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Rophs

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Everything posted by Rophs

  1. Thanks, I'd like the thread closed now. edit: If someone would like they can address the revival of Story Telling. I won't tackle this until later if I decide to at all.
  2. Is there still story telling at Fortune's Well?
  3. Let's all play some .a2 :P add me on steam "Metruption / Rophs" I'll change it later, the Rophs is for you people to more easily identify me
  4. The time limit is before I give out all the moo rewards!
  5. [spoiler] : Aquellia Searches for two sticks to use as markers : Aquellia With her newfound sticks, stabs them into the ground to the side of the shed. Marking out a rectangle. : Aquellia goes to search for a cultivator in the shed to till the soil with : Aquellia Starts to till the soil of her marked out rectangle. Taking a few rose cuttings from the flowers she has and planting them : Aquellia watcers the newly planted cuttings, then places the tools back into the shed [/spoiler]
  6. Antichamber is the best puzzle game I have every played, I want all of you to go play Antichamber. (I've played and beaten Portal and its sequel)
  7. Kyphis, rikstar, Change, and I are going to play a MD Themed DF Succession Fort. I'm going to start a fort, pass it along to another one of them, who will pass it along to someone else, who will pass it along to the last person, who will pass it along to me. Throughout the Fortress's History we are going to take screenshots and write stories about the fortress and it will be something worth enjoying. The purpose of this thread for the MD Community (YOU) to request to be dorf'd (we'll name a dwarf in the fortress after you :D) Current Dorfs Starting 7: -Rophs the Bowyer -Rikstar the Miner -Change the Brewer -Kyphis the Engraver -Maebius the Cook -Rumi the Farmer -Dolomich the Hunter Dwarves that may migrate: -Jester the Lye Making Lyesmith -dst the Animal Trainer -Koshu the Soapmaker -Dante Lionheart the Stonecrafter Form for requestin to be dorf'd -Dorf Name -Dorf Job (if you don't pick a job that doesn////////////////////////////////////////'t exist in DF then we'll just make you do a boring job nobody likes, you might want to look them up) You can find a list of DF jobs: http://dwarffortresswiki.org/index.php/Jobs
  8. Would it be acceptable to use them as self destructing messages?
  9. You can put a soft hyphen "­" without the quotes as the only character in the title of a message and it will be unclickable. I swear there is something in between those quotes, copypaste it and you will have to press backspace three times to delete it.
  10. You have a problem with crafts? :P edit: If anyone wants to find me on steam I'm "Metruption / Rophs" on there.
  11. Thanks! The thread can be closed now.
  12. Is the 1:15 ratio universal? I'd like a second opinion to verify please.
  13. Would rik/change/kyph be interested in participating in an MD themed succession fort?
  14. Lots of dwarf fortress players :D maybe we need a thread dedicated just to the dorfs :P
  15. What is the generally accepted conversion rate between 1gc and 1sc?
  16. I was running around MB posting my moo advertisements when I found some arrows that weren't there before leading to places I shouldn't have been able to go.
  17. This thread will (hopefully) be used for the discussion of videogames (other than MD). Stuff I play on a regular basis: -DotA2 (I have two keys for any interested) -League of Legends (i'm really bad at this one) -Starcraft II: HotS (i'm in gold league despite having no skill) What does everyone else play?
  18. don't have a sad bday, make it happy :D
  19. We could make use of horizontal cows using portals from the Aperture Science Handheld Portal Device (ASHPD)
  20. I'll sponsor one heavily aged Angien egg from my old account. Hopefully an angien that probably has 700+ age will moove people enough to do this.
  21. Hopefully every avatar will be mysteriously replaced on a foolish day in April by MOOO and we have to save the Avatars in time for MD bday.
  22. cast would be COWSTANCE [target] edit: to show support for moo cause set your moodpanel to be a variant of MOOOO linking to this thread
  23. Moo spell would be identical to toad spell except you would moo instead of ribbit. The spell might change someone's avatar and grant stat boosts based upon their cowstance. Draw the same cow in mootiple stances so that it can be used as an avatar! This is an excellent way to get involved in the comoonity! Sponsors: Current reward list: (including things already awarded) 5 Credits - to Dante Lionheart Cow Statuette - to Dante Lionheart Shop Joker from aaront222 - to Darkraptor 1gc from BFH - not awarded - retunred to BFH 5 credits from dst - to Dante Lionheart 5 credits from Mur - to Koshu Farsight PM me if you would like to sponsor this quest. If you want to promoote this then post a variant of "Moo" in the mood panel linking to this thread. edit: added sponsor list and moony puns official chatspam for the moovement: "Support the moovement! Get involved in the comoonity! Draw avatars and earn some mooney! http://magicduel.invisionzone.com/topic/14367-suggestion-moo-spell/"
