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Jubaris

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Everything posted by Jubaris

  1. children of sanchez!

  2. uuuu welcome back! :) :) :)

  3. oh damn... I guess I saw what I wanted to see sounds logical now, adding all those abilities to number of items would really be a mess... anyways use the topic at will. I think I saw few people carrying that kind of items, cant remember who exactly now... hmmm, Czez has sack of everfresh vegetables question: will existing raw materials be turned into resources by definition? and with new resources, item creating slowly will be turned into something cheaper (without 1 WP cost?)?
  4. [quote]If you hold an item that by its name or description does something that will be implemented with the new item features, that item _might_ get that functionality. If you see for example a functional Axe that chops trees, and you currently own an Axe (one that does nothing yet), post on forum or pm me (not forum pm , not email) and i will analyze if it should get that functionality too. Same goes for all other items. If the functionality described by your item was already created, i might enhance yours with it too, all you have to do is point it out so i know to check it. (might implies that i might not, it all depends on item name, description and complexity of the change).[/quote] I guess anyone should post their not yet assigned item functions here. I will start with mine: Savelfuser's Cloak - I would like to have cloaked character ability on it as it was assigned on some other cloaks. now its time to get greedy for no reason Deer Hide Boots - perhaps random action points spell, (up to 30 APs I guess, anything symbolic) once per 2 weeks would be enough too. Just so I could enjoy my boots, gifted by Crazy Mike, even more ability given or not, no matter... I am just mentioning this since I have opportunity to (both abilities are symbolic, I dont need APs, and I have ghost spell in my possesion, nor I plan to sell any of my items)
  5. yes Chewett they have good ideas as any person has, but you cant ask them certain things cause they are new, like you cant ask a 4th grade elementary school student to present his/her opinions about nuclear physics that you can use to modify the same. Of course, knowing their perspective on SG is more than welcome, but you cant use it as the only reason to do anything. Yes MD is moving on, I never said it doesnt... Nor i said people are leaving cause MD has a flaw - it was just a responce to your sentence that certain people leave due to certain older players. important note: english isnt my mother tongue and I use it, very often, in a manner that doesnt represent my thoughts clearly, or that can easily be taken out of context, please dont grudge me on that. I think there is a missunderstanding here. Look I, and those I spoke with, thought that SG is abandoned and that it has no order (not that I am a fan of order, but SG was planned as far as I know as a project that has Orderly nature in it) so I (i cant speak about motives of others but I guess they are the same as mine) wanted to make starting location function in a way that I found easier, and correct those things I thought are needed to be corrected. If the project is indeed still ongoing as it seems and people preffer its rules then ok, I would just like to give opportunity (or more opportunities)for new players to learn how to ˝survive the wilds˝ and not be repeled by mp5 so much (if they stay mp4, I guarantee 99% of them will get bored by MD and leave), even few announcements by anyone on the Marble Dale Park sign how SG is used as a newbie protection would do a lot of job hopefuly. And I wasnt forcing anyone on anything, that was the whole point... @Kafuuka yes you are right, I expressed badly. I am hardly rude to new players, if you talk with those players who talked with me (new ones) you would see that I am pretty open and helpful to everyone, the nature of this is different. as long as it does its thing most of the time its cool, but some things need to be shown to newbies, at least those clickie edits on MDP sign. Agreed? @Curiose Thats exactly what I am talking about. it is fine but it gives some kind of illusion that gets shattered on mp5. If we could do only that little to help them be prepared what they face on mp5, mentally, not in stats
  6. -No, I agreed on your point of view on SG, how it has its charm... -It is rude when I say its a bit pointless to ask a new player about possible changes around him? furthemore I hardly believe I was the reason of someone leaving the game, you are targeting the wrong old player category (if you define me as old, you phosil I am still in my youth, full of vitality ). -since you are a fan of word games, I didnt say I feel that I am the one who should do it, just that changes are needed (wanted, whatever, dont take some words from me literaly), sadly I dont see anyone trying to do anything fresh to make things entertaining for the new ones and enlarge our community. -yes and I agree that fight club can help mp5s, battlewise, but I also think they need to have some kind of preparation pre-mp5 as well. -perhaps. we are still a small community, too many gatherings would only do bad things by dividing people around the ˝globe˝... It is now clear tho that SG isnt completely abandoned as it seemed, so anything happening in SG by anyone would follow some kind of period of transition rather than ˝radical˝ changes as Pip putted it. -yes little projects, depending on their nature, length, stability... etc. but who would do such things? But you say ˝breaking things that work˝, how exactly SG works, what does it do ultimately from your point of view?
