February 28, 201511 yr Root Admin comment_162521 I am posting this here to remember to do it, i accepted the item so there won't be any voting on this one. Just for you to know whats comming :p Usable item: Cost: 100 items + Wishpoint Item Name: Bottomless Toy Chest Item Description: A wooden Toy chest containing uncountable toys. Each kind of toy entertains you in a different way! How it works: The item on getting used gives a different toy randomly : Plushie: 10% ve boost Figurine: 250 Temporary heat Board Game: 10% AP boost Collectible card: 10% vp boost Marble: 5 Ep boost mixed by Items constituting toys. Like figurines, plush toys, collectable cards, marbles, board games, snow globes, anything that can be played with. Like dolls, doll houses and stuff. 100 of them. - *Nimrodel* 131999 Report
February 28, 201511 yr Root Admin comment_162530 Remember to limit the number of items that are able to be produced at one time. Suggestion 20 of each item. Report
February 28, 201511 yr comment_162532 Also.. Keep a decay time of 1 week or two weeks. Meaning if the item isn't used in two weeks it disappears from your inventory (you lose the toy because you weren't playing with it :P) Report
March 1, 201511 yr comment_162598 Depending on the cooldown of production, amount of items and decay of items this seems okay. However, I would suggest using the maximum stat of a person and not the current amount...else we will probably have cases where someone uses temporary boosts followed by these items resulting in effects that would probably be unintended when giving these items out. Report
December 20, 201510 yr comment_169778 What is counted as figurines? Also what is counted as collectible cards? The crit cards? Also are balloons allowed? Report
December 26, 201510 yr comment_169893 Crit cards and the playing cards. Figurines are all the mini statue items. Report
February 12, 201610 yr comment_171463 @Chew: this is not the only composed item. Can't you make a sort of interface for it ? Report
February 12, 201610 yr Root Admin comment_171465 @Chew: this is not the only composed item. Can't you make a sort of interface for it ? How else would it be done?Thats the logical way to do it. Report
February 29, 201610 yr comment_171879 I am also interested in this item. I have everything needed (items +WP). Report
April 15, 201610 yr Author Root Admin comment_173394 I just resumed work on this today, indirectly , i am working on forked combiners, that will be the way for any similar item to be created. I am a bit confused, Nim, you say here you have the item already..but on email you sent me details on how to create it, i don't understand...explain? Anyway, a way to mix toys together to form such a box is in work, i am testing stuff in willows shop interior, but PLEASE do not use the toy box placed there. I could just block it, but if its not blocked and i am in the middle of the code and something goes wrong and you lose your items in one click, don't complain...just don't click the box unless you ask first. I might need testers however. This item is composed of 3 parts. First part is to finish forked combiners, second is to create such an item automatically and third is to make it functional. Nim, this topic is inconsistant with your emails...help me understand, thanks Report
April 15, 201610 yr Author Root Admin comment_173396 its very tricky to make this work on the forked combiner thing, i did some progress today with it but the problem...the huge problem ...is that there is no way it can mix 100 items in that interface it currently has. It was designed for about 10 items tops, and thats plenty for any item combination except this one so i am not sure what to do yet, ...maybe finish combiners first now that i started and add a second interface for such cases, or make a raw less fancy tool for this....probably the tool....anyway, enough for today, will continue later tonight maybe Report
April 15, 201610 yr comment_173398 How about you "pack" first the items in groups of 10. Then all 10 groups can be loaded in the current interface. Report
April 15, 201610 yr comment_173400 I dont think I mentioned anywhere in this thread that I have the item Mur. You must have misunderstood my post or something. I could clear the misunderstanding if you can point out what made you think that I already had the item. Report
April 15, 201610 yr Author Root Admin comment_173410 On 2/8/2016 at 9:07 PM, Chewett said: You have the items nim? On 2/9/2016 at 3:41 PM, Nimrodel said: Yup. this is what i was referring at Report
April 15, 201610 yr comment_173411 nim was saying that she had the 100 items for the toy chest, i believe Edited April 15, 201610 yr by Syrian Report
April 15, 201610 yr Author Root Admin comment_173412 i was thinking about packing items like dst said,...its the only way it can work....still kind of complicated... you need ten combiners just to create one, this would be 3rd level item 1st level the item itself. 2nd level the item produced by packing , 3rd level the item produced by the second packing....that means each group will have totally different things in it than the ones mentioned initially. I don't mind doing it as i think fit and giving this item to Nim regardless if it fits with the "new" requirements... but still a LOT of work for just a secondary feature.... will do it anyway one way or an other, don't worry Edited April 15, 201610 yr by Muratus del Mur Report
April 15, 201610 yr Author Root Admin comment_173413 yes, my mistake, was confusing, thanks for clearing this out Report
April 16, 201610 yr comment_173431 I also want the item. I have 100 toys and the box and the WP. Report
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