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Ren

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Posts posted by Ren

  1. I want people to bet on racing grasans! And attend Knattish concerts! and play cards with their archers! and go fishing with their winderwilds! and tease the goat. and have picnics with the tree... and attend the house of liquid dust as a haunted house. and put RJ and MB in a gladiator arena. and get wodin struck by lightning. and get more people swimming in the white lake. and race mattresses down more stair cases. and launch buckets of water over the gates of marind's bell at the newbies. and play beach volleyball with some water beings. (=P) and throw paper at the goat. and throw rocks off the walk way above Willow's shop to hit those fools who sleep there. :) and make a general nuisance of myself in the world. like the goat. :P

  2. Well, Tremir wasn't saying that RPCs have to make them available right now, am I right? All he was saying was that it would decrease the amount of confusion if RPCs would just put their intentions/status on their quests for those "pretty pieces of paper" in their quest documents. Am I wrong?

    You know, with this list of RPCs who have the documents public, people will ask about them. They want them! It's natural. I don't think the RPCs should be so puffy about the number of PMs sent to their inbox when they could decrease that number of PMs by letting people know what they plan to do with those documents in their quest papers. It's a small price to pay for volunteering to distribute them, don't you think?

    Also not required. That's just the excuse for people to go around and ask.

  3. Alright. What rule says an RPC has to make a quest to make his/her document available right now? There are other things RPCs set up quests for. Some give wishpoints. I can give information. Morgana can give keys. simply can give trips. We don't have to set up a specific quest for these buggers until we want to. Just because now you see a specific pretty piece of paper you can get from us, that does not mean we have to set something up for you to come try and snatch them with.

  4. Glai, I'd like to point out that phrog was punctuated correctly the first time as *phrog* (though now he's .phrog.) but, as it's a story being written, those *'s and .'s mean nothing, so he gets a capital P and becomes Phrog. The same thing happened with alche and Alche. And BLACKTHORN and BlackThorn(which also resulted in a name change). Depending on the punctuation of the name, it may get changed to look better in the log.

    And yes, the updates do come in spurts. I'm trying to fix that, but the reports I get that tell me what is happening are also sporadic. But, I have a whole course of actions that phrog wants to take, so until that one is complete, I CAN do those once a day. Although, the goal is actually 3-5 a day. :D

    Thanks Tarquinus. I wrote this last night at about 4 am, and wasn't even close to thinking about how I was spelling. :D;

    Out of curiosity, do you guys like the phrog branch? I'm trying to make it as interesting as RJ's quest by including stupid little things to make it more personal and amusing. Is it working...at all?

  5. Alright, I'm long overdue in here. I've been working with the AL quite a bit lately, trying to get a feel for how things flow.

    But yeah, please let me know your feedback, so I can hopefully get better at this. Some of you probably notice the extreme style changes from time to time...that's because 3 different people write things into the AL, and each of us has a different tone.

    As a note, I'd like to add that the "interactive style" tends to be a little more light hearted and amusing because I'm poking fun at the things people do in the game. :D

    Please, not too harsh, I'm new to this...

    P.S. mod sticky this please?

    Thanks,

    Renavoid the Archivist

  6. -You call people with gender issues, goats

    -You start saying: 'Oh My Mur!'

    -You start asking people in reallife, if they want to become your adept

    -You start calling cultists: 'shades'

    -You actually know of enough examples to the above mentioned thingie..

    :D :D :D Seriously MB, we're are too alike in some ways...

  7. Sadly, I do know that's what you need to do. As a story, the game would evolve beautifully if there was someone specific as a king, that was overthrown by some group or another and then the land is ruled by an alliance for some time...but that would be...subjective to finding the best of the best of the best roleplayers that wouldn't leave the game....I do wish it as a possibility....but I understand it wouldn't happen.

  8. No no no no no. I'm not saying anything about no one ever getting the powers back. The game would continue to flow. In terms of a story, things can be written off and adjusted, just as has been done with Wodin. He quit, so he returned home. Then this, so he has been resummoned.

