Root Admin Chewett Posted May 27, 2021 Root Admin Report Posted May 27, 2021 I am looking (initially) for one unique resource per land, that ideally can be used for buildings. An additional Ideal quality is that each resource will need to be "processed" into a secondary form before it can be used. Please also describe what tools would be used to gather the item, and what would be used to process them. E.g. LR - Lumber -> Processed Lumber GG - Stone -> Bricks Currently I am thinking only about resources for Marind Bell, Loreroot, Golemus and No mans land. The no mans land resources may be scattered through other lands too. Ideally the resource would be somewhat tied/related to the land. However suggestions for other lands/areas are welcome too. I am not considering Necrovion resources currently. More than one idea for each land is useful too, so feel free to name as many as you want. The best ideas will be given a gold coin for each one I use. Note: we can repurpose/rename current resources, I am just looking at a "fresh" start for these resources as we can more accurately see Quote
Root Admin Chewett Posted May 27, 2021 Author Root Admin Report Posted May 27, 2021 Please feel free to upvote things you think work well, therefore one per post is probably a good idea! I'm going to start then: LR: Lumber -> Building Planks Tool: Hatchet - A tool that can be used to fell trees in a responsible manner Processor: Plank Processor - Converts lumber into appropriately sized planks for buildings Note: This already mostly exists so if we go with this I might tweak the current setup Quote
Root Admin Chewett Posted May 27, 2021 Author Root Admin Report Posted May 27, 2021 GG: Rough Stone -> Stone BricksTool: Hammer and Chisel - A tool that can be used to cut large sections of rough stone ready for processingProcessor: Stonemasons Yard - An area to convert roughly hewn rock into bricks which can be used for building with Miq 1 Quote
Nep Posted May 27, 2021 Report Posted May 27, 2021 1 minute ago, Chewett said: Please feel free to upvote things you think work well, therefore one per post is probably a good idea! I'm going to start then: LR: Lumber -> Building Planks Tool: Hatchet - A tool that can be used to fell trees in a responsible manner Processor: Plank Processor - Converts lumber into appropriately sized planks for buildings Note: This already mostly exists so if we go with this I might tweak the current setup I was thinking of something similar. LR: Lumber -> Wooden beam and/or planks. There are a number of sizes you can cut a tree into: We probably don't want to go that deep, however I feel like at least the two I mentioned should be possible. If not, then just "building planks" should be fine like you suggested. Tool: Felling ax. A hatchet is too small for this task imo, a felling ax is bigger and sharper. We could also use a two-man saw, but I have no idea if it's worth implementing. Processor: Lumber mill. I was thinking something like this one from Skyrim Basically a huge saw operated by a water wheel. Quote
Fyrd Argentus Posted May 27, 2021 Report Posted May 27, 2021 (edited) GG I think... Tar/Oil/Resin => Plastic via some cooking method Plastic through extrusion machine => clear panes (or fiber or nonwoven cloth) Plastic plus sawdust through extrusion machine => tough opaque panels or extruded shape Sand through extrusion machine => glass (or reinforcement fiber which mixed with tar => shingles, with plastic => rigid panels or extruded shapes) Edited May 27, 2021 by Fyrd Argentus Quote
Fyrd Argentus Posted May 27, 2021 Report Posted May 27, 2021 Loreroot.... Harvest bamboo and vines.... using saws and knives Lash them together you have scaffolding. Quote
Fyrd Argentus Posted May 27, 2021 Report Posted May 27, 2021 Necrovion ....... Get special rocks specifically lime/carbonates using mining tools. Grind & cook in special furnace to give cement. Add rocks, maybe gravel, to get mortar or concrete respectively. Handy Pockets 1 Quote
Fyrd Argentus Posted May 27, 2021 Report Posted May 27, 2021 Marind Bell... Fine grades of clay harvested from the banks of the river Pottery shaping tools for roofing tiles, sewer pipes, pots, cups, and dishes. A kiln to fire any of the above. Pipstickz and Handy Pockets 2 Quote
Nep Posted May 27, 2021 Report Posted May 27, 2021 I was thinking, maybe we could make actual bricks... MB: Clay -> Brick. Tool: Some kind of shovel Processor: Furnace The reasoning behind this is that clay is most commonly found in/near riverbeds and lakes, which MB has plenty of. Molding that into the shape of a brick then burning it at the right temperature should yield some solid bricks we can use. Ah, Fyrd beat me to it with the clay idea, oh well Pipstickz 1 Quote
