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Ledah

Member
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Reputation Activity

  1. Like
    Ledah reacted to Chewett in Known Depeleter Evidence Log - CARD   
    (Apologies for the delay, I had some personal stuff I had to deal with at the weekend so this hasn't been updated as fast as I wanted. Real life is always more important than MagicDuel and I will always prioritise my family)
    All Updated, It's awesome to see the community pitching in to help!
  2. Haha
    Ledah got a reaction from Seigheart in Known Depeleter Evidence Log - CARD   
    Another depleter... CARD, please help us!

  3. Haha
    Ledah got a reaction from Seigheart in Known Depeleter Evidence Log - CARD   
    I am sorry to say.... but it seems CARD does not respect its own rules!

  4. Like
    Ledah reacted to jakubhi in A clash between Green Card and Depleters (1)   
    Today, in the MDA lands, the Green Card has claimed a first minor victory:
    [21/08/26 21:25] jakubhi: waves his hand in the air Show yourself, dark demon, you creature if night!
    [21/08/26 21:25] Ledah:I am not here
    [21/08/26 21:25] :jakubhi coughs
    [21/08/26 21:25] jakubhi:oi you cheeky..
    [21/08/26 21:25] :jakubhi follows
    [21/08/26 21:25] :Ledah sneezes
    [21/08/26 21:27] :Ledah A-oo-oo-oo-ooo!
    [21/08/26 21:27] :jakubhi whispers: bargh
    [21/08/26 21:27] jakubhi:AhA!
    [21/08/26 21:27] :[Spell] stay here ledah
    [21/08/26 21:27] jakubhi:I have trapped you, foul beast!
    [21/08/26 21:28] Ledah:Pft, I can dispel this magic any time.
    [21/08/26 21:28] jakubhi:...then I will trap you even more !
    [21/08/26 21:28] Ledah:...but what is it you seek?
    [21/08/26 21:28] Ledah:Can I.... tempt you?
    [21/08/26 21:29] jakubhi:I have come excercise.. (checks spelling) .. exercise you !
    [21/08/26 21:29] jakubhi:For too long has your reign gone uninterrupted
    [21/08/26 21:30] jakubhi:And here, I challenge you, to a duel !
    [21/08/26 21:31] Ledah:A duel eh...
    [21/08/26 21:31] Ledah:What kind of duel?
    [21/08/26 21:39] jakubhi:The first duel is one of Fate
    [21/08/26 21:40] Ledah:Fate, eh...
    [21/08/26 21:41] Ledah:I trust you have brought the dice, as ordered?
    [21/08/26 21:41] jakubhi: looks at Ledah well, it is not like you can get them
    [21/08/26 21:41] jakubhi: shows the dice 3 rounds. In each round, each of us throws. The one with the largest number wins the round, the one with most won rounds wins the duel of Fate
    [21/08/26 21:42] jakubhi:as this is a pair of dices, we count the sum of both dices
    [21/08/26 21:42] Ledah:Agreed. Best of 3 rounds.
    [21/08/26 21:43] jakubhi:Should you lose... you will have to not gather any water for a full day!
    [21/08/26 21:43] jakubhi:..I will be generous and not count rain..
    [21/08/26 21:43] Ledah:Very well.
    [21/08/26 21:43] Ledah:When you lose, I will require your gold - the pure kind.
    [21/08/26 21:44] jakubhi: grimaces Fine
    [21/08/26 21:44] jakubhi:Now, stand prepared demon, for I show you that fate favours me!
    [21/08/26 21:45] :jakubhi shakes the dice a bit
    [21/08/26 21:45] :Ledah observes
    [21/08/26 21:45] : jakubhi throws 2 dice and gets 6, 3
    [21/08/26 21:45] jakubhi: gazes at the dices I think that may be 9..
    [21/08/26 21:45] Ledah:Not bad... for an amateur
    [21/08/26 21:46] :jakubhi passed Pair of Dice to Ledah
    [21/08/26 21:46] Ledah:It is time.
    [21/08/26 21:46] : Ledah throws 2 dice and gets 6, 5
    [21/08/26 21:47] Ledah:As expected.
    [21/08/26 21:47] jakubhi:Hmm. This is just the first round. We shall see..
    [21/08/26 21:49] Ledah:Prepare yourself. I roll again.
    [21/08/26 21:49] : Ledah throws 2 dice and gets 4, 1
    [21/08/26 21:49] Ledah:Pfeh, what trickery.
    [21/08/26 21:49] :jakubhi grins
    [21/08/26 21:49] :Ledah passed Pair of Dice to jakubhi
    [21/08/26 21:50] Ledah:Roll for your life, librarian.
    [21/08/26 21:51] jakubhi:Let me show you..
    [21/08/26 21:51] : jakubhi throws 2 dice and gets 5, 4
    [21/08/26 21:51] jakubhi:consistency is the key
    [21/08/26 21:51] Ledah:The game continues.
    [21/08/26 21:51] Ledah:The deciding round.
    [21/08/26 21:52] jakubhi: shakes the dices again Indeed. Prepare to see ...
    [21/08/26 21:52] : jakubhi throws 2 dice and gets 6, 6
    [21/08/26 21:52] jakubhi:Not bad
    [21/08/26 21:52] Ledah:You seek to mock me?
    [21/08/26 21:52] Ledah:These dice are clearly enchanted.
    [21/08/26 21:53] Ledah:So be it.
    [21/08/26 21:53] : Ledah throws 2 dice and gets 5, 2
    [21/08/26 21:53] Ledah:You have won this wager... this time.
    [21/08/26 21:53] jakubhi: grins As I expected
    [21/08/26 21:54] jakubhi:The Green Card claims a victory. We shall meet again
    [21/08/26 21:54] Ledah:When we do... you may regret it.
    [21/08/26 21:55] Ledah:Something to remember me by
    [21/08/26 21:55] :[Spell] Enfeebling Curse - jakubhi
    [21/08/26 21:56] jakubhi:Bah! Trickery
    [21/08/26 21:56] :[Spell] fireflies

