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Maebius

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Everything posted by Maebius

  1. [quote name='Curiose' timestamp='1299095755' post='79855'] Obviously. [/quote] ... and the Mur Giveth, and the Mur taketh away. (drat, that was fast!)
  2. and POOF, like that, this discussion is almost moot, with the new Announcement. even MP3s can use the Fenth's Press to their advantage now and stay around FOREVER!
  3. [quote name='CrazyMike' timestamp='1299073436' post='79843'] If my memory serves me right, there was a time when new players start with 2 resets in the shop. Announcement: 599 md shop resets dispatched to players that needed one. From now on shop resets will be dispatched only to those without one and with available credit and at an interval of several weeks or even month. I am not sure but its possible, new players stop getting shop resets after that announcement. Feel free to correct me if I am wrong but I couldnt find any announcement stating the change. [/quote] Must be that new players do not start with one. I'm looking on my characters and see nothing mentioning having a Sjhop Reset available, on any segment of the MD shop. Interesting that they exist though, I was wondering if it were possible to get some things available again, or how multiples of things happened.
  4. I agree with what xrieg said, and was kinda what I was trying to imply earlier on page 1. I'm at 50 active days now, so pretty new, and it was hearing about the RDFA that made me slow down and really try to understand "[i]Oh, cool, the creatures sometimes have different abilities instead of just being stuck in a ritual slot[/i]!" As to the origuinal post, maybe we'll jsut make an effort to mention that non-ddamaging rituals are fun, but NOT the rule here. The only rule is ask first, or go wild against the Idles. Otherwise, I don't see the issue. Saying "your creatures will get strong" doesnt' hold too mcuh water in my mind because they still need experience to advance. And if they want to advance, they'll use damaging rituals. Simple solution, and self-correcting, as stated before. Are a few MP3s with "Hollow Warriors" really that much of a threat to the MP4s once we do advance? I hope not or my expectation for advancing soon is going to be a let-down.
  5. [quote name='Curiose' timestamp='1298952861' post='79764'] I only remember that while doing non damage you receive some sort of experience. It must have been creature experience, then. I only did this for a few hours when BigC was around, but within that I was able to get quite a bit of experience for my creatures. I understand that these are extremist views, but, the extreme can happen. [/quote] Hmm, I've never gotten XP, either creature or personal, when using non-damaging rituals, and this is one of the Pro/Cons of fighting this way. Creatures won't advance, but neither will the player. For creatures, all it does is provide wins/losses, and is not a way to upgrade to Big Powerful Strong crits. The lack of personal XP also means it is useful to re-balance yourself, but not get any closer to the next MP level. In every example of someone explaining RDFA or non-damaging style of fighting,, to me or a new-new player, it was always mentioned that it's not affiliated with the rules of the park though. However, I'll grant you that extreme cases may happen and I was not there if someone explained it as "The Rules". But even in that extreme case, I'd imagine they would learn otherwise fairly quickly if someone attacked them with damage, and was not scolded for it, if given permission to attack and thus in full complience of "Sparring Ground Rules". but then again, perhaps others could clarify further. To me, this doesn't seem to be an issue at all.
  6. (edit: also, what part of non-damaging in the park related to GGG? I must be too noobish to know that acronym, beyond it standing for a gazebo?) I learned about the RDFA and non-damaging strategy quite soon after joining this game, and will vote that it makes a lot of sense. Not sure what you mean about it making us MP3s big and brainless, because we still get strategic info by fighting against the Willow Shop guards, and also do damage if we want to outside the park. Staying MP3 and learning the general basics of combat doesnlt seem to be "bad" to me, but then again, as an MP3, I don't know the higher-level abilities and such yet. Still, staying here and playing with non-damaging rituals, gave me a much better understanding of how combat worked for those non-damaging creatures I was using, plus discover a few things about certain creatures that did cause damage, by offering to get attacked my them as part of balancing my wins/losses. Not sure of the "downside" of this sort of training, honestly. Can you elaborate without going into spoilers? I'm honestly curious why such practices seem detrimental to you, and would work to change the status quo if your arguments can convince me of why. I'm intrigued now....
  7. queued a pic up for the gallery. now to see how long it takes to appear! :)

    1. Show previous comments  2 more
    2. Maebius

      Maebius

      Thanks Chewett! No worries, jsut curious how it worked since that was my first attempt at uploading.

    3. Chewett

      Chewett

      just give one of them a FRIENDLY poke, normally they will do it for you provided you are nice.

