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Demonic God

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  1. Like
    Demonic God got a reaction from Kaya in The mason's puzzle   
    Just recently, I passed by the Tempest Fort, and noticed a worrying issue. Moss! Some strange moss had invaded the walls. Its root penetrated the solid stone, and weakened its integrity! Unacceptable!
    However, it seems that the stones available to patch up the walls is in short supply, and on top of that, they naturally form in difficult shapes. Thus, I'd like to employ your help, to find a way, to most efficiently replace the damaged walls.
    The wall to be replaced could be modeled as a solid slate, of dimensions 8x8x3. There are various types of stones available:
    Z, T and L shaped stones (volume of 4) I shaped stones (volume of 2, or 1x2) Singular, dot/square ( . ) shape stones, volume of 1 Your goal is to find a way to assemble the 8x8x3 walls using these materials. In general, based on scarcity of materials, I've assigned the tiles the following points:
    Z shape: 4 points T and L: 3 points I: 1 points dot: 0 points The winning designs shall be rewarded handsomely. In particular:
    The design with the highest score shall win 3 gold coins, and an anni creature The second place, would be 2 gold coins, along with an anni creature The third place, would be receiving 1 gold coin, and an anni creature However, there's more!
    I look not only for the design that has high point values. There's more to this challenge, than simply finding a single solution with a good point value. Artistry and beauty is a major aspect of masonry. I look also for designs that amazes me, regardless of how well they perform in the actual competition. In particular:
    Designs with a certain mathematical "beauty" - whenever that be an absolute order, scalability, or an extremely chaotic, complex yet efficient pattern Designs with fantastic demonstration and illustration, demonstrating a huge amount of effort & care Etc. In general, anything that amazes me greatly, would be rewarded with 1 WP. Your design does not need to achieve a high score to a WP, but a high score itself could certainly amazes me. There's no limited to how many winners, but there's no guarantee that there would be a winner as well.
    Deadlines and submission guidelines:
    Deadline:
    You have until the end of anniversary (29th) to submit your design Submission guideline:
    You can submit your design in any manner that you like. Rather, coming up with a unique design AND presentation is part of the quest, at least for the WP portion For clarity, I'd ask that you make three 8x8 squares and fill it with numbers. Squares with the same number should be occupied by the same "stone". You may also submit just this three squares as your submission. Below are the shapes, in image form (with a thickness of 1), as I've been notified that there are confusions to the shapes. They're somewhat similar to tetris shape, as you can tell.

  2. Like
    Demonic God got a reaction from Aelis in The mason's puzzle   
    Just recently, I passed by the Tempest Fort, and noticed a worrying issue. Moss! Some strange moss had invaded the walls. Its root penetrated the solid stone, and weakened its integrity! Unacceptable!
    However, it seems that the stones available to patch up the walls is in short supply, and on top of that, they naturally form in difficult shapes. Thus, I'd like to employ your help, to find a way, to most efficiently replace the damaged walls.
    The wall to be replaced could be modeled as a solid slate, of dimensions 8x8x3. There are various types of stones available:
    Z, T and L shaped stones (volume of 4) I shaped stones (volume of 2, or 1x2) Singular, dot/square ( . ) shape stones, volume of 1 Your goal is to find a way to assemble the 8x8x3 walls using these materials. In general, based on scarcity of materials, I've assigned the tiles the following points:
    Z shape: 4 points T and L: 3 points I: 1 points dot: 0 points The winning designs shall be rewarded handsomely. In particular:
    The design with the highest score shall win 3 gold coins, and an anni creature The second place, would be 2 gold coins, along with an anni creature The third place, would be receiving 1 gold coin, and an anni creature However, there's more!
    I look not only for the design that has high point values. There's more to this challenge, than simply finding a single solution with a good point value. Artistry and beauty is a major aspect of masonry. I look also for designs that amazes me, regardless of how well they perform in the actual competition. In particular:
    Designs with a certain mathematical "beauty" - whenever that be an absolute order, scalability, or an extremely chaotic, complex yet efficient pattern Designs with fantastic demonstration and illustration, demonstrating a huge amount of effort & care Etc. In general, anything that amazes me greatly, would be rewarded with 1 WP. Your design does not need to achieve a high score to a WP, but a high score itself could certainly amazes me. There's no limited to how many winners, but there's no guarantee that there would be a winner as well.
    Deadlines and submission guidelines:
    Deadline:
    You have until the end of anniversary (29th) to submit your design Submission guideline:
    You can submit your design in any manner that you like. Rather, coming up with a unique design AND presentation is part of the quest, at least for the WP portion For clarity, I'd ask that you make three 8x8 squares and fill it with numbers. Squares with the same number should be occupied by the same "stone". You may also submit just this three squares as your submission. Below are the shapes, in image form (with a thickness of 1), as I've been notified that there are confusions to the shapes. They're somewhat similar to tetris shape, as you can tell.

