify and configure scenes by "non god" characters. Over time it has became to mean the variety of big "game" changes that Mur and myself have been making. The codename was named after a joke between myself and Mur. He said that X changes will be ready by Autumn, I joked back that he didn't name and year, and flippantly suggested that it would be Autumn 2050 (implying that the work he was doing would never actually be finished, at the time he was known for never finishing a single project in MD). After that we both started to referring to some of the big projects as Autumn2050, which has now been abbreviated to A25. Its been around for a couple years now, so not a 30 year deadline.
  2. Keep it in the shop and also make it available with WP's? Then you have two different ways of attaining it, allowing different "types" of players to get it
  3. Autumn 2050
  4. I would argue the effort to farm 1000 loyalty is worth the "repayment" that it makes the locate spell (A WP item) mostly useless.
  5. This has been resolved.
  6. Is it worth customising it so that its slightly clearer you should "take" the cube?
  7. This has been resolved.
  8. Makes attacking somewhat difficult!
  9. I think the honour system, while attempting to do good, does more harm. Especially given the current lack of MP4's
  10. Can someone help Tissy, they believe they are stuck on Gateway:
  11. Desiderata GO PLACIDLY amid the noise and the haste, and remember what peace there may be in silence. As far as possible, without surrender, be on good terms with all persons. Speak your truth quietly and clearly; and listen to others, even to the dull and the ignorant; they too have their story. Avoid loud and aggressive persons; they are vexatious to the spirit. If you compare yourself with others, you may become vain or bitter, for always there will be greater and lesser persons than yourself. Enjoy your achievements as well as your plans. Keep interested in your own career, however humble; it is a real possession in the changing fortunes of time. Exercise caution in your business affairs, for the world is full of trickery. But let this not blind you to what virtue there is; many persons strive for high ideals, and everywhere life is full of heroism. Be yourself. Especially do not feign affection. Neither be cynical about love; for in the face of all aridity and disenchantment, it is as perennial as the grass. Take kindly the counsel of the years, gracefully surrendering the things of youth. Nurture strength of spirit to shield you in sudden misfortune. But do not distress yourself with dark imaginings. Many fears are born of fatigue and loneliness. Beyond a wholesome discipline, be gentle with yourself. You are a child of the universe no less than the trees and the stars; you have a right to be here. And whether or not it is clear to you, no doubt the universe is unfolding as it should. Therefore be at peace with God, whatever you conceive Him to be. And whatever your labors and aspirations, in the noisy confusion of life, keep peace in your soul. With all its sham, drudgery and broken dreams, it is still a beautiful world. Be cheerful. Strive to be happy. By Max Ehrmann © 1927 Original text
  12. @Muratus del Mur can you investigate this please.
  13. Do you have an image?
  14. "It wasn't by eliminating the impossible that you got at the truth, however improbable; it was by the much harder process of eliminating the possibilities. You worked away, patiently asking questions and looking hard at things. You walked and talked, and in your heart you just hoped like hell that some bugger's nerve'd crack and he'd give himself up." - Sam Vimes
  15. Pick one of you!
  16. Sorry all, I have been told I have been given a fake US address with offensive words in it. I believed it was a quaint US town and not an attempt to insult me. Apologies all those that saw the offensive words sent to me.
  17. Hi all, @Blackshade Rider is busy so wasnt able to answer. Im sending a christmas card out and am not familure with US addresses, can someone help me put this bit this address on the correct lines and stuff? Edit: Removed image and address. Do I need a Postcode: prefix thing on the number at the end?
  18. Looks good. keep it.
  19. We discussed this and I disagree with your "only one road in and one road out" from a lore perspective. Personally, from my understanding I see the flow of heat from the lands towards Deathmarrow, but that it is NOT a fixed path. Take heat travelling from Loreroot. I see two potential paths, one from the front entrance, Via the Gazebo and towards the NC main entrance. The other from the back exit towards MDA and then towards NC via the tunnel. Now the reason why I argue there are two paths is simple and obvious. There are two ways to go. By default I would argue that when the secret exit is closed the flow of heat will go through the main entrance. This is because it is the "Only" open way towards NC, and it must flow through the path of least resistance. Add to the fact is that the path is "travelled" by people entering and leaving via the main entrance draws the heat towards the front exit. Actually you can see that this is a longer path to get to NC, but people being people draw it that way. However at times in the past we know that the gate had been exit has been opened to the public. This however is a dangerous state of affairs as heat will travel towards NC, so do other forces travel back along the path. This is the "negative half" to the heat flow (the things and resources that flow back). I suggest that the reason KC guards the back entrance to LR is that when it is open it has to protect itself from the adverse effects. Opening the back entrance dramatically changes the flow of heat. Suddenly there is a much shorter path which then means the heat is able to flow much quicker to Deathmarrow. It is a stronger and faster flow as there is less ground to cover, so it expands less "natural" heat getting back. This then has a stronger attraction to the forces in deathmarrow. Ironically, by KC being around the back entrance, they also create more heat to travel back to NC, enforcing the link, but they will be also protecting it against the forces that come along the line too. Therefore, I would say that LR -> Deathmarrow has two paths, the first being via NML and GoE, when the back entrance is closed. And the second being when it is open and "protected" by KC when the heat veins radically change. I see parallels in GG as well, IMO I see two paths, the regular "slow" one down the mountain and across the bridge. And a quicker "secret" one up to the Pyramids that is closed for now. But enough spoilers for today and I will let the reader think about the pyramids.
  20. @Muratus del Mur I had a look into this and couldn't work how the dlg panes works anymore It needs to be converted from flash, but it also needs a ifrmScroll function adding, I added a fake one but reverted it because I didn't know whether that was right. Sorry but I still am not clear how MD fits together atm. I will try again another day.
  21. Flash is dead, so regardless its a bug
  22. I can confirm this is a bug.
  23. This has been resolved.
  24. This has been resolved.
  25. This has been resolved.
×
×
  • Create New...