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DarkRaptor

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Everything posted by DarkRaptor

  1. 50 kms from Lisbon, Portugal. Usually a Temperate Weather Location
  2. Date : 2013-02-26 [b]Seed's Sprouted..[/b] [img]http://i1285.photobucket.com/albums/a590/darkraptormd/20132602_Sprout_1_zps0fd1e182.jpg[/img] [img]http://i1285.photobucket.com/albums/a590/darkraptormd/20132602_Sprout_2_zps1fceb400.jpg[/img] Even with this year's low temperatures ( 4-14 ºC ) with the help of the protection the seed's have sprouted
  3. Date: 2013-02-09 [b]Seed's to the Earth![/b] [img]http://i1285.photobucket.com/albums/a590/darkraptormd/20130902_SeedsOn_1_zps5ccf4628.jpg[/img] [img]http://i1285.photobucket.com/albums/a590/darkraptormd/20130902_SeedsOn_2_zpscb704e33.jpg[/img] A assorted set of seeds have been sowed into rich soil. Protection from frost was needed because of this year's heather. Also the soil have been prepared... and yes..you spotted correctly.. There will be TOMATO!
  4. This will hold pictures, thoughs and experiences on my garden. When i've designed my garden a part of it was specifically dedicated to cultivate vegetables, aromatic herbs and fruits. This year's winter have been a bit harsh so seeding and planting have been a little delayed, still i will post pictures to allow all interested to follow the garden progress. ~dark
  5. I know the status is: not looking for more people, but i would be glad to help if needed by doing MDA
  6. Currently 4 Elus can be bind in a ritual. I'm [b]almost[/b] sure elus were excluded from the selection list until recently..
  7. And when creating a ritual with such creature, the following message is displayed: "illegal action reported, keeping on this path will get you banned. #ab0k"
  8. It makes some sense to me that the usage of a tool can lead to damage it. So at every use a tool should have a associated risk of damage, that risk would be higher as the resource is closer to depletion. For example, if 1. After gathering the resource will stay in 60% to 99% of it's max, risk should be minimum so the possible tool damage would be random from 0% to 5% 2. After gathering the resource will stay in 30% to 59% of it's max, risk should be medium so the possible tool damage would be random from 10% to 50% 3. After gathering the resource will stay in 1% to 29% of it's max, risk should be high so the possible tool damage would be random from 20% to 70% 4. After gathering the resource will stay at 0% of it's max (depleted), risk should be very high so the possible tool damage would be random from 40% to 100% The damage penalize the tool efectiveness for some amount of uses or until item regroup. Or we can be more creative and have a guild with tool repairing ability (smiths,etc..) This would require that tool efectiveness and player skill should be considered as factors to the amount of resources gathered per use, we could have a formula like this: [b]Gathered_QTD = Trunc ( ToolEfectiveness * ( 1 + Trunc(PlayerSkill / ToolExpertiseLevel) ) )[/b] Where: [b]ToolEfectiveness[/b] would be 1 (100%) when not damaged and 0 (0%) when fully damaged [b]PlayerSkill[/b] would be based in the current player stat [b]ToolExpertiseLevel[/b] would be the skill level required to take advantage of the tool and collect more than one resource in just one use. This already exists, is tool dependent and i belive it's between 50 and 90..(?) [b]Expected beneficts:[/b] 1. Players could be lead to avoid depletion to protect their tool 2. Since players will need to gather many resources to raise their stat they may be willing to let the resource at max regeneration level 3. In time Players with high collecting stats will tend to only be able to gather in locations with many resources or their tool will be damaged Known exploits: 1. In shared tools when close to regroup the player can easily risk the depletion note: This is a slightly modified re-sugestion from [url="http://magicduel.invisionzone.com/topic/12940-resource-skills-and-how-they-effect-collecting/page__view__findpost__p__121540"]Resource skills and how they effect collecting[/url] edit: spelling
  9. Thank you for sharing the log. ~dark
  10. I would like to try such a quest. Since i've never done something similar and only at some weekends i can put my hands on the job, i would appreciate a "enlarged" time period to finnish the quest. ~dark
  11. darkraptor
  12. After some delays the Trivia Final was possible to be played today with all 5 contestants present. [b]The Final Score was :[/b] [b]Sunfire[/b] Won with 5 Points, [b]Valldore Nall[/b] got second with 3 points and [b]AmberRune[/b] third with 2 points. Congratz To All, and thank you for participating. ~dark [size=3]note: the trivia is still available to anyone that have not already participated and considers that is able to beat lashtal's score! (use [b]helpxmas[/b] at the small orb of GoE)[/size]
  13. 10 points => Tal -tag "protector of loreroot" 9 points => phantasm -tag "MasterChief" 8 points => ChildOfTheSoul - tag "wanderer" 7 points => everyone -No man's land citizenship. 6 points => Miq - spell to reclaim TSB keys 5 points => Darigan - return of my piece of brain and the Root of the Matter Inn Guest Book from BlackThorn's Inventory 4 points => Pipstickz - ability to give a spell doc page 3 points => Maebius - a fancy hat 2 points => Hedge Munos -guitar item. 1 points => purplebunny - everlasting purple carrot
  14. [b]AmberRune, Clockmaster, Lashtal, Valldore Nall and Sunfire,[/b] Please accept my sincere apologies for failing at be present at the scheduled time to run the final trivia. My region was bashed with heavy rain and strong winds and we were left without power and communications for the all saturday. Our landscape is now scenery like those i only use to see on the news... I will contact you all again and try to reschedule a new date and time, i'm trully sorry for this. ~dark
  15. 3GC 10 Silver for Imp 1
  16. [b]Final Trivia for the WP will be tomorrow (saturday 19 jan) around 16:00 ST[/b] Anyone can now try the Trivia and try to outscore lashtal! just go to the Gazebo of Equilibrium Hidden Orb and whisper: [b]HelpXmas[/b] Good Luck ~dark
