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redneck

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Reputation Activity

  1. Upvote
    redneck reacted to Syrian in Oh, look what i found...   
    It's me! i found myself back here again, hello!
    i took a few days to look around, everything is so different now, maybe good, maybe not so good, but it seems like i am here again to find out :D
  2. Upvote
    redneck got a reaction from Vahr in Draining the MDA basement   
    As Marshal of the Knights of the Bell, I am willing to help organize the workers, guard the entrance, gather supplies, and assist with the removal itself.
    The fire demanded rain; now the rain demands labor. Let us reclaim what lies beneath the MDA.
    — The Mosquito
    Twice-Sworn Marshal of the Knights of the Bell
  3. Upvote
    redneck got a reaction from Else in Draining the MDA basement   
    As Marshal of the Knights of the Bell, I am willing to help organize the workers, guard the entrance, gather supplies, and assist with the removal itself.
    The fire demanded rain; now the rain demands labor. Let us reclaim what lies beneath the MDA.
    — The Mosquito
    Twice-Sworn Marshal of the Knights of the Bell
  4. Upvote
    redneck reacted to Nep in Draining the MDA basement   
    Good day.
    As you may now, the MDA basement is flooded due to certain past events. In order to avoid lasting damage and to regain access to the you-know-what, I think it is high time we did something about it.
    To put it simply, we need to remove the water that has gathered down there and dry up the place somewhat to avoid mold setting in.
    But before we get started we'll need a plan. To begin with, I don't remember the size of the basement (it's been a while...). Was it a smaller cellar or does it cover the -1st floor of the whole building? Knowing this will determine the method we can use and/or the amount of effort needed.
    As for getting rid of the water, using buckets should work fine as long as we have enough people and spend enough time on it. We should be able to dry up the water remaining on the floor in small puddles by strategically placed heat stones or expending large amounts of heat in some other way.
    Does anyone have a problem/concern with this plan or a better idea? Let me know in the comments below.
    Also let me know if I can count on your participation.
    Thank you for your attention on this matter!
  5. Upvote
    redneck reacted to Blackshade Rider in Draining the MDA basement   
    I dont mind helping on this.
    However heat stones may work but id refrain from heat spell as thats how ledah caught the library on fire if I remember correctly. Then Aia and I had used rain spells to put the fire out causing its flooding
  6. Upvote
    redneck reacted to Seigheart in Draining the MDA basement   
    I would be happy to help with my super duper bucket.
  7. Upvote
    redneck reacted to Else in Draining the MDA basement   
    count me in!
  8. Upvote
    redneck reacted to Vahr in Draining the MDA basement   
    I’m in! Just let me know when.
  9. Upvote
    redneck reacted to death ray in Draining the MDA basement   
    I have a bucket, I'm down to farm out the water.
  10. Upvote
    redneck got a reaction from Nep in Draining the MDA basement   
    As Marshal of the Knights of the Bell, I am willing to help organize the workers, guard the entrance, gather supplies, and assist with the removal itself.
    The fire demanded rain; now the rain demands labor. Let us reclaim what lies beneath the MDA.
    — The Mosquito
    Twice-Sworn Marshal of the Knights of the Bell
  11. Upvote
    redneck got a reaction from Fang Archbane in Draining the MDA basement   
    As Marshal of the Knights of the Bell, I am willing to help organize the workers, guard the entrance, gather supplies, and assist with the removal itself.
    The fire demanded rain; now the rain demands labor. Let us reclaim what lies beneath the MDA.
    — The Mosquito
    Twice-Sworn Marshal of the Knights of the Bell
  12. Upvote
    redneck reacted to Fang Archbane in Draining the MDA basement   
    It covers the entire floor of base of the building. Or, technically floor B1. Basement level 1 is just an open, wide foundation of the entirety of the underside. Various scenes. It's honestly pretty massive.
    You can count me in. The Phoenix is loyal only to a few, but you'll always have my backing. As for the plan... It is sound. However two notes.
