Images
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Screenshot_20230327_224813.jpg
Screenshot_20230327_224813.jpg
By Muratus del Mur ·
NFTs created from the new api, in md, from bestiary creatures. You can find them also on opensea.io where you can view there rarity and such.
Currently there is no way for anyone to create such nfts, but this is just because nobody showed any interest in this feature.
I will cobtinue working on in-game interfwces for this, or i will just use them for personal transfers and rewards..depends only on your feedback
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Screenshot_20230327_224835.jpg
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Screenshot_20230327_221129_AlphaWallet.jpg
Screenshot_20230327_221129_AlphaWallet.jpg
By Muratus del Mur ·
magicduel.com is not the official erc-20 (eth, polygon) address for md on the eth blockchain.
Magucduel.eth is also a valid ens domain name bound to the official address.
This is part of a series of experiments i do in the crypto direction
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Fyrd Stuff.jpg
Everything posted by Pipstickz
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Rophs Crew: Diplomat
Ars
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Combat tournament.
MP7 can attack any MP level without an alliance, but can also use illusions to change their creatures. So probably a good call.
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Random survey
For a sense of goal and achievement, most of the time. Oh also discovery and imagination. The story and art and writing and stuff are all wonderful bonuses, of course.
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Future unimplemented rules superceeding current rules
The anger you've injected into this post is, I think, just but uncalled for. You take it personally because of your hours of thought, conversation, ideas and effort, but labyrinth maps have been drawn and shared (I had one myself, once upon a time) since before your hours of thought, conversation, ideas and effort. If a public maze map had been posted before your thoughts, and you had the thoughts anyways, would they not still be as valuable to you? I would think they would be, perhaps even more so. The eternal struggle with spoilers is this: If you feed a new player answers, they lose the joy of discovery. If you don't give them enough, perhaps they run away. I remember Mur saying in a forum post something like "I wonder what would happen if we told a new player every spoiler". I think as a community we take spoilers too seriously and keep secrets too easily. Here's my idea to convince you of this: I didn't beat LR guards with my own solution, it was told to me by a friend. I was also given a pretty good clue to the solution of the broken pattern puzzle and still I've never bothered to solved it, I just don't have the patience for some things. Does that mean I failed some MD "test" or "barrier", or that I'm not a valuable player? No, I most certainly don't think so.
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Golemus and Hounds
As a researcher, I think that the idea of hell hounds does fit in with GG, one must only look past the connotations of the word "hell". Perhaps I am basing my conclusion on false evidence, and I would be happy to discuss it outside of the forum, but I would associate the fire element with Golemus more than with Necrovion. However, as a creature collector and citizen of the MD world, I am opposed to a new creature being placed in Golemus if it won't be public. GG already has more "private goods" than any other land. This quote worries me in regards to this idea: So to summarize and give my full personal opinion: I would suggest rather than trying to have a new creature implemented, follow in the footsteps of Braiton and mutate an already existing creature with Inner Magic or roleplay, and create a quest (the difficulty of which is up to you, sounds like you'd want it really high difficulty) through which anybody could also do so. In this way the creatures are privatized through you and not through your homeland, and still publicly available if somebody can put in the work. That's my idea, take it or leave it, but most importantly: Don't give up!
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Happy birthday MUR!
Happy birhday Murseph!
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Dukedom
I made it clear I'm not trying to grab power, I tried show that I'm trying to do something for the good of others, and still you find a problem with it? I'm insulted, a little hurt, and extremely frustrated. If nobody wishes to discuss the idea (not the name of the position that doesn't exist, and not the manner in which I put the idea forth), this topic can be locked.
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Dukedom
The name doesn't really matter at this point, and I'd rather not argue over semantics. Obviously the current ruler, the "Demon of the East", who is trying to pass the crown to someone else, would not grant somebody in his land the title of "Duke", it doesn't theme with his own title. The official name of the position can be figured out later, it was just the best fitting word I could think of. PS: This is not a rebellion, or an attempt to take power from anyone. Please do not construe it as such.
