I saw the tutorial for the first, second, and third time when I was 14 or so. (one mp3, one mp4.) I left the realm not-so-shortly thereafter (it took a few weeks). In those first three exposures, I failed to notice and accept about 40% of what I noticed this fourth time.
Most disturbing of all, at least for me:
[quote]"If you want to remove dead wood remove all info on the inner magic spell and mumbo jumbo of magic relate to it, i have never seen it and i think its probably not implemented except for Mur thinking.
It give yu a false thinking of what the game is all about."[/quote]
--Especially distressing when paired with this:
[quote]
"Dont remove the story, it give you stats ... and the story is interesting, and make that game intro different ..
of the others games, and its actually the foundation of MD spirit and story. if you remove it, then remove all the [url="http://md-archives.com/"]http://md-archives.com/[/url]
...
but what [b]i see that is a misrepresentation, is the inner magic and spell .... if you look at the amount of pages talking about that from the home page ... one think its an important part of MD and even the main one ... but to my experience MD is nothing like that[/b]
Token is the only wide spread use of magic priciple in MD now
(one can agree with me that is a lot of importance made to feature not there or implemented, it make an not true picture of what MD is all about)"[/quote]
--Above are the words of someone who missed the presence of a unique purpose in MD almost entirely, yet found his way to the forums. I see mild echoes of this in other posts, especially those included here, but the above is by far the most frightening thing I see.--
[quote]"I wanted to play but was not able to play because I thought I miss something. Players I introduced did the same and nearly all of them left the game in this waiting time."[/quote]
-- And these are the words of a player who, like me, eventually persisted I wonder about whether these introduced players will ever return, and how much one needs to grasp before we can know that he will eventually persist. --
I think most of the problems people think are problems with the tutorial can be resolved by renaming the tutorial something like "Introduction to Magicduel" or "Induction into Magicduel" and creating a separate tutorial page.
A warning should appear at some point around the same time as introduction of the principles, "Magicduel's community is not like most others. You may find it baffling at first, persist if you think it's worth it. Pay close attention."