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Azrafar

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Everything posted by Azrafar

  1. But it didn't happen that way. If you want to go into "what if"s then what would have happened if the ghost couldn't be passed when someone got february there? All those who are not as "resourceful" as you would be stuck at the last obelisk. Imagine players standing there, waiting for it to be fixed, to claim the final obelisk. DD may have acted too hastily, but I don't think it actualy damaged the quest. It could have but it didn't. I think we all can learn from this incident, but there is no need for the blame game. I didn't say they had to know it was a bug, but it was admittedly not the intended way how they passed. It still makes their complaints seem less valid.
  2. Ok, dst, have you actualy brought february there and tried to pass the ghost the right way? (asuming it worked the same way, like the other ghost I ran into) I know I was trapped by Aeo's ghost with Aeo him self being there. If you just went and passed the non intended way, then there should be no reason for you complaining about fairness. I have a distinct feeling you are just complaining to make drama (involving DD ofc). Please stop it. When I come to the forums I don't want to see these hate threads you make.
  3. I'll try it. Is there a deadline?
  4. So, do they work (is it implemented)? Are products usable for something? (I know about the grasan ferment) 5 silver seems like a lot for them. I'd rather by wiiya gas. What is the price of wiiya btw?
  5. What is this? A drama pervention thread? :rolleyes: I am not jealous. I know others might be, but jealousy is better kept to one's self. About the work. Well, MD needs work behind the scenes and it requires to be secretive. I just hope that you can handle it DD. Be careful and good luck.
  6. I think until we can understand what the person means it is ok (like putting "g" and "s" after a number. 1g6 is a bit dodgy but still understandable). No need to compress it into 7|8. Don't fix what isn't broken, I guess.
  7. This is so interesting. :)) Well it actualy does feel good to look at the interface you designed. Hmmm... I never realy realised it. People might realy have some some shared associations subconscious, it might be from the similar cultural influences. Maybe this yellow, goldish colour is why people are fascinated with gold (and that is why have decorated their mansions with it)? Edit: Oh, the walls of my room are yellow too :P
  8. You mean you observed that this works (changes behaviour) on non synesteths too ? About personal messages. I think for a very good one the writer has to know your associations. I guess different synesteths have different associations (unless they were trained with the same method). So for them to recognise each others shidden message or write one to the other seems difficult (some assotiations may overlap) Also, messages and logos made by non-synesteths may give you a pattern, a message that was unintentional (a random emergin pattern). I can't imagine how you see things, but I guess you recognise a much more patterns that I do. How do you distinguish between intentional messages and random patterns? ( I have seen a lot of conspiracy theories born from the "missuse" of human pattern recognition :P )
  9. I think long lasting synesthesia (the one that is learned during childhood) is mostly heridetry. Certain gene (allele) combinations can increase the sensitivity towards it. Given a general environment those more sensitive develope it. If we train children, in a special synesthesia inducing environment then they might develope it too. As it was mentioned, adults lose synesthesia if not properly maintained. It must be developed in early life. So it would be harder to read a text that has letters with not the associated colour, right? How about a text that is coloured according to your preferences? Would it be easier to read?
  10. Ah, nice topic. I remember I wrote some poems back in "highscool". I think it was in my native language though. They were a bit dark and sad. Not exacly emo, but depressing non the less. And speaking about depressing poems: this :P I guess it is more for those who like anime. What could have she wrote? I would like to try and translate some poems, but it is nearly impossible. Hungarian and English are just too different.
  11. It's staring at me! :o It reminds me of an eye, but very cool.
  12. Thank you. I would like to say, that the reputation system is not accurate measure of how much work I have put into it (I posted the link on the mood panel, so many people have seen it and rated it). I would say my is about 5-6 (on the 4-8 scale? o.O ).
  13. Hello. This is my first attempt to bake a drachorn! (Sorry, I don't have a proper camera, I made the pictures with my smartphone. If it is not good enough I'll try to make better ones.) http://i.imgur.com/6QtP0aD.jpg http://i.imgur.com/TChacnI.jpg http://i.imgur.com/DbUiRbU.jpg And while baking: http://i.imgur.com/zsghM7w.jpg (Yes, I only have a mini oven.) I decided to make one and experiment with "food art". It is not as easy as I tought :)) Well, the drachorn got a bit chubby. But it's skin is made of dough mixed with tomato sauce and spiced with some oregano. His stomach is filled with minced meat, also spiced (It's a lie, it is made Lorerootian style with soy). His eyes are made of black pepper and his spikes from chipped noodle bits. I'll open him up and show the insides once I make sure the image quality is ok. http://i.imgur.com/lc6glyM.jpg EDIT: Oh, I forgot to state what reward I'm aiming for. I would like a Wishpoint. Yes, a WP not a drachorn. I'll eat the drachorn. Also I removed it from the tray: http://i.imgur.com/SjlcxoE.jpg http://i.imgur.com/qaW76vw.jpg It didn't fall apart! Hurray!
  14. Exploring and mapping the Labyrinth. I am so excited that I'll have hard time falling asleep. How would have tought that MD can sometimes be better then coffee?

