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dst

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Everything posted by dst

  1. I don't think that would be a good idea and for lots of reasons. Think what would happen if an mp3 gets let's say 1 max elemental and 1 max archer. He will massacred all the other mp3s around him. Also it will spoil the fun of raising the creatures by yourself. This is if you think of a market common to all mp levels. If you think that only players of same mind level would exchange creatures I don't know if they will. Me for example I will not trade a creature for which I worked hard just to get another one. I can raise that by myself.I prefer to sacrifice it if I want to get rid of it. Also why should I help an "enemy" to create the dream army just by changing creatures? (Yes, I'm mean I know) This are just a few reasons but they are more.
  2. Not that I know of.
  3. 24 h meditation ALWAYS worth it. The purpose of this game is to be balanced so the number of wins must be equal to the number of loses. But this is not always an advantage. Also it depends on what you want to do next and how you want to play. So it's entirely up to you. If you wish you can start winning or you can let it like this. IN the end you will need a certain numbers of wins so you can advance to the next mp level. To recruit new creatures try Marind Bell (next to the sanctuary). It's a well known place. I forgot: rituals have a max cap. I mean you can win with a ritual 100 battles then it's maxed out. BUt you ca continue to use it. There is not a maximum cap for skills and number of rituals. You can create as many as you like and you can get as many skill points as you can.
  4. Dimensional shifters, Shades, Golemus Gorilla, Loreroot (I don't know what is the other word), Archivists.
  5. No, there are 2 kinds of xp:creatures xp and player xp. Creature xp is less then player xp. But player xp has in it also the creature xp. You can consider player xp your total xp. So, to check your xp you must go to MD shop and you have there a banner with your total active days and your total xp.
  6. It is 2.2M but it's like this: Let's suppose you had 2199900 xp and you had a fight which you won and that fight gave you 300xp. Then you have 2200200. And you will see that if you don't advance to mp5 this xp will keep growing. That's because almost every action you perform gives you xp.
  7. dst replied to DexteR's topic in Questions and Answers
    At this point we cannot sell your equipment. The selling is not implemented yet. And you can add your attack, defense to your creatures in battle by setting the prey power (the bar from 0 to 100).
  8. What MB? You don't like being called a lackey?
  9. hmm, then you don't know how defense rituals are picked. I would suggest reading the topic dedicated to "Rituals". The problem is that for low MP levels, it is not easy to have a "self sustained defense ritual". And if you don't have a valid ritual ... it's better to not have it at all. Read the indicated topic. What do I mean by "self sustained defense ritual" is that when all it's creatures die, they resurrect with enough VE to keep valid an identical ritual. That means that you can have (like I said) a ritual die 20 times and still be valid.
  10. I think he calls it...lonely tree
  11. Through fire he purified himself. So you could be right Faraday. Maybe Alche IS the book of principles.
  12. And you think a mp3 could take out a mp5? For me losing all the time to higher mps will be just frustrating. But hey! that's just me
  13. Yea, take Rexy out! He's on my *cough head cough* team now...
  14. It can be a good idea of having a check box (like for "defense" or not) telling that the ritual can be erased after it has been defeated. I would vote for it. And to complete the idea ... ... in this case, for these kind of rituals, it can be given a number (implicit = 1) for the number of defeats allowed for that ritual. That way, you can create 1 ritual with 20 possible complete defeats.
  15. What for? To make tea out of it? He evolved. He's a spirit now, a higher constience.
  16. Everybody wants to do that. But hey! It's not possible at the moment. If you really want to do something, collect all the misspellings and post them in a topic. This way when Mur will want to take care of this matter will already have some help. Btw guys:You cannot sleep at night knowing that are a lot of spelling error in MD, right?
  17. No worries. We will do it in time.
  18. Remember that it's easier for the attacker to get the logs. The defender has to let the entire battle go and after that he can see the log. It can be quite frustrating some times. That's why the logs should be shared.
  19. Oh ya! I found him. I wander who's account is... @Grido: I will get you eventually...
  20. Hmmm...it semms I missed some of the conversation here. So MB, Grido....you 2 are singing for me? Then I will sing for you. This song:
  21. Copying the battle logs and sharing is something I've done since the beginning. Especially when I tried some of my (or others) ideas of new rituals and so on. It will not be a good idea (in case you are thinking of it) to put the rituals on the forum because they will be considered as spoilers but between the fighting players it will be ok.
  22. I was thinking of that for quite some time now.And I was looking for a location. You solved my problem. I will let you know when I will be available and how will that work.

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