Images
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Screenshot_20230327_224813.jpg
Screenshot_20230327_224813.jpg
By Muratus del Mur ·
NFTs created from the new api, in md, from bestiary creatures. You can find them also on opensea.io where you can view there rarity and such.
Currently there is no way for anyone to create such nfts, but this is just because nobody showed any interest in this feature.
I will cobtinue working on in-game interfwces for this, or i will just use them for personal transfers and rewards..depends only on your feedback
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Screenshot_20230327_224828.jpg
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Screenshot_20230327_224835.jpg
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Screenshot_20230327_221129_AlphaWallet.jpg
Screenshot_20230327_221129_AlphaWallet.jpg
By Muratus del Mur ·
magicduel.com is not the official erc-20 (eth, polygon) address for md on the eth blockchain.
Magucduel.eth is also a valid ens domain name bound to the official address.
This is part of a series of experiments i do in the crypto direction
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Fyrd Stuff.jpg
Everything posted by Aelis
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Quality of Life Wishlist for MD
Yes, that exactly. Now it takes a few clicks: Open fight popup, select classic ritual, fight this way, scroll to pick a ritual and click, click again to choose influence, click close. That adds up when you attack a lot of people like in GoE for example.
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Caretakers' Handover Ceremony
The Caretakers would like to send an invitation to the whole realm. As per an already established custom in our alliance, we will host a ceremony to mark the leadership transition. The event will place Sunday (2026-09-27), 3 pm GMT at The Gravesite (7_terracecrossroads_1). Afterwards, we can head to the pub for a few drinks ;)
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givemask affects login username
Update: there's a place to turn off the illusion, my bad. Thankfully, it turns out the evo points are not lost when the illusion ends :) I believe the "bug" still holds for the login, though. Might be annoying if someone is caught by surprise. EDIT: I need to get some more sleep. I had two drafts open and ended up mixing them. This one was supposed to go to the bug report section and I ended up posting in the CT section. Can someone move it please?
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givemask affects login username
Yesterday I got givemask via wish shop and cast it. When logging in today the interface said something like "verify invalid account" when using my regular playername. Luckily my char in illusion showed up in the online player list, so I tried using the illusion name (Masked Figure 901613), it worked. This seems very problematic if one is to cast this spell on another player. Perhaps it should be deactivated until properly adjusted. Also, how long does it last? It's been more than 10 hours now (if I'm not mistaken) and the spell is still up. Should that be the case? One last question: do I keep evo points when in an illusion? Do they revert back to the previous values when it ends?
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Discussion on the new tags and their descriptions
I noticed you changed the ld stiller to heat tainter. Looks pretty good to me. Are you satisfied with the taming ones (Brood Tender, Shade Handler and Dust Drover especially), though? Those are the ones that stood out as "lore awkward" to me.
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Oh, look what i found...