    PS: anyone knows how to keep the color from the acoustic remains logs? had to color myself..
  5. Downvote
    Ledah reacted to death ray in Build your own Drachorn   
    Either pay up or disqualify me
  6. Thanks
    Ledah reacted to nadrolski in Known Depeleter Evidence Log - CARD   
    Day 232, Year 21



  7. Thanks
    Ledah got a reaction from Muratus del Mur in Terrible Auction Abuse   
    Hi all.
    Looks like the auction is being abused again for evo points - which is a terrible thing. Especially after the warning went out.
    Or are we still allowed to do this?

  8. Downvote
    Ledah got a reaction from nadrolski in Coalition against Resource Depletion (CARD)   
    You already have legislators for shared items.
    I would say something like this is better as a community effort, than a dedicated role.
    I look forward to seeing CARD develop!
  9. Downvote
    Ledah reacted to death ray in Build your own Drachorn   
    I made that out of a soda tin can. I think it's quite good considering what i used and little skills
  10. Like
    Ledah reacted to Chewett in The mystery of "Chewett and the Green CARD"   
    Ladies and gentlemen, adventurers and wanderers of the Realm, open up the latest edition of the MagicDuel Newspaper and read into a story of intrigue.
    For the next several days, we shall be bringing you a most extraordinary tale of intrigue, conspiracy, dwindling resources, unlikely alliances, and perhaps even the occasional entirely reasonable overreaction.
    A mystery whose roots reach deep into the very resources of MagicDuel.
    A mystery known only as...