  24. [spoiler] Loading DPAR creatures Loading Rophs creatures Applying 50% of DPAR's energetic influence Applying 100% of Rophs's energetic influence Influences for DPAR ###### Influences for Rophs ###### Modern Ghost: doubleantifreeze Air Scout gets unfrozen Remains gets unfrozen Air Scout: poweraura Remains: regenaura Applying DPAR's Creature Tokens at 50% Barren Soul's creature tokens [] Elemental I's creature tokens [] Elemental I's creature tokens [] Heretic Archer's creature tokens [] Elemental I's creature tokens [] Heretic Archer's creature tokens [] Applying Rophs's Creature Tokens at 0% Pimped Grasan's creature tokens [] Modern Ghost's creature tokens [] Air Scout's creature tokens [] Remains's creature tokens [] Scout's creature tokens [] Scout's creature tokens [] Rophs's Modern Ghost cant find any enemy creatures to target, skipping turn DPAR's Heretic Archer does weaken to random creature(s) of Rophs and: - Weaken defence effect: -26 - maintains weaken on Pimped Grasan weaken (round:2 weaken: defence=-26|from 4 to -22; ) and remains with 1899 vitality DPAR's Heretic Archer does weaken to random creature(s) of Rophs and: - Weaken defence effect: -26 - maintains weaken on Air Scout weaken (round:2 weaken: defence=-26|from 18 to -8; ) and remains with 1229 vitality Rophs's Scout does aimedhit to weak creature(s) of DPAR and: - Heretic Archer receives AIMED HIT with 87 damage (36 piercing + 5.14% (tried 12%) of enemy vitality. Attack force 100%, enemy defence resistance: 1.167, enemy level resistance: 2 ) and remains with 904 vitality Rophs's Scout does aimedhit to weak creature(s) of DPAR and: - Heretic Archer receives AIMED HIT with 82 damage (36 piercing + 5.14% (tried 12%) of enemy vitality. Attack force 100%, enemy defence resistance: 1.167, enemy level resistance: 2 ) and remains with 822 vitality Rophs's Remains does protect to random creature(s) of Rophs and: - Protection effect: 24 - Scout is protected by Remains with defence, maintaining protection protect (round:3 protect: defence=24|from 4 to 28; ) and remains with 1749 vitality DPAR's Elemental I does weaken to random creature(s) of Rophs and: - Weaken defence effect: -31 - maintains weaken on Scout weaken (round:2 weaken: defence=-31|from 4 to -27; ) and remains with 1749 vitality DPAR's Elemental I does weaken to random creature(s) of Rophs and: - Weaken defence effect: -31 - maintains weaken on Scout weaken (round:2 weaken: defence=-31|from 28 to -3; ) and remains with 1749 vitality DPAR's Elemental I does weaken to random creature(s) of Rophs and: - Weaken defence effect: -31 - maintains weaken on Scout weaken (round:2 weaken: defence=-31|from -27 to -58; ) and remains with 1749 vitality DPAR's Barren Soul does heal to random creature(s) of DPAR and: - Heal power: 30 - Elemental I doesn't need any healing for now and remains with 991 vitality Rophs's Air Scout does weaken to strong creature(s) of DPAR and: - Weaken defence effect: -41 - maintains weaken on Elemental I weaken (round:2 weaken: defence=-41|from 16 to -25; ) and remains with 766 vitality Rophs's Pimped Grasan does haoticdamage to multirandom creature(s) of DPAR and: - hits haoticaly and does 47 damage to Elemental I and remains with 944 vitality - hits haoticaly and does 25 damage to Elemental I and remains with 966 vitality ###### START ROUND "1" ###### Applying temporary effects for DPAR, slot 6 : weaken (round:1 weaken: defence=-41|from 16 to -25; ) weaken (round:0 weaken: effect ended) Applying temporary effects for Rophs, slot 3 : weaken (round:1 weaken: defence=-26|from 4 to -22; ) weaken (round:0 weaken: effect ended) Applying temporary effects for Rophs, slot 6 : weaken (round:1 weaken: defence=-26|from 18 to -8; ) weaken (round:0 weaken: effect ended) Applying temporary effects for Rophs, slot 4 : weaken (round:1 weaken: defence=-31|from 4 to -27; ) weaken (round:0 weaken: effect ended) weaken (round:1 weaken: defence=-31|from -27 to -58; ) weaken (round:0 weaken: effect ended) Applying temporary effects for Rophs, slot 5 : protect (round:2 protect: defence=24|from 4 to 28; ) weaken (round:1 weaken: defence=-31|from 28 to -3; ) weaken (round:0 weaken: effect ended) Rophs's Modern Ghost cant find any enemy creatures to target, skipping turn DPAR's Heretic Archer does weaken to random creature(s) of Rophs and: - Weaken defence effect: -26 - maintains weaken on Air Scout weaken (round:2 weaken: defence=-26|from -8 to -34; ) and remains with 1229 vitality DPAR's Heretic Archer does weaken to random creature(s) of Rophs and: - Weaken defence effect: -26 - maintains weaken on Modern Ghost weaken (round:2 weaken: defence=-26|from 18 to -8; ) and remains with 1649 vitality Rophs's Scout does aimedhit to weak creature(s) of DPAR and: - Elemental I receives AIMED HIT with 67 damage (36 piercing + 4% (tried 12%) of enemy vitality. Attack force 100%, enemy defence resistance: 1, enemy level resistance: 3 ) and remains with 699 vitality Rophs's Scout does aimedhit to weak creature(s) of DPAR and: - Elemental I receives AIMED HIT with 64 damage (36 piercing + 4% (tried 12%) of enemy vitality. Attack force 100%, enemy defence resistance: 1, enemy level resistance: 3 ) and remains with 635 vitality Rophs's Remains does protect to random creature(s) of Rophs and: - Protection effect: 24 - Scout is protected by Remains with defence, maintaining protection protect (round:3 protect: defence=24|from -58 to -34; ) and remains with 1749 vitality DPAR's Elemental I does weaken to random creature(s) of Rophs and: - Weaken defence effect: -31 - maintains weaken on Scout weaken (round:3 weaken: defence=-31|from -34 to -65; ) and remains with 1749 vitality DPAR's Elemental I does weaken to random creature(s) of Rophs and: - Weaken defence effect: -31 - maintains weaken on Remains weaken (round:2 weaken: defence=-31|from 8 to -23; ) and remains with 2101 vitality DPAR's Elemental I does weaken to random creature(s) of Rophs and: - Weaken defence effect: -31 - maintains weaken on Remains weaken (round:2 weaken: defence=-31|from -23 to -54; ) and remains with 2101 vitality DPAR's Barren Soul does heal to random creature(s) of DPAR and: - Heal power: 30 - Heretic Archer doesn't need any healing for now and remains with 991 vitality Rophs's Air Scout does weaken to strong creature(s) of DPAR and: - Weaken defence effect: -41 - maintains weaken on Elemental I weaken (round:2 weaken: defence=-41|from 16 to -25; ) and remains with 944 vitality Rophs's Pimped Grasan does haoticdamage to multirandom creature(s) of DPAR and: - hits haoticaly and does 63 damage to Elemental I and remains with 881 vitality - hits haoticaly and does 30 damage to Elemental I and remains with 936 vitality - hits haoticaly and does 58 damage to Heretic Archer and remains with 764 vitality - hits haoticaly and does 62 damage to Heretic Archer and remains with 929 vitality ###### START ROUND "2" ###### Applying temporary effects for DPAR, slot 3 : weaken (round:1 weaken: defence=-41|from 16 to -25; ) weaken (round:0 weaken: effect ended) Applying temporary effects for DPAR, slot 6 : Applying temporary effects for Rophs, slot 3 : Applying temporary effects for Rophs, slot 2 : weaken (round:1 weaken: defence=-26|from 18 to -8; ) weaken (round:0 weaken: effect ended) Applying temporary effects for Rophs, slot 6 : weaken (round:1 weaken: defence=-26|from 18 to -8; ) weaken (round:0 weaken: effect ended) Applying temporary effects for Rophs, slot 1 : weaken (round:1 weaken: defence=-31|from 8 to -23; ) weaken (round:0 weaken: effect ended) weaken (round:1 weaken: defence=-31|from -23 to -54; ) weaken (round:0 weaken: effect ended) Applying temporary effects for Rophs, slot 4 : weaken (round:2 weaken: defence=-31|from -27 to -58; ) protect (round:2 protect: defence=24|from -58 to -34; ) Applying temporary effects for Rophs, slot 5 : protect (round:1 protect: defence=24|from 4 to 28; ) protect (round:0 protect: effect ended) Rophs's Modern Ghost cant find any enemy creatures to target, skipping turn DPAR's Heretic Archer does weaken to random creature(s) of Rophs and: - Weaken defence effect: -26 - maintains weaken on Scout weaken (round:2 weaken: defence=-26|from -34 to -60; ) and remains with 1749 vitality DPAR's Heretic Archer does weaken to random creature(s) of Rophs and: - Weaken defence effect: -26 - maintains weaken on Scout weaken (round:2 weaken: defence=-26|from -60 to -86; ) and remains with 1749 vitality Rophs's Scout does aimedhit to weak creature(s) of DPAR and: - Elemental I receives AIMED HIT with 71 damage (36 piercing + 4% (tried 12%) of enemy vitality. Attack force 100%, enemy defence resistance: 1, enemy level resistance: 3 ) and remains with 810 vitality Rophs's Scout does aimedhit to weak creature(s) of DPAR and: - Elemental I receives AIMED HIT with 68 damage (36 piercing + 4% (tried 12%) of enemy vitality. Attack force 100%, enemy defence resistance: 1, enemy level resistance: 3 ) and remains with 742 vitality Rophs's Remains does protect to random creature(s) of Rophs and: - Protection effect: 24 - Scout is protected by Remains with defence, maintaining protection protect (round:3 protect: defence=24|from -86 to -62; ) and remains with 1749 vitality DPAR's Elemental I does weaken to random creature(s) of Rophs and: - Weaken defence effect: -31 - maintains weaken on Scout weaken (round:2 weaken: defence=-31|from 28 to -3; ) and remains with 1749 vitality DPAR's Elemental I does weaken to random creature(s) of Rophs and: - Weaken defence effect: -31 - maintains weaken on Remains weaken (round:3 weaken: defence=-31|from -54 to -85; ) and remains with 2077 vitality DPAR's Elemental I does weaken to random creature(s) of Rophs and: - Weaken defence effect: -31 - maintains weaken on Scout weaken (round:2 weaken: defence=-31|from -3 to -34; ) and remains with 1749 vitality DPAR's Barren Soul does heal to random creature(s) of DPAR and: - Heal power: 30 - Elemental I doesn't need any healing for now and remains with 635 vitality Rophs's Air Scout does weaken to strong creature(s) of DPAR and: - Weaken defence effect: -41 - maintains weaken on Elemental I weaken (round:3 weaken: defence=-41|from 16 to -25; ) and remains with 635 vitality Rophs's Pimped Grasan does haoticdamage to multirandom creature(s) of DPAR and: - hits haoticaly and does 63 damage to Barren Soul and remains with 728 vitality - hits haoticaly and does 54 damage to Elemental I and remains with 688 vitality ###### START ROUND "3" ###### Applying temporary effects for DPAR, slot 3 : Applying temporary effects for DPAR, slot 6 : weaken (round:2 weaken: defence=-41|from 16 to -25; ) Applying temporary effects for Rophs, slot 3 : Applying temporary effects for Rophs, slot 2 : Applying temporary effects for Rophs, slot 6 : Applying temporary effects for Rophs, slot 1 : weaken (round:2 weaken: defence=-31|from -23 to -54; ) Applying temporary effects for Rophs, slot 4 : weaken (round:1 weaken: defence=-31|from 28 to -3; ) weaken (round:0 weaken: effect ended) protect (round:3 protect: defence=24|from -3 to 21; ) weaken (round:1 weaken: defence=-26|from 21 to -5; ) weaken (round:0 weaken: effect ended) weaken (round:1 weaken: defence=-26|from -5 to -31; ) weaken (round:0 weaken: effect ended) Applying temporary effects for Rophs, slot 5 : weaken (round:1 weaken: defence=-31|from 35 to 4; ) weaken (round:0 weaken: effect ended) weaken (round:1 weaken: defence=-31|from 4 to -27; ) weaken (round:0 weaken: effect ended) Rophs's Modern Ghost cant find any enemy creatures to target, skipping turn DPAR's Heretic Archer does weaken to random creature(s) of Rophs and: - Weaken defence effect: -26 - maintains weaken on Pimped Grasan weaken (round:3 weaken: defence=-26|from 30 to 4; ) and remains with 1899 vitality DPAR's Heretic Archer does weaken to random creature(s) of Rophs and: - Weaken defence effect: -26 - maintains weaken on Pimped Grasan weaken (round:2 weaken: defence=-26|from 4 to -22; ) and remains with 1899 vitality Rophs's Scout does aimedhit to weak creature(s) of DPAR and: - Elemental I receives AIMED HIT with 61 damage (36 piercing + 4% (tried 12%) of enemy vitality. Attack force 100%, enemy defence resistance: 1, enemy level resistance: 3 ) and remains with 574 vitality Rophs's Scout does aimedhit to weak creature(s) of DPAR and: - Elemental I receives AIMED HIT with 59 damage (36 piercing + 4% (tried 12%) of enemy vitality. Attack force 100%, enemy defence resistance: 1, enemy level resistance: 3 ) and remains with 515 vitality Rophs's Remains does protect to random creature(s) of Rophs and: - Protection effect: 24 - Pimped Grasan is protected by Remains with defence, maintaining protection protect (round:3 protect: defence=24|from -22 to 2; ) and remains with 1899 vitality DPAR's Elemental I does weaken to random creature(s) of Rophs and: - Weaken defence effect: -31 - maintains weaken on Modern Ghost weaken (round:2 weaken: defence=-31|from 18 to -13; ) and remains with 1649 vitality DPAR's Elemental I does weaken to random creature(s) of Rophs and: - Weaken defence effect: -31 - maintains weaken on Scout weaken (round:2 weaken: defence=-31|from -31 to -62; ) and remains with 1749 vitality DPAR's Elemental I does weaken to random creature(s) of Rophs and: - Weaken defence effect: -31 - maintains weaken on Scout weaken (round:3 weaken: defence=-31|from -62 to -93; ) and remains with 1749 vitality DPAR's Barren Soul does heal to random creature(s) of DPAR and: - Heal power: 30 - Heretic Archer doesn't need any healing for now and remains with 929 vitality Rophs's Air Scout does weaken to strong creature(s) of DPAR and: - Weaken defence effect: -41 - maintains weaken on Elemental I weaken (round:3 weaken: defence=-41|from 16 to -25; ) and remains with 688 vitality Rophs's Pimped Grasan does haoticdamage to multirandom creature(s) of DPAR and: - hits haoticaly and does 43 damage to Barren Soul and remains with 685 vitality - hits haoticaly and does 78 damage to Elemental I and remains with 610 vitality - hits haoticaly and does 36 damage to Heretic Archer and remains with 728 vitality - hits haoticaly and does 54 damage to Heretic Archer and remains with 875 vitality ###### START ROUND "4" ###### Applying temporary effects for DPAR, slot 3 : weaken (round:2 weaken: defence=-41|from 16 to -25; ) Applying temporary effects for DPAR, slot 6 : weaken (round:1 weaken: defence=-41|from 16 to -25; ) weaken (round:0 weaken: effect ended) Applying temporary effects for Rophs, slot 3 : weaken (round:2 weaken: defence=-26|from 30 to 4; ) weaken (round:1 weaken: defence=-26|from 4 to -22; ) weaken (round:0 weaken: effect ended) protect (round:2 protect: defence=24|from -22 to 2; ) Applying temporary effects for Rophs, slot 2 : weaken (round:1 weaken: defence=-31|from 44 to 13; ) weaken (round:0 weaken: effect ended) Applying temporary effects for Rophs, slot 6 : Applying temporary effects for Rophs, slot 1 : weaken (round:1 weaken: defence=-31|from 8 to -23; ) weaken (round:0 weaken: effect ended) Applying temporary effects for Rophs, slot 4 : weaken (round:2 weaken: defence=-31|from 28 to -3; ) protect (round:2 protect: defence=24|from -3 to 21; ) weaken (round:1 weaken: defence=-31|from 21 to -10; ) weaken (round:0 weaken: effect ended) Applying temporary effects for