    1. John Constantine

      John Constantine

      If you try irish coffee you will change your mind:)

    2. Azrafar

      Azrafar

      I was runing on coffee during the exams. It was never the quality but the quantity for me (2-3 tablespoons)

    3. Yasrin Luvien

      Yasrin Luvien

      I mapped out the pathway once! I was excited too! :)

  15. I'll vote for the false reset timer display fix. Does it realy reset the timer and I lose time, it's not just my imagination right? I hate it so much when I have 2 minutes left, (leave) and 7-8 when I come back to check it and no AP was gained.
  16. I don't know what a Majestic Winderwild is but I bid 3 sc on it. :P Edit: I just realised I only have 2 sc and can't get more from the shop. Bid withdrawn.
  17. I will participate. (Once I map explore the Labyrinth. DD prepare to save me :rolleyes: ). Edit: Why does everyone get 3 attempts? Are you sure you are not underestimating us?
  18. Azrafar

    Rickroll Quest

    Well, my policy is if I expect a link to lead to a rick roll I won't click it. Otherwise people can just tell to them selves: I think it is a rick roll and click it anyway because if it is they have "expected" it. But here is a link to the Know Your Meme entry on the subject also wikipedia. Modify the rules according to your interpretation, Rophs.
  19. Azrafar

    Rickroll Quest

    I think it couts if a person rickrolls you multiple times, but every rickroll must be a separate link. I guess. Unless you want to post the "result", because you forgot that a given link RR-ed you once before.
  20. Azrafar

    Rickroll Quest

    I'm such a victim of this. This is not a rickroll link ---> link I already got rickrolled by you twice (though one may have been before this thread). And once by Miq. So to keep it simple: Rophs: 1 Miq: 1 Ivorak: 1 Ailith: 1 Chewett: 1 Witty: 1
  21. Rophs, I think people know that they should make the content, but not many are willing to. This is because there are two kinds of people and two kind of decision that can be made. There are people who are capable to make (good) quests and those who are not capable. (capability isn't related to skill, but also "social status" and other factors) Then one can decide if he wants to take the effort to make a quest or not to. the mix of these gives the following results: 1) People who are capable decide to put effort into making quests. 2) People who are not capable decide to put effort into making quests. 3) People who are capable decide they won't try to make quests. 4) People who are not capable decide they won't try to make quests. The 1st option is prefered, though there are always people that belong to the 4th category (no problem with that, I consider my self to fall in that category too. I am bad at organising events in general, so I prefer not to do it ). The goal should be to move people from the 3rd category to the 1st, and filter out (and solve the problem, rehabilitate) the ones from the 2nd . I think there should be a more strict procedure on how one can get help for a quest. Like Council first. They may go to Mur if necessary, but mainly recruiting the needed help. A more strict "chain of command" if you will. This way the issues that get to Mur may be cleared of accusations (like begging). (Again, these are just suggestions and the way I see it after reading up on things here in the forum. Since I don't have time to read all the comments from the past years, I apologise if I suggested something that you already tried or discussed.) Ailith, I think every multiplayer/online game has end content. I encountered this term in gaming. It is the last stage of the game. For you veterans I guess it is the quest you make for each other. For newbies there is the implemented content (from mp3 to mp5, Loreroot guard, some puzzles...), exploration to get through. Once you feel that the game is geting boring that is the end game. When there is nothing new. ---> End games have end content, some are more some are less interesting. I don't know how to phrase it better. Just look at other games and what is their end game/content, and look at MD and try to determine what the end game is in MD. Since this is a social, RP game, the "end content" is the player made quests. Of course these quests can be accesed by new players too, but that is the unique structure of this game (players constantly create new content for each other). The problem might be that for veterans the new content might not come quick enough (since they explored everything, done all static quests etc.). Also under content I mean things like implemented quests, but also player to player interaction(RP) is also a content. A rule of online/multiplayer games is that players are content for other players. (In a multiplayer shooter players are targets/teammates for each other, like the AI characters are in single player). Uhh, I got tangled up in writing all this down, I hope it makes ense. I need to improve my reasoning skill...
  22. I am relatively new to MD, but I would like to give feedback on the topic of FUN. ( I don't want to be pulled into the drama that errupted recently.) As a new player I am having fun. Mostly exploration, general questing and RP with people I meet. Maybe the veterans here reached a point called "end game content". It is the point where people start to get bored. They played this game for too long and are starting to burn out. So making MD better sounds like "how do we add more end game content" to me. I'm not saying that there is no room for improvement, but new players have a lot of things to do and catch up to the old ones. The problem you are having only applies to the veterans (well, some of you). This is just an opinion of a newbie, just to add a different view on things. Take it as you will.
  23. I see. Thank you for the answer. (I was asking about the no-window type)
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