    Our story follows Chewett, Grand Duke of the East, investigating the curious disappearance of the Realm's resources as they begin to uncover something far larger.
    Who is taking them?
    Why are they disappearing?
    Can anything be done before the lands of the Realm are tarnished forever?
    And, most importantly...
    Can the green CARD stop the forces of evil terrorising the land?
    With allies gathered, suspects questioned, evidence examined, and increasingly suspicious quantities of paperwork produced, Chewett sets about forming a coalition dedicated to confronting the spectre of resource depletion.
    But in MagicDuel, matters are rarely quite as simple as they first appear.
    Presented in the grand tradition of the old wireless detective mysteries, Chewett and the Green CARD will unfold as a serial drama, with a new instalment released each day (depending on Chewett's work schedule).
    Each episode will reveal another piece of the mystery.
    Another clue.
    Another suspect.
    Another step towards the truth.
    So adjust your wireless set, extinguish the lights, settle into your favourite chair, and listen carefully.
    For somewhere in the darkness of the Realm...
    the game is already afoot.
  11. Angry
    Ledah got a reaction from Chewett in Resource depleting   
    I can't believe anybody would be so terrible as to deplete the resources in such a manner, at such a speed.
    That being said, land cleansers are a good tool. Perhaps more people unlocking weathers would also help. It feels manageable at the moment, if people want to band together and stop it.
  12. Like
    Ledah reacted to Chewett in Resource depleting   
  13. Thanks
    Ledah got a reaction from Seigheart in Petition for the Grand Duke of the East   
    I wish to make public a humble petition I have for the Grand Duke of the East - the Merciful and Wise, the one and only - Chewett.
    I have come to the conclusion that the Caretakers alliance, which it has been my pleasure to lead for a good few years now, is currently, and sadly, redundant. I believe every alliance should have a purpose, and most importantly, be able to fulfil that purpose - otherwise they become little more than vanity badges.
    When I first took the alliance over, it was with the goal of bringing new blood in, and to make death a more common - but less frustrating, experience.
    I was pleased to welcome both lashtal and Lazarus into the alliance, former Necrovions who I felt matched the somewhat dark persona of the alliance. It was also a pleasure to later welcome chriselnenepr, a new player who had great potential - and still does, should they ever return.
    Many changes were made to the death system, including making self revive a plausible, reliable, and very easy method of revival. This was mostly implemented by Azull and Syrian, if I recall correctly, via A25. There was also a public, if more difficult, revival process implemented in the East, again, mostly by Azull if I recall. There was much activity, including death and keeping an eye on the East, to be done.
    Nowadays I find myself the only active Caretaker when I log in, on most days. I have not been able to contact Mallos, someone I consider a good friend and Caretaker. The death system has, essentially, been unilaterally disabled with no consultation. There is no need to keep an eye on the East, when there is none to endanger it.
    Given all the above, I no longer see a need for the alliance to continue in its current form. I would ask that the alliance either be officially disbanded, or given to someone capable of providing it with new meaning in the current environment.
    Yours truly,
    The Evil and Terrible Ledah
  14. Upvote
    Ledah got a reaction from Seigheart in Aramory Errors   
    Odd, I'd tried that a couple times, but after doing it again now it works. Happy days!
  15. Like
    Ledah reacted to Seigheart in Aramory Errors   
    Clear your cache
  16. Upvote
    Ledah got a reaction from Seigheart in Aramory Errors   
    It still seems to be broken?
  17. Haha
    Ledah got a reaction from Seigheart in Resource depleting   
    I can't believe anybody would be so terrible as to deplete the resources in such a manner, at such a speed.
    That being said, land cleansers are a good tool. Perhaps more people unlocking weathers would also help. It feels manageable at the moment, if people want to band together and stop it.
  18. Like
    Ledah got a reaction from Muratus del Mur in Extreme Magicduel   
    A couple days ago... give it a few more years for the 1,000,000!

  19. Upvote
    Ledah got a reaction from Muratus del Mur in Extreme Magicduel   
    It is that time of year again. It has apparently been a very long 2 years.

