Skip to content
View in the app

A better way to browse. Learn more.

MagicDuel Community

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

Aelis

Member
  • Joined

  • Last visited

Everything posted by Aelis

  1. I understand. That's what I was referring to when I asked about elemental restrictions when we talked briefly in game. Than, for creator influence, could we do Shade Sentinel? But restore its previous tag first and add a lot of points (6666) if possible: Undefined Entity Nightmare's for some, fascination for others, Shades rule the obscure side of this world, ballancing for all that is oposing them. If Shade Sentinel is not possible. Then maybe | Ark Mattarox (Player ID: 10113)? Also if possible restore its tag (with 6666 points too) to: Controlled Shade Undefined entity commonly refered to as Shade. Usualy beeing a fragment of a larger cluster and without individual identiy. If none of these work, then my own character will do. Also, let's change the creatures to: Parents earth: Barren Soul 13th anniversary level 1 aged 111 (I only have a level 2 so no ID for reference. I'll add a picture) water: Tutorial shade level 3 aged 4444 (ID: 694965 -- I'll also add a picture for this one) air: Cloaked shade level 1 aged 4444 (ID: 866708) fire: Barren Soul 13th anniversary level 1 aged 111 (I only have a level 2 so no ID for reference) Birth items A small white cube Big clear mirror Liquid Dust Fenths Feeding stuff Alternate between: 1. Doubt Twofold (splintered apparition level 2 -- unfortunately I don't have a crit id with this exact level) 2. Liquid Dust 3. Fenths
  2. I'll send you this ingame as you requested. But I'm also adding it here for everyone to see. Parents earth: Cloaked shade level 1 aged 6666 (ID: 866708 is an example) water: Cloaked shade level 1 aged 6666 (ID: 866708) air: Cloaked shade level 1 aged 6666 (ID: 866708) fire: Cloaked shade level 1 aged 6666 (ID: 866708) Birth items A small white cube Big clear mirror Liquid Dust Fenths Feeding stuff Alternate between: 1. Doubt Twofold (splintered apparition level 2 -- unfortunately I don't have a crit id with this exact level) 2. Liquid Dust 3. Fenths I'll attach images of the correct creature levels as a precaution.
  3. I have recently learned the ferrytravel spell and fell completely in love with it. I have noticed, however, that the current scene list seems to predate the opening of the Lands of the East. Thus, I'd like to discuss the possibility of the following East scenes being added to the ferrytravel list: 7_teamarket_1 7_lonelyroundabout_1 7_drywaterbridge_1 I think these three would fit the spell's theme very well. Maybe a broader rework of the spell could be considered, as there are a lot of coastal scenes in GWI too (but maybe allowing GWI would probably make the spell too powerful -- I would leave that discussion for later). What do you think?
  4. Is there a deadline for this? Asking for a friend... 🤭
  5. Aelis replied to jakubhi's topic in Offtopic
    Players at the forge be like
  6. Agreed (perhaps not with that exact wording :P). The magical forge fires seem to suggest otherwise, though.
  7. Our final remembrance brought an incredible turn of events for the Memory Outpost. On Day 284, Year 21, we turned our memories towards the future we would like to see for Necrovion. Many interesting visions were proposed. One theme, however, ran through many of them: the return of human inhabitants to Necrovion. Though the details varied, many agreed that an alliance should have a place in Necrovion's future. When Syrian shared her vision of starting a new chapter for humans in Necrovion (more here: https://forum.magicduel.com/topic/29222-the-arrival-of-the-late-queen/), people from all lands and backgrounds expressed their support for her reinstatement as Queen of Necrovion and presented her with gifts. Touching words from Eara Meraia, who has only recently returned, brought the event to a beautiful close. She connected the themes of the remembrance to her own journey, one in which the consequences of the past still weigh heavily. The Memory Outpost remains in Necrovion, waiting to see what new memories the future will bring. Words of the Sixth Remembrance
  8. Any updates on this?
  9. On Day 281, Year 21, we remembered the ones who watched over Necrovion in recent years, carrying out their seemingly eternal toil. We also had the privilege of hearing a Death Patroller recount his own story and learning of the burden they carry. Marked by those memories, a fifth memory stone was placed beside the others. It reads: Not all was desert. Death walked its borders as two kept vigil over the land. Our remembrances have now brought us to the present. For our final ceremony, we'll turn our eyes to the future. Join us this Monday, October 12th, at 21:00 Server Time for the closing ceremony of our first event. PS: I'll start adding the complete logs for the earlier stones to their corresponding posts. The more recent ones, however, will remain in-game only. Words of the Fifth Remembrance
  10. Among old and new visitors alike, we reminisced about a mournful period in Necrovion's history. On Day 279, Year 21, about ten years and a few months after the closing of Necrovion, we remembered how it happened and how it felt. There were memories of defiance, sadness, apathy and entropy. Despite all the sorrow, a final remembrance spoke of the future, and I would like to quote a bit from it: "[...] I have returned to find that memory still lives, and where memory endures, there is always something new to build." — Marvolo After that, a new memory stone imprinted its words: The people left the land, but it did not leave them. We will gather once again this Friday, October 9th, at 21:00 Server Time for one last historical remembrance, this time focusing on those who remained in the wasteland. Words of the Fourth Remembrance
  11. Please sort evo branches alphabetically.
