Images
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Screenshot_20230327_224813.jpg
Screenshot_20230327_224813.jpg
By Muratus del Mur ·
NFTs created from the new api, in md, from bestiary creatures. You can find them also on opensea.io where you can view there rarity and such.
Currently there is no way for anyone to create such nfts, but this is just because nobody showed any interest in this feature.
I will cobtinue working on in-game interfwces for this, or i will just use them for personal transfers and rewards..depends only on your feedback
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Screenshot_20230327_224828.jpg
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Screenshot_20230327_224835.jpg
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Screenshot_20230327_221129_AlphaWallet.jpg
Screenshot_20230327_221129_AlphaWallet.jpg
By Muratus del Mur ·
magicduel.com is not the official erc-20 (eth, polygon) address for md on the eth blockchain.
Magucduel.eth is also a valid ens domain name bound to the official address.
This is part of a series of experiments i do in the crypto direction
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Fyrd Stuff.jpg
Everything posted by petty dodds
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CQoTW (Curi Question of the Week) 2/28\2014
i have learned that imagination is a terrible thing to waste
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Viscosity
Newbie speaking (and because I wrote about viscosity earlier this week): first, i agree, there should be a deterrent from keeping new players from having access to every scene. The pressing theme I have been getting as a new player is PATIENCE. And truthfully, that patience is imperative to understanding this game. My biggest contention with viscosity now (as mp4) is that No Man's Land and Marind Bell (up to Wind's sanctuary) should be more accessible. And although I agree an algorithm is called for to lower viscosity by a percentage per game level, not every player at each game level has achieved the same things so for me, that rationale is akin to assigning the same GPA score for a student that gets a 90% and a student that gets a 99%. In other words, if an algorithm is to be applied, it should be based more on player skill - say vital energy, value points, current AP, etc and not so much on game level. I still hold to my original thought, that players should walk the scenes regularly. Perhaps it could be a quest or become part of the training to get to mp4; a way to teach new players that seeing all the scenes is beneficial to game progression? I hope that my thoughts have at least some value even though I am new to this realm. Newness is not an indication of observation and contemplation. I haven't missed a day since I began the game and I talk to people in every scene.
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HBD Plix Plox!
happy birthday
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battle rituals
newbie - what's "rp"?
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Viscosity
hmm...i have a silver coin...
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battle rituals
*clears throat and laughs a little at self* well, see... it was a server issue on MY end. and... *quietly* i wasn't clicking in the right spot
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Viscosity
Let me restate. I'm going to run around Marind Bell and No Man's land every day. I want to do what I can to help reduce viscosity. I don't much care if others join me, just thought, "hey, that might work" :blink: I mean, the game is what WE make it as players, right? So... I'm going to do what I think is best. Oh, and as always, apples will be left at willow's shop to nom nom on your way to and fro. :D
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Help Rophs sail West
well, seeing as how it is of little importance to me whether there truly is a landmass out west or if the ship went around GG or how and where and what about aramors and mostly, I just like Rophs and think this sounds fun, I'm following. Or is it considered stalking? :blink:
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Viscosity
I am a newbie, but I have been following the discussion among many players regarding viscosity. I daily make my rounds around Marind Bell and No Man's Land. May I suggest that everyone do the same? Perhaps that will help to lower the viscosity? I have heard complaints that Marind Bell used to only be negative viscosity. I've also heard complaints about the Paper Cabin, the Aramory and let's not forget that getting to MDA lands shouldn't be so hard. I love this game. I am active only 40 days today but I haven't missed a day. I would recruit new players but I'm an older player and quite frankly, a bit of an odd duck in my social circle as none of my friends like RPGs. That said, I would love to have a hand in helping revitalize and/or "wake up" the realm of Magic Duel by recommending daily parades and that players regularly make the rounds around both MB and NoMans's Land. -end-
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Poetry
improv - written using three words taken from objects in the room around me at this moment: picture paper bird On paper, put a song, A picture put to words. Write what heals the hurt, A minstrel like the birds.
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Logs from Seedwalks
awesome. thank you!
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Logs from Seedwalks
this sounds like fun but I am unsure how to join when people do this. What do I need to do the next time there is a seed walk?
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Happy Birthday Syrian
Oh! i missed your birthday! Happy happy birthday to you, to YOU!
- Avatar Tutorial for Windows
- Avatar Tutorial for Windows
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Maebius Monthly (mini)Madness
Hey maebius, when do we get to see the results? What if the crab pulled the names out of Hat if Sprogling is unwilling?
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Loreroot Guards
i am choosing a certain path to defeat the guards and it is from some hinting and also from some of my own machination. but it will require more time and patience on my part. so I wait. thank you all for your sage advice!
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Curi Question of the Week
I teach biology so I will give my text book answer which, in my estimation, applies across all genres. "A collection of all the different populations that live in one area" which means I should also define population: " all the individuals of a species that live in one area" If I superimpose those two definitions to MD, then yes, it's a community. Necrovians, Golemus Golemaricum, Marind Bell, Loreroot are populations. we have sub populations with various alliances. No Man's land is where the game operates as community. And I've been told I think too literally but sometimes my literal thinking can lead to metaphorical thinking. At least, in my head it does.
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Maebius Monthly (mini)Madness
yay
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Soul of Equilibrium
anyone can do this quest, yes? and how do we submit? PM?
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Loreroot Guards
well i attack with random rituals and change the rituals every time and read the battle logs every time and ... pbft...
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Loreroot Guards
ok i'm still a little challenged on the strength/weakness thing but I'll try again. thanks everyone
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Loreroot Guards
No spoilers please, just hints or tips trying to defeat the guards and I can't find the right ritual when I read though the battle rounds, what should I be looking for that will give me a better understand of how to take the guards down? or perhaps I don't have the right creatures? my current creatures: imperial aramor aramor assassin (2) dark archer II dark archer I heretic archer aramor grasan II (2) grasan I elemental Barren Soul (2) Joker (2) i have fifteen total at the moment so I can sacrifice and/or pick up another at aramory but so far all i'm offered are archers, grasans, aramors and barren souls
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Iron Rule
^ the richmerchant said " I have met here a LOT of interesting folks. Folks I would like to meet everyday irl, but irl I generally meet ******. " yep yep
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Happy Birthday
*woop woop* hands apples to the birthday friends. Many happy returns