  3. Like
    Demonic God got a reaction from Aia del Mana in The mason's puzzle   
    Just recently, I passed by the Tempest Fort, and noticed a worrying issue. Moss! Some strange moss had invaded the walls. Its root penetrated the solid stone, and weakened its integrity! Unacceptable!
    However, it seems that the stones available to patch up the walls is in short supply, and on top of that, they naturally form in difficult shapes. Thus, I'd like to employ your help, to find a way, to most efficiently replace the damaged walls.
    The wall to be replaced could be modeled as a solid slate, of dimensions 8x8x3. There are various types of stones available:
    Z, T and L shaped stones (volume of 4) I shaped stones (volume of 2, or 1x2) Singular, dot/square ( . ) shape stones, volume of 1 Your goal is to find a way to assemble the 8x8x3 walls using these materials. In general, based on scarcity of materials, I've assigned the tiles the following points:
    Z shape: 4 points T and L: 3 points I: 1 points dot: 0 points The winning designs shall be rewarded handsomely. In particular:
    The design with the highest score shall win 3 gold coins, and an anni creature The second place, would be 2 gold coins, along with an anni creature The third place, would be receiving 1 gold coin, and an anni creature However, there's more!
    I look not only for the design that has high point values. There's more to this challenge, than simply finding a single solution with a good point value. Artistry and beauty is a major aspect of masonry. I look also for designs that amazes me, regardless of how well they perform in the actual competition. In particular:
    Designs with a certain mathematical "beauty" - whenever that be an absolute order, scalability, or an extremely chaotic, complex yet efficient pattern Designs with fantastic demonstration and illustration, demonstrating a huge amount of effort & care Etc. In general, anything that amazes me greatly, would be rewarded with 1 WP. Your design does not need to achieve a high score to a WP, but a high score itself could certainly amazes me. There's no limited to how many winners, but there's no guarantee that there would be a winner as well.
    Deadlines and submission guidelines:
    Deadline:
    You have until the end of anniversary (29th) to submit your design Submission guideline:
    You can submit your design in any manner that you like. Rather, coming up with a unique design AND presentation is part of the quest, at least for the WP portion For clarity, I'd ask that you make three 8x8 squares and fill it with numbers. Squares with the same number should be occupied by the same "stone". You may also submit just this three squares as your submission. Below are the shapes, in image form (with a thickness of 1), as I've been notified that there are confusions to the shapes. They're somewhat similar to tetris shape, as you can tell.

  4. Like
    Demonic God reacted to Tissy in Rock, paper, scissors!   
    I think 3 wins are not enough to design a strategy against strategy. as you have to observe at least 2 rounds to guess your opponent's strategy. 
    So one cannot do better than random.
  5. Upvote
    Demonic God got a reaction from Pipstickz in Rock, paper, scissors!   
    You could announce your participation in this thread, if you want to. Announcing your participation or keeping it a secret would be an interesting strategic choice. The list of participants would be announced before judging begins and admission closed for clarity, but I won't confirm nor deny if someone is playing.
     