  7. I agree mostly with you Chewett except these few things [quote] After spending some time in SG to have a look about its "issues" and talking to several of the new mp3's i dont actually see any issues. [/quote] well what did you expect when asking them anything? for them to say they dont like it when they are free to attack the idlers? (and how can they reply you any decently when they dont know much about MD to state some reasons on up or downside) the question was what good does the grounds really do, ignoring the fact that it doesnt have any real protection. [quote] We can all go "this is wrong" "that is wrong" "it should be run this way" But we dont know because we dont use it. Some of you may entertain the foolish notion that you know "best" for something. But for an area that you dont use, thinking you know best, is probably a little close to fantasy. [/quote] I didnt say that I know the best for this, but that I am of belief that certain changes need to be made for decent inflow of ˝educated˝ mp5s, changing Sparring Grounds isnt the only or perhaps most effective way but it is one of the options (of course it would be cool if more people would try to do something?). [quote] You said you were repeating what you have said because people were just saying "no its not" well surely the lack of people giving you ideas to improve it, means its fine as it is? [/quote] or the lack of will to change anything around themselves? indifference? I am glad you already have an option that you like but you cant confirm any of it for sure.
  8. [quote name='Pipstickz' date='08 August 2010 - 01:24 PM' timestamp='1281266668' post='65406'] Not that I've been reading your whole posts, because I really don't have the patience at this time, but to me it looks like you're just repeating arguments (such as "MP5 is scary for newbs" and "SG doesn't work without staff"), which makes it quite difficult to discuss, does it not? Simply pointing it out. [/quote] yes, about that... people werent actually answering that except -no it isnt- so I kept repeating it, nonintentionally, with more and more details. -it does or doesnt need permanent staff- depends on the system and its effects. well technically, my point of view was that it wouldnt be that radical of a change, since, in my opinion, it was only de jure SG while it was de facto attacking whenever you feel like it, lots of people applied those rules but -violations- happened all the time and theres really nothing you (as in general for new mp3/4 can do it) can do about it. any kind of change is hard to do without enough energy invested into it. I would like us, the community, to list here all the problems SG makes or might have and good things it does or can do, and then act upon it however.
  9. [quote name='No one' date='06 August 2010 - 01:09 PM' timestamp='1281092987' post='65243'] I'm not a bounch but I'm not putting my drachs on def (not on regular basis and the rest of the time ... not on purpose). I'm mostly using random rituals which are the best rituals to learn from. I would suggest to others to do the same but ... I know that there are not many willing to stay long time idle. [/quote] that is great, just like Burns fight club (congratz for getting mentioned twice in my posts, Burnsy lad ), and if part of community helps younger players like that it would be great, and it could be connected with intro of Shadowseekers Sparring Grounds, but as you said, I doubt many would do that. Thats my thought of original SG can work if you have -staff- in it (indirectly or directly) meaning as long as people help. [quote name='Shadowseeker' date='06 August 2010 - 05:09 PM' timestamp='1281107395' post='65256'] There's more though..admittedly, some people on MD are plain scary, but there is no "unbeatable" ritual anymore. The mp5's aren't as scary as often depicted, and if you just know how to choose your enemies (which you ought to do every MP) then you should just be fine..the strongest won't farm you sooner or later anyways due to honor. If you ask me, I see about half idle, half online people in the park. True, the idlers usually get wounded over time, but in what regard is that different to MP5 idlers? Many of the rits get broken by people who farm the "strong", and so there is weakness exploiting everywhere.. The park as I see it, is supposed to give the mp3/4 a more sheltered feeling inside the community. Imagine a "noob protection" which you often see in other games..avoiding you to get bashed entirely, and if you ask me the 2 MPs are more than enough. Sooner or later you have to step into the cold water though, that is why I altered the old dojo rules. See, it can be very discouraging for a new player, who doesnt know a thing, who is told "stay inside here if you do not wish to get bashed into the ground"...do you think they'd enjoy combat at all? [/quote] newbie protection, yes I like that, but then it has to be known to them that it is just that, a newbie protection. I think they get reppeled by mp5 or that they leave the game when they come to mp5 unless they are ALREADY integrated into other parts of the game other than fighting like Fyrd did for example. and yes, analizing other peoples strength as you said! You learn to do that when you fight with non-wounded awake opponents all the time, but when you attack idlers, that doesnt help much. (I think they would learn much more about the game when they would have to adapt to the enviroment than to have so much protection at the start. perhaps it should work just for mp3? thats just a thought tho, and probably a bad one... point is, selective evolution, people evolving and becoming better due to difficulties around them) and to Crazy Mike, yes you are right about influence of mentors or other players. But that is part influence just as SG is, believe it or not. this is just my idea for the solution, not necessarily better... but thats why I want to discuss this with all of you so we can all develop a good system or upgrade the current one for the -next generation- ? talk is cheap, as often said in Morrowind
