I think the top-spender-rewards shouldn't be anything that gives the player a "big" advantage and be mostly aesthetic. Some of the examples I liked earlier were reskinned equipment, collectible creatures, collectible items.
I play games for fun. If a game stops being fun then I stop playing it and switch to another game for a while. I will still do basic "maintenance" (logging in every 48h for my active days) on some games while I'm inactive mode.
http://magicduel.invisionzone.com/topic/16370-quest-sponsorship/
http://magicduel.invisionzone.com/topic/16332-chasing-darkness-spell-doc-quest-update/
http://magicduel.invisionzone.com/topic/16148-an-act-of-kindness-voting/
http://magicduel.invisionzone.com/topic/15902-md-awards-2014/
http://magicduel.invisionzone.com/topic/15943-md-awards-2014-nominations/
http://magicduel.invisionzone.com/topic/15203-questmakers-backpack/
http://magicduel.invisionzone.com/topic/15931-md-awards-2014-categories/
It'll populate itself soon enough and make it somewhat easier to find that one topic you're looking for :D
[log sidenote:]
There's lots of results topics in the CQA forum as opposed to the Quest Results subforum D:
[/log]
We could agree to make our questions/answers about saboteurs public so that each question can get more detailed and the overall knowledge of the players will be increased.
No meaning behind the name Rophs whatsoever. I found an obscure name website and clicked the list of names with low amounts of consonants. Among those names 'Rophs' struck a nice tone.