    Who knows, maybe you could even convince someone to fake their participant for some drama
  6. Like
    Demonic God got a reaction from Kaya in Rock, paper, scissors!   
    As you can tell from... the Darvin quest, I am a bit obsessed with Advanced Aramors!
    So, as part of an experiment, I would love to craft Aramors that are capable of doing more, on their own. To that end, I'd love to start with making Aramors that can, for now, participate in simple games of Rock Paper Scissors!
    Your goal for this quest, would be to aid me in making such a creation. Specifically, I ask for you to design a strategy, one that is unambiguous and non randomized. Something that an Aramor can be programmed with!
    Your strategy will compete with others in a tournament. The rules for the tournament is as follow:
    Every strategy will compete with every other strategy Each duel will last until one side receive 3 10 wins. If it is mathematically impossible exceeds 500 draws, both side receives a loss it's considered a draw. This was added because the 500 draws checker got tripped... a lot. The worst strategy will be eliminated after every duel has happened. This will repeat with the surviving strategies until one emerge victorious The worst strategy would be evaluated with the following criteria: Least wins Most losses Lose against strategies with similar win/loss (i.e if A has 2 wins and 5 losses, and B also has 2 wins and 5 losses, and B lost against A, then B is eliminated) If the above criteria fail to select a single loser, all of them would be eliminated The tournament will repeat without the winner(s) until all prizes are filled The rules for strategies are as follow:
    Your goal is to design a strategy, to participate in a tournament of rock, paper, scissors! Your strategy must not be random and must cover all scenarios. Your strategy is not limited to the game itself. It can adapt to the round it's on, the opponent, etc. Possible strategy includes: Always choose rock If there is less than 3 participant left, always choose rock If opponent is Aia, always choose rock Cooperation is not only allowed, it is welcomed. You are free to rig matches as you please. Rewards
    1st - Anniversary creature. A choice between a colored pope, and a colored elemental, courtesy of Lady @Aia del Mana 2nd - Anniversary creature. A colored pope or elemental, whichever remains after the winner had their pick 3rd -  Anniversary creature. Deadline:
    I wish to wrap up the competition as soon as everyone who wish to join had done so. Thus, there would be two deadlines:
    Hard deadline: End of anniversary + 3 days. Soft deadline: 9 days (April 21st) from now. After this date, I will begin judging as soon as everyone who had announced their participant has submitted their strategy. You may join in after the soft deadline, as long as judging has not begun. Soft deadline is meant to avoid unnecessary waiting.
  7. Upvote
    Demonic God got a reaction from Nep in Rock, paper, scissors!   
    As you can tell from... the Darvin quest, I am a bit obsessed with Advanced Aramors!
    So, as part of an experiment, I would love to craft Aramors that are capable of doing more, on their own. To that end, I'd love to start with making Aramors that can, for now, participate in simple games of Rock Paper Scissors!
    Your goal for this quest, would be to aid me in making such a creation. Specifically, I ask for you to design a strategy, one that is unambiguous and non randomized. Something that an Aramor can be programmed with!
    Your strategy will compete with others in a tournament. The rules for the tournament is as follow:
    Every strategy will compete with every other strategy Each duel will last until one side receive 3 10 wins. If it is mathematically impossible exceeds 500 draws, both side receives a loss it's considered a draw. This was added because the 500 draws checker got tripped... a lot. The worst strategy will be eliminated after every duel has happened. This will repeat with the surviving strategies until one emerge victorious The worst strategy would be evaluated with the following criteria: Least wins Most losses Lose against strategies with similar win/loss (i.e if A has 2 wins and 5 losses, and B also has 2 wins and 5 losses, and B lost against A, then B is eliminated) If the above criteria fail to select a single loser, all of them would be eliminated The tournament will repeat without the winner(s) until all prizes are filled The rules for strategies are as follow:
    Your goal is to design a strategy, to participate in a tournament of rock, paper, scissors! Your strategy must not be random and must cover all scenarios. Your strategy is not limited to the game itself. It can adapt to the round it's on, the opponent, etc. Possible strategy includes: Always choose rock If there is less than 3 participant left, always choose rock If opponent is Aia, always choose rock Cooperation is not only allowed, it is welcomed. You are free to rig matches as you please. Rewards
    1st - Anniversary creature. A choice between a colored pope, and a colored elemental, courtesy of Lady @Aia del Mana 2nd - Anniversary creature. A colored pope or elemental, whichever remains after the winner had their pick 3rd -  Anniversary creature. Deadline:
    I wish to wrap up the competition as soon as everyone who wish to join had done so. Thus, there would be two deadlines:
    Hard deadline: End of anniversary + 3 days. Soft deadline: 9 days (April 21st) from now. After this date, I will begin judging as soon as everyone who had announced their participant has submitted their strategy. You may join in after the soft deadline, as long as judging has not begun. Soft deadline is meant to avoid unnecessary waiting.
  8. Like
    Demonic God got a reaction from Aelis in Rock, paper, scissors!   
    As you can tell from... the Darvin quest, I am a bit obsessed with Advanced Aramors!
    So, as part of an experiment, I would love to craft Aramors that are capable of doing more, on their own. To that end, I'd love to start with making Aramors that can, for now, participate in simple games of Rock Paper Scissors!
    Your goal for this quest, would be to aid me in making such a creation. Specifically, I ask for you to design a strategy, one that is unambiguous and non randomized. Something that an Aramor can be programmed with!
    Your strategy will compete with others in a tournament. The rules for the tournament is as follow:
    Every strategy will compete with every other strategy Each duel will last until one side receive 3 10 wins. If it is mathematically impossible exceeds 500 draws, both side receives a loss it's considered a draw. This was added because the 500 draws checker got tripped... a lot. The worst strategy will be eliminated after every duel has happened. This will repeat with the surviving strategies until one emerge victorious The worst strategy would be evaluated with the following criteria: Least wins Most losses Lose against strategies with similar win/loss (i.e if A has 2 wins and 5 losses, and B also has 2 wins and 5 losses, and B lost against A, then B is eliminated) If the above criteria fail to select a single loser, all of them would be eliminated The tournament will repeat without the winner(s) until all prizes are filled The rules for strategies are as follow:
    Your goal is to design a strategy, to participate in a tournament of rock, paper, scissors! Your strategy must not be random and must cover all scenarios. Your strategy is not limited to the game itself. It can adapt to the round it's on, the opponent, etc. Possible strategy includes: Always choose rock If there is less than 3 participant left, always choose rock If opponent is Aia, always choose rock Cooperation is not only allowed, it is welcomed. You are free to rig matches as you please. Rewards
    1st - Anniversary creature. A choice between a colored pope, and a colored elemental, courtesy of Lady @Aia del Mana 2nd - Anniversary creature. A colored pope or elemental, whichever remains after the winner had their pick 3rd -  Anniversary creature. Deadline:
    I wish to wrap up the competition as soon as everyone who wish to join had done so. Thus, there would be two deadlines:
    Hard deadline: End of anniversary + 3 days. Soft deadline: 9 days (April 21st) from now. After this date, I will begin judging as soon as everyone who had announced their participant has submitted their strategy. You may join in after the soft deadline, as long as judging has not begun. Soft deadline is meant to avoid unnecessary waiting.
  9. Upvote
    Demonic God got a reaction from Pipstickz in Creature cards should open the creature page, and clicking the vitality should heal the creature   
    What if instead of having links below the portrait, we have different zones on the portrait itself?

