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Everything posted by Burns
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happy b-day, i hope i'll still meet you on the battlegrounds even without token-power^^
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and by today, you mean before the bug-fix was done, right? hopefully at least XD for me, it was syntropy^^
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why? testing is a whole lot of fun =)) and, to the people complaining about permanent damage: we are not cutting off your limbs, we just drain your principles, nothing you couldn't recover from
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you have to be invited into a k-group to write that document, or create your own group, which is somewhere deep in wish shop, i think after spending 5 points, but i don't know that one for sure^^ once you are part of a group, you will be able to write in the k-doc just like in any other paper you have, 'cept for the slight change that you can make it unavailable for people outside your k-group
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believe it or not, i checked that befroe i desinged the quest LOL if you manage to get three english words out of the 12 symbols, they will be more than enough to tell any search engine EXACTLY which poem you want^^
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hmm... gotta be a pretty hard quest, huh? good to know... so, here's a last round of hints: after you cracked all three encryptions, your text will still be strange, because each word is spelled backwards^^ wikipedia knows what poem you seek, and once you have the full copy, and look back at Nelya's Perfume of Dreams, the numbers will make a lot more sense
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happy b-day =))
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is there a way to make an if looking for any key from a person? like, we were told to use our playername as first part of the key, and i heard that asteriks can be used to replace strings of any lenght, at lest in some languages... so, wouldn't it be possible to check for any 'smart*'-key in an if? along the lines of [php] if (mds_has_rpcq_keys ('smart*')) echo "you already started that quest, get going!"; else echo "Hi there, looks like you want to start my quest, follow these instructions: [...]"; mds_give_rpcq_keys ('smartalek-first-key'); [/php] NOTE: Pseudo-code, would most probably not work that way! Would such a thing work? Would it even be possible, or open up another problem i don't see right now?
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As i had to find out, you can only do a limited number of things with if-functions, so here is some very basic switch that allows to make basically infinte different events happen in the same item, and with the same activator: [php]@vc=date('z'); @vd=@vc%7+3; //mod-calculation //echo @vd; <-- used for test purposes, to see if mod and the cases work right //echo"<br>"; switch (@vd) { //switch-operator searches for the right case and does the things you told it to do, in this case just echo case 7: echo "monday";break; // always use 'break;' at the end of the case, else you will get all cases after the right one showing up!! case 8: echo "tuesday"; break; case 9: echo "wednesday"; break; case 3: echo "thursay"; break; case 4: echo "friday"; break; case 5: echo "saturday"; break; case 6: echo "sunday"; break;}[/php] this one is a pretty simple useage to give out the day of the week, but switches can also easily be combined with keys (strings go in between "", like 'case "first-key":', 'case "second key":' etc.), random event-generators, whatever you want it to do^^ switches also offer a default-option, which is obviously not fitting for my little example code, but if no case mathces, which might happen with keys, you simple add [php]default: echo "sorry, you don't have the key";[/php] after the last case (BEFORE '}'!)
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uhmm... i know i'm not supposed to post here, but you have a little mistake there, you have @vh once where it should be @vd [at least i think so O_o] and, i have a question there, too: will that piece of code work for several players who are attempting at once? or would the dead-line expire ten minutes after the first person activated the timer, and stay dead until i manually reset the timer? i'm not much of a coder, so you'll have to put up with such newbish questions for some time... XD
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thanks a lot, that little "."-trick in between solved the code-word issue perfectly and thanks for the hint with the layout... looks better, and surely makes more complex things easier ^^
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now, i guess that's not a script bug, but it's still puzzling me... when i try to echo short sentences, they lose their layout, specially caps, which is pretty annoying -.- [php]echo ""; If (uv('heads')>6){ echo "You are in danger, get rid of your ".uv('heads')." Heads!!"; }else{ echo "This is still a sanctuary place for you, enjoy the benefits while you can^^";}[/php] that's what i write in the code, pretty easy [ignore the empty echo, that's what i do to make it show content 0 because i'm too lazy to type more XD] but what i get of it is that: [php]you are in danger, get rid of your 12 heads!![/php] How can i make the caps be caps? And i also intended to use 'safe place', how can i tell the code that safe is not supposed to be a code-word in that context?