  10. ok, thanks for clearing that up Burns. doesnt do its job from my perspective, of course perhaps I am wrong if we have different definitions of its job, Shadowseeker. ok, this is how I see it, a young player learns that he/she (I will continue as a he from this point ) needs to ask for permission to attack other awake players of his mind power. When exchanging fights with others it is usually free wins exchanging type, and only fights that occur as real fights are against heavily wounded and handicaped idlers. People get used to the tranquility feeling of developing creatures without healing the dead, enjoying peace and when they hear that mp5 is full of strong evildoers with drachorns, they get demoralized and in most cases they stay on mp4 where they are ˝strong˝ or try to farm some stats on mp4 or even make new characters cause they think they made a major mistake of not distributing every point of xp properly. I was pretty isolated for period of time as an mp6 so I cant tell for sure, but can you tell me of a ---new--- (as several months old not being an alt) mp5 that managed to adapt to the game and became decently strong to survive and who is still out there, active? on mp5 they wont find an idling bunch of players who can be farmed on. they will find idling strong evildoers with drach again not wounded In my opinion I think they should have this feeling of uncertainty on mp3 and mp4 too, where they are even balanced with each other in strengths except the few of alts, because thats how they will learn how to adapt, what rituals to try etc, they would be more prepared about fighthing on later stages. at least thats what I think, what do you think about SGs function and its effects...?
  11. What I mean is Lifeline`s approval doesnt give me authority but legitimacy (it is not clear in public what can Kings do yet in full, but in any case its not about that but in the nature of the project, read on bellow for more info). Anyone can start anything really, but there isnt that much authority for acquiring (what authority you had over Sparring Grounds de facto before? null) except Kings (and it has been proven in events since their estabilshment) and anything Mur announces which wont happen on community projects as far as I know anymore. Your quote of Lifeline can be interpreted in many ways. As a king he has the right to do whatever he wishes there, but he is not like that as a person to make a mess just to demonstrate something, he wished for Marble Dale Park to function which I supported and agreed to help and try to set, as a project for the community, which means without enforcing but presenting in such and such way so when it comes for the comunity itself to decide will it use something like that or not. We obviously have different perceptions about some things, you and I Shadowseeker, and it might seem for you that I am talking offtopic, but I am showing my view of things on this subject so you can understand me. (and btw, not his doesnt make it yours ) --- No I didnt list them nor I have obligations to you to list them. I have learned in MD that people like me (who have half of MD on his back waiting for a chance to do some damage from god-knows-which-reasons and complexes) shouldnt list their supporters in any way, is it idea or whatever, cause they will be grudged upon in the future (like many did to me when I invited Logan Marquis in the Savelites as far as I heard recently. Of course no one came to me directly with their disturbings, by default. Some thought that was some kind of conspiracy move, lol, but in my eyes, he was just an old Lorerootian. Only later I found out more about his relationships with the community, who, by default, hides its feelings and waits for opportunity to stab someone) If you pick up SG cause of me, then I will be very happy that I made a positive change yet again. That is of course if your work makes a positive change, tho I have no doubts. But yet again you have no legitimite connection with my works so far at all. You left Sparring Grounds and you have no connections for it, you even didnt posted the rules on its sign. (I would quote what Burns posted there now and show how it makes no connection with you at all, but I am not logged in and am supposed to be on some kind of vacation, I am writing this post piece by piece during some time due to being busy . you made me log in on forums anyway ) Anyways as far as I recall they say how no one is there to protect them, its up to the community... no trace of Shadowseeker as far as I know. The only problem here is that I gave you some kind of twisted reason to grudge me which you can call upon in the future to try vendeta or whatever. and your last sentece, from that idea comes that people should avoid mentioning Sparring Grounds at all, since it is your former (abandoned) project? and yeah, leaving it for itself doesnt count. You have to be involved to be able to call it still your project. I personally preffer function of the grounds I have in mind (which number of people liked but thats unimportant, just saying so it doesnt seem that I am the only one who supports that, far from it) since it forces another idea and goal, but I wouldnt mind the original rules either AS LONG as there are people who maintain it and teach people about the realm (since self serving attack on mutual consent is idiotic, people get used to the tranquility feeling and dont get to mp5). New project for SG was meant to get some action in it, since current one doesnt do any job without its staff.