    If we're going to do the card route, it'd be nice to have the portrait to be a lot more interactive.
  10. Upvote
    Demonic God got a reaction from Pipstickz in Rock, paper, scissors!   
    As you can tell from... the Darvin quest, I am a bit obsessed with Advanced Aramors!
    So, as part of an experiment, I would love to craft Aramors that are capable of doing more, on their own. To that end, I'd love to start with making Aramors that can, for now, participate in simple games of Rock Paper Scissors!
    Your goal for this quest, would be to aid me in making such a creation. Specifically, I ask for you to design a strategy, one that is unambiguous and non randomized. Something that an Aramor can be programmed with!
    Your strategy will compete with others in a tournament. The rules for the tournament is as follow:
    Every strategy will compete with every other strategy Each duel will last until one side receive 3 10 wins. If it is mathematically impossible exceeds 500 draws, both side receives a loss it's considered a draw. This was added because the 500 draws checker got tripped... a lot. The worst strategy will be eliminated after every duel has happened. This will repeat with the surviving strategies until one emerge victorious The worst strategy would be evaluated with the following criteria: Least wins Most losses Lose against strategies with similar win/loss (i.e if A has 2 wins and 5 losses, and B also has 2 wins and 5 losses, and B lost against A, then B is eliminated) If the above criteria fail to select a single loser, all of them would be eliminated The tournament will repeat without the winner(s) until all prizes are filled The rules for strategies are as follow:
    Your goal is to design a strategy, to participate in a tournament of rock, paper, scissors! Your strategy must not be random and must cover all scenarios. Your strategy is not limited to the game itself. It can adapt to the round it's on, the opponent, etc. Possible strategy includes: Always choose rock If there is less than 3 participant left, always choose rock If opponent is Aia, always choose rock Cooperation is not only allowed, it is welcomed. You are free to rig matches as you please. Rewards
    1st - Anniversary creature. A choice between a colored pope, and a colored elemental, courtesy of Lady @Aia del Mana 2nd - Anniversary creature. A colored pope or elemental, whichever remains after the winner had their pick 3rd -  Anniversary creature. Deadline:
    I wish to wrap up the competition as soon as everyone who wish to join had done so. Thus, there would be two deadlines:
    Hard deadline: End of anniversary + 3 days. Soft deadline: 9 days (April 21st) from now. After this date, I will begin judging as soon as everyone who had announced their participant has submitted their strategy. You may join in after the soft deadline, as long as judging has not begun. Soft deadline is meant to avoid unnecessary waiting.
  11. Upvote
    Demonic God got a reaction from Granos in Of Memery and Schemery   
    I shall have the honor of making the first moss meme!

