Jump to content

Burns

Member
  • Posts

    2,609
  • Joined

  • Last visited

  • Days Won

    75

Everything posted by Burns

  1. no length requirement, and sure, if you like.
  2. Just for consideration (and newbie information, i guess), there once was a time when only a few dedicated artists could add avatars, i think the most active one was GlorDamar, but i'm not into arts, someone who was will know them all. Anyway, the point is, at that time all avatars were great quality, but there were only few. Many people waited for months for a fresh batch to be released, and they were usually gone within hours once they were. That's why Mur allowed pretty much everybody to upload avatars until there were enough for all players. Now we have a lot less players again, so the worse avatars are left in the shop. At a time, people were happy to have any avatars at all.
  3. It sounds like your concepts are very... work-intensive, given that all of this would be almost entirely un-used. Only very few people die, even though those few have a tendency to die over and over, while about 95% of MD only ever died in torch contests, for 5 minutes. And out of those who die, more than half get resurrected in no time... There's only a very, very little fragment of global game-time is spent dead. It's not that great for the few who die over and over again and don't get resurrected, yes, but i'd rather see features for everyone rather than a lot of time sunk in features the vast majority doesn't ever see.
  4. I am a confusing person :P Seriously though, i think it doesn't lead anywhere if you, Mur, try to understand how i think, we're too different for that. I rarely ever understand why you do the things you do, and it's likely the same the other way around... and i spent a lot more time trying to understand you than you can put to understanding me :))
  5. The application turnout hasn't been as great as i hoped. Maybe i'm not good enough to be a master after all... The ones i got were rather impressive, though. I'm tempted to pit them all against each other in a knife fight for life and death, and take the one that's left at the end, but there must be a smarter way to handle this... And i have no intentions of letting them know who they are up against just yet, either. For now, i'll just let them all think that they are my first choice, and see what happens from here...
  6. Since i'm not looking for a stableboy, but for an apprentice, i have to check their mental abilities before accepting them, obviously. For an easy start, not much more than a warm-up, i'll check their creativity. The aspiring young drachorn girls and guys would obviously need to be able to sell their work properly, not just do it well. And in MD, that means weaving a good story. What makes a good story, you ask? You really only need a few little things. One of them is an enthralling main character, for example a bald man with a hat and swords instead of fingernails always makes for a great start. The setting needs to be realistic enough for people to really believe in your story, too, and then you need some sidekicks, like a dragon that wants to be a drachorn, or a cute little lorerootian elf to fall in love with the hero. And of course a plot... werewolf-hunting works really well, but we've had that already, so don't try that. I expect you to create a fictional piece of story of yourself in reference to drachorns. It can be about your background, an adventure you survived, something that you're still working on, or a romantic story between you and a drachorn if you like. What matters is that it needs to be tied in with MD so well that a veteran would actually buy it. It needs to sound so reasonable, and fit with existing things in MD in such a manner as if it actually happened some day. If your story is not only about yourself and the drachorns, use existing characters to fill the roles. Use actual places and let things act in a reasonable way. Once again, i'll rate your stories all by myself, even though i'm not very good with literature. So don't bother doing masterpieces with rhymes and allegories and stuff, that won't get your a good rating. Instead work to make it interesting and enthralling, and make me believe that this could happen exactly in the way you described. For example, a story about a guy who gets fired off to the moon in a rocket and found a drachorn on the dark side of the moon before landing in Albion, from where he hacked his way through Hyrule and into Necrovion... not so great. A story about how you hunted a drachorn across the plains of No man's land and followed it into the mountains of Golemus, where you found the tiny men who invited you for tea... better, but not very creative. The more impressive your story is, the higher i'll reward you. And all of them must be posted in this thread, for a very simple reason: If two stories are similar, the older one (according to the forum timestamp) gets the better rating on originality. Oh, and get it done by Jan 14th. Editing is not allowed, and if you make a new post here, the old one will be invalidated as submission. Also, this is still a quest, too, not just a selection process. You don't need to have participated in the first step so you can get rewarded in this one, neither do you need to aspire to be my apprentice. Happy writing!
  7. dst hit it right on the spot, it looks a bit like roadkill :)) But the details are amazing, did you do the 'blood' with pepper? The scales are great, too, and it even has talons :D Only thing i don't like too much are the wings, but that's personal taste... You forgot to name your reward, i think you really deserve it for that entry :)
  8. http://magicduel.invisionzone.com/user/3054-czez/ I don't think we really need birthday threads for people who weren't here in years, do we? Please don't do that.
  9. I couldn't get in on opera, firefox works. Also, always a smart idea to have a backup browser, if some site you need quickly doesn't support your favourite :))
  10. I'm happy i got done with university, and that i finally get to do the things i put off before :))
  11. Belongs to Free Credit Problems, not bug section. Put it into Resolved as it appears fixed, BFH has mod powers here if need be.
  12. Removed the drama parts, strangely enough there isn't much left after removing the drama... But that announcement looks important, so it deserves to stay here.