Fyrd Argentus Posted May 27, 2021 Report Posted May 27, 2021 1 minute ago, Nepgear said: Ah, Fyrd beat me to it with the clay idea, oh well Not really. Clay plus straw makes tough bricks. Clay alone makes fragile pottery. These compliment one another. Quote
Root Admin Chewett Posted May 27, 2021 Author Root Admin Report Posted May 27, 2021 11 minutes ago, Nepgear said: Ah, Fyrd beat me to it with the clay idea, oh well I was wondering about clay for for MB too, interesting! Pipstickz 1 Quote
Ungod Posted May 27, 2021 Report Posted May 27, 2021 I think we're all for clay in MB! Clay is already an available resource from mining, so it's not unique to MB, a land that also seems to have no clay quarry...yet it's still the one resource I'd go for. The only other option I see is a paste made from egg shells and water, which I imagined the Sanctuary being made of. A sulfurous stinky paste, hardened in the sun, with perhaps some other additions to make it sturdier (maybe silica) Quote
Root Admin Chewett Posted May 27, 2021 Author Root Admin Report Posted May 27, 2021 1 hour ago, Ungod said: I think we're all for clay in MB! Clay is already an available resource from mining, so it's not unique to MB, a land that also seems to have no clay quarry...yet it's still the one resource I'd go for. I don’t have an issue redistributing clay. can it be used for anything at the moment? Quote
Ungod Posted May 27, 2021 Report Posted May 27, 2021 Not that I know of, no. redistributing would mean a new tool in the capitol Quote
Fang Archbane Posted May 27, 2021 Report Posted May 27, 2021 I agree, Clay makes more sense in MB than in GG due to the high volume of available still water (we have that too but, we only have like 1~2 beaches, the rest is more or less sheer cliff) and if we do start creating/moving unique/existing resources and tools around, we might want to keep some things in mind. Certain tools in Loreroot (all axes for example) and certain tools in Marind Bell (all dowsing tools for example) are restricted to only being usable by Loreroot/MB citizens respectively. If we create/move stuff around, I humbly suggest we remove those Limiters and just make all tools available to the public. We might also want to rethink how many tools can be taken from each place, my suggestion here is 1 of Each (So the end digit would depend on tool variety). Quote
Root Admin Chewett Posted May 27, 2021 Author Root Admin Report Posted May 27, 2021 2 hours ago, Ungod said: redistributing would mean a new tool in the capitol 1 hour ago, Fang Archbane said: Certain tools in Loreroot (all axes for example) and certain tools in Marind Bell (all dowsing tools for example) are restricted to only being usable by Loreroot/MB citizens respectively. If we create/move stuff around, I humbly suggest we remove those Limiters and just make all tools available to the public. We might also want to rethink how many tools can be taken from each place, my suggestion here is 1 of Each (So the end digit would depend on tool variety). My work on this will be part of my review of the resources which may involve a total rework of all resources currently in MagicDuel. Fang Archbane 1 Quote
Root Admin Chewett Posted June 10, 2021 Author Root Admin Report Posted June 10, 2021 Last call for any more ideas! Quote
Ivorak Posted June 11, 2021 Report Posted June 11, 2021 Didn't see any ideas for no man's land, so maybe something like this: Cotton -> Canvas -> Tent Quote
Fyrd Argentus Posted March 6, 2022 Report Posted March 6, 2022 Handy Pockets is having trouble with getting on the forum.... here are her suggestions: What about glass made from sand, and a very hot wood fired oven as in the clay making oven. Also Linen fabric from flax. very fine flax can make fancy material. and not so fine flax can make burlap. I think Burlap might be interesting. Quote
Handy Pockets Posted March 10, 2022 Report Posted March 10, 2022 The Linen from flax that can be grown in the gardens that are at different locations. A weaving loom could be in MB made from fine lumber. simple , I think called carding tools can be made. Needles from bone. glass would need high temps in oven. I think lovely items can be blown from the melting glass from a kiln. Might be lots of tools to do this glass blowing. Quote
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