noted
just one important note and I'm through with responding to offtopic: Firsanthalas I didn't try to move it, cause I didn't had a land to transfer it to - It cannot be in Necro, if it goes into GG it would create a lot of mess since we have a history of relations, as you and Yrth have history of relations, and Marind Bell doesn't like the "Church" part. It is a large subject that cannot be resolved over night. If it goes away from mainlands, who to contact to give accepting welcome? Mortal human compromises aren't exactly what followed the course of these events and naturally I don't expect favors/sympathizes from Mur (sshhhh, he wants to beat me up ) so I have to work with what I have.
[b]note to moderators: I didn't want to involve emotionally compromised people into the topic, I wanted to treat this topic seriously and objectively, let's face it, Savelites incident IS a precedent in Magic Duel's history, and has to be used as the only practical example for this topic. (not cause it was well liked, or cause feelings got hurt, but cause it showed ability of kings, cause it shows what happens if majority of the related thinks one thing and the powers think the other thing)
[/b]
offtopic of ontopic: shhh, Shadow, it is not LoTR, it's LR (I made a typo as well, but I noticed it soon after )
ontopic of ontopic:
invite some henchmen... who would do that? since leader, the one who controls the invites, joined that land that majority wants (if a leader doesn't want to move to that other land, and majority wants... it's a mess, but that leader would be replaced by someone who wants I guess. In any case let's assume that the leader is a sympathizer of the land where alliance is at the moment).
Democracy shouldn't be that much applied. "Level of trust" needs to be gained of members to be able to decide, to avoid invites for votes, how, well not by automated system since those get abused but by some human factor. Usually, people who really make one alliance are known.