  13. To all willing Drachorn Apprentices, and everyone else who enjoy mini-quests, here is the first task, one that always needs to be done before getting a job... Write your CV (= resume). However, unlike most employers, i hardly care for your birthday, the place you live, or your family status. What i want to hear about are your greatest achievements, from your own point of view. Impress me with your skills and accomplishments, and show me why YOU would be the best in these realms to handle the job of a Drachorn Apprentice. I will hand out rewards solely based on my whims, because i can. They won't be big, because this is a very simple 'quest', but if you want to get big rewards in the later stages of this quest-series, you'd still want to make a very good first impression. Due to the christmas celebrations that will start in the next few days, and because the people i'd want to employ will likely be busy with making a mini-quest, i'll give you a very long deadline for this extremely simple task: I will not accept entries past December 31st. Send them via PM, Forum PM, or post them here, i don't care how you do it as long as i get them. Remember, though: The presentation of a CV is almost as important as the contents!
  14. Today, as i climbed out of my Lair to check the latest news, i've realized that i started doing the one thing i never wanted: Despite my name, I'm fading away. Once upon a time, i've had discussions with Morgana le'Fey about the meaning of life, i've forged plan to sabotage head contests after hearing that Amoran should get a second chance just because MRV and Lighty played better than her, i've been the last Wodin and extorted Mur to close the account, i went to MP6 and put a 180 hour movelock on Akasha within 5 days of deciding that i'd like to do that, i won quests, i made quests... I used to be an adventurer, illusionist, and daredevil, and i dare say that i was amongst the best. But today, as i stepped out on my front porch and read the papers about some wanna-be, whom i wouldn't even send to fetch my bathwater for fear that he might unknowingly draw it from Khal's chamberpot, getting named King of the Maze, i took a sip of drachorn tea and moved on without the smallest of shrugs. This is not my world anymore. I've played my part, and i'm looking forward to being the grumpy old master, sitting in my comfortable rocking chair, and silently laugh about the quarrels of the kids playing at being king in the yard... But there is one more thing that must be done, one last scene to be played before my script ends. I've been the Drachorn Guy for a long time, but to become a true Drachorn Master, i need an apprentice. And with this thread, i want to announce that a plan that has been made over a year ago is now being set in motion: I will pick an apprentice, who might hopefully one day be my successor. I will give them shinies, both from my inventory and from the lair, i will try to introduce them to the right people, and i will try to make them be almost as good as me, so that, once i'm out of the way, they might become the best drachorn master MD ever saw. To find one, i'll start a series of little 'quests', which are barely even quests in a mechanical sense, but which will hopefully reveal the best apprentice. I'll see to update this thread regularly with my thoughts about the candidates. 1: http://magicduel.invisionzone.com/topic/15993-first-step-application/ 2: http://magicduel.invisionzone.com/topic/16048-second-step-storytime/ 3: http://magicduel.invisionzone.com/topic/16110-third-step-getting-stuff-done/
  15. I read the 'type' as 'level', after the history of Mur making plans and the words being changed afterwards... Where level 2 would mean 'unique' and level 1 would mean 'common', making 2 the better rating than 1. Doesn't come intuitive with 'type', right? :)) What i meant to say was, my real tag is type 2, and embers of kelle'tha is type 1, so i would assume that type 2 is the code for 'unique + description', and type 1 is the code for 'not unique, description optional', such as the land groups, knator's guards, molquert's guards etc.
  16. Don't take it too literal if you use a latin translation, 'vincii' does not exist in latin. It might be from a language derived of latin, but 'vincii' is not part of the vincere-conjugation.
  17. It's a response to No one, but not to the topic. Use a PM instead. Which is, ironically, also what you should do with this request, if you had waited a few seconds, you'd have known it was me and could've PMed me :P
  18. Moved some posts unrelated to the topic into http://magicduel.invisionzone.com/topic/15964-comic-sans-is-a-good-font
  19. Might? Seriously? Then again, you bloody savages probably don't even have the proper midnight mass anymore...
  20. +1 to Chewie's version, sounds better without the LHO reference imo.
  21. Master gave Dobby a diploma! Dobby is freeeeee!

    1. Maebius

      Maebius

      Much better than socks!! Congrats!

    2. Assira the Black
  22. Which means i'll invite 1 person a year, at max. That's how long i would need to know them to be certain they are what i want in my alliance. Which, in turn, completely defeats the purpose of having an alliance in the first place. You think i need a badge to know that Grido, Bunny and Miq are in my land? The point of the ally is that it's a lot easier to remove you from the land again, if you don't fit. Unlike citizenship without alliance, the leader of an ally can always kick you out. But i can't invite anybody in the first place, because if that anybody happens to be a sleeper, or just somebody who values the quick coin more than his ally, i might as well invite all of my 'enemies' directly.