  17. 3GC 10SC for Imp #2 ~dark
  18. 3GC 5SC for Imp #1 3GC 5SC for Imp #2 ~dark
  19. Ok, should be open now to all MD edit: Please don't use alts..
  20. Here is The Winners Trivia [b]TOP 5[/b]: [font=lucida sans unicode,lucida grande,sans-serif]1. [b]lashtal[/b] scored 18 in 311 seconds 2. [b]*Clock Master*[/b] scored 15 in 220 seconds 3. [b]AmberRune[/b] scored 15 in 299 seconds 4. [b]Valldore Nal[/b] scored 14 in 300 seconds 5. [b]Sunfire[/b] scored 13 in 166 seconds[/font] I will schedule to the next weekend the last battle for the WP. I will be available from 09:00ST to 17:00ST (saturday and sunday). Following is the full table of the (blind) selected rewards: [font=courier new,courier,monospace][size=3]1 -ignnus -> 01.Sharptear 2 -Plix Plox -> 02.Movelock Stone 3 -lashtal -> 03.Mirrorritual Stone 4 -DARK DEMON -> 04.Mirrorritual Stone 5 -AmberRune -> 05.Silvertongue Stone 6 -Esmaralda -> 06.Mirrorritual Stone 7 -Sunfire -> 07.Locate Stone 8 -Seeker white -> 08.Colored Paper (15 units) 9 -*Nimrodel* -> 09.Locate Stone 10-dst -> 10.Dream Mutation 11-Pipstickz -> 11.Locate Stone 12-Eara Meraia -> 12.Mirrorritual Stone 13-VorniC -> 13.Locate Stone 14-*Clock Master* -> 14.Silvertongue Stone 15-tankfans -> 15.Silvertongue Stone 16-Ivorak -> 16.Sharptear 17-stavaroiu -> 17.Silvertongue Stone 18-Max Mortlock -> 18.Movelock Stone 19-Valldore Nal -> 19.Locate Stone [/size][/font] ( as can be checked in file [url="http://storenow.net/my/?f=5791"]http://storenow.net/my/?f=5791[/url] with pass:Show-Me.The=Prize_List9 ) [b]Anyone that have participate in the quest can now try the Trivia and try to outscore lashtal![/b] just go to the Gazebo of Equilibrium Hidden Orb and whisper: [b]HelpXmas[/b] Good Luck ~dark
  21. 8 Casts of the new Spell: [b]Shift Resonance[/b] Uppon cast the Spellcaster will shift his resonance to match his own version on target location. (if posssible: if target location is tagged as No Jump, the resonance will disrupt and send tha caster to a random location) [b]Reasons:[/b] 1. Being for long a [b]Dimensional Shifters[/b] member it would be important to not only talk about multiple dimensions and string theories BUT to actually be able to use it ingame. 2. Selfish use (or abuse) of a very handy "teleport" like system 3. Ability to imprint such spell on Memstones to either selfish purpose (sell them) or to reward my quests (ex: [url="http://magicduel.invisionzone.com/topic/13417-helpxmas/"]1[/url] [url="http://magicduel.invisionzone.com/topic/13146-halloween-cookies/"]2[/url] [url="http://magicduel.invisionzone.com/topic/13146-halloween-cookies/"]3[/url] [url="http://magicduel.invisionzone.com/topic/12102-md-mixed-scene-portrait/"]4[/url]) ~dark
  22. Could it be possible without raising too much spoilers to have a "[b]Scene of The Day[/b]"? I think it could be very interesting to all newcomers to know and actually see how vast is MD, one scene per day. The scene could be displayed with a short description and it would be also nice if some older player(s) could be around to answer any extra questions about it. ( avoiding all sorts of spoilers beyond the scene itself ofc) ~dark
  23. 17 of the 19 Winners already played the trivia.. I was expecting that a deadline wouldnt be necessary but.. since it's taking more time than i expected.. [b]Deadline for Winners Trivia is: day 14 Jan 10:00 ST[/b] Max Mortlock and tankfans, please play the trivia asap. [b]Once all Winners have played and the top 5 is selected, the Trivia will be open to all participants![/b] ~dark
  24. I was already preparing a clickie with a simple concept: [b]Bingo Hour[/b] A event that would happen every day and the winner would get a "small" reward something like a SpellStone. (actually i'm gathering some of those to put the quest/activitie up.) edit: Prize could also be something new like: a free teleport to any MD location ~dark
  25. i would pay at least 3 silver per token
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