    1) we should avoid fire or heat if at all possible. That was the original problem. The library is... Well, quite flammable. The smallest error, the smallest miscalculation, and we could be off far far worse.
    2) Why don't we refit our strange mist pumps. Surely, if they're airtight enough to pump an ambiguous Gas, they can pump out Water.
  13. Like
    redneck got a reaction from Chewett in The Three Pillars Trial   
    The Three Pillars Trial — A New-Player Introduction to Knights of the Bell (Marind Bell)
    Greetings, travelers of the realm!
    I invite new players—and any veterans who wish to revisit the ideals of Marind Bell—to undertake The Three Pillars Trial, a short interactive quest presented by The Mosquito, Marshal of the Knights of the Bell.
    The Knights of the Bell stand upon three pillars:
    Knights, who defend the land through courage, loyalty and honorable judgment.
    Squires, who accept trials and instruction while working toward greater wisdom.
    Pilgrims, who listen to the voice of the land and seek meaning through understanding and creativity.
    During the quest, you may walk any of these three paths. Each offers a different challenge and awards its own ceremonial tag description upon completion. No prior knowledge of Marind Bell is required—the quest is intended to give newer players a welcoming introduction to the land, its values and the different ways someone may serve it.
    How to begin:
    Travel to the clickable at Gazebo Right Front Stairs and speak the words:
    Three Pillars
    Choose a path, complete its challenge and save a screenshot of the ceremonial tag description shown at the end.
    Three-Path Reward
    Any player who completes all three pillars—Knight, Squire and Pilgrim—and sends me screenshots of all three earned tag descriptions and send written answer to Redneck in game or forum for the Pilgrim pillar, will receive an item from me as a reward.
    The three ceremonial distinctions are records of quest completion and may also be placed in your papers. They are not official character tags.
    There is no single path that carries Marind Bell alone. The Knight defends, the Squire becomes and the Pilgrim listens. Together, they give the Bell a voice worth answering.
    When Marind Bell calls, will you answer?
    — The Mosquito
    Marshal of the Knights of the Bell
  14. Upvote
    redneck reacted to Nep in Quality of Life Wishlist for MD   
    Another one:
    Allow us to re-view the forge's result page of the items we previously created. Right now you can only view it directly after creation unless you take a screenshot.
  15. Upvote
    redneck reacted to Fang Archbane in The Three Pillars Trial   
    Handy Pockets and Maebius would both be proud.
    With great honor, I will sponsor a gold coin to anyone who passes the Knights judgement.
  16. Upvote
    redneck got a reaction from Vahr in The Three Pillars Trial   
    The Three Pillars Trial — A New-Player Introduction to Knights of the Bell (Marind Bell)
    Greetings, travelers of the realm!
    I invite new players—and any veterans who wish to revisit the ideals of Marind Bell—to undertake The Three Pillars Trial, a short interactive quest presented by The Mosquito, Marshal of the Knights of the Bell.
    The Knights of the Bell stand upon three pillars:
    Knights, who defend the land through courage, loyalty and honorable judgment.
    Squires, who accept trials and instruction while working toward greater wisdom.
    Pilgrims, who listen to the voice of the land and seek meaning through understanding and creativity.
    During the quest, you may walk any of these three paths. Each offers a different challenge and awards its own ceremonial tag description upon completion. No prior knowledge of Marind Bell is required—the quest is intended to give newer players a welcoming introduction to the land, its values and the different ways someone may serve it.
    How to begin:
    Travel to the clickable at Gazebo Right Front Stairs and speak the words:
    Three Pillars
    Choose a path, complete its challenge and save a screenshot of the ceremonial tag description shown at the end.
    Three-Path Reward
    Any player who completes all three pillars—Knight, Squire and Pilgrim—and sends me screenshots of all three earned tag descriptions and send written answer to Redneck in game or forum for the Pilgrim pillar, will receive an item from me as a reward.