One of the realm's finest is back! It's great to see you around, Syrian. Also welcome to the Caretakers, you certainly have good taste in alliances ;)
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Quality of Life Wishlist for MD
Two (perhaps three) suggestions: A "creaturedex": a private page where you can view artworks, stats and descriptions (if available) for all creatures you own and their previous levels. I'm tired of maintaining a screenshot folder for previous creature levels (and forgetting where I put it all the time) for future reference. It'd be nice to set a default attack ritual and a button "attack with default rit" to avoid popups and clicks when attacking a player. Paired with this, perhaps a new ritual management interface with editing options to already existing rituals
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Quality of Life Wishlist for MD
Please remove the auto focus on the chat message text field when loading a new screen on mobile. It drastically hinders movement. Also automatically opening the phone keyboard every time is quite annoying. Not sure if that's the default behavior on all mobile browsers though
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Discussion on the new tags and their descriptions
I would like to suggest a revision of some of the new tag titles and descriptions, especially the ones in Necrovion, as their texts, in my opinion, are contradictory to some core MD concepts. While I have never been a Necrovion citizen, its concepts have always interested me and my character has been historically close to a good number of people from the land. The taming branch, in particular, feels very disconnected from what I know of the land and its creatures. I'll go over the ones that caught my eye, but I'd like to hear from everyone. Feel free to point out other tags that might look strange or perhaps tell me that I'm overthinking things and should ignore these. Taming Branch Brood Tender: "feeds and waters the young creatures of Necrovion, the ones that hatch from the taint". Does that refer to the Dark creature? If by any chance this might refer to a Shade, what of the information in the AL that "shades can not cross water" (https://magicduel.com/page/AdventureLog/view/97 and https://magicduel.com/page/AdventureLog/view/429)? Could shades be watered? Shade Handler: this one is strange to me. Shades handled with a rod and a calm voice? Moving them from one place to another without losing any? Like sheep? Is that possible? Dust Drover: this one may imply that shades feed where liquid dust pools (Deathmarrow, I guess)? "drives shades back fed"? "counts them"? Looks like sheep again. Soul Twister: nothing too drastic here, but "Twists souls at the stone of the twisted souls" sounds way too sloppy to my taste. Memory Branch Dust Sifter: "sifts the dust of Necrovion through fine cloth for the grains that shine". If by dust we mean liquid dust, that just does not seem like a thing to me. "...still tastes it", taste liquid dust? What would that imply? Shade Listener: I actually like this one a lot, but again, the tag here bears heavy implications in terms of MD lore. Dust Distiller: distil liquid dust? Is that doable? Blades quenched in liquid dust? That sounds like something that'd do a lot to a person. Dust Refiner: "refines liquid dust until it is clear enough to set into metal". Like the previous one, is that doable? There are some other tags that caught my attention for different reasons, I'll list them here: Ferry Hand: does that one imply the person can reach the Angien Shrine? Should that particular tag open the scene to the player? That would be cool, I guess, but perhaps too powerful. Mist Bottler: now that the strange mist is gone, should that tag remain? The rest of its branch seems fine, though. Let me know what you think.
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Known Depeleter Evidence Log - CARD
I hope I'm mistaken and my old eyes deceive me, but a fellow citizen depleting their own land? What is the realm coming to?
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Auction Abuse and Preventions
I agree with all 3 points. Also, while not exactly in abuse territory (as far as I know), I'd also think it'd be interesting to: Charge a cancellation fee, as there are a lot of things that end up "cancelled by seller". I think "testing the market" by setting things up for auction is detrimental to potential buyers (N) and only benefits the seller (1).
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Spell Proposal "Stop Deplete"
An 'itemlock' spell would be interesting indeed. But in my opinion, it should have a small duration, similar to its counterparts attacklock and movelock.
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Tiles highlights are not working in puzzles
Probably related: https://forum.magicduel.com/topic/29128-gwi-arrow-puzzle/ Mods, feel free to delete the following topic as it reports the same problem: https://forum.magicduel.com/topic/29108-champions-challenge-tile-effects-are-broken/
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Public Statement - A new path for the Caretakers
I have been thinking about a possible direction for the Caretakers, particularly in light of their historical association with death and preservation. Rather than treating these as separate responsibilities, I think they can be brought together through the idea of memory and what remains after loss. Death in the realm is rarely permanent. People, alliances, even lands may wither only to return many years later. What is lost in the process may therefore be something subtler and more delicate: a role, a relationship, a place, a practice, a memory, or simply the way something once was. I have proposed a new alliance statement to the Grand Duke and now I would like to make it public and hear from you. I believe this could be a good direction to move beyond the focus on death that has defined much of the Caretakers' identity for so many years. I would welcome your thoughts, objections and suggestions. Let us see what it stirs.
