[quote name='Burns' date='01 June 2010 - 09:28 AM' timestamp='1275377298' post='60748']
Definitely no to permanent stat gains.
In the ultimate result, that would mean that anybody who manages to get 9 WPs can increase his own stats, and the stats of anybody he likes, endlessly without any effort.
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agreed
[quote name='Burns' date='01 June 2010 - 09:28 AM' timestamp='1275377298' post='60748']
What i'd suggest are a few simple spells, like heal, freeze, guardianarmy or weaken, to be available in an item, with the normal heat cost and a new form of limitation, i'd think a max of 5 casts and a cast only possible when the item is charged with 2k heat or more.
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agreed, tho that would make protectors a bit obsolete (tho we already are in a way). For now, protector is based on helping others with heals (with few great abilities for combat but I don't see anyone using them - and it seems people get mad when they are used.). It's a great timing for me to ask for the MP6 spell levels to get fixed (accent on the heal spell, so a bit older players can be helped as well instead of only 3-day-old newbies, currently give-vitality spell >>>> protector heal spell. Considering that there are only few of mp6s in the realm and it is regarded as hard thing to do, it shouldn't be that of a disadvantage)
[quote name='Burns' date='01 June 2010 - 09:28 AM' timestamp='1275377298' post='60748']
-AntiToken: For a cost of 4k heat, it sets token-power of the target to 0 for... say... 8 minutes, as usual?
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I like
tho no need for 4k. 300 heat as every spell, limited number of casts.
[quote name='Burns' date='01 June 2010 - 09:28 AM' timestamp='1275377298' post='60748']
-AntiFreeze: Pretty obvious imo, when an item holds a lot of heat, it can unfreeze creatures. I'd think of that as a permanent ability, with a cost of 2k heat per unfrozen creature. This also leads to my next idea:
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I don't like. There are MUCH creatures with unfreezing aura, and it's overpowering in my opinion. Birds are of no use anymore.
[quote name='Burns' date='01 June 2010 - 09:28 AM' timestamp='1275377298' post='60748']
-Timelimit: An item that is charged with heat can be passed to somebody and returns to the old owner when the heat reaches 0. Obviously that shouldn't be the case for all items, but it could be a function the editor can put into it, probably even with a target the coder can change, not only 'the old owner'.
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I like