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Fenrir Greycloth

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Everything posted by Fenrir Greycloth

  1. Not for silver, no. But for other rare creatures? Sure, why not? And just because one can only use one drachorn at a time(of each type) they can still have the others in reserve so when they sac the first Drachorn, the second can be trained in its stead. I personally love the idea of having the "little people" that tame the Drachorns being the Anti Drachorn creature.
  2. Whats the point of having 12 drachorns? When only six are useable at once? They can keep all the drachorns on one account, but they can only use one at a time. What is wrong with that? Whats the point of keeping a single drachorn for all eternity when you can simply raise another and sacrifice the old one? Which is easily doable when you can simply purchase another drachorn and keep it to sacrifice the old one when the new one reaches the proper age.
  3. Yes, Shadow. That is exactly what I suggest. I suppose they can keep them, but they can only use one in a ritual. I do not know how to do it, but I think that we reset all the drachorns to the egg stage(keep the age and everything) but perhaps that is too much work. Any ideas? Grido, they can still sell them to those who cannot purchase them.
  4. [quote name='Orlando Gardiner' date='23 December 2009 - 01:15 PM' timestamp='1261592106' post='50906'] I just simply agree. I mean, Doesen't the drachorn has his flaw? I suppose it has, but haven't been able to check it already. but it should just be harder to get them, instead if making a limit. like: you can still buy them for 51 credits. but it costs you 5000 honour and 500 loyalty and a wishpoint or so .., or less exspensive but you get the idea. you need to pay money, but you have to be a strong player to. [/quote] Orlando, you shouldn't have to pay more for it. The whole point of the MDShop is that everything costs the same. (There are variances... I know, but not so large that it would prevent people from buying it) But, making a player wait longer to buy from the MDShop is only hurting MD/Mur. They can purchase as many Rustgolds as they wish, but they can only USE one. There is no reason to limit how many someone can buy from the Shop.
  5. I never said that people who didn't aquire the Rustgold and the Reindrach from the shop can't use them. But they are limited to one of each. As for those who earned the Drachorns because they are powerful, I am sure they are powerful enough that four drachorns is still a pretty tough ritual. I know MANY will disagree with this. I am pretty sure I would too if I had more than one of each kind as well. (I don't I have one of each.(Still can't use three of them though... )) But, I am willing to sacrifice some hard earned creatures for the sake of balancing the game out. It is not about taking the rich's money, but that is what is needed. If you look at any game, all the different classes(Mage, Warrior, Priest etc) all have a weakness to another class. One cannot dominate the other. Well, we have WAY to many players dominating other players. And not in the usual sense. These rituals are so powerful that if we turned MD into Aion/WoW, these players could PWN the Mods. 1.2 million damage in one round is absurd. Another thing I would like to add, is to limit the ammount of tokens per creature. (However, that is another topic for another day) Edit: phantasm, that is the problem though. There is to large of a supply of Drachorns. And the people who have them hold the monopoly on them. A LARGE monopoly. They can charge 80 silver for a Drachorn, simply because they can.
  6. What is the point of the most powerful creature in MD being hoarded like a troll hoarding it's gold? Aren't Drachorns supposed to be majestic beasts that are almost untameable? Then why do people like Leixer have 40 Drachorns? Why do most of the veterns have 4-10 drachorns? What is the point of an unbeatable ritual? Being unbeatable defeats the purpose of the mechanics of this game. All rituals have a weakness, but when the only thing that can beat the drachorn ritual are more drachorns, with more tokens, and more stats. This is a major flaw in the system. I do not see the point of this. All it does is cause more people to hoard their drachorns so that they can compete with these people. So, I propose this reasonable solution. One that none of you will like. At least, none of those who hoard their drachorns. I propose to limit each account with a single drachorn of each type. So, a person can only have a Madhorn, a Rustgold Drachorn, a Mutated Drachorn, and a Reindrach. That should be MORE than enough power for one person, but it does not make the ritual unbeatable. It's still a tough ritual, but it won't cause a person to be completely slaughtered when they come up against it. To stop people from aquiring more than these drachorns, I suggest having a check placed, when the Egg of each drachorn is ready to hatch, checking for another of its kind. So, a Rustgold Drachorn Egg is ready to hatch, and a line of code checks your current creatures to see if you have a Rustgold already. If so, it prevents your egg from hatching. (We could relate this to these Majestic beasts being overly protective of their master?) As for the Drachorns bought in the store, these can still be bought, but they can not be hatched until their siblings have been removed from the Creatures Page. (Ie. They can still be sold/traded to those who do not have drachorns) Please let me know what you think, and any improvements on this idea you may have. Do not just flame this, as it is a possible solution to a growing problem.