Rophs, slot 5 : Rophs's Modern Ghost cant find any enemy creatures to target, skipping turn DPAR's Heretic Archer does weaken to random creature(s) of Rophs and: - Weaken defence effect: -26 - maintains weaken on Air Scout weaken (round:3 weaken: defence=-26|from 96 to 70; ) and remains with 1229 vitality DPAR's Heretic Archer does weaken to random creature(s) of Rophs and: - Weaken defence effect: -26 - maintains weaken on Scout weaken (round:3 weaken: defence=-26|from -10 to -36; ) and remains with 1749 vitality Rophs's Scout does aimedhit to weak creature(s) of DPAR and: - Elemental I receives AIMED HIT with 57 damage (36 piercing + 4% (tried 12%) of enemy vitality. Attack force 100%, enemy defence resistance: 1, enemy level resistance: 3 ) and remains with 458 vitality Rophs's Scout does aimedhit to weak creature(s) of DPAR and: - Elemental I receives AIMED HIT with 54 damage (36 piercing + 4% (tried 12%) of enemy vitality. Attack force 100%, enemy defence resistance: 1, enemy level resistance: 3 ) and remains with 404 vitality Rophs's Remains does protect to random creature(s) of Rophs and: - Protection effect: 24 - Air Scout is protected by Remains with defence, maintaining protection protect (round:3 protect: defence=24|from 70 to 94; ) and remains with 1229 vitality DPAR's Elemental I does weaken to random creature(s) of Rophs and: - Weaken defence effect: -31 - maintains weaken on Remains weaken (round:2 weaken: defence=-31|from -23 to -54; ) and remains with 2029 vitality DPAR's Elemental I does weaken to random creature(s) of Rophs and: - Weaken defence effect: -31 - maintains weaken on Scout weaken (round:3 weaken: defence=-31|from -36 to -67; ) and remains with 1749 vitality DPAR's Elemental I does weaken to random creature(s) of Rophs and: - Weaken defence effect: -31 - maintains weaken on Remains weaken (round:3 weaken: defence=-31|from -54 to -85; ) and remains with 2029 vitality DPAR's Barren Soul does heal to random creature(s) of DPAR and: - Heal power: 30 - Barren Soul doesn't need any healing for now and remains with 685 vitality Rophs's Air Scout does weaken to strong creature(s) of DPAR and: - Weaken defence effect: -41 - maintains weaken on Elemental I weaken (round:2 weaken: defence=-41|from 16 to -25; ) and remains with 936 vitality Rophs's Pimped Grasan does haoticdamage to multirandom creature(s) of DPAR and: - hits haoticaly and does 80 damage to Elemental I and remains with 530 vitality - hits haoticaly and does 48 damage to Heretic Archer and remains with 827 vitality ###### START ROUND "5" ###### Applying temporary effects for DPAR, slot 3 : weaken (round:1 weaken: defence=-41|from 16 to -25; ) weaken (round:0 weaken: effect ended) Applying temporary effects for DPAR, slot 5 : weaken (round:1 weaken: defence=-41|from 16 to -25; ) weaken (round:0 weaken: effect ended) Applying temporary effects for DPAR, slot 6 : Applying temporary effects for Rophs, slot 3 : weaken (round:1 weaken: defence=-26|from 30 to 4; ) weaken (round:0 weaken: effect ended) protect (round:1 protect: defence=24|from 4 to 28; ) protect (round:0 protect: effect ended) Applying temporary effects for Rophs, slot 2 : Applying temporary effects for Rophs, slot 6 : weaken (round:2 weaken: defence=-26|from 122 to 96; ) protect (round:2 protect: defence=24|from 96 to 120; ) Applying temporary effects for Rophs, slot 1 : weaken (round:2 weaken: defence=-31|from 8 to -23; ) weaken (round:1 weaken: defence=-31|from -23 to -54; ) weaken (round:0 weaken: effect ended) Applying temporary effects for Rophs, slot 4 : weaken (round:1 weaken: defence=-31|from 54 to 23; ) weaken (round:0 weaken: effect ended) protect (round:1 protect: defence=24|from 23 to 47; ) protect (round:0 protect: effect ended) weaken (round:2 weaken: defence=-26|from 47 to 21; ) weaken (round:2 weaken: defence=-31|from 21 to -10; ) Applying temporary effects for Rophs, slot 5 : Rophs's Modern Ghost cant find any enemy creatures to target, skipping turn DPAR's Heretic Archer does weaken to random creature(s) of Rophs and: - Weaken defence effect: -26 - maintains weaken on Scout weaken (round:2 weaken: defence=-26|from 111 to 85; ) and remains with 1749 vitality DPAR's Heretic Archer does weaken to random creature(s) of Rophs and: - Weaken defence effect: -26 - maintains weaken on Pimped Grasan weaken (round:3 weaken: defence=-26|from 28 to 2; ) and remains with 1899 vitality Rophs's Scout does aimedhit to weak creature(s) of DPAR and: - Elemental I receives AIMED HIT with 57 damage (36 piercing + 4% (tried 12%) of enemy vitality. Attack force 100%, enemy defence resistance: 1, enemy level resistance: 3 ) and remains with 473 vitality Rophs's Scout does aimedhit to weak creature(s) of DPAR and: - Elemental I receives AIMED HIT with 55 damage (36 piercing + 4% (tried 12%) of enemy vitality. Attack force 100%, enemy defence resistance: 1, enemy level resistance: 3 ) and remains with 418 vitality Rophs's Remains does protect to random creature(s) of Rophs and: - Protection effect: 24 - Scout is protected by Remains with defence, maintaining protection protect (round:3 protect: defence=24|from -10 