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this time it's the very last page http://www.gamingsites100.com/in.aspx?i=22362 contents of error-page: Server Error in '/' Application. Object variable or With block variable not set. Description: An unhandled exception occurred during the execution of the current web request. Please review the stack trace for more information about the error and where it originated in the code. Exception Details: System.NullReferenceException: Object variable or With block variable not set. Source Error: Line 9: <meta http-equiv="Content-Language" content="en-us" /> Line 10: <meta http-equiv="Content-Type" content="text/html; charset=windows-1252" /> Line 11: <title><%=Application("Settings")("WebsiteURLText")%> - Vote for <%=rs("Title") %></title> Line 12: <link href="/styles/<%=cSettings.SettingID %>.css" rel="stylesheet" type="text/css" /> Line 13: Source File: E:\Web\Topsites\In.aspx Line: 11 Stack Trace: [NullReferenceException: Object variable or With block variable not set.] Microsoft.VisualBasic.CompilerServices.Container..ctor(Object Instance) +765074 Microsoft.VisualBasic.CompilerServices.NewLateBinding.InternalLateIndexGet(Object Instance, Object[] Arguments, String[] ArgumentNames, Boolean ReportErrors, ResolutionFailure& Failure) +90 Microsoft.VisualBasic.CompilerServices.NewLateBinding.LateIndexGet(Object Instance, Object[] Arguments, String[] ArgumentNames) +30 ASP.in_aspx.__Render__control1(HtmlTextWriter __w, Control parameterContainer) in E:\Web\Topsites\In.aspx:11 System.Web.UI.Control.RenderChildrenInternal(HtmlTextWriter writer, ICollection children) +115 System.Web.UI.Page.Render(HtmlTextWriter writer) +38 System.Web.UI.Page.ProcessRequestMain(Boolean includeStagesBeforeAsyncPoint, Boolean includeStagesAfterAsyncPoint) +4240 Version Information: Microsoft .NET Framework Version:2.0.50727.3603; ASP.NET Version:2.0.50727.4049
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i got another pretty selfish idea ^^ If edit-ability gets more interesting, more people will try and get it. To achieve that, they will need WPs, which are harder to get now. So, why not combine those two? People who have the edit-ability AND set decent quests get regenerable, though GAME-wide limited, WPs to give out, as example, i'll go for 32 WPs. Meaning, 32 WP-codes are given out every month, devided up evenly amongst the people who have edit-ability and have used it to set quests (not sure how to get a system recognizing if it's a quest or just bs they wrote in their items, maybe someone can find a clean solution, else it might have to be judged by someone) That way, more WPs will be available (right now, 2 from every person with coding-ability [assuming they all set quests], lateron less, maybe one every two months or such, but game-wide always 32 per month), and more people will try and get the feature to get WP-rewards. Another idea might be combining edit-ability with some other advantage, like more spells per counter-recharge, though that would somewhat miss the point of making people _use_ their edit-ability to edit the game... without spamming the items, though :/ On another note, i can think of a lot of people who will want to have the ability for roleplay, not for setting quests, so what is the direction the items should take? will hidden quest info soon be a neglectable part of them, and most of them just enhance someone's role? or are people supposed to store info and treasures in the items, so other people can 'find' them? i'm slightly confused on how all those functions will be valueable... while i fully grasp how keys and uvars make people do full quests instead of bypassing half the things with some help, and coded combat will make some extraordinarily cool quests, i fail to see how stored heat, creatures, items or spells on an item do anything useful, 'cept for giving a major advantage to those who know how to activate it...
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make it part of LHO-job? might not be the best idea, but surely a quick solution, and it's not like we were drowning in work... and we are easily found XD
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since i haven't received anything AT ALL yet, i'll give you a few hints: 3 aleph - taw Nelya Setesh [no need to know what it was, as long as you know where to look ] Doesn't make any sense? Hmm... i think it does Technically, Quality was the base of ranking, but if nobody wants to participate... the few who do have good chances that way ^^
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ah, too bad... i won't be around this evening, so i'll unfortunately have to withdraw from the contest -.-
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Happy Birthday
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What if i told you that alliance hopping is not an option anyway? If you feel comitted to something, and really comitted, then you CAN'T change your alliance anyway, so there would also be no need to change your land, at any time... it was pretty popular in the last few weeks to 'fall to darkness', like Jester, Ailith, and Pample (to name a few veterans we all know) did, which should be a reason for a king to dismiss those citizens if they do it to an extent which implies they don't fit the land anymore, but this is pretty much the only reason to change citizenship AT ALL! If you don't feel at home ina ny land, don't pick one! If you don't think an allies targets are _perfectly_ fitting your own, don't join! Do you need stat-boni to RP? Does the 40 min cooldown help you with developing your role? Blessed were the days when allies were something special, for the crème de la crème of players... and now you suggest that citizenship should meet the same fate? another thing that people change like their socks?