  23. Removed almost half the thread. Discuss the points raised, or don't discuss at all. Chewie requested this thread to be made, and i'll remove whatever isn't adding to the points. For reference, snipped out the bits where we argued about alliances at the meeting: [log="parts of chat log"] [21/11/14 21:53] *Burns*:Better system for ally leadership maybe? [21/11/14 21:53] Aeoshattr: (I can just imagine someone having 20kg of cement dumped on them. "Here, take this") [21/11/14 21:54] *Burns*:A more permanent base than loyalty score would be nice, imo. [21/11/14 21:54] Dark Demon:I agree [21/11/14 21:54] Rophs:Maybe using something similar to the followers system for ally leadership [21/11/14 21:54] Aeoshattr:That would probably make take-overs more difficult [21/11/14 21:55] Dark Demon:How difficult is a takeover in the current scenario, technically?It just takes one invite. [21/11/14 21:55] No one:ok, understandable [21/11/14 21:55] Rophs:You also need a loyalty bomb [21/11/14 21:56] *Chewett*:There was a proposal that I suggested a while ago to the KC [21/11/14 21:56] *Chewett*:never really got a reply back [21/11/14 21:56] Rophs:And getting that one invite can often be difficult (eg if the ally has full slots) [21/11/14 21:56] Dark Demon:Yes it can Rophs, I am not talking about how you get an invite [21/11/14 21:56] Aeoshattr:Though I do find Rophs' follower system promising for this [21/11/14 21:56] No one:KC ? Knator Commandor ? [21/11/14 21:56] Azull:hang on..you suggested a proposal? [21/11/14 21:56] *Burns*:Kings council [21/11/14 21:56] Azull:please remind me [21/11/14 21:56] *Chewett*:Yeah, it could have been quite a while ago [21/11/14 21:57] No one:oh [:)] [21/11/14 21:57] Dark Demon:I'm just speaking in technical terms. Just one invite is enough of the 'actions' that are required to take over. [21/11/14 21:57] Azull:We have been discussing this on and off. But so far no really viable ideas. [21/11/14 21:57] Azull:If I recall correctly [21/11/14 21:57] *Chewett*:There was a proposal to change how the alliances were formed [21/11/14 21:58] *Chewett*:It started on classifying the alliances [21/11/14 21:58] *Chewett*:which was a public discussion [21/11/14 21:58] *Chewett*:Then it followed with then changing the alliance system based onn each type of alliance [21/11/14 21:59] *Chewett*:In the end there wasnt enough alliances or interest to warrent me working on it [21/11/14 22:00] Azull:Yes we discussed those things, but I don't remember actual suggested changes. [21/11/14 22:00] Rophs:You mentioned in the topic about changing principles something about the totemizer [21/11/14 22:00] Azull:not by kc or you [21/11/14 22:00] *Burns*:Oh, and not strictly game development, the mod doc thing still needs to be done. [21/11/14 22:00] Azull:did I forget or miss something? [21/11/14 22:00] *Chewett*:The plan was to have a hiearchy system in some role based alliances [21/11/14 22:00] Dark Demon:Currently addressing issues that have no/little complaints instead of obvious bugs or things people generally complain about does not really make sense [21/11/14 22:01] *Chewett*:Then go away. [21/11/14 22:01] *Grido*:Bugs go to bug forum (or elsewhere as appropriate) and then get redmined, no real need totalk about them here [21/11/14 22:01] *Burns*:Bugs seldomly need discussion. They get fixed when possible, but that's not a decision that needs taking. [21/11/14 22:01] *Chewett*:You have already banned me from speaking to you, Dont complain when I dont care to be interested in your problems DD. [21/11/14 22:01] :Serenity Snow raises eyebrow [21/11/14 22:02] Rophs:How will the totemizer affect principles? [Forum link] [21/11/14 22:02] Serenity Snow:.... [21/11/14 22:02] Dark Demon:I am not talking about my problems. And yes, I'm aware of bugs and how they are to be dealt with. Replace 'bugs' with 'issues' please. [21/11/14 22:02] *Chewett*:Seriously DD, you really annoy me. [21/11/14 22:02] Serenity Snow:let's be nice [21/11/14 22:03] Dark Demon:Okay, but I will stay here and I have a right to talk. You all can ignore everything I'm saying, if you like. [21/11/14 22:03] No one:@chew: can I beg for a chat ban please [21/11/14 22:03] *Chewett*:So, To focus on the different alliance types. [21/11/14 22:03] No one:just 1 use [21/11/14 22:03] :[Spell] kero kero Dark Demon [21/11/14 22:03] Dark Demon: quaaaaaaaaac [21/11/14 22:03] Dark Demon: kwaaak [21/11/14 22:03] *Chewett*:Say you had a "role based" alliance. [21/11/14 22:04] *Chewett*:One person would be denoted as a leader [21/11/14 22:04] *Chewett*:To "beat" him you then would need to get approval from others below [21/11/14 22:04] *Chewett*:Having some form of hiarchy [21/11/14 22:04] Aeoshattr:^ [21/11/14 22:04] *Burns*:Role allies have a history of being returned even after takeovers, i think the ones that need work are the big ones [21/11/14 22:04] Eon:. [21/11/14 22:04] Rophs:The followers system would be a nice way to do that [21/11/14 22:05] No one:then it would make the alliance ... un-takable [21/11/14 22:05] *Chewett*:Maybe