  12. Upvote
    Demonic God got a reaction from MaGoHi in Of Memery and Schemery   
    let's start with a meta meme I suppose :3
    Here be Aia:

  13. Upvote
    Demonic God got a reaction from lashtal in Of Memery and Schemery   
    let's start with a meta meme I suppose :3
    Here be Aia:

  14. Upvote
    Demonic God got a reaction from MaGoHi in Of Memery and Schemery   
    I shall have the honor of making the first moss meme!

  15. Upvote
    Demonic God got a reaction from Ungod in Of Memery and Schemery   
    After informing and clearing potential cheese with Aia... I can now do this with good conscience xD

  16. Upvote
    Demonic God got a reaction from Ungod in Of Memery and Schemery   
    let's start with a meta meme I suppose :3
    Here be Aia:

  17. Like
    Demonic God got a reaction from Aia del Mana in Of Memery and Schemery   
    let's start with a meta meme I suppose :3
    Here be Aia:

  18. Like
    Demonic God got a reaction from Aelis in A Hunt for Darvin - Permanent Quest   
    This quest was originally ran during the 2020 anniversary - here.
    After nearly a year, I happened to discuss this quest with @Aia del Mana, who had generously offered to sponsor this into a permanent quest. In essence, the quest is identical, though, after it has proven to be of... quite high difficulty, the requirements has been reduced somewhat, and the rewards increased to reflect it.
    The quest will be, as following:
    A hunt for Darvin.
    Darvin, the advanced Aramor, had escaped into a new section of the labyrinth, and needs to be captured. This new section is a huge interconnected area, akin to a chessboard. Each turn, A25 holders, using their given A25 tools, freely teleports into a tile of their choosing. Each turn, Darvin surfs the heat current, moving to a different adjacent tile. He cannot move to tiles diagonal to his current location, as there would be no heatvein connecting the two square. He cannot remain still, as such is the nature that he was given. Each party action happen simultaneously. The tool holders and Darvin must move, at the same turn, to the same square, for Darvin to be considered "found". By chance, magic, or unknown mechanic within the realm itself, almost like quantum physics, he cannot be found unless, by deduction, he must be found. Should one seek him out at random, even how improbable it would be, he shall never be found. Noticing these rules, Chew deducted a simple way method: to organize a massive manhunt, placing players in every tile. Gets the job done, gets it done fast. However, Mur insist that the A25 tools may only be handed out to as few people as possible. To this end, find the methods needed, and the numbers of tools to hand out, to solve the following situations: 1. If the labyrinth size is 3x3. For this simple case, simply pointing out a correct pattern (with the minimum number of tools holders), would suffice. Those who solve this should expect a spell document to celebrate their success.
    2. If the labyrinth size is 5x5. A detailed mathematical proof, showing not only the pattern, but that it is indeed the minimum number of tool holder needed. A wishpoint will be rewarded.
    3. If the labyrinth size is unknown (n x n). A detailed mathematical proof, showing the pattern/rules is required. A single selection between a colored Winderwild, Elemental, or Pope, shall be rewarded. This is not first-come, first-served, anyone who managed to meet the requirements shall be rewarded all the same. I could provide aid and discussion if you want to challenge this - as this task is quite difficult.
    In mathematical terms (or simplified terms):
    Darvin will be on a chessboard-like grid. Each turn, he must move one tile, up, down, left or right. Each turn, you choose a number of squares to find Darvin. Actions happen simultaneously. Darvin is considered found, if he and you chose the same square. Darvin cannot be found at random. You must prove that he must be found using your pattern. Think of it as a strategy game, and that he knows your strategy from the very start. Find a pattern that he can't beat. You must find a pattern that requires the least amount of searches per turn. 1. Find the solution if the square is 3x3. No proof required, just the pattern. I've been authorized to grant you a spell-document should you submit a valid solution.
    2. Find the solution if the square is 5x5. Proof, including why the pattern is optimal (uses the least amount of searches per turn), is required. A wishpoint will be rewarded.
    3. Find the general solution for an n x n square, showing the pattern, as well as the proof for why it is optimal. Aid may be provided if requested. You may choose between a colored Winderwild, Elemental, or Pope as your reward.
    Rules:
    Solutions must be submitted in a private manner. Any private methods is acceptable, though I must warn that I do not check the ingame inbox often. Do not discuss, share, or collaborate. Please check your work thoroughly before submitting. If I feel like you're probing for the answer by having me pointing out mistakes, you may be disqualified. This applies mostly to reward 1, and somewhat for reward 2. To clarify, for task 2 and 3, a detailed proof of not only how the pattern will work, but also why you can't find Darvin with less tool holders will be required. For task 1, simply showing a pattern would suffice, without much explanation needed.