  12. well, Shilla (Curiose ), as said in that forum topic, I paused it for period of time, due to many reasons: unexpected ressistance for changes, Shadowseekers sudden claim of possesion of the grounds and its community project, my great lack of time to focus on such mentioned difficulties of the project. As soon as I stabilize my schedule (by the end of the month hopefully), I will have more time to concentrate on thoughts such as this depending of the needs of the Kingdom of Marind Bell, for clearance, Marble Dale Park IS part of Marind Bell and if its monarch, King Lifeline, wishes to put some action in it, it will be so. Marble Dale Park is the most important location for the youngsters, and it should be used accordingly, it cannot be claimed as private ownership of individuals (of course, not unless Mur interferes). The difference between future possible actions for it and my last one would be surveys with more people, researching the current situation in depth, finding possible cooperations - random thought: working together with LHOs in some areas, talking with Shadowseeker about his experiance in the grounds; and ultimately creating something that should work practical for youngsters yet hard or with little reason to abuse in any way. (of course those surveys might lead to the idea that Marble Dale is working fine just how it is, tho I highly doubt it, which would result I guess in making some projects based upon helping the same - nothing enforcing, as always.) The very point is/should be to integrate the newbies well into the game (for them to know what is out there, what is it about, so they can concentrate on what they like), and unexisting protection of attacking without consent is not giving good advices to the newbies. (you all realize what kindness expects them on mp5) [b]but it is all in ˝distant˝ future for now. Until then please respect what is given there, or at least dont use unfinished project of the new rules for Sparring Grounds as an excuse to attack other people.[/b] Its future also depends of the policy of Kingdom of Marind Bell for public relations and its goals which I will follow upon. now I have no authority to tell this but I will advise: any projects that are desired to be made or maintained on Marind Bells soil should be discussed with King Lifeline, who is very open for such and, which I am sure of, leads people who are very open to help with community projects. Understand that King of Marind Bell has authority over land of Marind Bell, which you can see from experiance of actions from other kings, and that proclaiming ownership over its territory wont be looked kindly upon. I think Shadowseeker understood my original post as invasion on his project, which isnt true. For first I wasnt aware at all that Shadowseeker was actually still -looking over it-, I, as well as many others with who I talked later on, believed that he left it for good so long ago. when or if the time comes for something in Marble Dale Park is to be done via me, be sure Shadowseeker that I will seek you out for a long conversation to clear some things.
  13. it was obvious from the start that you were not specific at all, but wanted an answer, so I made number of assumptions by some kind of default, and with assumptions that the sphere is perfect, that its surface is reasonably distanced from your existance as a dot and that you can see clearly, and that your existance in the sphere can be spoted in the reflections (dot does not have a definition so you cant disregard it) - my answer was that you would see yourself in the mirror (or replicas of your reflection, depending of the range of your eyesight), without much effort to test it o paper, random guess that the light beam you send should, in the center of the sphere, reflect directly to you. giving incomplete question and making people respond to it (well, suggesting them to try ) is a bit pointless
  14. I would personally vote for Extra Features, but my advice is same like Crazy Mike is. There's no need to rush. Wait a bit, find your priorities and act upon them later on. Credits won't go anywhere
  15. hehe cool cheater! you scripted him!
  16. sorry for late reply, didn't log in that often these days due to vacation. there are many differences between all people. What differences are those that interest you in example you mentioned? I agree with Tarquinus' point, I only wish to mention something again, cause of his first sentence, that Windy/Sage concentrate more on roleplaying than fighting... It leads back again to the definition of Roleplay. For me, fighting IS role play (especially if you have a goal with your fights, a side that you fight for, anything that specifies your character adds a lot to your roleplay). If you asked about difference of roleplay "categories" by my kind of definition... then look at them like professions in RL. [b]EDIT:[/b] Oh, I forgot to mention! of course, talking in OOC and fooling around degrades your character a lot, but OOC chatter is done A LOT even by those you call most dedicated roleplayers (Windy and Sage). and example of a great fighter roleplayer would be Sparrhawk in my opinion. He mostly concentrates on fighting but I've never seen him go out of his character (at least not that I recall), he has his background as a warrior.
  17. congratulations Cutler may he live long and happily
  18. I agree with you Granos to the last letter. I was pretty demoralized myself, but some kind of twisted addiction kept me logging in. Anyways finally decided that I won't be doing anything I don't like or see as waste of time, I'll concentrate to some things I like to do whether in MD or wherever, and clearing out mind in that vacation in Montengro helps a bit The point is that you should never make something here that will be your greatest enjoyement and base of your character and yet greatness weakness with that, so that you get disturbed if something happens or don't happens at all. (I know I'm a bit non-understandable atm)making yourself dependent of the game purely on one thing or of community acts. Keep the mind clear, enjoy the game as a game independently of outer influences, don't identify with it too much sorry to see you leave, but be certain that I shall disturb you every once in a while on YIM
  19. off to the sea!

