Unfortunately, I see the same thing happening to this game that happened to another beloved game. Thekingofspades.com
The owner/coder/manager/gm/everything else is finally running low on energy. Krome, the owner of TKOS, ran TKOS by himself for over five years. And now? The game sits online, and has one or two people log in every now and then. He has this plan for a .Net transfer. Basically recoding the entire game in a different language. Why? I don't know, but I believe he is just bidding his time until the game finally dies off, or when his batteries are recharged.
Mur, I have this to say to you. Play MD. Get to know the characters, but as a new character. Mur will always be there for you to play with. But start your very own MD Character, and play as we play. Create your very own RP, solve quests, earn WPs to buy Spells from the WS. Enjoy your creation.
MD, we are at the point now that players will leave. And leave they shall. It's going to happen. No one plays a game forever. We move on. It's a cycle. A seed falls on the ground, germinates, and a flower is born to be eaten by a cow that we kill, and roast in our oven. Only to be turned into nutrients.
We can't continue MD like we are. It will die. Trust me. I've seen it in TKOS. Malignants became WAY to overpowered and killed anyone they didn't like over and over until their stats were back to 0. Which takes weeks of training to max. People like myself were playing the game since it first came out, and thus could kill them with ease, but that didn;t solve anything. It only continued a vicious cycle.
We need to stop biting at each other throats for personal reasons. You are bored, we get it. Don't cause others pain for your pleasure. It's sickening. You feel you don't like something about a player? Don't attack them about it. Talk to the person, and reason with them. If they can't reason, ignore them. There is nothing they can do IG to you that will cause lasting damage.
Be good to each other. MD needs it.