by your takeover standards. [21/11/14 22:05] Aeoshattr:Not necessarily. I think Rophs' idea can work [21/11/14 22:05] Aeoshattr:You have to bribe and convince people to no longer follow the leader [21/11/14 22:05] Rophs:It would beharder to take, you'd need to corrupt more than one person [21/11/14 22:05] Rophs:You'd also need to corrupt more people to takeover a larger ally [21/11/14 22:05] Serenity Snow:Even if it's based around followers, all someone who wants to take it over needs to do is make those within follow them more or less. [21/11/14 22:05] *Burns*:the 4 main land allies, where you just go in, get the loyalty, and disband them [21/11/14 22:06] Aeoshattr:But also, there would be no reason to return the role alliance to the former leader then [21/11/14 22:06] *Sunfire*:infiltration and mass confusion, much harder [21/11/14 22:06] Dark Demon: kwaaaaaaak [21/11/14 22:06] Aeoshattr:If people no longer follow the leader... then he/she no longer is the leader [21/11/14 22:06] Serenity Snow:It is like with an real group, even owners of big businesses can lose their business if one works hard enough at trying to take it over. [21/11/14 22:06] Rophs:Much more fitting of a way to takeover an RP ally [21/11/14 22:07] : Eon throws the dice and gets 7 [21/11/14 22:07] Aeoshattr:And you can counter the difficulty by limiting the number of people in a RP alliance [21/11/14 22:07] Dark Demon: kwaaaaak [21/11/14 22:07] Aeoshattr:Say... 5 people as opposed to 50 or w/e in a main land ally [21/11/14 22:08] Rophs:It's 5 people for resource allys iirc [21/11/14 22:08] Rophs:Fusioneers was 5 [21/11/14 22:08] No one:and ... will you still need to get into that alliance to take it over ? [21/11/14 22:08] Aeoshattr:Hmm [21/11/14 22:09] Dark Demon: oac [21/11/14 22:09] Aeoshattr:I don't think it should require that, No One [21/11/14 22:09] Aeoshattr:But I'm not sure how it could work otherwise [21/11/14 22:09] Aeoshattr:Oh actually [21/11/14 22:09] No one:or you need just to convince others to throw away their leader ? [21/11/14 22:09] Rophs:You could get person on inside to do the takeover for you and then pass you the alliance [21/11/14 22:09] Aeoshattr:Maybe if you aren't in the alliance when you get its members to follow you, it's disbanded [21/11/14 22:09] Aeoshattr:If you are in, then you're the new leader [21/11/14 22:09] *Burns*:If you get the guys in the ally to follow you without being in, why not? [21/11/14 22:09] Dark Demon: ribbbit [21/11/14 22:10] No one:that's bull [21/11/14 22:10] No one:nobody wants to disband alliances [21/11/14 22:10] No one:on the contrary, we need more alliances [21/11/14 22:10] *Chewett*:I disagree [21/11/14 22:10] No one:yes, we don't need badges [21/11/14 22:10] *Burns*:We have more allies than players [:P] [21/11/14 22:10] Rophs:There was an ally disbanded not too long ago [21/11/14 22:10] Dark Demon: oaac [21/11/14 22:10] Rophs:And another one that was more or less "closed off" [21/11/14 22:11] No one:@R: not really [21/11/14 22:11] Rophs:Fusioneers was disbanded and Kelle'tha Order was "closed off". [21/11/14 22:11] No one:yes, Burns, we have that situation, but ... there are just badges without roles [21/11/14 22:11] *Sunfire*:alliances should get a common goal again, not just something for combat [21/11/14 22:12] Aeoshattr:Ok so how about this: whomever has the most people in an alliance follow them is granted leadership of the alliance. I.E if you are not in but most of its members follow you, you get slapped with a [21/11/14 22:12] Aeoshattr:badge [21/11/14 22:12] Aeoshattr:Then you decide what you want to do with the alliance. [21/11/14 22:12] Aeoshattr:So then you wouldn't need to actually have the badge to take over [21/11/14 22:12] Dark Demon:Why can't an alliance have members from different lands in it, as long as they follow the same purpose? (not military, ofc) [21/11/14 22:13] Aeoshattr:And thus it could be done more sneakily [21/11/14 22:13] *Burns*:Yeah, something like that. [21/11/14 22:13] Serenity Snow:Personally I think that's how alliances should work, I realize this isn't other games but that tends to be how it works in other games. Alliance is ran by those elected more or less to run them. [21/11/14 22:14] *Burns*:Allies should stay tied to a land imo. [21/11/14 22:14] Rophs:@DD so we could have (example) an Alliance with the goal of going West with people form different lands? That sounds like something that would be better done with group tags [21/11/14 22:14] No one:hmm, so how do you want to do that ? weekly voting ? [21/11/14 22:14] Aeoshattr:@Serenity: Yeah, but not all alliances here are democratic [21/11/14 22:14] *Sunfire*:this isnt like any other game [:D] [21/11/14 22:14] Aeoshattr:No. Something like a mentor system [21/11/14 22:14] Aeoshattr:Or adept [21/11/14 22:14] Serenity Snow:but would you not join an alliance based on that knowledge that it's not? [21/11/14 22:14] *Chewett*:Yes people do. [21/11/14 22:14] Aeoshattr:As long as you are the "adept" (follower) of the leader, it's considered a positive