to 14; ) and remains with 1749 vitality DPAR's Elemental I does weaken to random creature(s) of Rophs and: - Weaken defence effect: -31 - maintains weaken on Scout weaken (round:3 weaken: defence=-31|from 14 to -17; ) and remains with 1749 vitality DPAR's Elemental I does weaken to random creature(s) of Rophs and: - Weaken defence effect: -31 - maintains weaken on Scout weaken (round:3 weaken: defence=-31|from 85 to 54; ) and remains with 1749 vitality DPAR's Elemental I does weaken to random creature(s) of Rophs and: - Weaken defence effect: -31 - maintains weaken on Remains weaken (round:3 weaken: defence=-31|from -54 to -85; ) and remains with 2005 vitality DPAR's Barren Soul does heal to random creature(s) of DPAR and: - Heal power: 30 - Elemental I doesn't need any healing for now and remains with 404 vitality Rophs's Air Scout does weaken to strong creature(s) of DPAR and: - Weaken defence effect: -41 - maintains weaken on Elemental I weaken (round:3 weaken: defence=-41|from 16 to -25; ) and remains with 404 vitality Rophs's Pimped Grasan does haoticdamage to multirandom creature(s) of DPAR and: - hits haoticaly and does 19 damage to Barren Soul and remains with 666 vitality - hits haoticaly and does 75 damage to Elemental I and remains with 861 vitality - hits haoticaly and does 59 damage to Heretic Archer and remains with 669 vitality - hits haoticaly and does 79 damage to Elemental I and remains with 325 vitality ###### START ROUND "6" ###### Applying temporary effects for DPAR, slot 3 : Applying temporary effects for DPAR, slot 5 : Applying temporary effects for DPAR, slot 6 : weaken (round:2 weaken: defence=-41|from 16 to -25; ) Applying temporary effects for Rophs, slot 3 : weaken (round:2 weaken: defence=-26|from 30 to 4; ) Applying temporary effects for Rophs, slot 2 : Applying temporary effects for Rophs, slot 6 : weaken (round:1 weaken: defence=-26|from 148 to 122; ) weaken (round:0 weaken: effect ended) protect (round:1 protect: defence=24|from 122 to 146; ) protect (round:0 protect: effect ended) Applying temporary effects for Rophs, slot 1 : weaken (round:2 weaken: defence=-31|from 8 to -23; ) Applying temporary effects for Rophs, slot 4 : weaken (round:2 weaken: defence=-31|from 104 to 73; ) protect (round:3 protect: defence=24|from 73 to 97; ) weaken (round:1 weaken: defence=-26|from 97 to 71; ) weaken (round:0 weaken: effect ended) weaken (round:1 weaken: defence=-31|from 71 to 40; ) weaken (round:0 weaken: effect ended) Applying temporary effects for Rophs, slot 5 : weaken (round:2 weaken: defence=-31|from 149 to 118; ) weaken (round:1 weaken: defence=-26|from 118 to 92; ) weaken (round:0 weaken: effect ended) Rophs's Modern Ghost cant find any enemy creatures to target, skipping turn DPAR's Heretic Archer does weaken to random creature(s) of Rophs and: - Weaken defence effect: -26 - maintains weaken on Modern Ghost weaken (round:2 weaken: defence=-26|from 127 to 101; ) and remains with 1649 vitality DPAR's Heretic Archer does weaken to random creature(s) of Rophs and: - Weaken defence effect: -26 - maintains weaken on Scout weaken (round:3 weaken: defence=-26|from 40 to 14; ) and remains with 1749 vitality Rophs's Scout does aimedhit to weak creature(s) of DPAR and: - Elemental I receives AIMED HIT with 49 damage (36 piercing + 4% (tried 12%) of enemy vitality. Attack force 100%, enemy defence resistance: 1, enemy level resistance: 3 ) and remains with 276 vitality Rophs's Scout does aimedhit to weak creature(s) of DPAR and: - Elemental I receives AIMED HIT with 47 damage (36 piercing + 4% (tried 12%) of enemy vitality. Attack force 100%, enemy defence resistance: 1, enemy level resistance: 3 ) and remains with 229 vitality Rophs's Remains does protect to random creature(s) of Rophs and: - Protection effect: 24 - Scout is protected by Remains with defence, maintaining protection protect (round:3 protect: defence=24|from 14 to 38; ) and remains with 1749 vitality DPAR's Elemental I does weaken to random creature(s) of Rophs and: - Weaken defence effect: -31 - maintains weaken on Scout weaken (round:3 weaken: defence=-31|from 92 to 61; ) and remains with 1749 vitality DPAR's Elemental I does weaken to random creature(s) of Rophs and: - Weaken defence effect: -31 - maintains weaken on Scout weaken (round:3 weaken: defence=-31|from 61 to 30; ) and remains with 1749 vitality DPAR's Elemental I does weaken to random creature(s) of Rophs and: - Weaken defence effect: -31 - maintains weaken on Remains weaken (round:3 weaken: defence=-31|from -23 to -54; ) and remains with 1981 vitality DPAR's Barren Soul does heal to random creature(s) of DPAR and: - Heal power: 30 - Heretic Archer doesn't need any healing for now and remains with 669 vitality Rophs's Air Scout does weaken to strong creature(s) of DPAR and: - Weaken defence effect: -41 - maintains weaken on Elemental I weaken (round:3 weaken: defence=-41|from 16 to -25; ) and remains with 418 vitality Rophs's Pimped Grasan does haoticdamage to multirandom creature(s) of DPAR and: - hits haoticaly and does 22 damage to Barren Soul and remains with 644 vitality - hits haoticaly and