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Sparrhawk

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Everything posted by Sparrhawk

  1. Hello everyone this is my contest Idea A hide and seek contest basically! heres how it will work due to ap and so forth it could be rather tricky! I or someone of my choosing to make it harder will hide somewhere in MagicDuel! you will need to Pm me saying your participating and I will send out the name of the person or if its myself when it starts! first one to find the player Wins! maybe there could also be a second and third place supplemented rewards by myself We will see if my idea is chosen Sparrhawk
  2. I can see the benefit of it but I can also see the downsides especially since silver is transfered individually if one was trading a large amount of silver for an item or a creature, whome would want 20 pms each saying one silver has been transfered to you by "insert name here"
  3. Due to recent happenings.. I think the pub should be named "Bribery and Body shots" a division of McDonnalzzz
  4. A clock work drachorn coud be an easy to obtain rather weaker creature, I dont have anything in mind stats wise but I think a truely Random ability would be quite interesting as its a man made creature it could do a variety of things make it be able to randomly pick what it does and targets when the battle starts eg, lifesteal, weaken, haotic strikes, damage, burn, heal and so forth it would make for a rather interesting creature.
  5. Lamest Name - alcohol buying place Funniest Name - Feck arse drink (father ted ) Scariest Name - we sell poison or hmmm "five creds per drink" ([size="1"]5 drink minumum[/size])
  6. Sparrhawk (ID:136488) I cant start it either
  7. I still managed to lose probably the low ve and near dead crits xD i say either rehost or have the winners battle eachother and winner gets the item
  8. I looked and didnt see sucha comment but since i was there i posted a good one
  9. I lost at 21.02.38 to Cless no wins need I put up a screen shot of this?
  10. Happy Birthday Mate hope you have/had a good one
  11. I think with some work this could be a good idea, have a creature stable perhaps make it that you have to buy "Stable slots" in the MD shop and make it cost quite a bit of Ap or something to withdraw/store you creatures say 30-50 ap and if you have it in a specific location (as i assume you would) it would be quite costly storing and withrawing your creatures
  12. What about a shirt that says "be my adept"
  13. What would this be for? non alliance members who dont seek to be part of an alliance so they could still be affiliated with a land?
  14. Well technically people do still have to work to enter the back entrance unless they are spelled in and the people that have the spells earnt them, On the other side to spend a wishpoint to gain perm access is still working for it you have to pass a wishpoint worthy quest before hand which in my opinion is alot harder than defeating a couple of guards if there were guards at the back aswell alot would enter that way with ease.
  15. I agree that it would be a bad idea for it to be availiable in the wish shop however I do think there should be more whome have the ability often I look at the HC board during the hunt I like to see how its progressing and whome is doing well, and quite often there are people in places they shouldnt be Im not saying those who have the ability arnt using it perhaps there arnt any around during those times if there were a few more it would be more helpful.
  16. I quite like the idea of a Contest for those mp5s whome have won already, It would give us something to do during the normal contest.
  17. Sparrhawk

    Tokens

    [quote name='No one' date='24 August 2009 - 05:04 PM' timestamp='1251093898' post='40144'] your 2c is funny, please put more so, this is what abuse I see in your suggestion: - a randomizing token ... would mean that with the help of a few alts, one can get a complete set of same tokens on all (or just 6) creatures - only one token / creature ... would require that one can choose the token he wants or ... he can change it using the "randomizing token" lol - there are a few more ways to put caps, but .. that has already been discussed. anyway, it was fun to read, please post more [/quote] They were only ideas obviously not perfect as you have pointed out the flaws in them but I just believe something should be done with them the latest change regarding the slider doesnt change anything really in my opinion. if there was only one token per creature your not guarunteed the one you want.. you could have only one creature for example a chaos archer if you buy a claw you have equal chance of getting claw 1 or claw 2. as for the caps i was thinking have the maximum cap be for example claw 2 max it can give is 100 attack make them less overpowering. I was only trying to come up with a few ideas that could make things better.
  18. It would be interesting to know if this is a bug or otherwise, making the competition harder for MP5 is one thing like removing heads from circulation so the competition longer but is it not some what unethical for the RPC to collect heads and either win messing up the rewards or just give the heads away to people they want to win because they can,and yes I know a powerful player that hasnt won before could technically do the same thing but once they have won they have won they cannot do it with rpc they cant win so they can keep doing it as much as they feel like.
  19. If a dream mutation is worth two rusties id sell mine for that
  20. [quote name='Lifeline' date='16 August 2009 - 01:04 AM' timestamp='1250345086' post='39439'] i like it. if somebody cant afford token he still has a chance to beat a token rit with his stats. because if the token rit is strong principleswise less stats are in it. its balancing the token vs nontoken a lot more. at least for the average person with average principles. with insanly high principles it doesnt matter anymore anyway but i think its a step in the right direction [/quote] The only problem I find personally for the way tokens are changed is that I have few tokens now unless i use 0% they are basically worthless to me really if you have heavily laden tokens with the damage you can do stats matter little at al if you work on your principles and you dont even have to put vit in your rit, and it is quite strange how in defence tokens are always at 100% capacity even if your defence ritual has `100% vitality in it. But honestly I dont believe the changes has affected those who have mass tokens at all if anything its in there favour against those that will use a ritual that has little to no tokens in it.
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