    If there's anything you need clarification on, feel free to DM or post a reply.
    Winners:
    Tier 1:
    @Aelis(as he finished it during the 2020 anniversary) @Kaya- May 7th, 2021 Tier 2:
    @Kaya- May 10th, 2021 Tier 3:
  19. Like
    Demonic God got a reaction from Aia del Mana in A Hunt for Darvin - Permanent Quest   
    This quest was originally ran during the 2020 anniversary - here.
    After nearly a year, I happened to discuss this quest with @Aia del Mana, who had generously offered to sponsor this into a permanent quest. In essence, the quest is identical, though, after it has proven to be of... quite high difficulty, the requirements has been reduced somewhat, and the rewards increased to reflect it.
    The quest will be, as following:
    A hunt for Darvin.
    Darvin, the advanced Aramor, had escaped into a new section of the labyrinth, and needs to be captured. This new section is a huge interconnected area, akin to a chessboard. Each turn, A25 holders, using their given A25 tools, freely teleports into a tile of their choosing. Each turn, Darvin surfs the heat current, moving to a different adjacent tile. He cannot move to tiles diagonal to his current location, as there would be no heatvein connecting the two square. He cannot remain still, as such is the nature that he was given. Each party action happen simultaneously. The tool holders and Darvin must move, at the same turn, to the same square, for Darvin to be considered "found". By chance, magic, or unknown mechanic within the realm itself, almost like quantum physics, he cannot be found unless, by deduction, he must be found. Should one seek him out at random, even how improbable it would be, he shall never be found. Noticing these rules, Chew deducted a simple way method: to organize a massive manhunt, placing players in every tile. Gets the job done, gets it done fast. However, Mur insist that the A25 tools may only be handed out to as few people as possible. To this end, find the methods needed, and the numbers of tools to hand out, to solve the following situations: 1. If the labyrinth size is 3x3. For this simple case, simply pointing out a correct pattern (with the minimum number of tools holders), would suffice. Those who solve this should expect a spell document to celebrate their success.
    2. If the labyrinth size is 5x5. A detailed mathematical proof, showing not only the pattern, but that it is indeed the minimum number of tool holder needed. A wishpoint will be rewarded.
    3. If the labyrinth size is unknown (n x n). A detailed mathematical proof, showing the pattern/rules is required. A single selection between a colored Winderwild, Elemental, or Pope, shall be rewarded. This is not first-come, first-served, anyone who managed to meet the requirements shall be rewarded all the same. I could provide aid and discussion if you want to challenge this - as this task is quite difficult.
    In mathematical terms (or simplified terms):
    Darvin will be on a chessboard-like grid. Each turn, he must move one tile, up, down, left or right. Each turn, you choose a number of squares to find Darvin. Actions happen simultaneously. Darvin is considered found, if he and you chose the same square. Darvin cannot be found at random. You must prove that he must be found using your pattern. Think of it as a strategy game, and that he knows your strategy from the very start. Find a pattern that he can't beat. You must find a pattern that requires the least amount of searches per turn. 1. Find the solution if the square is 3x3. No proof required, just the pattern. I've been authorized to grant you a spell-document should you submit a valid solution.
    2. Find the solution if the square is 5x5. Proof, including why the pattern is optimal (uses the least amount of searches per turn), is required. A wishpoint will be rewarded.
    3. Find the general solution for an n x n square, showing the pattern, as well as the proof for why it is optimal. Aid may be provided if requested. You may choose between a colored Winderwild, Elemental, or Pope as your reward.
    Rules:
    Solutions must be submitted in a private manner. Any private methods is acceptable, though I must warn that I do not check the ingame inbox often. Do not discuss, share, or collaborate. Please check your work thoroughly before submitting. If I feel like you're probing for the answer by having me pointing out mistakes, you may be disqualified. This applies mostly to reward 1, and somewhat for reward 2. To clarify, for task 2 and 3, a detailed proof of not only how the pattern will work, but also why you can't find Darvin with less tool holders will be required. For task 1, simply showing a pattern would suffice, without much explanation needed.
    If there's anything you need clarification on, feel free to DM or post a reply.
    Winners:
    Tier 1:
    @Aelis(as he finished it during the 2020 anniversary) @Kaya- May 7th, 2021 Tier 2:
    @Kaya- May 10th, 2021 Tier 3:
  20. Upvote
    Demonic God got a reaction from MaGoHi in BPShards puzzle shape images   
    With approval from Mur, to improve clarity and reduce confusion concerning the possible shapes described by the puzzle,  here are the final images that one should create to obtain the shards:
    1 - Blank

