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Burns

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Posts posted by Burns

  1. I have just tried to log into my acc after going idle, and i didn't get in =(

    yes, i have tried the normal things liek using e-mail address, using playername, clear cache and cookies, restart and reconnect^^

    anybody else here having such troubles, or is it me doing something wrong? :/

  2. have you ever thought that there might be just nothing to add? xD

    people normally only say something when something is missing/going wrong, and keep their heads down as long as everything seems fine... i can observe that everytime when writing exams ('everyone has their sheets?' answer A :'NOOOO, i haven't got one' answer B: *silence, with everybody thinking 'i have mine, but there might be someone... so i better keep quiet')

    i have read your post, and i have found nothing to add evan after reading the newspaper for two days... there's everything in that list, it's straight out perfect^^

  3. actually, the motion of the moon and the sun (in RL) are not connected at all (unless you count that the moon runs on a circle-like way around the black hole in the middle of our galaxy along with all other stars in the galaxy... everything is relative^^)

    so, why should we assume that the MD lands have a geo-centric star movement instead of a helio-centric?

    It doesn't make any sense to say that we will see the moon again once the sun moves again, you can also see the moon at bright daylight half of the month in RL...

    I'd rather suggest that the pillars only influence the movement of our world around it's own axis, not the movement of the moon or (given the geo-centric point of view) the sun.
    If that is true, the moon should turn on it's normal way around the MD world, and we should be able to see it from time to time. IF it didn't turn, it would fall down due to gravity. So, considering both arguments to be true (i'm not that sure, never listened that closely in physics), that leaves two options:

    A) the moon doesn't exist, or it existed, but was stopped on it's way when the pillars broke down and fell down to the world on the 'night side', and our planet is huge enough we didn't notice

    B)Our moon runs so far away from our world that it needs exactly one year for one round around the planet, and the breaking of the pillars didn't stop the world from turning, but slowed it down so much that now a day (turn around it's own axis) is as long as one year (one turn around the sun), making sun always shine on one side of our world (which would then be the side the MD lands are on) and the moon run in a geo-static orbit on the other side of the world.
    To clarify, that would mean that the sun, the world and the moon are always in a row, with us being dots on the world that are on the side that is turned towards the sun, and therefore we couldn't see the moon ever (except if we found a way to travel halfway around the world).

    now, b2t, what can nelya and bootes do: assuming that the pillars didn't influence the turning of the world, but were influenced by it, they could have broken from the same cause that slowed the world down (i think that argument has already been here), because, being teleportation devices, the pillars have to work with the curve and the turning of the planet, else they would send you somewhere they aren't supposed to. So i would suggest that bootes and nelya don't try to fix the pillars and see what happens, but rather try to speed the world up again, maybe with the inner magic 'cure' lady nelya posesses and a huge amount of transposition-principle...
    strange idea, yes, but the only one i can think of :/

  4. i already guessed that Amo and Kala are roughly the same 'size' (stats, creatures, knowledge...) as they are the same person (more or less^^), but whenever two people of the same strenght come to fight each other, none of them comes out of it unharmed...
    so i'd still say that running and calling ren and his spaceship to help would be the best chance for amoran to get both characters out of it unharmed, as ren can keep Kala at distance without crushing her for sure =)

  5. I'd like to bring in a new idea: Amoran could flee and wait for KK to calm down a bit, and ask for some help on that matter.

    I don't think that fighting is a good solution, as some posts have already elaborated, but convincing KK might end bad, too, simply because KK seems to think that she is WAY stronger than Amoran and won't listen to her, but turn her reasons down as a weaklings struggle for surviving and kill her anyway to show that she is right and Amoran is wrong.

    So i'd suggest that Amoran flees her sister and gets help from someone really strong, maybe ren, who helped her in AL up to now, who can fend off KK for some time so Amoran has a chance to talk to KK without the constant fear of being stabbed^^

    Facing your dark side is a heroic and cool thing to do (anybody here knowing the Legend of Zelda? ^_^), but it ends bad if you are not strong enough to kick your shadow's butt...
    I don't suggest that Kala is dark and Amoran bright, of course, but Kala is the one who seeks combat, while Amoran avoids it at most times, so, together with the assumption that Kala brought them to the Accursed Growth (which must not necessarily be true, maybe Amoran went there, dizzy as she was, she might well have mistaken necro and lore and just dreamed to be in loreroot while she actually went through outer Necrovion...), i think we can call kala the 'darker side' for the time being^^

    I'd further suggest that Amoran should not only talk about how sad Kala would be if she killed her, but also tell Kala that she is a part of her and that she might become a mindless battle machine if she got rid of Amoran by slaying her, like back then with Khalazdad, who needed his bright side to become the Balanced, so she might have a good chance if she told her sister that it would be against all her selfish reasons to kill a part of her

    I hope that makes sense and helps people to come out of this unharmed^^

  6. your parents eat the cookies, and an angel brings the gifts and lights the candles, i thought everyone knew that...

    i wonder if anybody here knows that tale, watching the x-mas movies, i get the strange feeling that the fat red guy is more common than the christmas angel in most countries ...