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[quote name='de la Rey' date='22 October 2009 - 06:18 AM' timestamp='1256185101' post='45408'] I believe a warrior isn`t just someone with a sword. It can be also a diplomat, a writer, an artisan, a researcher. They are all fighters in their own field of expertise. TW should be an [b]alliance of enlightened soldiers[/b]. If they`re the best of the Sentinels, they can definitely fight. Now, let them specialize themselves in other domains. You`ll have one (or more) archivist, one arcane researcher, one spy, one.. whatever. A thinktank, if you know what I mean. And if or when their numbers will increase, then and only then should the TW have branches. Shock troops, archivists, whatever you want. [/quote] WHAT?! Guerilla are taking the enlighted soldiers, the dark forces will never get the Jedi-Knights =P Only Sith, they can become. The path of Light, the true warrior must seek. Fall to the dark force, they must not.
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dst, of course! i might be drunk, but my intuition never fails me... dst is rihgt, even when Grido has greater powers ^^ apart from that, Grido remembers what happend 'last night', which disqualifies him from being right... you can't be rihgt when you are sober =P
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YAR, fighting =)) i'm in, hopefully... depending on scheduled time, if it collides with college and/or sleeping, bad luck xD
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Grido still has administrative spells,this is also the reason why he kept his dots he's still got ban-spells and such at hand, better not tempt him LOL, interesting coincidence^^ I really thought your dots were meant to be still there XD
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As I travelled the lands, I found a Stone, with strange Carvings on it: [img]http://magicduel.com/userfiles/53832/craving.jpg[/img] Retracing its history, the stone seems to be a leftover of a Roman Empero-r, guarding an ancient Hebrew belief... Along with the stone, I found this page of pergament: In 1855, a poem was written about it, containing the real meaning of it. XVII-2-2, V-5-3, X-1-1, XXI-6-2, XXVIII-3-4, II-6-3, IV-3-7, XXX-3-1, XIV-2-3, IX-5-5, XIII-5-4, XXIV-1-2 Several layers of encryption guard this metaphor, don't expect to be able to read it after understanding the first. I want an explanation of this belief, and its impact on our life, both real and in MD. Open your minds! I prefer forum-messages with the 'answer' attached in a word-doc, makes my life easier, other PMs (forum and ingame) will be considered, but have a certain risk of getting lost. No submission will be marked before the quest is over, if you bug me I'll delete yours =P This is a one-shot-game, so aim carefully. QUALITY will win this contest! ATTENTION: ONE WP will be given out, maybe a second if another answer seems of equal, very high standard. Two submissions with the same content will be disqualified. You are allowed to help each other, team up, whatever you like, but bear in mind that the reward is NOT splitable! Contest will run at least til next weekend, and might be extended depending on how many submissions i get... (i don't think it will be too many ^^) and a final edit: this information is also on my military page, and on the middle tile of the Gazebo of Equilibrium under heading 'The Carved Stone'
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[quote][2009-08-10 22:34:07 - Alpha 9] Token effects change [...] - DarkSky token power limited to max 1000 (darkness principle) plus 10% of the remaining. Example , if you have 2500 darkness principle the token will give you 1000 plus 150 = 1150 attack and defence. - KellethaFire token power limited to max 500 (light principle) plus 25% of the remaining. [/quote] To me, your charges look perfectly fine and fitting together, but i might be wrong on which other tokens you fuel with darkness, and since your profile is hidden, i can't tell for sure what your darkness is :/ Let's put it that way: if your darkness is around 15.400, your token works perfectly ^^ Maybe the description on DarkSky is still a bit misleading XD oh, and delete the number if you think i'm spoiling your darkness