Tuesday at 02:45 AM4 days comment_206469 I am proposing a new spell (or item) to help combat and stop resource depleting players Called " Stop Deplete "The spell or item would work by stopping (x) player from using tools to gather resources for at minimum 3 days to give time for recourses to replenish.This spell or item would greatly help scenes that are constantly being drained of all resources by the same 4 players everyday (which is more than half of MD scenes)This can also be something to help @Chewett cause in the issue of resource depleting players (AKA: CARD)@Muratus del Mur I offer my wps for this to happen if at all possible Report
Thursday at 10:19 AM2 days Root Admin comment_206526 Seems like a sensible suggestion stopping someone from using gathering items.It’s less “stop depletion” and more stop gathering, it could be used by anyone to stop gathering Report
Thursday at 10:29 AM2 days comment_206527 An 'itemlock' spell would be interesting indeed. But in my opinion, it should have a small duration, similar to its counterparts attacklock and movelock. Report
Thursday at 04:27 PM2 days Author comment_206528 5 hours ago, Aelis said:An 'itemlock' spell would be interesting indeed. But in my opinion, it should have a small duration, similar to its counterparts attacklock and movelock.A small duration to me for this would be minimum 3 days. With 3 days the depletion would have generous amount of time to replenish. And then those same depleting players would be right back to depleting as soon as it wears off. So really in my opinion I feel 3 days is a generous amount of time. As my original thoughts were them not being able to harvest anything for 1 week (7 days) minimum. Report
Thursday at 04:30 PM2 days Author comment_206529 6 hours ago, Chewett said:Seems like a sensible suggestion stopping someone from using gathering items.It’s less “stop depletion” and more stop gathering, it could be used by anyone to stop gatheringI guess in a way it could be used by anyone if they aquire the spell or item. But i feel this spell or item should be exclusive to CARD members only. If it can be used by anyone then the depleting players can use it on players who are not depleting and they could even use it on CARD members out of spite. So I feel that not just everyone should be able to obtain this Report
Thursday at 06:17 PM1 day comment_206531 A spell that lasts 3 days.Presumably with 4 regenerable charges.So it can block someone from gathering for almost the entirety of the period the spell takes to regenerate.Assuming only one person is using said spell on one individual - otherwise it blocks them from gathering permanently if multiple people do so.Made for a special group of people only.With no actual restrictions.Despite existing legislators only lasting 24 hours, and only working on public tools, not earned private tools.This seems like a very generous and intelligent idea, from an equally generous and intelligent mind. Report
Thursday at 07:44 PM1 day Author comment_206533 1 hour ago, Ledah said:A spell that lasts 3 days.Presumably with 4 regenerable charges.So it can block someone from gathering for almost the entirety of the period the spell takes to regenerate.Assuming only one person is using said spell on one individual - otherwise it blocks them from gathering permanently if multiple people do so.Made for a special group of people only.With no actual restrictions.Despite existing legislators only lasting 24 hours, and only working on public tools, not earned private tools.This seems like a very generous and intelligent idea, from an equally generous and intelligent mind.Or maybe said one or two players could instead not deplete all the available resources. Then the spell or item is basically useless Report
Thursday at 11:00 PM1 day Root Admin comment_206537 someone depleting is like a random person on the street destroying a young tree you just planted and watched growing last few years.(ofc its not that emotional, i am just trying to explain the level of helplessness involved)Now i could stop depleting technically, make sure its no longer possible... that would make it pointlessOr you could think what could actually make that tree immune to the random vandal that will eventually break it after you kept it safe for a few years.You see the problem?You got stuck in complaining, and ignore the level of cleverness you need to apply to counter the unavoidable daily situations that you encounter. The assholes "depleting" or doing random bad stuff because they just can, hurting the community, still exist.. and they continue to exist regardless how many flyers you spread , how many protests you make saying its not good, how many petions you write and so on. This is reality... a reality you all face in the outer realm, and this realm hear presents you with the same problem, but with the possibility to devise a solution, be it implemented by me, or by you, that will solve the issue without blocking the possibility for it to happen...you get me? Report
Yesterday at 02:59 AM1 day comment_206540 I'm sure this will come to pass, eventually. If we can take and destroy resources. Why can't we do the reverse, Plant and grow.I have a garden behind Sage's Keep. With proper tools and resources, I/we could could replenish that which is being depleted. Report
Yesterday at 09:25 AM1 day Root Admin comment_206543 for sure a proper garden implementation will happen, with resources and growning plants and all Report
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