vote [21/11/14 22:14] Dark Demon:@Rophs, or maybe something like Crafters that could have people from different lands, or Archivists too... [21/11/14 22:15] *Burns*:I think the same system that we have for adepts and protectors would suffice. [21/11/14 22:15] Serenity Snow:Then they have chosen to 'follow' said leader. [21/11/14 22:15] Aeoshattr:@all: would it perhaps be better to discuss this on the forum? stuff is moving a bit fast in the chat [21/11/14 22:15] Dark Demon:You can be a Crafter or Archivist AND feel a bond with a mainland [21/11/14 22:15] No one:@Aeo: then ... i would not ever be a leader or make Eon my leader ? [21/11/14 22:15] No one:because I cannot be my own mentor nor I will change Dst for Eon [21/11/14 22:15] No one: (sorry Eon) [21/11/14 22:16] Aeoshattr:@NoOne not sure I got what you mean by that [21/11/14 22:16] *Burns*:Not the same way that says 'adept of xx', just the same system [21/11/14 22:16] *Sunfire*:i agree with no one, it would become a popularity contest to get hold of an alliance [21/11/14 22:16] No one:being adept of one and agreeing with a leader ... I don't see the connection [21/11/14 22:16] Aeoshattr:Similar system, not the same as adept [21/11/14 22:16] Aeoshattr:Used it as an analogy. [21/11/14 22:16] Eon:We'll kick out everyone who we don't think is 100 percent loyal, simple [21/11/14 22:16] No one:+1 Eon [21/11/14 22:17] Dark Demon:Isn't the leader SUPPOSED to be most popular and 'most loved' by the members, Sun? [21/11/14 22:17] *Burns*:Which is what everyone else had to ages ago [:P] [21/11/14 22:17] Aeoshattr:Not necessarily, DD. [21/11/14 22:17] Serenity Snow:no [21/11/14 22:17] Rophs:http://magicduel.com...s/followers.php [21/11/14 22:17] Serenity Snow:they could be the one feared [21/11/14 22:17] Aeoshattr:Also, @ both DD and Sun and others because I lost count [21/11/14 22:17] *Sunfire*:most popular isnt the same as most fit to lead [21/11/14 22:17] Aeoshattr:You are FOLLOWING the leader. It merely means you agree with their view [21/11/14 22:17] No one:I disagree, a leader doesn't have to be most loved [21/11/14 22:17] Aeoshattr:Not that you like them. Not that you love them. Not that you hate them, not that you're their friend [21/11/14 22:17] Dark Demon:Then the popularity contest will be a massive fail. [21/11/14 22:18] Aeoshattr:For instance, I could say I could vote (hypothetically) dst as leader for LR, because I like the way she handles certain issues [21/11/14 22:18] Aeoshattr:vote = follow or w/e term you want to use [21/11/14 22:18] Serenity Snow:Think of it this way, it might help some anyways. Sometimes people will follow say the bully in a group, not because they agree but they do not wish to be on their bad side. While some may follow the [21/11/14 22:18] Aeoshattr:If I believe the leader is capable of leading the alliance in a direction I like, then I don't have to like the leader [21/11/14 22:19] Serenity Snow:one with money, because they hope to gain something from it by showing their support, again nothing requires love or loyality. [21/11/14 22:19] Aeoshattr:SURE, that makes room for takeover! [21/11/14 22:19] Aeoshattr:Be more liked than the leader, and you get leadership! [21/11/14 22:19] Serenity Snow:People can choose to follow anyone based on many things. [21/11/14 22:19] Aeoshattr:Sneaky! [21/11/14 22:19] Dark Demon:"Sometimes people will follow say the bully in a group, not because they agree but they do not wish to be on their bad side. " YES THIS. [21/11/14 22:19] No one:no, role based alliances don't need to get popular [21/11/14 22:19] Dark Demon:But again, wouldn't that mean that in an alliance they are not really... allied? lol [21/11/14 22:20] No one:RBA are give to a person for a certain role period [21/11/14 22:20] Aeoshattr:So I think this will "settle down" in each role based alliance, based on their role and view of the realm [21/11/14 22:20] Serenity Snow:You are following and thus allied for a different reason or cause. Fear, Greed, Desire, Trust, Friendship, Same Ideas... [21/11/14 22:20] Aeoshattr:For instance, I personally see Caretakers as a role alliance, rather than military [21/11/14 22:20] Dark Demon:I think the discusison is going more towards land-based than alliance-based as far as the 'leadership' goes [21/11/14 22:20] Aeoshattr:Surely their ideals and view of the world must be different from some other role alliance that I can't think of atm [21/11/14 22:20] Dark Demon:Alliance leaders arent necessarily land leaders [21/11/14 22:21] *Sunfire*:a leader isnt chosen, he climbs the ranks naturally [21/11/14 22:21] Dark Demon:Honestly, if the follower system is implemented in this, it will become very similar to protectors [21/11/14 22:21] Aeoshattr:Not always, Sun. There are many types of leaders. And I think this system allows for variety [21/11/14 22:21] Serenity Snow:Right, and part of the climbing the ranks can be do to many different ways. [21/11/14 22:21] Aeoshattr:^ [21/11/14 22:21] Dark Demon:constantly asking to 'please follow me' etc [21/11/14 