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Jubaris

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Everything posted by Jubaris

  1. I was kinda hoping you all would work on the idea I don't know, maybe leaders should keep the power (ability transfered to current ally leaders) so they can pass it on when they feel they are no longer needed in charge, or if they going away from the game... But I think ally "leader system" should be changed, I dont like this thing based on loyalty... But I can't expect it to be changed anytime soon, with all this things going on and being implemented. The options are limitless
  2. no no, being cynical, you missunderstood my intentions. I dont need more spells... except few more for fun and RP, I am mp6 with full level of spells, what I wanted is to reward, or just have the ability to reward my most trusted members in the Church, the ones who are most identified with it, and figured the other alliance would benefit from this as well (its a win win! ) It would also moralize members to look upon the alliance more, and strengthening alliance roles. And its just an idea, like I said, please no flaming (in my opinion, being cynical is part of the flaming... so be constructive and reject my idea so I don't feel offended )
  3. I think this is great... small amount of WPs won't hurt anyone (not even your highscore Dst, *winks*) @Lib: they can be abused, for example you have 2 characters, and you wont and item, but you also want an ability (both things wanted for your main), solution for alt abuser: gather materials, transfer to alt, use them to create an item, transfer back to main. Main uses WP for desired ability in WP shop. OR alt uses some of his WPs gained to gain clickable access, so your main can spare his WP on a spell or whatever... or both get clickables so they can do 2 edits on one item when it comes to abusing, there is no limits... but take me for example, even if I knew some exploits with something I already have, I would be too lazy to use them or i just wouldn't consider it worthy of possibility to get banned. Fair play WPs to mains, Crusade on alts! (how ever you plan to do that Mur...good luck ) Or WP to both but low amount of WP rewards... hmmm... feeling to greedy at the moment, so I chose 4 WPs per 2 years
  4. yes you're right... It opens much too space for abusing. Spells proportional to the size of the alliance is not good. But that was just an idea to automate things, perhaps if Mur would rate alliances on his own... Anyway the goal is to bring more spell sources in the game except of the WP shop and getting rewarded by Mur (which i get its almost impossible now?), or mp6/LHO (but LHO spells aren't that effective with that 5/casting/per 2 weeks and there is not enough people to make a good number of mp6s), and why not establish it within alliances? Like I said, it would make them better and more appealing to players. But yes, Kings should have the ability to reward land-based-spells as well. The more the merrier But if only king have that amount of ability to reward in realm with no one else except Mur, that would concentrate people on the lands, and the individualism of alliances would fade...
  5. yes Grido, that would be also great in my opinion, that spell rewards should have a "time spent in alliance" requirement, thats one of the options. Burns, no, not neverending, I said they should be very limited, probably proportional to the size of the alliance. Like for example Caretakers with few members atm would get (if they get any cause the alliance is new) probably just one spell to reward, only one spell level... But CoE which has 25 members, should get... I dunno... 5? Or maybe not more of the spells, but more of the spell levels, spells that are suitable for them.
  6. My idea is giving alliances higher purpose for some members instead of "just a badge next to your name", giving them more personal goals, for ideas can live on without the status of an alliance. This is just a suggestion on one of the options, and please discuss it open-minded, I would like to hear opinion of other people, what do they think alliances mean, and so on. How about alliance leaders get the ability to reward low/middle quality spells (like one of the first branches from protector spells, 1 spell type per alliance? I dont know... just an idea) to its members, limited number, perhaps proportional to the size of the alliance? the leader would also be able to take away the ability, and give it to someone else (for example in case of inactivity of the rewarded player) This perhaps involve some work by Mur and not plausible for now, but it can be simplified with your suggestions I hope. Also, maybe not every alliance should get that ability at the start... maybe it should prove its worth in time by doing its purpose... or by doing its role earning the right to take it to easier level with spell rewards related to its role... Maybe this is not needed if Kings or perhaps future factions would have similar ability... Just a random idea I wanted to share
