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Glaistig

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Everything posted by Glaistig

  1. Well, I noticed that newbies can still message idle LHOs through the Live Help button. This bugs me for a couple of reason. 1) as far as I can tell (or from what an authority told me), the button will allow a player to contact one LHO for a defined time period, and cycles through the LHOs as to which one can be messaged for each period. This means that a player will have to find other means to find help if the LHO the LH button at that moment messages is idle, or wait until the period ends (which could be pretty lengthy). 2) the LHOs are supposed to be "live," ready to answer immediately. Players can't know whether the person they're trying to message is idle or not, unless they head to where the LHO is, and LHOs are often in areas inaccessible to newbies in tutorial and other players who haven't opened up different lands alike. This means that if a player has a problem/game that inteferes with his ability to play the game, he may wait for a fruitless period of time expecting an answer quickly.. I could imagine frustration. 3) as players do not know whether a LHO they're trying to contact is idle or not, they often flood the LHO's inbox with questions when in fact he isn't there to provide immediate help. This is especially unnecessary if other LHOs are online and active. Personally, I (now) try to log off instead of idle, just to prevent any frustration.. but that sort of punishes, as idle mode has its uses. (I once idled through the night [with Khalz during the first night of the picket] and a newbie became upset with me; since then I've avoided the experience with the tactic of sacrificing idle mode) I think this could be more or less easily remedied by making the LH button recognize idle mode as offline, thus eliminating the option to message idle LHOs through the button. Or at least that's if the coding is as I imagine.. n_n; *has no experience with programming*
  2. Glaistig replied to Aza's topic in Resolved Bugs
    Seems like the system isn't foolproof I think it is fine as long as he reports what he can exploit and helps Manu fix things up.
  3. Hello It's nice to see that you're contributing to the forums already. It will help both the game, yourself and other players significantly~ *wasn't active on forums until mp5* But, well, now I'm forum spamming
  4. Well, I've been thinking.. the spelling and grammar errors do make a negative impact on beginning players, or at least that's the conclusion I draw from my own experience (trying to recruit adepts/encountering newbies with complaint). It'll have to be done eventually, and with the above in mind, it might be better if this correcting was done sooner rather than later. It seems like Manu doesn't have anyone he can trust with access to the codes, so I suppose it would have to be done the labor-intensive way. Just a suggestion.
  5. Glaistig replied to Ren's topic in Resolved Bugs
    Secrets of the Paper Cabin~ @_@ I was copying my VE to paste in the chatbox. It happened like this: One player had to wait three hours to begin tutorial, as he encountered that one bug that occurs when you reset the account, you know, where you have to wait the remaining meditation period to pass from the last story choice. After alerting me about this, I told him about Ren's recent topic of the same bug. I then promised to swing by the Paper Cabin so I could help pass the time. After a bit of chatting, he told me he was thankful. In response, I told him I had nothing much better to do, as I was regenerating. He commented that I must have a lot of VE to regenerate (I had been there for around 2 hours by then), whereupon I decided to tell him how much VE I had and also my max VE, so he could judge for himself. n_n Thorough answer to your question, right?
  6. Hello I've seen you somewhere. I like this player community too, in general. It makes me feel proud to see newcomers~ *acts like maker of game* Heh.
  7. Glaistig replied to meiche's topic in Translations
    lol Another writer offered to do the same as you; you can read what was said in response: http://magicduel.invisionzone.com//index.p...amp;#entry10730. You can still offer your services as a writer for things like creature descriptions or something else I don't know about
  8. Yesyes~ I used CTL+F and keyword "mindpower."
  9. Why they have skulls. D: I thought they were supposed to be pretty much immaterial and insubstantial, as if made from shadows. I'm disillusioned and repulsed by Necro-shade-world now. I think I'm going for RJ's little people instead. They're pretty cute, like miniatures of what I previously thought shades were like. Let's go to Golemicus next!~
  10. Glaistig replied to Ren's topic in Resolved Bugs
    Yess, like Ren said, it happened My name was in the playerlist one moment, and gone the next. I swear I didn't move. Wodin and Ren thought I had left without saying anything until I said I was still here. My name is still missing even though the list should've refreshed several times now 8D ***removed image by chewett to clear some space off the forum. so now you can put more redundent images***
  11. Hehehe I like looking up things in the newslog.
  12. Yup, that's how I interpreted it as well; after all, it's Er3vos who didn't get any exp for his creatures while they were still alive.