    4. Maebius

      Maebius

      ...and bringing cookies helps, I imagine!

  8. [quote name='Chewett' timestamp='1298876609' post='79707'] I recommend ANYONE with large amounts of accounts (3+) that have no post sto pm me asap, so that i do not ban your ip for being a spammer, this is because most of the spammers create a bunch of accounts then go to use them. [/quote] I was under the impression that one of the Forum Rules made it quite clear that players are only permitted to have ONE forum account. (Otherwise, I would have made my alt have a separate forum account, since I play the alt almost more than Maebius, due to the current situation Maebius is in.)
  9. [quote name='Rhaegar Targaryen' timestamp='1298628286' post='79579'] Question: Sun regarding MD's realm, or Sun regarding our reality? I understood it as related to MD, but people started answering about the RL Sun, so, just to make sure... [/quote] I think the answer to your questinog there is going to be "yes" Rhaegar, just to confound us further.... but I read the original post the same way, asking about the MD sun. ...and I was going to simply look up from the bottom of the well, and smile at the circle of brightness above me as I continue to explore the strange realm down here with the rest of you mucks. (said as friendly joking, not insults)
  10. [quote name='Chewett' timestamp='1298576530' post='79532'] The other team has a small forum whereby we can speak and such with ALL members of the team, would you like one? - asking bunny so i want an answer from him, but i think everyone should see what i am suggesting so they may give their opinions to the leader. It will have normal rules just like any other subforum. [/quote] I would agree to this. Also, am starting to ponder a riddle/quest/challenge thing already, and was just going to ask if there was a place we'd be discussing this as a group and/or more privately. edit: I'll wear ears if I need to, as a team uniform, but the corset might not work for me.
  11. [quote name='samon' timestamp='1298484802' post='79429'] I've been thinking the same thing for a while now, so I completely agree. I don't seem have the same problem as you though, Firefox, Opera and even IE seem to show everything. (isn't this supposed to be in either the new ideas or somewhere in the advertisers forum?) [/quote] Hmm, might just me my work refusing to use a REAL browser, because when I view the list at work (where I login about 80% of the time) the list of links tends to get cut off around 11 links. At home it seems to work fine, but at work I need to keep refreshing the page to 'move' unused links up to where I see them properly and can click it. Not a huge deal, I just figured I'd toss out the suggestion and see if others noticed the same thing. It's not the first time I've had wonky browser issues compared with the general populous, either. No worries. [quote name='samon' timestamp='1298484802' post='79429'] I've been thinking the same thing for a while now, so I completely agree. I don't seem have the same problem as you though, Firefox, Opera and even IE seem to show everything. (isn't this supposed to be in either the new ideas or somewhere in the advertisers forum?) [/quote] Hmm, might just me my work refusing to use a REAL browser, because when I view the list at work (where I login about 80% of the time) the list of links tends to get cut off around 11 links. At home it seems to work fine, but at work I need to keep refreshing the page to 'move' unused links up to where I see them properly and can click it. Not a huge deal, I just figured I'd toss out the suggestion and see if others noticed the same thing. It's not the first time I've had wonky browser issues compared with the general populous, either. No worries.
  12. Now that THe voting links have been expanded (YAy!) I noticed that the full list is now getting cut-off on hte page, so that a few links are hidden from me (both on Firefox and IE8). Since the links are randomized every time you click something, I periodically have to refresh the screen a few times to ensure I have not NOT voted on every available link. My suggestion would be, to keep the randomized order of the links, but split it into two random lists. Unclicked links would be on top, in random order, and anything you've already used for the day would be listed under them. This would allow us to more easily vote for MD and visit the partner sites, while still keeping a bit of chaos in the list to prevent us from clicknig the same links every time in the same order (if it were not randomized.) Thoughts?
  13. sure, why the heck not! Lepus Cogito Sum... or something.
  14. What if the Hokey Pokey -is- what it's all about?! O_o

    1. Sharazhad

      Sharazhad

      then you put your left foot in and shake it all about!

    2. (Zl-eye-f)-nea

      (Zl-eye-f)-nea

      what do you mean "what if"???!

