I meant to post this slightly off topic response on the caretakers takeover topic, but alas it is removed before I can hit "post". Nevertheless, this is a problem that has been bugging me for quite a while, so I guess I'll go ahead and post it on a separate topic.
-------------------------------------------------------------------------------------------------------------------
Is it just me, or does alliances often get treated like an object in MD? Sure, alliance can be "taken" due to the system, but honestly? Aren't people tired of these kind of attitude towards alliances? Say, a group of people were part of an alliance, then the alliance gets taken over and they got kicked out. They still gather together for a same cause and calls themselves by that name, should the real badge count that much?
Regardless of the reasons behind them, isn't it better if alliances are treated more like a symbol of a group of people banding together, and not objects? Savelites, Knights of the Bell, Seal of Six, now the Caretakers, all had their share of takeovers by people not previously involved in the alliance. I'd understand a mutiny done by a member of the alliance, but outsiders taking it over like it is a trophy that anyone who wants to try can take away?
Sure, as it is, I cannot really blame what has happened, because alliance badges are easily passed over right now, and takeovers can often help you achieve your goal in the current system. It is as much the fault of the system and circumstance as it is the fault of the people. But really, doesn't anyone feel that it is time for us to view alliances in a more respectable manner and stop treating it like an [i]object[/i]?
/end of rant