    PS: kiddies, don't drink coke, you see how fat you grow when you do it!! :lol:

  7. is there a school for that sort of sarcasm? i want to have some^^

    seriously, wander, you get all sorts of advertisements more than once, think only of the stupid protector PM's, those few extra from Glai won't hurt you xD

    oh, and while i'm here, i'd still like to be in the staff of the paper, i like little work and long deadlines, and i know about some of the things going on ingame, as i'm online for training quite a lot =)

  8. MD land wars is a bit different from San Andreas Wars, i guess xD

    and it wouldn't make sense if dst and no one competed (sorry guys, you know i like you both, but you just play unfair =P) in the land wars... remember the last disaster? -.-

    i like the idea of GTA wars, though...
    maybe that could be fun, if the original state is brought back once the contest is over, and the winning ally gets a small bonus until the next war starts (not permanently, there are not enough allies to give away perm boni for winning such a war...)
    on the other hand, if the war lasts to long, people who die in the first hours will get bored, and if it was too short, some allies wouldn't have a realistic chance (like if most strong members from one ally come from US, and the war starts at 10 am server time and ends after 3 hours, that wouldn't be very fair...)

    plus, land wars are either boring or even annoying to non-allie players, and that number is rather large and should therefore be considered... if they can die in the war, but not kill, the fun is totally spoiled for them... and excluding them seems unfair LOL

    all in all, i don't think that such wars would be a good idea, but i still like the idea =)

  9. panem et circenses, right? xD

    it makes sense that players who already won a contest can't compete anymore, but it was kinda funny =(
    and even though i liked the contest very much, i also like that i'm once and for all out of it, nobody can ask me for favors anymore, and i don't have to deny most of them anymore^^

    plus, i think we can find ways to entertain ourselves without HC, best example: the loreroot battle tournament =)
    just find some players who like to battle (with monsters, mind or any other means you can imagine), set a few rules and enjoy the fun =D

  10. i wonder what's going to happen with head-hiding-accs, now that dst is able to shu them to the gazebo xD

    imagine they sign in and stand at the gazebo, where the hungry mob is waiting for blood *hehe*

    and another thing about the differences between mps: surely you will have freshmen and experienced players in every mp, but the difference is much greater in mp3 than in mp5... i remember my very first hc, i had just registered on 25th and then tried to compete with two aramor warrior , a lvl 2 grasan and two heretic archer 2 LOL
    you will also have pacts, organized teams and backstabbing in every mp, just think of the MRs, they alone are in every mp, and once gathered 15k heads for their group... they gave up their plan on 1st, else they could have done whatever they wanted to the head contest, right liberty? =P

    also, i think that it will be a LOT harder to win the contest by teaming up if head-hiders will actually be shu-ed (remeber, there are no rules on what people can and can't do with that spell), which gives a huge advantage to mp3 with good critters, and brings a bit more balance in the mp4 contest, even if one has a superb rit, they don't have the stats to survive 3 good attacks in a row, given the stat damage the heads do... that doesn't apply to the mp3 grasans, because heads don't give neg stats, as far as i know, and NO mp3 has the stats to kill 6 grasans with anything less than 5 grasans/chaos archers xD

    and it'll get even more fun with the new spells-system, now it will maybe get a contest without spells for real^^

  11. lib, are you talking out of experience when saying that mp5 is not organized? ;-)

    still, i think that mp5 is more balanced, and you can easily make it if you find just one or two good friends who help you out a bit^^

    on mp3 it's a massacre...those few who have the age for a good rit rule the contest

    same goes for mp4, for that matter, those who were told what max birds do win the contest... just take a look at the highscores in mp4, that's riddiculous, people seem to have no enemies there (at least none who have what it takes to harm them xD)

    so, i think that lib is right when saying that it's easier to win at mp5 for 'normal' players, but alts or players with experienced friends have better chances at mp3

  12. i was thinking about that, but what would be the sense of getting the critters for wp when you calculate the costs like that? anyone who is right in his mind would choose the creds then, simply because they give something more than just the creature xD

    and i don't think that rpc's give wp away for free, do they? :(

    and as far as i see the quests around here (and i saw every single quest in the past 5 months), no RPC was giving away wishpoints easily... in fact, it easier to get all inner magic docs than a single wishpoint :lol:

  13. I seem to be not the only one to vote yes, but the first (EDIT: second by 3 mins -_- ) to actually suggest an idea xD

    i'd like the option of getting premium creatures for wishpoints:
    aramor assasin and bloodpact archer for 1 wp
    joker and santa for 2 wp
    rusty and nutcracker for 3 wp

    as getting wishpoints is not exactly easy, i think that prices are high enough...

    i'd also like an option of a vp reset for 1 wishpoint... after losing xp, one could need such a reset sometimes =)

  14. that just means that at the end of the battle, your opponent had only 53% of the vit left he had when starting the fight, the % do not give a good image of the actual results, because they don't include the damage and healing that has been done while the battle was running.
    example: if you heal 10k over the time and get 10k damage from your opponent, the outcome will be a 0% for you.
    If you regen over your max health (like when using a hollow warrior on a full creature), you gain vit-points, but they won't be there in battle, so your opponent can't take them down anymore. If you do that and gain 10k through it, and then take 5k damage, the outcome might be something like 50%, 20% or 80%, depending on how much vit you had when starting, but the xp will get calculated from the actual gains and losses while battle, like 5k damage plus 10k negative damage => -5k xp

    that's what happend to you, because losing 70k is just not possible when your opponent doesn't do regen xD

  15. it's quite easy: you get 1 xp for every single point of damage you deal to your opponent.
    that means, if your opponent starts with an overall vit of 15k points and you kill him off, you get 15k xp, devided up on all your surviving creatures. If he starts at 12k and you only manage to get him down to 2k before the battle ends, you get 10k xp.
    You can even lose the battle and still gain xp, like you start with 20k, your opponent with 10k, and the battle ends when you are at 5k and you opponent at 4k, you would still get 6k xp (devided on your survivng creatures).
    But, if you think that further, getting one xp for one point damage leaves a little gate open for losses, too.
    If your opponent starts at 10k and goes up to 15k before the battle ends, he has healed 5k vit, and that's the same as if you were dealing a negative damage of 5k, if you get what i mean.
    So, if 4k vit you take from your opponent makes 4k xp PLUS on your creatures, it also means that if your opponent gains 5k / loses -5k vit, that outcome will give you NEGATIVE 5k xp, making you lose 5k xp on the creatures in the fight.

    and the high number only results from the simple fact that your opponent knew what he was doing and doesn't want to be attacked xD

  16. the log won't help you in any way, Death Bell...
    i can summarize one for you xD

    the usual blah blah (energetic influences, pray power etc.)

    dst's Ghost does chaotic damage to all creatures of anyone:
    -1 receives 2800 damage and DIES!
    -2 receives 2965 damage and DIES!
    -3 receives 3012 damage and DIES!
    -4 receives 8695 damage (luck: double effect) and DIES!
    -5 receives 4831 damage and DIES!
    -6 receives 5023 damage and DIES!

    dst's Ghost can't find any targets


    dst wins, me gets humiliated, loss points counter increased!


    that's all the log tells you, you will need to find the way to set a Ghost, not only which creatures dst uses in it ;-)

  17. just a little log i just got that might fit in here...
    can you find out who did that to my poor creatures? xD

    FULL LOG:
    Load Burns creatures
    Load xxxxxxxxxx creatures
    Influences for Burns: regenaura ######
    COMBO: Adding 1853 combo vitality bonus for this ritual
    Applying 100% of Burns's energetic influence
    Applying 100% of xxxxxxx's energetic influence
    xxxxxxxx's Chaos Archer does damage to all creature(s) of Burns and:
    - Chaos Archer receives 3040062 damage creature DIES!
    - Alucard receives 3040027 damage creature DIES!
    - Bladerunner receives 3040045 damage creature DIES!
    - Pimped Grasan receives 3040084 damage creature DIES!
    - Grasan Huvourer receives 3040085 damage creature DIES!
    - Animated Tree I receives 3040077 damage creature DIES!
    ###### START ROUND 1 ######
    xxxxxxx's Chaos Archer cant find any enemy creatures to target, skipping turn

    ... xxxxxxxxx WINS!

    nice, ain't it? LOL

  18. you shouldn't open your gifts before murmas... naughty naughty =P

    but, i have to give in that i'm a bit naughty, too... i already opened all 4 big presents =P
    i got 3 times +1 point on every stat, and once 6k vit plus 4k value^^

    i've also tried a few of the cookies, and they didn't seem to change my max vit... they just gave me some temp extra vit =)

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