Popular Post Tarquinus Posted January 13, 2012 Popular Post Report Share Posted January 13, 2012 To the Children of the Eclipse: Some of you already know this, but I wish to announce it here: Lord Pip, an alt of Pipstickz, managed to gain entry to the CoE, take control of it through judicious sacrifice of creatures to boost his loyalty score, and expel all the members. He has since been joined by MRWander, formerly of the dastardly MR Fraternity. I am not sure exactly how I plan to get our badges back, but I am sure what I will [u]not[/u] do. This ought to go without saying, but just to be clear: I will not be approaching Mur or the Council about this matter, and I will not be attempting to prosecute Pip in the MD Court or any other body. I have no reason to think Pip used a bug or exploit to get into the CoE, but if he did, I leave such matters in the hands of those whose position it is to regulate them. Until I am given reason to think otherwise, I will assume Pip achieved this act of sabotage through honorable, game-mechanical means. [b]The Eclipse is not disbanded.[/b] Those who now wear its badge are not the "new" Children of the Eclipse; they are merely brigands. As for those who wore its badge until now, it remains to be seen what we are. Are we knights and priests, warriors, teachers, and questers, or are we merely talk? This turn of events forces us to demonstrate what we are made of, both in and out of character. I intend to carry on with the Eclipse - when we regain our badges, it will be because we have earned them, nothing less. Those of you who have sworn oaths to defend Loreroot and serve the Sibyl (Amoran) are not discharged from these oaths. This is [u]particularly[/u] true for our knighthood: if you think yourself a knight, now is the time to prove it. I asked Lord Pip (in character, as Tarq) politely to return our badges. He politely declined. While I intend to use all available in-game means of restoring them to our membership, I wish to be clear that I will use in-game means [u]only[/u]. Pip is honorable if mischievous, and I expect our knights and priestesses to treat him courteously even while we work to undo his schemes. I have often said that the worst thing that can happen in MD is also the best thing: that something interesting will happen. If the loss of our badges does not interest you, perhaps you have no place in the Eclipse. In the meantime, I call upon all of you to join me in fighting to restore what is rightfully ours: and I must observe that if we cannot regain our in-game alliance and keep it, then perhaps we do not deserve to have it. Let us speak through our actions from this point forward. Quas, Phantom Orchid, Chengmingz and 18 others 18 3 Quote Link to comment Share on other sites More sharing options...
Pipstickz Posted January 13, 2012 Report Share Posted January 13, 2012 This is very gracious, not at all what I expected, and I applaud you for it. I look forward to any surprises the future might hold. Tarquinus, dst, Kyphis the Bard and 5 others 4 4 Quote Link to comment Share on other sites More sharing options...
King Bull Posted January 13, 2012 Report Share Posted January 13, 2012 You cheated Pip and should be banned according to the rules. this is what the rules say:[list] [*]You can have multiple accounts, to try out story, to experince new ways of play etc ..., however if you are detected that you are using them just to help one of your main accounts , all of them including the main will get banned. [/list] its simple and your guilty. dst, Amoran Kalamanira Kol, Quas and 9 others 5 7 Quote Link to comment Share on other sites More sharing options...
Liberty4life Posted January 13, 2012 Report Share Posted January 13, 2012 and your connection with this to his main is? Watcher, Amoran Kalamanira Kol, dst and 1 other 2 2 Quote Link to comment Share on other sites More sharing options...
Root Admin Chewett Posted January 13, 2012 Root Admin Report Share Posted January 13, 2012 [quote name='Tarquinus' timestamp='1326441321' post='100613'] To the Children of the Eclipse: This ought to go without saying, but just to be clear: I will not be approaching Mur or the Council about this matter, and I will not be attempting to prosecute Pip in the MD Court or any other body. I have no reason to think Pip used a bug or exploit to get into the CoE, but if he did, I leave such matters in the hands of those whose position it is to regulate them. Until I am given reason to think otherwise, I will assume Pip achieved this act of sabotage through honorable, game-mechanical means. [/quote] [quote name='King Bull' timestamp='1326446447' post='100618'] You cheated Pip and should be banned according to the rules. this is what the rules say:[list] [*]You can have multiple accounts, to try out story, to experince new ways of play etc ..., however if you are detected that you are using them just to help one of your main accounts , all of them including the main will get banned. [/list] its simple and your guilty. [/quote] King Bull, it helps if you read the message by your alliance leader before being foolish. ignnus, Pipstickz, Ivorak and 1 other 2 2 Quote Link to comment Share on other sites More sharing options...
xrieg Posted January 13, 2012 Report Share Posted January 13, 2012 Could somebody please enlighten me about what are MD allies for? Are they orders with internal regulations and goals to define them (and with badge being just a label) - and while some schisms are unavoidable, they should not disregard ally charter and obligations/ duties. Or - are they just realm 'provinces', vassals to their liege lords but with their internal laws and belonging to anybody who grabs them - and consequently with their obligations and values (if any) subject to change? The former seems to be the case - and as number of allies is steadily rising more and more allies become 'ally of player X' 'ally of player Y' 'loyalty providing badge for player Z'. As for perspectives (recent SoS phantasm;s thread).... well those badge-only allies are really broken, whether they have once member of 5. Manda 1 Quote Link to comment Share on other sites More sharing options...
