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Udgard

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Everything posted by Udgard

  1. Right now, no, item names (and descriptions) cannot be changed. Of course, unless Mur himself decides to make the change, but I really doubt he will.
  2. 188 days old is not really that young, IMO...
  3. Happy b'day brai! =)
  4. I believe you're referring to the Wild Woods quest? This seems like a different one.
  5. Well, I ignore the godmodders those people who RP *kills Mur* and RP seeing a delusional insane person =)IMHO rather than godmod and not exaggerate, I choose not to godmod at all. Although it is a thin line between unexaggerated godmodding and not-godmodding, because the point of godmodding is it's exaggerated xD You'd lose that bet if you made it btw I'm one of those players who has played for more than a year, don't godmod, wait till I actually get the mechanics on my side, and then do the RP with something backing me up. It's a bit hard with stats and trying to *hit* people that *dodge*, but I found my way around that and just cast a frog spell if necessary. They can't *resisted the spell with magical dragon scale armor* when they're clearly saying *ribbit*
  6. [quote name='Leucretia' date='10 September 2009 - 01:09 AM' timestamp='1252519796' post='41344'] Gotcha. But that would be like people going into Necrovion or Loreroot and claiming land too. Would those allaince leaders put up with that? [/quote] In my opinion that is a different case, because both Loreroot and Necrovion has a military alliance whose role is to protect that land, and they were given that role by Mur himself. Claiming land that they're protecting... of course they would react. Neither of the two tribunal alliances' suggested role is to be the official military defender of the land, they seem only as alliances based/affiliated with that land, so I don't see why those alliances should react much (the seal of six might be suggested as a fighting alliance, but it's more of a small brotherhood of combatants instead of a military force). It is like how the seekers of enlightenment won't bother much if someone makes a pub in MB, or the DS if someone made a pub in MDA Lands.
  7. Personally, my reason to limit tokens based on stats is: battle is supposed to be based on stats IMO. Tokens and principles should be able to influence them and make battles not just a matter of stats, but they should not be able to determine the outcome alone, nor should they be able to compete with stats on an even ground. IMO they're supposed to add only a flavor to combat, not be the major force determining it.
  8. They're a religion after all. If they're not religious, well.. they're not them xD
  9. Well, I don't agree xD Godmodding is godmodding, no matter how 'short' it is. And the whole idea of basing RP on some game mechanics is so that people know their limitations. If you are strong enough to kick someone's ass, why shouldn't you be able to? If you're too weak to do that, than work your way till you are strong enough to hold your own. IMHO, playing a super-strong-being in day 1 (without any mechanics to back it up) is a form of godmodding as well.
  10. [quote name='Leucretia' date='09 September 2009 - 05:55 AM' timestamp='1252450528' post='41265'] Now what is the point of having applications for leadership if people are laying claims? I wonder what Mur has to say about that? [/quote] It's not necessarily related, IMHO. Leadership claims are for the [i]alliance[/i]. People are are claiming part of the [i]land[/i].
  11. "I tried Nelya's enigms and my sanity still hasn't returned" Well.. probably no one remembers what it means nowadays.
  12. An act really in accordance to the alliance's role! Good going =)
  13. Or, if you have them in your friend list, you can send them a message anytime by clicking on their name on your friend list.
  14. Funnily, I was going to nominate Granos for the seal of six..
  15. Oh? I thought different regen timers only apply for alliance members, not for only-affiliated people. New thing to learn everyday =)
  16. Actually, one person offended him, and he left (I still can't understand what he <edit: the offender> was thinking). Loreroot never kicked him. (And by hierarchy, he had the authority to kick everyone in GotR, not otherwise)
  17. [quote name='Leucretia' date='06 September 2009 - 07:03 AM' timestamp='1252195414' post='40967'] Personally, I think the back entrance should have guardians blocking it like the front entrance. If the back exit is easily entered, why bother? Let people work for it. [/quote] Maybe if someone gets KC back from retirement...
  18. *cough* excuses *cough* edit: forgot to put maniacal laugh sound effect
  19. Thread necromancy?
  20. If I understand it right, the reason spells were banned during HC is to prevent their abuse. If random people started having access to such a result-changing spell for just a WP, then the whole purpose of banning spells during HC would be lost IMO.
  21. If you're a research alliance, how can you have a head researcher that is not the alliance leader? O_o
  22. [quote name='dst' date='29 August 2009 - 04:24 AM' timestamp='1251494668' post='40407'] One question though...may I make my own T-shirt with those slogans? I am thinking at one...just one sentence on it: I am dst Now seriously....is there a copyright thingy for this kind of...things? [/quote] More like.. you got dst'ized =D
  23. That\s too bad.. Good luck in RL =)
  24. I think I'm going to bring up my suggestion again, drowned a few pages back. What do you think of tokens giving a percentage bonus to the stats, kind of like how armor works. Therefore, stats will still matter, because having tokens would benefit you much less if you have no stats. The amount of principles can determine the maximum amount of bonus that the token can give. So for example, let's say token A gives bonus to attack by 50% to a creature, with a cap of 10% of principle B. So if someone has 1000 attack and 2500 principle B, it would originally boost his attack by 500 (50% of 1000), but is capped at 250 (10% of principle B which is 2500). Raising the value of principle B will allow the person to fully enjoy the benefits of the tokens. This way, stats and principle are both important, and neither will be effective without the other. I like dst's idea of toke combinations granting auras, that could be a good way to make interesting tokens. As for using principles as currency fo spells, it is supposed to be like that with inner magic, but since inner magic hasn't been implemented.... And anti freeze? Certainly should be removed. At least the one that gave 100% antifreeze. Chance based ones are still acceptable, IMHO.
  25. Uh, maybe not weakening stats with active days O_o THere are old players who don't grind, you know... xD *cough2*
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