does 95 damage to Elemental I and remains with 134 vitality - hits haoticaly and does 45 damage to Heretic Archer and remains with 782 vitality ###### START ROUND "7" ###### Applying temporary effects for DPAR, slot 3 : weaken (round:2 weaken: defence=-41|from 16 to -25; ) Applying temporary effects for DPAR, slot 5 : Applying temporary effects for DPAR, slot 6 : weaken (round:1 weaken: defence=-41|from 16 to -25; ) weaken (round:0 weaken: effect ended) Applying temporary effects for Rophs, slot 3 : weaken (round:1 weaken: defence=-26|from 32 to 6; ) weaken (round:0 weaken: effect ended) Applying temporary effects for Rophs, slot 2 : weaken (round:1 weaken: defence=-26|from 184 to 158; ) weaken (round:0 weaken: effect ended) Applying temporary effects for Rophs, slot 6 : Applying temporary effects for Rophs, slot 1 : weaken (round:2 weaken: defence=-31|from 39 to 8; ) Applying temporary effects for Rophs, slot 4 : weaken (round:1 weaken: defence=-31|from 159 to 128; ) weaken (round:0 weaken: effect ended) protect (round:3 protect: defence=24|from 128 to 152; ) weaken (round:2 weaken: defence=-26|from 152 to 126; ) Applying temporary effects for Rophs, slot 5 : weaken (round:2 weaken: defence=-31|from 125 to 94; ) weaken (round:2 weaken: defence=-31|from 94 to 63; ) Rophs's Modern Ghost cant find any enemy creatures to target, skipping turn DPAR's Heretic Archer does weaken to random creature(s) of Rophs and: - Weaken defence effect: -26 - maintains weaken on Remains weaken (round:2 weaken: defence=-26|from 8 to -18; ) and remains with 1981 vitality DPAR's Heretic Archer does weaken to random creature(s) of Rophs and: - Weaken defence effect: -26 - maintains weaken on Remains weaken (round:2 weaken: defence=-26|from -18 to -44; ) and remains with 1981 vitality Rophs's Scout does aimedhit to weak creature(s) of DPAR and: - Elemental I receives AIMED HIT with 41 damage (36 piercing + 4% (tried 12%) of enemy vitality. Attack force 100%, enemy defence resistance: 1, enemy level resistance: 3 ) and remains with 93 vitality Rophs's Scout does aimedhit to weak creature(s) of DPAR and: - Elemental I receives AIMED HIT with 40 damage (36 piercing + 4% (tried 12%) of enemy vitality. Attack force 100%, enemy defence resistance: 1, enemy level resistance: 3 ) and remains with 53 vitality Rophs's Remains does protect to random creature(s) of Rophs and: - Protection effect: 24 - Remains is protected by Remains with defence, maintaining protection protect (round:3 protect: defence=24|from -44 to -20; ) and remains with 1957 vitality DPAR's Elemental I does weaken to random creature(s) of Rophs and: - Weaken defence effect: -31 - maintains weaken on Pimped Grasan weaken (round:2 weaken: defence=-31|from 6 to -25; ) and remains with 1899 vitality DPAR's Elemental I does weaken to random creature(s) of Rophs and: - Weaken defence effect: -31 - maintains weaken on Remains weaken (round:3 weaken: defence=-31|from -20 to -51; ) and remains with 1957 vitality DPAR's Elemental I does weaken to random creature(s) of Rophs and: - Weaken defence effect: -31 - maintains weaken on Scout weaken (round:3 weaken: defence=-31|from 126 to 95; ) and remains with 1749 vitality DPAR's Barren Soul does heal to random creature(s) of DPAR and: - Heal power: 30 - Heretic Archer doesn't need any healing for now and remains with 669 vitality Rophs's Air Scout does weaken to strong creature(s) of DPAR and: - Weaken defence effect: -41 - maintains weaken on Elemental I weaken (round:3 weaken: defence=-41|from 57 to 16; ) and remains with 861 vitality Rophs's Pimped Grasan does haoticdamage to multirandom creature(s) of DPAR and: - hits haoticaly and does 29 damage to Elemental I and remains with 832 vitality - hits haoticaly and does 35 damage to Heretic Archer and remains with 634 vitality - hits haoticaly and does 89 damage to Elemental I creature DIES! - hits haoticaly and does 50 damage to Heretic Archer and remains with 732 vitality ###### START ROUND "8" ###### Applying temporary effects for DPAR, slot 3 : weaken (round:1 weaken: defence=-41|from 16 to -25; ) weaken (round:0 weaken: effect ended) Applying temporary effects for DPAR, slot 5 : weaken (round:2 weaken: defence=-41|from 57 to 16; ) Applying temporary effects for Rophs, slot 3 : weaken (round:1 weaken: defence=-31|from 34 to 3; ) weaken (round:0 weaken: effect ended) Applying temporary effects for Rophs, slot 2 : Applying temporary effects for Rophs, slot 6 : Applying temporary effects for Rophs, slot 1 : weaken (round:2 weaken: defence=-31|from 70 to 39; ) weaken (round:1 weaken: defence=-31|from 39 to 8; ) weaken (round:0 weaken: effect ended) weaken (round:1 weaken: defence=-26|from 8 to -18; ) weaken (round:0 weaken: effect ended) weaken (round:1 weaken: defence=-26|from -18 to -44; ) weaken (round:0 weaken: effect ended) protect (round:2 protect: defence=24|from -44 to -20; ) Applying temporary effects for Rophs, slot 4 : weaken (round:2 weaken: defence=-31|from 216 to 185; ) protect (round:2 protect: defence=24|from 185 to 209; ) weaken (round:1 weaken: defence=-26|from 209 to 183; ) weaken (round:0 weaken: effect