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Primordial Pets: Impossible Pet Edition
Creatures earth: Cloaked shade water: Cloaked shade air: Cloaked shade fire: Cloaked shade Creature stage The one with this description (I think it's the first stage): Unlike most shades, this one appears to be hiding its form. A loose fitting cloak is draped over it, and while it appears to have upper limbs, its shape is more mutable than one would assume. What you feed it: A small white cube: A small translucent cube taken from the night itself. Its use is unknown but its value is defenetly priceless. Result: A paradox: a Shade given form by the cube. Perhaps something like the rotating white sphere from the Traveler Adventure Log story.
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Changing "pets" feature name
I think Primordials point too much to something that exists in the beginning. I think something along the lines of the following words make more sense to me: Integral, Inner, Intrinsic, Core, Essential. None of those sound as enticing as Primordial, though. Perhaps this concept would benefit from an original MD name, like fenths (fenthlings? :P The name would lack our wiiya though).
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How do Pets fit with Creatures
Nice! I missed seeing actual lore connections about new features From the little I've seen, they apparently can come in a wide variety of colors. That reminds me of this old post (https://forum.magicduel.com/topic/19234-colors-in-md/). This bit in particular: It seems to me that "highly wild feature" matches this pet update just fine.
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Coalition against Resource Depletion (CARD)
I hereby declare my loyalty to the cause of CARD. The land gives us plenty. Let us work in community to make it so that everyone can have access to resources. I will provide fellow members with heat stones to help fuel our spells. Long live CARD!
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Tiles highlights are not working in puzzles
At Champion's Challenge, when you click at the signpost to activate the challenge, the tiles (and the signpost itself) turn to this broken img thing.
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Petition for the Grand Duke of the East
As a former member, it pains me a little to see it disbanded, but that's life. Death as a game mechanic may be (temporarily) gone, but I think it remains as a symbol. Perhaps a new leader, if someone ever shows up, could focus on that? For the time being, though, could the alliance be left in a state of suspension? Something like the Kelle'tha Order? Maybe leave it open to be reclaimed by the inactive members only (if they ever return)? I must say I find it amusing that, in practice, the most active alliance over the last couple years (at least if measured by individual activity) might get disbanded while the others stay untouched. Since we are on it, should we kill them all? 😆
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Scene research or yet another interesting MD "coincidence"?
I was thinking about the relation between Mur,the Lands of the East and its unique features as a land and I found this "art imitates life" coincidence (tried to get the right angle as best as I could): If you look at it from other perspectives, you can see that the details on the top of the columns and the triangular bit above the columns (I don't know how to name it) are very similar to the temple in our realm. One last observation: pay attention to the heart-shaped thingy on the lower part of the rightmost gate. It reminds me of Marind Bell's gates, which feature a somewhat similar detail. I wonder what else can one find given enough patience to (digitally) wander around these streets...
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Inner Magic experimental interface
Wings I like the symmetry in this one. It's the best "circular frame" I got so far. To get this one, I pulled a continuous stream from the bottom and another from the top, with a slight difference in length on the latter. The trick is not to pull all the way to make the streams meet. I left some space between them to create the center shape.
- Inner Magic experimental interface
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Inner Magic experimental interface
Menacing eyes Reproduction instructions: don't remember exactly 😅. I think perpetual motion makes things harder. I remember starting from the top with a couple pulls towards the bottom, then two small upward pulls on the inner part of the "eyes". After that, I made a lot of little adjustments that I don't remember and let things flow from there.
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Inner Magic experimental interface
Instructions (I'd say reproduction is quite hard): Position the mouse at the upper middle part of the screen (both outside and inside the particle region seem to work), then move it down quickly and then hold click (I think click -> release -> click again might also work) while moving faster enough so the screen "thinks" you hit two slightly separate regions (the lower one slightly stronger than the upper). Then you just have to let the particles flow. I tried to aim for horizontal symmetry, but I think the slightly asymmetry made the cool effect towards the bottom. I think I got really lucky with the "sting" on the first drawing (lowest part of the screen ). I tried reproducing it today and the best attempt I got was this (I ended up "activating"/clicking three regions). One thing that helped slowing things down for more control was having another tab with google meet open and my camera turned on.