    3. Sasha Lilias

      Sasha Lilias

      Don't you mean the "Hokey Cokey"(or Kokey..not sure:P)

  15. [quote name='Brulant' timestamp='1298328171' post='79246'] You can turn the cloud off in the options It's right underneath the above the mood panel statuses and right below the mood panel link. Once you click on "options" Underneath the header titled "Preferences" there's a box to check for the Cloud. Hope that helps! [/quote] That helps a LOT! Thank you. Figured the options list would expand as I enabled more "options" but I forgot to check there since way back when it only listed the "play music".
  16. [quote name='Lady Morwen' timestamp='1298327621' post='79245'] I see, yet the game never gave me an option to say I was female, was wondering if that could be added? if possible. [/quote] I believe we will NEVER be asked for gender, nor class, nor __insert something other than name&password__. Such coded limitations wouldn't work for such a free form imaginative playerbase, IMHO.
  17. [quote name='Chewett' timestamp='1298311800' post='79226'] No current way around it. [/quote] I noticed that exact strangeness and just keep a small message in my inbox all the time \. Honstly, I want my credit back almost because the 'cloud' is not really my favorite interface and I miss hte old "everything in one inbox" simplicity. c'est la vie, I suppose.
  18. I will vote "YES" to this if it becomes a Poll. that was one of hte things I commented on the "things that scared newbies" thread. Since all hte fun stuff was in the page itself, my brain sort of blurred out the tiny little grey line at the top of the page, so did not even register that those links even existed until someone pointed out specifically "At the very top, in the grey line, are important Links!" I doubt the "Tutorial" could be changed easily, but even mentioning "and at the top is the Adventure Logm, and voting links, and such" similar to unlocking new things like the map and player profile is pointed out as "see over there of the side of your page? you have a map now". Red text might work too, because once I got an announcement, and was directed "upward" I did finally see htose links, but it took me a good week or two.
  19. [quote name='darrydabby' timestamp='1298246907' post='79139'] yeheyyy may the wish come true and good luck [/quote] interesting indeed! I look forward to this!
  20. this is a tricksy one, Burns,,,

  21. Personally, I feel that spoilers (major or minor) are the freely giving of exact specifics of information, strategy, or other knowledge, regardless of if it's available waaaaay down in the Adventure Log, or the Announcements (sheesh, have you read the ENTIRE list of Announcements yet? I have, but wouldn't recommend it in one sitting!). What I mean by exact details is saying "Go to ____ and do ___" to a question of where something is gotten/unlocked/etc. In the case of Personal Papers, merely suggesting the area and general directions TO that area are not spoilers. Exact stepping-stone directions and the name of the thing to click on, would be. Likewise, when I asked about combat stuff initially, I heard some people say "Oh, just do XYZ"... however, I much preferred when two wonderful people offered to setup a test ritual and then gently suggested we discuss the Combat log and my findings. Yes, it took more time, but it didn't feel "spoilery" to me. In a similar vein, when I first started playing, I considered it a spoiler when someone linked a specific thread in response to a question I saw another new person ask. That felt spoilery to me. A non-spoiler reply would have been to suggest "research _Land_ on the forums, and see what you find." This gives the person a good solid hint at where to learn things themselves, but avoids Direct Spoiler material. Obviously the severity of spoilers differs greatly depending on the nature of the "question" wanting to be answered. Finding the perosnal papers is much different from forwarding a *.JPG of the Labyrinth, or script to solve the Broken Pattern puzzle (which I imagine exist out there somewhere, but have not seen myself, nor want to). Simple questions may, MAY, be possible to answer more directly without being considered "Spoiler", but even in the more minor cases, there are plenty of ways to say an answer that redirects the learning towards the questioner, rather than handing it out on a golden platter of reply. It's all a matter of semantics, probably, but it makes all the difference in my humble opinion. In clarified concern, -Maebius
  22. Maebius

    Recipe Swap

    [quote name='Windy' timestamp='1297896686' post='78944'] Tell me, Darling. What sort of shape is MD? [/quote] It'd be a cube, with a blob around it, and a tree-ish edge, and ..um... Shading? I'd go with bar-cookies cut into cubes.... or petit fours. That seems most appropriate. with gummy bear heads, and little cinnamon-hots (for torches). Aww heck, lets jsut make it an all you cna eat buffet at the UN building, that should cover it all.
  23. [quote name='dragonrider7' timestamp='1297907339' post='78949'] Cool!! Gimme some shading tips man... -rider [/quote] wowww. I'm impressed. now, to hurry up and wait to get an avatar ability unlocked for me. then maybe conscript one of yours. You take commissions?
  24. this is pretty much precicely how I picture us fighting the Shades during our first steps in MagicDuel. http://www.zefrank.com/zesblog/archives/2011/02/sword_dance_and.html enjoy!
  25. darn you forum laaaaaaag....

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