22:22] Aeoshattr:So? Any non- braindead person should ponder whether to follow someone or not, not just click "follow" [21/11/14 22:22] Dark Demon:In the current system, you CAN prove yourself to become loyalty leader [21/11/14 22:22] Aeoshattr:You can grind* [21/11/14 22:22] *Burns*:Tsk, prove yourself. [21/11/14 22:22] Serenity Snow:I've had characters join 'clans' we didn't call them alliances for friendship, not wanting to be 'without protection' and for trust. The without protection of course being based around fear. [21/11/14 22:22] No one:then do it [21/11/14 22:22] Dark Demon:yea, same thing, but it requires effort [21/11/14 22:22] Dark Demon:which is good [21/11/14 22:22] *Burns*:Give me a number and a day. [21/11/14 22:23] No one:@ Aeo: yes, go grind [21/11/14 22:23] *Burns*:Give Eon a number and half an hour. [21/11/14 22:23] Aeoshattr:Only one type of effort that I personally don't see as 100% applicable to all alliances. [21/11/14 22:23] Dark Demon:I agree with No one on this. [21/11/14 22:23] Aeoshattr:not saying it's bad, it can work perfectly with military alliances [21/11/14 22:23] Aeoshattr:But it doesn't say anything about you other than "I can grind" [21/11/14 22:23] Aeoshattr:IMO [21/11/14 22:23] *Burns*:You don't prove yourself to be an ally leader, you have a high briskness value and some good pals. [21/11/14 22:24] No one:@burns: do you thing that GotR dismissal was not imposed? [21/11/14 22:24] Aeoshattr:whereas the follower system could say "I am good with words" or "I can intimidate" [21/11/14 22:24] Dark Demon:Aeo, I don't think someone would be happy with just a 'grinder' leading them [21/11/14 22:24] Serenity Snow:Will there be a copy of this in the forums by chance? [21/11/14 22:24] Dark Demon:ANY alliance members who are not happy with their leader will definitely make sure that he or she doesn't become leader [21/11/14 22:24] *Burns*:Yeah, we've got spells that make a log of the last few hours. [21/11/14 22:25] *Burns*:Well, not me, but we'll find somebody to do it and put it up then. [:)] [21/11/14 22:25] Dark Demon:And no one would be stupid to just grind to become leader rather than being a natural leader from the start [21/11/14 22:25] Aeoshattr:Why not? In the current system, you don't need to effectively be good at leading the alliance, you just need high brisk. [21/11/14 22:25] *Burns*:DD, you miss the point. [21/11/14 22:25] *Sunfire*:@DD, try to kick eon or any other grinder out of an ally if he doesnt want to be [21/11/14 22:26] *Burns*:If somebody wants your ally, you won't stop them in the current system. [21/11/14 22:26] Dark Demon:That wasn't my point either [21/11/14 22:26] Dark Demon:You simply stop treating the grinder as a leader [21/11/14 22:26] No one:@burns: but you can [:D] [21/11/14 22:26] Aeoshattr:You simply stop believing the loyalty leader can kick you. [21/11/14 22:26] Aeoshattr:Super effective. [21/11/14 22:26] Aeoshattr: (sorry for snappiness, but that's kind of what you're saying) [21/11/14 22:27] Eon:If that was the case all the alliances would be mine. [21/11/14 22:27] *Chewett*:Agreed [21/11/14 22:27] Aeoshattr:@Eon, not sure who that is addressed to. Could you please clarify? [21/11/14 22:27] No one: [:D] [21/11/14 22:27] Eon:burns [21/11/14 22:28] Aeoshattr:Ty. [21/11/14 22:28] *Chewett*:I suggest, if people wish to continue, they go and make a forum topic to further discuss this. [21/11/14 22:28] Aeoshattr:Right. Another idea: the whole follower thing could scale with loyalty. I'm sure this can go very good or very bad [21/11/14 22:28] No one:@Burns: you have no idea how many offers to take over have we been made [21/11/14 22:28] *Sunfire*:the only thing that keeps the alliances up is the activeness of the loyalty leader, and the loyalty towards the alliance [21/11/14 22:28] *Chewett*:Forum. [21/11/14 22:28] *Chewett*:Forum. [21/11/14 22:28] Aeoshattr:Ah, alright. Forums are probably better [21/11/14 22:28] *Chewett*:Forum. [21/11/14 22:29] No one:some are worth as they are, some need inside arrangement, others ..need complete workout [21/11/14 22:29] No one:and this is our role [21/11/14 22:29] No one:we are not mindless destroyers [21/11/14 22:29] Aeoshattr:@Chewie: where do the judges come in this? [21/11/14 22:29] *Burns*:LEt's pick up on that point after chewie's done. [21/11/14 23:02] *Burns*:Speaking of hitting, let's pick up [21/11/14 23:02] Rikstar:Also do alliance fights still work? [21/11/14 23:02] Aeoshattr: (I am a bit slow right now, apologies. two practical classes, two seminars, all on different topics. my mind is mush) [21/11/14 23:02] *Burns*:I don't think you aim to disband all allies, but you can, technically, with ease. [21/11/14 23:03] No one:not that easy, but it can be done [21/11/14 23:03] No one:but then ... there is no point to do that [21/11/14 23:03] Rikstar:How do these fights work, I see those stats at the capitals. [21/11/14 23:03] No one:we have no ... interest in that [21/11/14 23:03] *Burns*:Speaking for myself, i seriously don't want to invite new people. [21/11/14 23:04] No