That second version was created because there was some OP-ness and necessary changes in the first, and it was done when the game was run.
I strongly suggest that the best mod changes can only be made if you host/run the game again and see if there are more complaints/OP-ness. Otherwise, I believe the mods are perfectly fine.
P.S: Though if I recall, the leadership mod was changed. The "killing gives you another mod" was made part of the general game and not as a mod, the leadership mod remained like this: +leadership: +50hp, +5mp, +3att, +3def, +1mvt, +1agi, +1rg. At the beginning of each turn, choose some characters beside yourself, those characters get inspired during that turn : +2att,+2def, +1mtv, +agi, +1rg.
Dude... this is a typing-strategy game we play through forum PMs.... it's not an actual game like dota/LoL... :)) Those games change because there's a whole lot of money involved, hundreds of thousands players play it worldwide and people want new exciting changes all the time... and in those many million games there are a few bugs/OP-ness discovered :))
And I am fully aware there are different variants of Poker. Rophs isnt trying to make a variant (like kill-frenzy or survival maybe?). He is only trying to fix/change the base game. So you have completely misunderstood what I was trying to say.
Edit: May be off-topic but seriously, they do not and cannot change "items in dota" because it WILL change the game completely and will make thousands of players stop playing. You seriously call it nonsense? Many players leave in protest at each major update anyway, and changing/adding/removing items will cause a huge outcry.