  13. Well, when you do reach max exp (or get to -500 honor ) there is a sort of notification whenever you fight, the one I was talking about earlier: MAX EXP REACHED FOR THIS MINDPOWER LEVEL. It's at the top of the fight window. However, there is none on the fight results page. Probably a similar message should replace " No creatures survived the fight for this player, no xp reward." I'm pm Perfecta; I'm not sure she checks the forums.
  14. They weren't added until I was in mp4 Well, I think. My memory is a bit fuzzy when it comes to dates and times. They were released at the beginning of this year.
  15. You can tell what mp level a person is in by the yellow symbol by their name; a whole yellow cross is mp3, a black dot in the middle of a cross is mp4, and a single black dot under a yellow dot is mp5. Only the orange playernames can be fought; black means the player has moved to another area, and gray means that the player is offline. I know some others know the symbols for mp1 and 6, but I don't think it matters too much.
  16. Hello~ Have fun in magicduel once you get into free roam; there is a lot to discover.
  17. It might be that then, I guess. Also, whenever somebody reaches -500 honor, there is notification during each fight that says, "MAX EXP REACHED FOR THIS MINDPOWER LEVEL" or something like that. It's true that the player can't gain exp, but that could mislead players. I know Lu and Morgana were confused at first when this happened to them. Some things to be changed eventually?
  18. Well, a player, Perfectra, pmed me a while back asking me why she lost in a fight: I thought about it too, and couldn't come up with an answer. After all, if none of his creatures survived, that probably meant that he was dealt 100% damage, right? I asked for more fight detail, and after a few days the player emailed me it. I copied and pasted it below, just because it's length. As you can see (if you look down), it's a rather long fight. In fact, it says that the fight ended because it was too long. Making a cursory glance, I see the only creature who has the ability to use regen is Er3vos's Hollow Warrior, which by default heals dying creatures; it shouldn't be related to the regen bug. at the last round, Er3vos's Dark Archer, Hollow Warrior, Heretic Archer, Elemental II and Elemental I were still alive, contradictory to the fight log's report for creature experience gain, which says, "No creatures survived the fight for this player, no xp reward." The percentage of damage, 57.8571428571% vs 43.6106983655%, also conflicts with the previous statement. I'm assuming the first percentage is Perfecta's, although I'm not sure. Right now, I'm guessing that 57.8571428571% vs 43.6106983655% reflects how the fight truly went, so the main thing that breaks with how the fight should've gone in my eyes is the "No creatures survived the fight for this player, no xp reward" for Er3vos. Maybe he would've gotten 100% casualties had the fight gone on? I sort of wonder if Er3vos did or did not get exp for his creatures, but I don't really have any way of confirming. If anyone has a close fight with someone else which ends because the length is too long, I'd like it if you could look at the fight log and check if the percentage and creature exp gain seem to match up. Even if it doesn't affect creature exp gain and it's just the log, I think it should still be changed. Newbies and people like me can get confused.
  19. He could do that, but consider that even that takes time. Manu is a busy, busy person Personally, the spelling/grammar errors have ceased to annoy me and I look forward to other things being released more than spellchecking to occur.
  20. Both of you should stop doing fanart of people I dislike. D: I mean, all the people you mention in your plans: Wodin, MB, ect.. You must be hanging around them too much; they have the power to dull the brain. I can help with suggestions since it's not really your fault you aren't thinking logically. I mean, the obvious choice would be me in my glory. You can add Lu, but only in the background. Revelation!
  21. Hello~ You may think that magicduel is just a browser game that will take a few minutes a day, but you might find yourself spending more and more time I did.
  22. I'm quite sure BigC was returned to his pit. I was tracking the shade, as was Braiton, and found both him and the mutilated infirm in the Trial of Agony. I told him that his honor was in the negative before following the shade to the Eternal Toiler, where he retreated. I don't think the shades would allow BigC to be saved without interference. I think a rescue party would be a different sort of quest, with an objective contrary to that of respecting the shades' wishes while on their territory in return for knowledge. I, for one, wouldn't want that, although I'm not adverse to helping him. EDIT: I just returned to Necrovion and confirmed it: BigC is still in the Trial of Agony.
  23. lol so skeptical. But I did think that maybe the leaves should only be gold, you know, to keep in magicduel's theme. I'd prefer to believe that it really did happen >
  24. Bob! <3 I hope one day it does that for me.
  25. Glaistig replied to dst's topic in Resolved Bugs
    This is a bug that has occurred to other players. Manu will be emailed and he will manually give you 10 more friend slots. EDIT: Ren can do it

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