    EDIT Note: At meiche.

  9. Yes, my initial idea was to have someone that would be trained to take over the role of that character. This would of course tie in nicely with what adepts are (or at least, what I really think they ought to be, despite how they're actually being used...but that's another rant entirely). It obviously can't really be used with Wodin now...but it could be saved for the near future for the next RPC that decides to boot his/her interface.

    Now, lets look at this from another point of view. The issue of Wodin is...well it has already been tossed like this. BigC answering his email is the best method of change there...but we can address this same type of issue in the future. Consider a new player who hasn't done much. Imagine they spend a long time (lets say....2 months) and manage to make it to the level of RPC for..idk, a grass cutter in the tranquil plains, who cares what. Then, for some reason or another, a great many feats and popularity and several adventure log quests later, that player gets integrated into the game. About a year later, that player finally decides the legacy is big enough, and throws in the towel. At this point:

    A. Becomes Public.

    B. Legend.

    Now, put yourself in those shoes after all that work. (Remember, this is someone you built from scratch! Not just a role that was made you're now filling). Would you want someone else to be able to alter people's perception of your character? Or, would you like to see yourself become a part of a monumental game and become part of the legends that people are researching in the future? And, perhaps log back in from time to time to set a few old rumors straight, just for kicks and giggles?

    If you don't want someone else taking over, but that rule was instated and you know that reaching that level means that for you..would you still try and get there? Or, would you try and get as many noninterface abilities and stories as you can, just preserve your personal identity?

    In the case of Wodin, I'm actually leaning towards accepting him as Public because I can see it as if this had already happened in the past in a sense that BigC's character invoked Wodin, who was a MD specifically created character, so he got to control him, and didn't relinquish him for a long time. Now, his control there has left, and he remains as BigC.

    But, what about those of us who want to get to that integrated level of...awesomeness (for lack of a better word)? I have every intention of getting just as integrated as Wodin was, or more, if I can...but I don't want to if that means someone else takes my identity. This doesn't apply for everyone of course, it depends on what you do. The Archivist can easily be replaced. The Legend Teller can be replaced. The Speaker for the Shades can be replaced....but what about someone like alche who is very specific in his abilities and even has some places named after him? What about if Metal Bunny succeeded in taking over the world? That's not something you can just let dwindle as a legend without first doing something to conclude it with things back to normal. What if we jumped back in time, and Gabriel Wind was a player created character that managed to come a long ways? Would the game be able to evolve with a rich storyline without his events finally coming to a rest with his death? If our actions shape what we can do in the world, shouldn't the world's history then reflect our actions in return?

    That's a long bit, so I'm going to remind you again that this is not to address how the game is at this exact moment. This is a rule that could effect how things develop in the future with new RPCs. This does take me right back to the initial change that sparked my fire in the first place. If someone else is going to take over after me, I want to be able to reset my character and erase my personal achievements and creatures and my PURCHASED CREDITS (okay, some of them. I won some...<_<;, but that's not true for everyone!) before I let someone else take over. Let them have the title and abilities, but they can't have my story or the benefits from my ideas!

    *huff*......I'll probably be back later to rant some more...

  10. Alright, I slept on this to see if my opinion changed/I came accept things...that didn't really happen. The thing I'm trying to wrap my mind around, is how Wodin is supposed to stay forever. Assume for a second that BigC never quit and Wodin was still running around as usual...then a little while down the road, war finally breaks out. If Wodin won, his mission would be complete, and he would return to his home, with no reason to be summoned for quite some time. If Wodin lost, well, he'd be dead. Either way, you're stuck with taking him off the interface before the game even reached a beta phase (IF the game ever reached a beta phase..). It IS a continuously evolving game, but if it were to be continuous and not keep a steadily growing storyline, then how will it end up being any different from a normal rpg with npcs? "You go to X character for this and Y character for that. Don't get too used to them, in a week, they might not remember you, and you'll have to start over from scratch."