ended) Applying temporary effects for Rophs, slot 5 : weaken (round:1 weaken: defence=-31|from 158 to 127; ) weaken (round:0 weaken: effect ended) weaken (round:1 weaken: defence=-31|from 127 to 96; ) weaken (round:0 weaken: effect ended) Rophs's Modern Ghost cant find any enemy creatures to target, skipping turn DPAR's Heretic Archer does weaken to random creature(s) of Rophs and: - Weaken defence effect: -26 - maintains weaken on Remains weaken (round:3 weaken: defence=-26|from -20 to -46; ) and remains with 1957 vitality DPAR's Heretic Archer does weaken to random creature(s) of Rophs and: - Weaken defence effect: -26 - maintains weaken on Modern Ghost weaken (round:3 weaken: defence=-26|from 241 to 215; ) and remains with 1649 vitality Rophs's Scout does aimedhit to weak creature(s) of DPAR and: - Elemental I receives AIMED HIT with 53 damage (36 piercing + 4% (tried 12%) of enemy vitality. Attack force 100%, enemy defence resistance: 1, enemy level resistance: 3 ) and remains with 365 vitality Rophs's Scout does aimedhit to weak creature(s) of DPAR and: - Elemental I receives AIMED HIT with 51 damage (36 piercing + 4% (tried 12%) of enemy vitality. Attack force 100%, enemy defence resistance: 1, enemy level resistance: 3 ) and remains with 314 vitality Rophs's Remains does protect to random creature(s) of Rophs and: - Protection effect: 24 - Pimped Grasan is protected by Remains with defence, maintaining protection protect (round:3 protect: defence=24|from 3 to 27; ) and remains with 1899 vitality DPAR's Elemental I does weaken to random creature(s) of Rophs and: - Weaken defence effect: -31 - maintains weaken on Pimped Grasan weaken (round:3 weaken: defence=-31|from 27 to -4; ) and remains with 1899 vitality DPAR's Elemental I does weaken to random creature(s) of Rophs and: - Weaken defence effect: -31 - maintains weaken on Pimped Grasan weaken (round:2 weaken: defence=-31|from -4 to -35; ) and remains with 1899 vitality DPAR's Barren Soul does heal to random creature(s) of DPAR and: - Heal power: 30 - Heretic Archer doesn't need any healing for now and remains with 732 vitality Rophs's Air Scout does weaken to strong creature(s) of DPAR and: - Weaken defence effect: -41 - maintains weaken on Elemental I weaken (round:3 weaken: defence=-41|from 16 to -25; ) and remains with 832 vitality Rophs's Pimped Grasan does haoticdamage to multirandom creature(s) of DPAR and: - hits haoticaly and does 72 damage to Elemental I and remains with 760 vitality - hits haoticaly and does 44 damage to Heretic Archer and remains with 590 vitality - hits haoticaly and does 24 damage to Heretic Archer and remains with 708 vitality ###### START ROUND "9" ###### Applying temporary effects for DPAR, slot 3 : Applying temporary effects for DPAR, slot 5 : weaken (round:2 weaken: defence=-41|from 16 to -25; ) Applying temporary effects for Rophs, slot 3 : protect (round:3 protect: defence=24|from 55 to 79; ) weaken (round:2 weaken: defence=-31|from 79 to 48; ) weaken (round:1 weaken: defence=-31|from 48 to 17; ) weaken (round:0 weaken: effect ended) Applying temporary effects for Rophs, slot 2 : weaken (round:2 weaken: defence=-26|from 298 to 272; ) Applying temporary effects for Rophs, slot 6 : Applying temporary effects for Rophs, slot 1 : weaken (round:1 weaken: defence=-31|from 75 to 44; ) weaken (round:0 weaken: effect ended) weaken (round:2 weaken: defence=-26|from 44 to 18; ) protect (round:1 protect: defence=24|from 18 to 42; ) protect (round:0 protect: effect ended) Applying temporary effects for Rophs, slot 4 : weaken (round:1 weaken: defence=-31|from 304 to 273; ) weaken (round:0 weaken: effect ended) protect (round:1 protect: defence=24|from 273 to 297; ) protect (round:0 protect: effect ended) Applying temporary effects for Rophs, slot 5 : Rophs's Modern Ghost cant find any enemy creatures to target, skipping turn DPAR's Heretic Archer does weaken to random creature(s) of Rophs and: - Weaken defence effect: -26 - maintains weaken on Air Scout weaken (round:3 weaken: defence=-26|from 230 to 204; ) and remains with 1229 vitality DPAR's Heretic Archer does weaken to random creature(s) of Rophs and: - Weaken defence effect: -26 - maintains weaken on Scout weaken (round:2 weaken: defence=-26|from 191 to 165; ) and remains with 1749 vitality ... Fight ended because it was too long. Player that lost the most of his army looses ... Rophs WINS! 45.3722151784% vs 2.07214121259% Creature Experience reward for DPAR - Losing player Barren Soul gains 37.4 Xp Elemental I gains 37.4 Xp Elemental I gains 37.4 Xp Heretic Archer gains 37.4 Xp Heretic Archer gains 37.4 Xp Creature Experience reward for Rophs - Winning player Pimped Grasan recovers 15 Vitality Modern Ghost recovers 70 Vitality Air Scout recovers 1.6 Vitality Remains recovers 20 Vitality Scout recovers 12 Vitality Scout recovers 12 Vitality No creatures survived the fight for this player, no xp reward Winner gets won fights counter incremented! Loser gets humiliated, loss fights counter incremented! [/spoiler] There's one not ctrl+a'd from the screen showing creats

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