one:and I've seen that in many alliances [21/11/14 23:04] Rikstar:KoB has 46 spaces availeble. [21/11/14 23:04] No one:they prefer to have players ... ouside alliances instead on letting them in [21/11/14 23:04] *Burns*:I can't know who they really work for, neither can i know if you currently deem Guerilla worthy of existing, thus, not taking chances. [21/11/14 23:04] Rikstar:The whole community can be in KoB1 [21/11/14 23:04] Rikstar:*! [21/11/14 23:05] No one:look, GotR was an unfortunate event [21/11/14 23:05] *Burns*:this isn't a good position for an ally, and i'm fairly sure that many allies work like that, and did so for a very long time now. [21/11/14 23:05] No one:it was meant just to be a change in management [21/11/14 23:05] No one:but ... Kings can do nasty stuff, you know that [21/11/14 23:06] No one:@Burns: would you accept me in you alliance ? [21/11/14 23:06] *Burns*:Which is why i'll do whatever it takes to keep Grido as king in Golemus as long as i'm related to that land. [21/11/14 23:07] No one:yes, but then ... that can work against you ... sometimes [21/11/14 23:07] *Burns*:But i can control the election rather easily, while the loyalty thing just hits me over night whenever you like. [21/11/14 23:08] Rikstar:So GG is kind of corrupt? [21/11/14 23:09] No one:no Rik, it is called Birocracy [:P] [21/11/14 23:09] *Burns*:Let's put it that way, if Grido turns on me, i've failed, and i can accept that. [21/11/14 23:09] Rophs:No one do you mean "bureaucracy"...? [21/11/14 23:10] Aeoshattr: (don't nitpick, Rophs [:P] ) [21/11/14 23:10] *Burns*:When Peace got Guerilla from yrth over night, and we all were suddenly out of OUR ally, that is something very unacceptable to me. [21/11/14 23:10] No one: (@R: yea) [21/11/14 23:10] :Rikstar chuckles [21/11/14 23:10] No one:yes Burns, but you can get it back, you can negociate it [21/11/14 23:10] Rikstar:Also ally leadership shouldn't be stated with loyality, though it is a bit more fun with ally take overs. [21/11/14 23:11] No one:and ... this kind of things should not happen if alliances would not be closed [21/11/14 23:12] *Burns*:Yet if allies are open, i can't know who takes it. [21/11/14 23:12] Rophs:Why won't those stupid idiots let me in their crappy club for jerks? [21/11/14 23:12] *Burns*:You are the best in the business, no doubt, but anybody else can grind a few loyalty points. [21/11/14 23:12] Rikstar:What do you mean with open and closed? [21/11/14 23:13] *Burns*:If you get GG, no biggie, it'll take some time, but i'm confident that it won't die. [21/11/14 23:13] Rikstar:For me loyality is really hard to obtain, I remain at zero all the time. hehe [21/11/14 23:13] *Burns*:If a necro gets it, though? [21/11/14 23:14] *Burns*:Or a newcomer who wants to join the big boys and needs to set an example? [21/11/14 23:14] No one:I know, each member has to earn its place [21/11/14 23:15] *Burns*:Open, active recruitment of new people. [21/11/14 23:15] : *Nimrodel* was dragged by Eon [21/11/14 23:15] *Burns*:Closed, what i do right now. Me, Grido, Bunny and Miq, no recruitment. [21/11/14 23:15] No one:I'd go for like : pasive recruitment [21/11/14 23:15] Rikstar:KoB is between open and closed right now. [21/11/14 23:15] Rikstar:Thus passive recruitment. [21/11/14 23:16] Rophs:Rik I think Chew offered me an invite to Kob a long time ago... [21/11/14 23:16] Rophs:I have a screenshot somewhere [21/11/14 23:16] Rikstar:I know. [21/11/14 23:16] Rophs:Can aaront222 join? [21/11/14 23:16] Rophs:\ [21/11/14 23:16] Rikstar:No. [21/11/14 23:16] Rophs:n [21/11/14 23:17] Rikstar:Is aaront a MB citizen? [21/11/14 23:17] No one:look, when the land loyalty was first implemented I said something [21/11/14 23:17] Rikstar:I think not. [21/11/14 23:17] Rophs:No [21/11/14 23:17] No one: (excuse my language) there will be land loyalty wh*es [21/11/14 23:18] No one:there is no way we can change human behavior [21/11/14 23:18] *Burns*:Obviously, because it works. [21/11/14 23:18] No one:it has some benefits [21/11/14 23:18] *Chewett*:Ropha, Was that a "Chew said" statement? [21/11/14 23:18] *Burns*:And no downsides. [21/11/14 23:18] *Chewett*:Considering how unhappy I am currently with you, is that a wise idea? [21/11/14 23:19] :Rophs facepalms [21/11/14 23:19] Rikstar:Jail time? [21/11/14 23:19] No one:oh, but it has some great downsizes [21/11/14 23:19] No one:you lose trust [21/11/14 23:19] No one:ppl will not trust you anymore [21/11/14 23:19] *Burns*:Oh, yes, that matters a lot of course. [21/11/14 23:19] Rikstar:Wasn't that already some weeks ago? [21/11/14 23:20] *Burns*:Specially to the people who aren't much into this whole land- roleplay. [21/11/14 23:20] Rophs:When Mur was adding clickies and teleporting people around and I was an mp3 a the time... [21/11/14 23:20] Rikstar:I can't remember that incident. [21/11/14 23:20] Rophs:I think we were in LotE and there were the MB elections that resulted in Chew being king, PO gave me a silver because I said something funny [21/11/14 23:21] No one:then we have to find a solution