  7. I know this is offtopic, but ffs redneck! Take some time and revise what you are typing! Half of what you say is misspelled or just plain wrong. I have to reread what you say because it isn't English. It's some dead language no one knows anymore... So please! Take some time and think, then type, then read, analyze and then do it all over again until someone without a masters degree in Ancient Languages can decipher what you say.
  8. Well because I didn't see anyone take 13 lol. 89 then
  9. Redneck, whether or not it is fair, MRD has sent you there to learn a lesson. Getting out early does not help. Just stay in there. Learn your lesson, and apologize for what you were sent there for in the first place.
  10. [IMG]http://www.flashasylum.com/db/files/Comics/Matt/water-into-whine.png[/IMG]
  11. Will that cause one to drop back down to MP3? I doubt it, but I have never tested it...
  12. It's been 3 weeks since we started this project, can we get an update as what is going on with it? If it has been forgotten about, perhaps this message can be used to remind Mur of it.
  13. Death Ray you're digging yourself a grave. As for that idea it would only cause more non sense spell castings. As for abusing the silence spell, it isn't supposed to be used unless it is required by the circumstances. Otherwise it's against the rules.
  14. I also believe that common sense is ten times more valuable than knowledge... Some of the smartest people I know are also some of the dumbest. For instance this girl I know is majoring in marine biology with a minor in psychology. She thought her laptop was water proof. I don't need to say more.
  15. A little of everything. If you have a basis of knowledge, that knowledge shall grow. How ever if you only knew everything about a couple things, odds are they won't help you learn other things.
  16. Perhaps an explantion of what a Red Service is would draw some more attendees?
  17. I suppose that this is a needed step for some people, how ever I would like us to review the steps needed to achieve post moderation. If we need three warnings to achieve post moderation, shouldn't it be for the same mistake? For instance, if I troll a fat person over and over (ie I berate them for being stupid and explain why but also suggest ways of doing it better) and recieve two warnings, but I get a third warning for posting spam. I don't think that I would need post moderation, at least until I troll the person one more time since spam isn't nearly as bad as trolling fat people. So, in conclusion. We need three strikes(for failing to change our ways concerning a certain misbehaviour) in order to be post moderated by failing to listen to the previous warnings.
  18. I was against Raven and Dayredeemer. Both of whom are much stronger than I was then. I had JUST came out of MP4 then. I beat raven with strategy. Dayredeemer beat me but I couldn't figure out how to beat him till it was to late. Anyways this topic is not about whether or not I won through stategy or because of a lack of participants, but something else lol.
  19. Eeeek! You mean a midget with an axe is coming bak? FML.
  20. It isn't your stats that give you wins though, it's the rituals you set. (as I proved when I won my hc the month I went to mp5). Your stats would be somewhere in between the highest stats of those participating and the lowest. It makes it easier for the young mp5s and more challenging for the old vets.
  21. Perhaps those who wish to participate have to sign up before the hc starts. So on the 13th I sign up for hc. My stats are randomly changed. (lower or higher, but falls into the average of those participating) this way noone is over powered and those who wish to be in the hc can be. The winner of the hc gets the king of hc medal for a month. They then have to defend their title against others. Tell me what you think...
  22. So what is happening with the PLs? Does anyone know? I know we have the global PL now, but what about the logs we scanned? Are the offending messages being deleted?
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