Root Admin Chewett Posted January 13, 2012 Root Admin Report Share Posted January 13, 2012 Some alliances have more history and relevence than others. One of the most recent examples is the TK's who are specifically around and for people who help mur in the treasury. Wheras GoTR, GG, KoB, NS were more general "50 seater" allliances that were/are quite open and general alliances. It really depends on the alliance and how it was formed. Kyphis the Bard and (Zl-eye-f)-nea 2 Quote Link to comment Share on other sites More sharing options...
duxie Posted January 13, 2012 Report Share Posted January 13, 2012 [size=3][font=verdana,geneva,sans-serif]anyways, i feel the same like xrieg - confused. thought alliances are like ideological societies, communities of people accomplishing similar purpose. like lands just more specific.[/font][/size] [size=3][font=verdana,geneva,sans-serif]now it looks like it's just a colorful badge with some benefits. more like strategical item. belongs to anyone who manages to take it one way or another. the name and purpose is totally unimportant.[/font][/size] [size=3][font=verdana,geneva,sans-serif]how to put this simple... i wouldn't be surprised anymore if i see Eon running with "Guardians of the Root" (read it carefully once more) badge, though i still would be confused. *shrugs*[/font][/size] Manda, dst and Esmaralda 2 1 Quote Link to comment Share on other sites More sharing options...
Kyphis the Bard Posted January 13, 2012 Report Share Posted January 13, 2012 (edited) If you where around during the initial development of alliances (I was not either, this is based on gathered information and may have inaccuracies), you would know the following: Originally, alliances where formed by request based on number of people and basic role idea central to the alliance (typically fighting) This was the earliest testing stage. After the test stage alliances where changed to be more focused on roles, still primarily fighting. The basic idea was that you would choose who got into your group, based on how well they fit the ideals and aims of your group. In the later stage, alliances where more tied to lands, with specific roles, and several administrative alliances (artisans, archivists, Crafters, ect) At the begining of the last stage before the current one, there was a highjacking of all the alliances through the use of a bug and concerted effort. That prior stage saw the alliances as the main representative forces of the land. If you where the members of specific alliances, you basically had say as to what happened in the land, and certain alliance leaders became regarded as the ruler of the land (all alliance heads in loreroot, as well as several other important figures, to form the council, yrthilian in golemus, etc). In this stage, alliances where more about the role than the badge, however the badge gave people authority. Without the badge, if you where acting in line with the alliance everyone would accept that you where part of the alliance, but if acting out of line with the alliance then they would basically ignore you beyond reporting your representation to real alliance remembers. If, however, you did have the badge, then how you where acting would always reflect on the alliance. Depending on the actions of people, it was possible to, over time, completely alter the aims and image of an alliance. The badge is not the alliance itself, and the alliance is not the sum of the alliance, but the badge does give a lot of authority with how the alliance is percieved, and is thus a very important part of the alliance. There where even alliances without "badges" in the normal sense (they did, however, have special flags), which functioned very well. However, as we saw with the pirates, once certain key figures left there was no structure to keep them going. There are still members of the alliances that where in this manner, however the pirates do not consider themselves a unity in the same way as other alliances any more. The current stage has seen a lot of independent lands gaining more alliances, many of which are administrative but also several role related ones. This is interesting because it reflects the first cycle, and I don't really know how to sum up what is going to be its defining aspects, since it is still going. [b]/tl:dr[/b] The badge is not the sum of the alliance, just the authority to change its image. There have been alliances in the past that never had badges, and they function fine for quite a while. Generally, its more about the role. Edited January 13, 2012 by Kyphis the Bard Quote Link to comment Share on other sites More sharing options...
Magistra Posted January 15, 2012 Report Share Posted January 15, 2012 I am interested in the reasons for this sabotage. I have read this thread twice, but I still haven't figured it out. Was it "just for fun"? Seigheart and dst 1 1 Quote Link to comment Share on other sites More sharing options...
Pipstickz Posted January 15, 2012 Report Share Posted January 15, 2012 No, but it's easiest to say it was. Sparrhawk, Amoran Kalamanira Kol, Phantom Orchid and 5 others 3 5 Quote Link to comment Share on other sites More sharing options...
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