I would
1. Make every resource and Item usable in an easy way and ...
2. would introduce ways of combining them into more complex structures like buildings and more complicated tools which ...
3. would have an actual use in all parts of the game, fighting, exploring, lore, Roleplay ect.
4. reshape the "tutorial" so that new visitors would enjoy staying in the realm and come back on a daily basis because they need months to explore all of it
5. expand the possibilities of collecting in the realm - we already have creatures - I would expand that into other areas like items of history, books & many more
6. implement weapons (single & sets) & armor (single & sets) for the player and for certain creatures with additional stats and/or abilities ...
7. which would be common, uncommon, rare and legendary in their rarities ...
8 some of them as rewards for strong ongoing quests, some by crafting and others in certain areas as rewards for exploring and the most rare as special reward for special services or events
9. employ artists and expand the realm in certain areas but only if they would be filled with real purpose, we do not need more empty & useless, but beautiful drawn scenes
10. finish all unfinished loose ends of the realm ... creatures, features, story and all those things I´m not aware of at the moment
11. pay those who work for the realm proper with real money
I might expand the list later.