for THIS problem [21/11/14 23:21] Rikstar:Which problem? [21/11/14 23:21] No one:the land loyalty [21/11/14 23:21] Rikstar:Remove it! [21/11/14 23:22] Rikstar:And let it be the same as how kingship is organized. [21/11/14 23:22] Rophs:Remove ALL land loyalty when you switch citizenships [21/11/14 23:22] No one:I'd like to be able to take a few players into "training", not into alliance but into land [21/11/14 23:22] No one:and still be able to kick them out if I dislike them [21/11/14 23:22] Rophs:So when Nim went from GG to LotE all of her GG loyalty should havebeen removed [21/11/14 23:22] Rikstar:Ranks within alliances? [21/11/14 23:22] Aeoshattr: (The PM sound will kill me one day.) [21/11/14 23:23] Rophs: (BLINGRWAAAAH! Best sound!) [21/11/14 23:23] Lintara: (lol) [21/11/14 23:23] *Burns*: (turn down the volume? [:P] ) [21/11/14 23:23] Rophs: (afk) [21/11/14 23:24] Aeoshattr: (It was on minimum audible level. It's more the suddenness rather than the volume) [21/11/14 23:24] Rikstar:Also there should be some guidelines on how to handle problems within MD. [21/11/14 23:24] Aeoshattr: (anyway, /endQQ) [21/11/14 23:24] No one:look, when I joined SoS, I said : ok, we'll keep it for 30-100 days and move on [21/11/14 23:24] No one:I celebrated my 1k last month [21/11/14 23:25] *Burns*: (should've brought it up, that's a simple thing to focus on: Find a PM sound that doesn't give me a heart attack!) [21/11/14 23:25] No one:I can never conceive leaving SoS for good [21/11/14 23:25] Rikstar:I think that that holds for most of us in an alliance. [21/11/14 23:25] No one: (burns, impossible, I find that sound even in some movies or at random on the street) [21/11/14 23:26] Aeoshattr: (I thought it wasn't such an important issue, hah) [21/11/14 23:26] *Burns*: (I've had times when i dreamt of the chat beep) [21/11/14 23:26] No one:but you lost the idea, being in an alliance teaches you if you want to be in or not [21/11/14 23:26] Aeoshattr: (I know that feeling, Burns. Happened to me too) [21/11/14 23:28] No one:being into an allince gives you a chance to find yourself ... if you are among ppl you like or are your friends [21/11/14 23:28] No one:I don't want SoS to be like a job [21/11/14 23:28] No one:I don't want another boss, nor that I want to be one [21/11/14 23:28] No one:I think we need to do this to more players [21/11/14 23:29] :[Spell] lautirrorrim [21/11/14 23:29] :No one welcomes dst [21/11/14 23:29] *Burns*:Yes, we absolutely should. That's why i seriously want a more stable leadership position. [21/11/14 23:30] Rikstar:But honestly that will never come. [21/11/14 23:30] Rikstar:I'm sure it will stay the following 5 years at least. [21/11/14 23:30] No one:as I said, we need to have some positions as proteje next to each alliance [21/11/14 23:30] *Burns*:I really want to go up to some random newbie, chat with them, and be like 'hey, you sound nice, wanna join golemus?' [21/11/14 23:30] No one:exactly [21/11/14 23:31] Rikstar:You already can right? [21/11/14 23:31] Rikstar:With your king he can grant citizenship. [21/11/14 23:31] *Burns*:As it is, that will not happen. And i don't see any other ally going around like that, either. [21/11/14 23:31] dst:if i see another King in MB I will barf [21/11/14 23:31] Aeoshattr:Yes, but I think Burns' point is "how do I know said newb won't get GG thrown over"? [21/11/14 23:31] No one:no, we don't have that [21/11/14 23:31] No one:you maybe, East doesn't [21/11/14 23:31] No one:UG doesn't [21/11/14 23:31] Rikstar:May I see you barfing? [21/11/14 23:32] No one:MDA, Lab ... don't have kings [21/11/14 23:32] Rikstar:Also why are different kings in MB a problem. *chuckles* [21/11/14 23:32] Rikstar:Is lab a land? [21/11/14 23:32] Aeoshattr:It has citizenship... [21/11/14 23:32] Aeoshattr:you could argue it is [21/11/14 23:32] : Eon throws the dice and gets 7 [21/11/14 23:32] Rikstar:It has. O.o [21/11/14 23:33] No one:so, that is my idea on how to "upgrade" the alliances [21/11/14 23:34] No one:if we don't have that ... the non-main-lands ... don't exist [21/11/14 23:34] No one:don't matter [21/11/14 23:34] Rikstar:So DD can have his labyrinth. [21/11/14 23:34] No one:I want to be able to grant citizenship and to tie that player to our alliance [21/11/14 23:34] Rikstar:East will have more mass. [21/11/14 23:34] Rikstar:And the underground more shadows. [21/11/14 23:34] dst:MDA has kings [21/11/14 23:34] dst:TWO! [21/11/14 23:35] Rikstar:Who? [21/11/14 23:35] :No one opens the options and sets Rikstar to ignored [21/11/14 23:35] dst:Ug does just fine [21/11/14 23:35] *Sunfire*:darkraptor and kyphis [21/11/14 23:35] Aeoshattr:^ [21/11/14 23:36] Rikstar:Ah yes, I remember it a bit now. [21/11/14 23:39] :dst passed dst Leash to No one [21/11/14 23:40] No one:thank you [21/11/14 23:40] No one: * mubles * darn bug [21/11/14 23:43] *Burns*:well, time to sleep [/log] If there was any more past that point, i must've missed it.
  24. Thanks for digging it up, i remembered there was something, but couldn't find it. Merged.
×
×
  • Create New...