  12. With a lovely count of 10 people present on Day 277, Year 21, we remembered Necrovion's monarchs: their idiosyncrasies, styles of rule, and impact on both Necrovion and the realm as a whole. We also discussed the nature of rulership in relation to the Shades and heard personal memories from people who had first-hand experience with the Kings and Queens. Even though I had to leave early, the remembrance was masterfully conducted by samon and, for the third time, a memory stone was inscribed. This time, it was held by Syrian. The inscription reads: Khalazdad, Peace, Jester, Azull, Syrian. Different times, different hands. All joined by one land, and now one stone. The next remembrance will take place Wednesday, October 7th, at 21:00 Server Time. We'll focus on the Exile next — that sorrowful moment when Necrovion became a deserted land. Words of the Third Remembrance
  13. Aelis replied to Muratus del Mur's topic in New Ideas
    This is an awesome idea! Since they'll be optional, I think all are very valid options. I particularly like the summaries and player monitoring (only able to monitor your own playername, right?). I think the summaries, item tips and announcements digest could be shown in something like the old MD Newspaper (MDNP). As an avid reader of newsletters, I'd love to receive a weekly MD one. Maybe add about 3 recently popular pet pictures to it too? Current and upcoming quests and events would be interesting as well, but might require forum parsing. The only ones I'm not so sure about are the auction and pet notifications. I kinda think those should stay ingame.
  14. I totally agree with Chewett's suggestion. I'm used to seeing things move slow in MD time. I think that immediacy is very not MD-like. That said, I think bidding within the last moments (even if a single silver over the current bid) extends the timer by 5 minutes, or am I wrong? So if we're going by the "if you really want it, stay up" path, that shouldn't be a problem?
  15. Today, Day 274, Year 21, we welcomed more people - and a new Caretaker into our ranks - at the Memory Outpost and shared memories of the humans who once made their place in Necrovion. Once again, the memories seemed to affect a memory stone, marking it with an inscription. The stone was then placed into the ground alongside the first. The second stone reads: They made their place here. They formed their own structures. They found their calling. The outpost remains. Soon a new remembrance will take place. As usual, further details can be found in game at the scene itself. Words of the Second Remembrance
  16. ~ The Memory Outpost ~ On Day 272, Year 21, a small group has set up an outpost at the Stone of Twisted Souls. Those who gathered shared memories of the Shades and it seemed to affect a memory stone, marking it with an inscription. The stone was then placed into the ground as the lodestone of the outpost. The first stone reads: Here before the start. Still here after the end. We plan to remain there for the foreseeable future and would like to invite you to the outpost for further remembrances about the land and its history. Bring respect for Necrovion and you will be welcome with open arms. Further information about the Memory Outpost will be made available at the location. Words of the First Remembrance
  17. log_pub.txt ...and a fun aftermath ;)
  18. log_ceremony.txt Here is the log for the ceremony. I would like to thank all who attended. It was awesome
  19. Yes, that exactly. Now it takes a few clicks: Open fight popup, select classic ritual, fight this way, scroll to pick a ritual and click, click again to choose influence, click close. That adds up when you attack a lot of people like in GoE for example.
  20. The Caretakers would like to send an invitation to the whole realm. As per an already established custom in our alliance, we will host a ceremony to mark the leadership transition. The event will place Sunday (2026-09-27), 3 pm GMT at The Gravesite (7_terracecrossroads_1). Afterwards, we can head to the pub for a few drinks ;)
  21. Update: there's a place to turn off the illusion, my bad. Thankfully, it turns out the evo points are not lost when the illusion ends :) I believe the "bug" still holds for the login, though. Might be annoying if someone is caught by surprise. EDIT: I need to get some more sleep. I had two drafts open and ended up mixing them. This one was supposed to go to the bug report section and I ended up posting in the CT section. Can someone move it please?
  22. Yesterday I got givemask via wish shop and cast it. When logging in today the interface said something like "verify invalid account" when using my regular playername. Luckily my char in illusion showed up in the online player list, so I tried using the illusion name (Masked Figure 901613), it worked. This seems very problematic if one is to cast this spell on another player. Perhaps it should be deactivated until properly adjusted. Also, how long does it last? It's been more than 10 hours now (if I'm not mistaken) and the spell is still up. Should that be the case? One last question: do I keep evo points when in an illusion? Do they revert back to the previous values when it ends?
  23. I noticed you changed the ld stiller to heat tainter. Looks pretty good to me. Are you satisfied with the taming ones (Brood Tender, Shade Handler and Dust Drover especially), though? Those are the ones that stood out as "lore awkward" to me.
  24. One of the realm's finest is back! It's great to see you around, Syrian. Also welcome to the Caretakers, you certainly have good taste in alliances ;)
  25. Two (perhaps three) suggestions: A "creaturedex": a private page where you can view artworks, stats and descriptions (if available) for all creatures you own and their previous levels. I'm tired of maintaining a screenshot folder for previous creature levels (and forgetting where I put it all the time) for future reference. It'd be nice to set a default attack ritual and a button "attack with default rit" to avoid popups and clicks when attacking a player. Paired with this, perhaps a new ritual management interface with editing options to already existing rituals

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.