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Dukedom
Since the "quest" for the crown is ongoing and shows no sign of stopping any time soon, I suggest that my fellow citizens and I form a dukedom within the Lands of the East and elect a Duke to represent them until the crown has been given to somebody, and possibly after. The Duke would be responsible for the scenes, and matters within them, of the decided area, but not necessarily the areas outside. The area between the gate and the stairs toward the Tea Market is what I suggest for the first dukedom, if it works out, we could look at electing others for the other areas. For candidates, these are characteristics that, to me, make sense for the location: [spoiler] -Diplomatic This area borders NML, like the mainlands, it should be expected that the leader will deal with them -Not necessarily powerful (coins, creatures, stats, community influence) alone (Theory time) All of the houses are centered around the bar, which could imply that this area represents the lower-class population, meaning it's leader should represent the lower-class population as well. Within the MD community, the idea of a lower-class sort of correlates with the young players. -Friendly to younger players Not necessarily to an LHO's level of helping them, but if you have no patience for younger players, perhaps you're better suited for another area of LotE -Loyal, active, all the other things a leader in MD needs [/spoiler] If anybody is opposed to this idea, I'd love to hear why, and discuss. And to be clear, I would put my name forward for this position only to get it established, with no promise to want it. Mostly, I want to see what people think and start a discussion.
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Draw a Wall
If this is a metaphorical wall between the player and MD (and not a cheeky response to a weird quest), I'd say you probably win hands down. If not, I call dibs.
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Viscocity poll
Other: I would prefer whatever makes the most sense from the viewpoint of the concept of viscosity. If nobody knows what that means (because I sure don't), then I'd prefer some integrated way for viscosity to be lowered en masse for a certain period of time, probably something like a heat vote that, as long as it stays above x heat, will cancel viscosity until it drops below x again. This allows (read as: forces) event planners and event-goers to put in some time if they want viscosity canceled, as well as making it easier and more natural if (read as: when) we run into the same problem next year.
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MD 10th Anniversary Heat War: Sign up
Pipstickz** 29677 2279 days 554 Briskness LotE citizenship **The running time is early morning to early afternoon for me, so I'll be at work during the whole thing. I can only sign up if the time can be changed. I'd prefer that it be 24h so that everyone has at least a chance to participate.
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Anyone seeing this?
Nope, everyone's blind.
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Creature Reset
Heat, battles, tokens fine, but resetting age? As far as I can see, the purpose of this "creature reset" would be (other than philanthropic purposes) to preserve your creature's ID rather than getting a new one, for the people that care. By that logic, preserving age would be almost just as important, no? I have a couple of five digit ID creatures that I've had since the beginning (the gap between them and my other creatures is hilarious, as I got rid of most of my other beginning creatures at some point or another), I would never reset them if it also reset their age, and as we approach (or have passed? Dunno) creature ID 1000000, those creatures become more and more unique, and continue to carry personal meaning. I'd never use the reset on them anyways, but other creatures I would consider. The only problem (for me as a player, not a problem for TKs :D) is that they would again get tokens later and I'd have to continue paying to have them removed. Chewett's version sounds more useful and fun. One credit cost is perfect for that sort of thing, and it would open a new section of the market, until everybody got the tokens they wanted on the creatures they wanted. Then training would be the only reason people traded tokens.
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Bring Back Theming
A very interesting twist on the design. I wonder, is that first screenshot research-compatible? May I also ask who made it?
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The Drunken Corpse
While perhaps you are entitled to some politeness if you're still around to notice, since you didn't notice when it happened, whoever did it (probably phantasm, since it's his idling scene) probably doesn't and shouldn't feel bad about changing it. This is from the description: Unfortunate, but I don't see that anything's been done wrong.
