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New interface issues

Issues with the new interface , both technical and related to gameplay changes that might influence things badly.

  1. (id30) Mechanical Movement Aid - change stock from 4 to 20 , planning to increase ap boost from 50 to 500

    • 1 reply
    • 1.2k views
  2. Started by Muratus del Mur,

    (id20) Raw energy - loads 1500 heat, i want to change this to 1 heat stone

    • 1 reply
    • 1.2k views
  3. Ungod: even with 4400, 50 items is way too much; it's very easy to gain heat on your territory even with a low briskness

    • 5 replies
    • 1.5k views
  4. I do find that the progress indicator upon the left side of the interface were broken. I have taken the liberty of fixing it, and also including of some suggestions as to how they may appear when activated; the first image were as it doth appear currently.

  5. Started by Muratus del Mur,

    - removed for now, the interface no longer supports this @Chewett I know about your experiments with this, i don;t know in what state they are, but what i noticed was that you put all artworks in one image. That can't work as it is valid only for current items, and items could be any number. Just because i stopped adding them at some point, i dont want to make them fixed number. I am not sure this is needed much, except to use it in place of the avatar if you have none, but it will be so much work for just a minor thing If using any number of images is not far from what you did there and you can get that functional, i can find a way to use it somewhere, bu…

  6. https://gyazo.com/dc502d8fb7314806fd8c0fb07599982e it seems to overlap the scene instead, it works fine on other views

  7. Due to a large amount of concurrent ajax requests MD can be quite laggy due to the limit of 5(depending on browser) async requests. Is it worth combining some of them together into one to make it a faster user experiance?

  8. Adventure log seems to have clipping issues solved

  9. Should it say logout?

  10. After setting a mood panel status using the rightbar, it seems to open the mood panel in the middle panel. This was a sideeffect of having anything that opens in the sidebar popup depending on resolution. Its a lot of complicated js work there, and i just got it to work, i wont mess with it anymore. In a way i kind of like how it behaves, i dont consider it a bug, just a bit strange, but easy to get accustomed to. If you can fix it better without breaking the way this behaves on mobile, have fun

  11. Holding the mouse between Items and Wish shop (red dot on diagram) causes the menu to spasm uncontrollably i know, but if you knew how much i spent on that menu as it is you would understand why i say, "its ok as it is"

  12. Heat orbs: some don't like it and would prefer something more static. fixed: I made a little button next to store heat button that will pin then in place (and make them sad, heat orbs are sad if not let free :P) I will move this as a shop feature soon, because both ways are fine, and some just dont like it. with this feature, you can fit 27 orbs nicely, its more than enough considering you can click any to do same thing.

  13. Mute chat and Unmute chat have a disparity on their styling (look bad, not similar) fixed

  14. Started by Muratus del Mur,

    Pressing More Info by RP Reality has some broken tiling at the bottom of the page that loads this is "solved" as i can't do much about it now. Its not just that page, its any page that goes over a certain height. Due to the lack of pattern that the sid paper image has (dont change it), the sides are images, that can't match start and end parts (rounded paper corners). It is acceptable as it is, but i have an ideea how to make it look better at some point by changing those images to include some sort of binder at the bottom, to make it seem it hangs to the next. not now.

  15. Server time is invsible mostly note: not sure ID or how i will change this. I had an ideea to leave some info elements "in the background" allowing other elements to cross over, such as the erolin device. maybe i will make it look better where it is, who wants to see it, can, its not crucial, just needs to look better

  16. Viewing announcements seems quite buggy solved, uses other js window opener now

  17. If you type out a bit of a message, then go back to the front and type there, the newline code breaks the message oddly. @Chewett please see maybe you can make it use a more natural wrapping like any normal textfield, not via code, i wan't able to Note: i want it as textarea not as input , so one could enlarge it for typing larger messages like i always do Thnx

  18. when using narrow view: the notifications popup show up in front of the scene, which is a bit annoying since we have to wait for it to disappear before having access to some clickables (left arrow in this scene for instance). solution: lowered the load/hide times to half. note: when i placed the notif there, i wanted it to limit navigating too fast from scene to scene, but i admit its a lame way to do it, so i made it a bit less annoying hopefully. Notifications will remain there however

  19. When in narrow mode, the scene information (or players online/rp reality when no info is available) gets too close to the orange glow. Also, the talk button isn't aligned with the text box fixed

  20. Started by Muratus del Mur,

    Tag page seems funky and some of the elements are misaligned. fixed

  21. long Friends list seems to be clipping oddly fixed, i also increased that area some more, from what i tested its not breaking anything (i hope). Its a very useful estate to use for various things, now that we have the space. The red info bar you see chew, its only for A25 Tool holders, i didn't arrange it better yet, i will remove it soon when flash scenes are done

  22. When loading public logs, it seems to load in the right panel even if the right panel isnt loaded so it looks like it hasnt worked. That in the right panel also has clipping issues so I cant see it all

  23. Started by Chewett,

    Needs colour change or background?

  24. Started by Muratus del Mur,

    Some creature pages are clipping quite badly as the height isnt transferred to the page: crit 10382 fixed, also fixed issue with crit missing image breaking the page entirely Its possible other crits might have issue, there are 4 page templates for them , this was just one

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