  20. Thanks
    Every now and then, when i look back and see what happend in MD development in the last long period, i decide to declare it the end of one stage and the beginning of an other.
    A summary of what happend in Stage 16:
    - A25 stopped being just an admin panel and turned into a much more complete questmaking and realm-shaping interface. Realm search, activation simulators, TESTMODE, decorations, focused scene editing, clickables libraries, depositables groundwork and a massively expanded npctalk system made it possible to build much more complex and interactive content. - The npctalk/dialogue branch alone exploded: labels, public vars, profile vars, imports/exports, random starts, rephrasing, mobile editing, item selection, text command activation, data formulas and other tools that give questmakers a way to build large branched stories without waiting for artworks. - Upgradeables, building upkeep, treasuries, land resources, regeneration controls, heavy resources, depositables and coin minting pushed the resource layer closer to something that can support real player projects and lasting communal structures. - Combat and ritual mechanics moved too: shard abilities became editable, collectable and species based; more creatures became able to fight; rituals became easier to create on mobile and later in huge batches; teleport blocking and no-teleport rules were added; and killing/revival item reuse got rebalanced in ways that permanently affect land security and ritual planning. - Items advanced a lot toward actual functionality. Items can grant spells, present public choices in chat, carry placed actions and texts, follow complexity levels for future mixing logic, feed the bestiary/NFT branch, and now even start to host minigames. This is one of the most important unfinished branches in MD right now. - Chat and interface updates where massive. MD became much more usable on mobile, the map/inbox/ritual creator and many other pages were reworked, chat commands multiplied, travel via chat and arrow keys appeared, PM history improved, and several sections of MD can now read themselves out loud. - AI entered MD in many forms. Darvin was retired and Eggdar entered play, announcements and help answers became queryable from chat, AI drawing tools started generating scenes, avatars, items and stories for A25, and interactive advisors such as the MD advisor, the Mur clone and the interactive Questmaster's Backpack started to augment how both players and questmakers interact with the realm. - The clearest form of this new AI direction is Eggdar, a true in-world questmaker and storyteller. Eggy evolved from experiment to character: able to remember, guide, describe, talk, build unique plots, run item-aware and team-friendly quests, let you pick rewards, issue future-value quest items and generally show what AI-native gameplay inside MD could look like. Eggy is using the full power of my outer-realm business Lumnar Creations, that powers it. - To support all this, huge infrastructure work happened behind the curtain. Server migrations, firewall work, http2, forum upgrades and relocations, php8 modernization, core refactors, and finally the new MagicDuel API, all changed how MD can be extended from now on. - This new API and the AI work around it deserve special mention. MD now has the kind of infrastructure that allows natural language control over a growing set of realm actions and tools, and even further AI support for future development. This does NOT mean that the AI should define MD. The concepts, ideas, balance and meaning of this realm remain human things, governed by player creativity and ingenuity. The AI is here to extend the playground, not replace the players. - Tags, streaks, spelldocs and research clues started to converge into a more coherent role ecosystem. New tag dispatchers, streak logic, spelldoc migration, clue improvements and unlocking methods are all groundwork for roles that actually unlock tools, places and branches of play. - Consecutive days changed from a prestige number into a real gameplay axis. It now shapes rewards, access, prison escape, deeper lands, boosters and other parts of the realm. - Politically and in the world itself, Stage 16 mattered too. Alliance leadership became more stable, Aia was crowned Queen of Loreroot, Sunfire took over Guardians of the Root, the Player Community Council was formed, important creators were honored in the Creative Creatives hall, Aksel entered SotIS, and an entire new land with nearly 30 scenes opened on MD's 20th birthday. - Minigames! I am not sure how much this will evolve in the future, but its a nice way to give items functionality and resuscitate the silver economy. Minigames can be used to gain silver coins but also consume them. - AI created scenes..while not something i am proud of, and i would still prefer human artworks when possible, AI created content is still an useful way to continue to expand the realm and make it so vast that none of its inhabitants can say they traveled it all - Last but not least, internal tools to develop MD changed dramatically, and are one step ahead of their times. Just few months ago was i able to put to good use plans designed for AI use, so that machine can understand they way i designed stuff in all these 20+ years, and lots of inner workings. I am still waiting for some more, and while looking ancient and living in a game world that is nearly extinct in this niche (compared to other game evolution), MD will remain a mix of vintage and cutting edge tech, as long as i will live. Overall this stage was a very explosive one. Rather than polishing just one branch till perfection, Stage 16 opened many branches at once: AI, tags, item functionality, dialogue systems, resource/building systems, interface modernization, and much more. Some of these branches already bear fruit, others are only now reaching the point where they can start to matter to everyday gameplay.
    The upcomming stage should focus less on exploding the toolbox even further, and more on putting these tools in the hands of everyday players, so that an unprecedented level of !!CHAOS!! can happen in the realm. More freedom should return to the players, more true world-changing power should become reachable through role and effort, and several long due evolutionary branches should finally be completed properly: functional items, the role tags ecosystem, depositables, heavy resources, clue and spelldoc chains, deeper land mechanics, and a lot more.
    This stage was about exploding the feature set with novel ways to express creativity, and lots of new and feature rich tools. The next one should be more about making these tools reachable, dangerous :D, and useful in the hands of regular players.
    I would also like to thank all those that kept supporting MD financially, technically, artistically, through questmaking, debugging, documenting and simply by still being around in such desolated times. Without you, none of the above would mean much, because tools without people to use them are just abandoned machinery.
    All these being said, i welcome all of you in Stage 17, a stage that should take all this accumulated potential and turn it into living disorder, player agency and a further EVOLUTION of MagicDuel realm.
    signed: Mur, Chewett, Eggdar :D, and the humans crazy enough to put all these tools to good use.
    -- enjoy
  21. Thanks
    Ledah reacted to jakubhi in MD Memes   
  22. Like
    Ledah reacted to jakubhi in MD Memes   
  23. Upvote
    Ledah reacted to Mallos in Bounty emails not being sent   
    This has been resolved
  24. Upvote
    Ledah reacted to Muratus del Mur in The People VS Muratus Del Mur   
    This .."case" , was posted after i already decided on this matter, a day earlier. I see no names where used, so i assume its because of waiting for Aia's call on this.
    Announced or not, i believe justice has been served.
    I did not see him as a tyrant of any sort, i guess he changed dramatically since i las updated my view on the subject.. indeed my mistake.
     
  25. Downvote
    Ledah reacted to death ray in The People VS Muratus Del Mur   
    Perhaps we should discuss a settlement.

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