    1. lepus

      lepus

      to see what you can see?

      *giggles*

  20. yeah but tags often show some kind of moderator status of a person (game manager, bug tester, live support) things like Live Support aren't roles, but roles can be made based on helping others with LHO status as an addition and/or confirmation of that, if you know what I mean. MD is an alternate world that copies reality in many things. Master Spy is one of the most important roles of a kingdom, but it is important that that role is not known, so if someone doesn't have a public role, doesn't mean that the same doesn't have a role in the world. for Dst specifically, since you asked, I wouldn't be able to say with certainty what is her role (meaning that it evolves around something concrete) but if you look at her, she has an alliance, basically her own land, and always has her nose interfered with important things (). She tries hard to exploit things and find holes in the rules, but she also tries hard to maintain the same system of rules. Why? cause it isn't fun if she is doing things that are allowed for everyone, nothing special in that . I'm not completely sure but I think that's what her alliance is supposed to be about. Fact is that she is a factor in MD world, and by that she is a roleplayer of MD. roleplayer doesn't necessarily have to have a concrete role, a mission, to be a roleplayer. We are all roleplayers in RL but half of us don't know what is our purpose (or better, haven't created our purpose) meaning role.
  21. offtopic: being a bug tester in my opinion cannot qualify as a role of an MD character (cause it has to due with RL things, finding bugs and fixing a website) nor I believe dst's role would be based only on hating Bob but she definitely is a roleplayer. ontopic: btw, wanted to mention this: a grinder who made his affiliation with a land, like Leixer for example, has a role, warrior of Necrovion - the essence, he can call it however he wants. (some people who have their own, wrong in my opinion, definitions of roleplay would say that grinders don't do roleplay, cause they don't emote their behaviors with blue text, but by having a role in the realm, they are doing roleplay) so if you want to make RP judges made of just good roleplayers, get Clock Master/Leixer/Shadowseeker in it for example, but if you requirements of an RP judge to be different... then post new requirements being a "good RP judge" is subjective, due to many definitions of roleplay by different individuals.
  22. hail to the italian comrades :)

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