    The three ceremonial distinctions are records of quest completion and may also be placed in your papers. They are not official character tags.
    There is no single path that carries Marind Bell alone. The Knight defends, the Squire becomes and the Pilgrim listens. Together, they give the Bell a voice worth answering.
    When Marind Bell calls, will you answer?
    — The Mosquito
    Marshal of the Knights of the Bell
  17. Upvote
    redneck got a reaction from Fang Archbane in The Three Pillars Trial   
    The Three Pillars Trial — A New-Player Introduction to Knights of the Bell (Marind Bell)
    Greetings, travelers of the realm!
    I invite new players—and any veterans who wish to revisit the ideals of Marind Bell—to undertake The Three Pillars Trial, a short interactive quest presented by The Mosquito, Marshal of the Knights of the Bell.
    The Knights of the Bell stand upon three pillars:
    Knights, who defend the land through courage, loyalty and honorable judgment.
    Squires, who accept trials and instruction while working toward greater wisdom.
    Pilgrims, who listen to the voice of the land and seek meaning through understanding and creativity.
    During the quest, you may walk any of these three paths. Each offers a different challenge and awards its own ceremonial tag description upon completion. No prior knowledge of Marind Bell is required—the quest is intended to give newer players a welcoming introduction to the land, its values and the different ways someone may serve it.
    How to begin:
    Travel to the clickable at Gazebo Right Front Stairs and speak the words:
    Three Pillars
    Choose a path, complete its challenge and save a screenshot of the ceremonial tag description shown at the end.
    Three-Path Reward
    Any player who completes all three pillars—Knight, Squire and Pilgrim—and sends me screenshots of all three earned tag descriptions and send written answer to Redneck in game or forum for the Pilgrim pillar, will receive an item from me as a reward.
    The three ceremonial distinctions are records of quest completion and may also be placed in your papers. They are not official character tags.
    There is no single path that carries Marind Bell alone. The Knight defends, the Squire becomes and the Pilgrim listens. Together, they give the Bell a voice worth answering.
    When Marind Bell calls, will you answer?
    — The Mosquito
    Marshal of the Knights of the Bell
  18. Like
    redneck got a reaction from Aelis in The Three Pillars Trial   
    The Three Pillars Trial — A New-Player Introduction to Knights of the Bell (Marind Bell)
    Greetings, travelers of the realm!
    I invite new players—and any veterans who wish to revisit the ideals of Marind Bell—to undertake The Three Pillars Trial, a short interactive quest presented by The Mosquito, Marshal of the Knights of the Bell.
    The Knights of the Bell stand upon three pillars:
    Knights, who defend the land through courage, loyalty and honorable judgment.
    Squires, who accept trials and instruction while working toward greater wisdom.
    Pilgrims, who listen to the voice of the land and seek meaning through understanding and creativity.
    During the quest, you may walk any of these three paths. Each offers a different challenge and awards its own ceremonial tag description upon completion. No prior knowledge of Marind Bell is required—the quest is intended to give newer players a welcoming introduction to the land, its values and the different ways someone may serve it.
    How to begin:
    Travel to the clickable at Gazebo Right Front Stairs and speak the words:
    Three Pillars
    Choose a path, complete its challenge and save a screenshot of the ceremonial tag description shown at the end.
    Three-Path Reward
    Any player who completes all three pillars—Knight, Squire and Pilgrim—and sends me screenshots of all three earned tag descriptions and send written answer to Redneck in game or forum for the Pilgrim pillar, will receive an item from me as a reward.
    The three ceremonial distinctions are records of quest completion and may also be placed in your papers. They are not official character tags.
    There is no single path that carries Marind Bell alone. The Knight defends, the Squire becomes and the Pilgrim listens. Together, they give the Bell a voice worth answering.
    When Marind Bell calls, will you answer?
    — The Mosquito
    Marshal of the Knights of the Bell
  19. Upvote
    @redneck make it a poll pls