  7. well I congratulated you personally, cause someone used to point fingers how i spam with birthday topics... Happy Birthday Tara! May you live forever and ever and ever...!
  8. [quote name='(Zl-eye-f)-nea' date='25 November 2009 - 11:10 PM' timestamp='1259187012' post='48471'] HAH as if we could forget you! Gorgeous Kid mate Z [/quote] agreed take as long as you need brother, MD will be waiting ...and i expect her first words to be "all hail savelfuser"
  9. well we in Serbia dont have thanksgiving day, but I'll play along... all the thanks related to MD: I'm thankful to Mur for creating this wonderworld, I'm thankful for all the friends and original, unique persons I have met here, I'm thankful to MD for evolving me as a person
  10. come back soon, Peace... you'll be missed
  11. its not about idle, my name was in "players online" which doesnt show idle players. I dont believe i was hacked, i was just paranoid at that specific point, cause i saw some people talking to me in chat (like older posts) and i know those werent there once i was online and noticed too much people "actively online" in game, and some of them that i know werent online on messenger and were just like idlers without "this player is idle" sign on them, so figure Mur somehow "waked" everyone up... dunno
  12. this morning when I was at MD logging page (wanting to log in of course) I noticed my name on active player's list (the persons who are online and not idle) now was that Mur testing realm or someone used my account...? also side note: at that moment I think about 109 people + 30 idlers were online according to the list (which is a good number, and i figure Mur somehow loggined most of the active characters, but i need to make sure just in case) (i went idle in about 00:00 server time last night, did anyone noticed me talking after it?)
  13. its a pitty to see so much people leaving in short period of time... hope for you to return to us quickly Amoran, you've been a good friend, and you'll be missed good luck in RL edit: "Oooou what kind of cookie??"
  14. he asked "Metal Bunny is awesome, right?" Martian had to answer with yes... so he will know how is rubbing stomach yes or no
  15. there are some new items, and a lot of "raw materials" made cause of Udgard there is a good possibility Shapeshifter is an alt ( ), altough I dont know who's. In his papers he is stating you can contact Eigger if you want to trade (apparently he is his trading advisor)
  16. welcome back Kriskah Arcanu glad you've returned btw, I will just let you know that a player called Shapeshifter is doing monopoly on items, and plans to make a market of his own, so you should contact him as well
  17. Srecan Rodjendan Neno Veliki da si ziv i zdrav!
  18. I talked with you only in few occasions, but you remained in good memory... hope you will return one day. farewell Tzaroth
  19. i vote for (too late since you putted the other part of the poll later on) new creature with drain ability Mur mentioned all attackers are overpowering, and he will modify chaos archer (i guess he will put that drain ability instead of damage) drain is great, it puts balance between players, weakest player can get, lets say, dst off guard (few spells would help tho ) and drain her up but it should be a new creature, lots of players spent money on archers, and its a shame to change them, they are one of the most important creatures (mur said thats the reason ok i agree but i feel a bit frustrated spending those 43$ of free credits on tokens... on archers i sacced Lore archer, hollow warrior and a knator to get those tokens on right creatures, and 2 of those 3 got new abilities...) also, drain on archers would make strong players stronger, the ones with drachorns at least... now nobody can outdamage drachorn auras and tokens except on pure brute force with stats, at least bloodpacts + chaos archers were worthy opponents
  20. i think its a great idea and i just love that "solving puzzle to unlock the story mode" its perfect edit: spelling errors
  21. srecan rodjendan!! da pozivis barem jos ovoliko
  22. its a great idea, and i would like to see it very much BUT it involves much working on new creatures, images, descriptions who knows what else, and I doubt it will happen anytime soon even if the whole community wants this
  23. [img]http://www.dodaj.rs/f/2d/Ly/4IO1mxFu/ledah1.jpg[/img] jester's in there as well didnt bothered to SS his message tho [img]http://www.dodaj.rs/f/42/XR/121pNMrp/ledah2.jpg[/img] extreme spam edit: btw why do all these people, including me, get negative points for posting some screenshots...? jealous weirdoes... jealous of our extreme screenshots *gives a positive vote for Lib*

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