    2 - Filled

    3 - X

    4 - O

    5 - Plus Sign +

    6 - Corners

    7 - Centre Square

    8 - Big Square

    9 - Capital A

    10 - Smiley Face

    11 - Percentage sign %

    12 - Diagonal Lines

  21. Like
    Demonic God got a reaction from Steno in Awesome Autumn Adventuring Quest registration/rules   
    O.o

    Do I make a themed discrete math challenge, or do I not
  22. Upvote
    Demonic God got a reaction from Steno in MD Word puzzle   
    O hey, I solved it in exactly 332 seconds too @@
    someone buys a lotto ticket or something with 332

  23. Like
    Demonic God reacted to Ledah in A game of co-operation and deception - Official thread   
    Could I please spend my consolation points on a Toadspeak stone and 2 plushies
    Surprised I got any right XD
  24. Like
    Demonic God reacted to Steno in A game of co-operation and deception - Official thread   
    I've gotten 2 already and I have to redeem like 3 more CRCs with no empty slots  Normally I would be all about it. If you run out of your other prizes I will change mine to be anni+2 acoustic+1toadspeak to help facilitate that.
  25. Like
    Demonic God reacted to Tissy in A game of co-operation and deception - Official thread   
    Me the same. I already had some annis and am short of the slots. 
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