    yes different rewards to match fight duration was my intention too but ibwas hoping we can talk about the mechanism not the rewards. i think if i put you a "give something now" button in place of any fight, a majority would be happy.. well .. if it gets to remain, rewards will differ, but wont be a sudden update.. with bigger rewards comes bigger temptation to abuse it.

    Also i want to make an important change to it.. i dont really like the stats difference making most strategies pointless.. i am not sure yet how to reshift the balance so that it makes sense to get better as you fight more, but at the same time don't render other weaker opponents absolutely powerless. I think in this card game chances should be that a good choice chain coild lead to a victory against the most outrageous opponent stats.

    Also what victory means.. i was thinking to have the opponents decide intention BEFORE fight then consider it a loss or a win based on what came out.. anyway, all this is just ideas wanderibg aroubd lonely in my head, i will give them shape once i know if this new combat mode remains or not. So far the feedback was incredibly negative and i kind of lost enthusiasm for it for now. I want to add more cards to each crit but i womt spend more money and time and nerves on something that will probably be voted against in the end.
  20. Upvote
    redneck reacted to Ledah in New Card-Based Combat System: Feedback   
    I like the new system more than the old one, but I am not sure it is generally speaking, as practical for raising creatures.
    I'd like to see the old system stay as-is (or perhaps, only giving wins but no stat rewards?).
    I'd like to see the new system give greater rewards, as it does take longer and is much more PvP.
    I can see the new system being used for tournaments, like we used to have, for roleplay as well.
    I sort of see the old system fights as a passing comment, whereas the new one is trying to win a debate - it takes longer, more effort, and so should be the more rewarding of the two.
    TLDR: Keep both ;)
  21. Upvote
    redneck reacted to Seigheart in New Card-Based Combat System: Feedback   
    The reward to time invested in the card system is the only flaw IMO. I love the concept. It allows you to react to combat, mid combat. Much more intentional.

  22. Upvote
    redneck reacted to Fang Archbane in New Card-Based Combat System: Feedback   
    The classic combat system has depth it took years to learn and master. It lets me grind the stats I need quickly (Exploration, Action Points, Worldly Inertia, & Vitale from Bursts). I can get a full rotation on all surrounding players, while rotating in on the Splinter without any delay (by double clicking attack, this way the battle popup is skipped entirely).
    From what I've seen of the new combat system, nearly all of that is no longer the case. Fights take way longer than they should by a mile. That alone is enough for me to say no thank you.
    I respectfully don't enjoy the new card combat system. Even polished, manual battles will never be as efficient as auto battles. I'm absolutely speaking from a grinders perspective, and my view is completely biased, but my vote is a solid no thank you.
    A side mini game for those who like to dabble would be fine. Just please don't swap out my efficient combat system for... A duel of Yu-Gi-Oh.
  23. Like
    redneck reacted to Chewett in The mystery of "Chewett and the Green CARD"   
    As Chewett strode the lands watching for depletion he found himself high in the mountains of Golemus. Here he found Fang Archbane hard at work in the rain, carefully mining the rock. Their history, to Chewett’s shame, had not always been an easy one, so he approached Fang carefully, offering an apology for old grievances. It was not just an apology, but an expression of hope that they could put that behind them and move forward together.
    Fang accepted the gesture in his own way, saying that words alone could not express how he felt but that he hoped his actions would show that there was no ill will between them anymore. This made Chewett smile slightly, for a moment almost forgetting why he was there.
    As the rain continued to fall, the two spoke more openly than they had in many years. Fang remarked that, after his long absence, he simply wished to care for his land of Golemus. His focus was his old passion for mining, alongside tending the land and spending time among the mountains.
    Lightning forked the sky, causing a brief pause in their discussion. As Chewett looked to the sky, he wondered whether these changes were natural. Never had the realm been troubled by such a long period of stormy weather.
    Fang had noticed the changes too. He warned that the persistent downpours could make the mountain increasingly unstable. Then, with a rather suspicious smile, he stated that nobody would want whatever lay beneath the mountain getting loose. Chewett decided not to pry further into this comment, however, he made a note to investigate the matter in the future.
  24. Upvote
    redneck got a reaction from Chewett in Enchanted while drunk Bug   
    When you are enchanted and drunk it will not let you post in chat correctly. It will say "drunkenchanted". I tried with parentheses and ** same outcome.

  25. Upvote
    redneck got a reaction from Nep in Enchanted while drunk Bug   
    When you are enchanted and drunk it will not let you post in chat correctly. It will say "drunkenchanted". I tried with parentheses and ** same outcome.

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