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Hell Hounds Runnnnn! (quest)
In my opinion, rewards should not be changed after a quest starts and especially not after somebody has already won your reward, which seems to be the case here. You're essentially "punishing" (not giving them something they thought they'd won) someone else for your own mistakes and poor planning. Just my thoughts on the matter.
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Black Egg
It's not hard to make an (quasi-whatever)RNG for 1-10 numbers, in fact, MD already has that and it's recalculated every hour. There's also already something that has all scenes and their neighbours. Seems easy enough from coding standpoint, except changing everyone else's name to ghost, as far as I know there's no effect that changes other people's names. I don't know enough to know whether it's easy or even possible. If it rolls a scene you don't have enough AP for, it could give the usual "Insufficient AP" and it wouldn't help you know where you are incredibly well (unless you have high enough AP that you can tell), because you'd probably end up going back and forth and in loops all over the place anyways.
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War Plan (Red Team)
I have not distributed rewards, my own laziness and forgetfulness is to blame, I apologize. I will hunt you down with a gold coin each. I've never believed myself to be a particularly good quest maker, this simply proved me right, DD can say whatever he wants as he is right to want something for the effort he put in. I likely won't run anything more in the future.
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You know you've been on MD too much when...
When you unconsciously pick up odd English tendencies from people who have a different first language.
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Confirmed Creature Totem Types
By looking at this, one could assume that Totems are named after the creature's species. If that assumption is correct, I guess that an Unholy Priest turned into a totem would be called something like an Unknown Species Creature Totem. If that guess is correct, you can find the name of a creature totem without creating the totem.
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Unfinished work you would see finished
I went through Lashtal's list and picked everything I saw that was important to me and wrote a couple lines on each.
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Progress review in stage 12
Then perhaps a list of important announcements that took place over stage 12 is needed to properly judge it (but I don't feel like doing it so I don't expect a ton of people to jump at the opportunity). I tried to at least read from the start of stage 12, but lost patience about halfway through. My personal feeling at the moment has mostly been covered by other posts, but I have this: I don't see Mur as an arbitrary person at all, but it seems arbitrary, to myself, to end Stage 12 right now, since I don't know his reasoning. So, I'm confused.
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Progress review in stage 12
I don't see how you can call them stages, when they are truly beta versions. If MD is to be commercialized in a way to appeal to a broader audience, then in commercial terms, this game is not a full game. I would suggest a new naming structure, but I suppose it is semantics at this point. If you are planning far enough ahead to see Stage 20, then please share with us your vision and lay out your plans, as I believe we are all (or most) stakeholders in this game, and since a commonly understood naming structure is likely out of the question. Personally, I do not see Stage 12 as nearly completed, but I am not the one managing it, so I'll leave it to you, Chew and/or Mur, to explain. Sorry if I sound negative at all, that is not my intention. Just looking for answers, if you see fit to give them.
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Ann. 3314 WP to credits
From the point of view of a free player (as I used to be): I can gain 0.17 credits per day with voting, meaning it takes 12 days to get up to 2 credits where I can transfer them to shop. To get to the 8 credits that the wish would currently give me, it would take 48 days. I think that is a fair. As a free player, I would trade a wishpoint to save 48 days, after all I'm pretty lazy. Assuming you don't spend any credits and vote every day, you can have 170 credits from free voting by the time you get your fifth active days WP. With that, you could dig to get every shop creature, an avatar, a couple items, some permanent boosters and sink anything you have left into tokens. That's just from voting, and I'd say it's a pretty good deal, but say you miss 300 (30%) of those days for voting, you still have 118 credits. Now, you've got a decent creature collection, a nice avatar, some cool items and stat boosts, and you STILL have five wishpoints that you can use (assuming more wishes are added) to trade for more credits if you REALLY want something else in the shop. From the point of view of a paying player (as I am now): Wouldn't touch that wish with a ten foot pole. It might as well be research points or the VE wish.