    If the characters were left as legends, then the story has something to grow off of. Alright, it makes sense to let Wodin be resummoned, but not so often that his personality really does change whenever someone else takes control of GG.

    But, if I'm not mistaken (and really doubt that I am in this case..) the coding effort doesn't have to be wasted. Write it as a function call that you can enter a few quick and easy lines to integrate into someone's profile when they need it. One character's customized ability might actually be able to be revived in the near future when someone else takes up that role as a job. And, once it has been created, there shouldn't be much effort involved at all. I've seen an object appear in a room and then be taken right back out again within 15 seconds. Taking the avatar from the screen shouldn't bee amazingly difficult in the exact same fashion, only now a bit of battle code has to be taken down as well. But, that's a common function that I don't remember the name to right now, so it is again a simple function call that requires next to no text.

    In my own personal case, I did set out to get myself as deeply entrenched in this game as possible. I sought to reach a level of knowledge and integration that made me truly one of the Greats in the game. I wanted to see my personal mark on the game, but I do not want to see that mark in the form of my name being played by someone else when I finally decide to set my quill by my book (assuming the Archivist is the role I keep until god knows when...). This is partially because I don't want others messing with my name, but it is also partially because, even when I get tired of a game, I come back to it at some point in time down the road. I almost always do, and with a profound game such as this one, it would take the game shutting down for me to not do so. I wouldn't want to log in and go "oh look...someone else doesn't know how to be...BAH! I don't even have a word to describe myself! But, I know I would be going, "IDIOT! That's not how Renavoid acts!"

    I'm not just trying to put this forth as something I don't want for me right now. It has already been said that there is no reason to do this for me right now. But that's the thing. I don't care about right NOW. I know I'm not going to quit within the next week or so. I'm worried about much further down the line when I hopefully get as deep as will possibly be allowed. AND, this is what I hope to be an opinion of others that may hope to reach that same lofty goal. I have the distinct feeling that if you had presented this to BigC when Wodin was first being created, he would not have wanted to do it. I'm not saying I know he would, or "that's simply how it will be." It is a feeling a have after spending a great deal of time with him, and coming to understand his personality a little better. Those of you who know me as Little Wodin, certainly know I did spend a great deal of time with him.

    For other roles that become integrated in the future, they could get the job title, perhaps slightly altered in the actual description (to fit their personal use of the role. the next archivist may not value the protection of information quite as heavily as i do, and need a slightly varied description), and the previous owner would then be shifted to a room in the MDA. A room with "statues" of the integrated characters that eventually left, but left a wonderful mark on the game. Clicking on the statues could give a short description, and not much more.

    Note: I do keep referring to myself because I am the reference I have to check.

  11. I have to twitch at this decision. It's one thing to CREATE an RPC specifically for multiple people playing it, sort of like the Demo, but to take someone else's hard work and just give it to the next person willing to do their job is sick. On top of that, each RPC has a specific method of roleplaying that creates who that character is. There shouldn't be ANYONE else who can do that properly. Instead, make the role able to pass on, but not the whole character.

    Think of it like an identity. I am Renavoid. No one else. This is who I am, and no one can ever precisely fill my role in the exact manner that I do. If I were going to leave the game, I'd rather take the time to "train" an apprentice to fill my role after I leave, but NOT someone to just take over my name and soil my legend. It took a lot of effort to get my character where he is now. Someone else shouldn't be able to just get that.

    It goes even a little further for me though, because Renavoid is actually a personal identity. It is my name in all games I play. If you see a Renavoid somewhere, and talk to me, you'll get me. (except RO...that's the only time someone else had my name...wtf....) But, beyond that, it's who I am in life. To my closest friends, I am Ren, no questions asked. If someone was going to take my name, it'd be my kid, or my grandkid to add to my legacy. Not some random stranger who I don't have any affiliation with.

    My opinion, and even if it doesn't go down for everyone, I will fight tooth and nail to get such for myself when the time comes.

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